Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lidgren/lidgren-network-gen3 issues and pull requests
#156 - NetQueue concurrency
Issue -
State: open - Opened by IAbstract almost 2 years ago
- 2 comments
#155 - Is it still possible to build for Unity?
Issue -
State: open - Opened by cclogg over 2 years ago
- 3 comments
#154 - Is it possible to send and receive structs instead of classes ?
Issue -
State: open - Opened by genaray about 3 years ago
- 1 comment
#153 - Unity network
Issue -
State: open - Opened by mppsssev over 3 years ago
#152 - The examples client gives error when trying to connect to server form second VS
Issue -
State: open - Opened by meiry over 3 years ago
#151 - Might want to lock stuff here?
Issue -
State: open - Opened by iProgramMC over 3 years ago
- 2 comments
#150 - Fixed errors with discovery when using IPv6
Pull Request -
State: open - Opened by JimmyCushnie over 3 years ago
- 2 comments
#149 - Merge improvements from Technologicalpizza fork
Pull Request -
State: open - Opened by redthing1 almost 4 years ago
- 1 comment
#148 - Large unreliable message cannot be sent properly
Issue -
State: open - Opened by aienabled almost 4 years ago
- 2 comments
#147 - Active forks?
Issue -
State: open - Opened by JimmyCushnie almost 4 years ago
- 13 comments
#146 - Add GitHub Actions build
Pull Request -
State: open - Opened by PJB3005 about 4 years ago
#145 - Update README
Pull Request -
State: open - Opened by PJB3005 about 4 years ago
#144 - Port chat samples to AvaloniaUI.
Pull Request -
State: open - Opened by PJB3005 about 4 years ago
#143 - Only resolve addresses with correct family in NetPeer.Connect
Pull Request -
State: open - Opened by PJB3005 about 4 years ago
#142 - Unity 2019.4 LTS: calling client.Connect gives SocketException Invalid arguments immediately
Issue -
State: open - Opened by vis2k about 4 years ago
- 3 comments
#141 - [QUESTION] Thread safety
Issue -
State: open - Opened by iProgramMC over 4 years ago
- 5 comments
#140 - Is there a possibility to modify lidgren to support DTLS??
Issue -
State: open - Opened by kaholau over 4 years ago
#139 - Accepting connection does not increase ConnectionsCount?
Issue -
State: open - Opened by switch-blade-stuff over 4 years ago
- 1 comment
#138 - Trying to compile for Android
Issue -
State: open - Opened by joaoroque over 4 years ago
- 2 comments
#137 - Improve multi-target csproj.
Pull Request -
State: closed - Opened by PJB3005 over 4 years ago
#136 - IPv6: Space Wizard Edition.
Pull Request -
State: closed - Opened by PJB3005 over 4 years ago
- 1 comment
#135 - Example Code from Basics doesn't yield same results
Issue -
State: closed - Opened by ClementineAccount over 4 years ago
- 1 comment
#134 - Cannot Reconnect
Issue -
State: open - Opened by rshaikhha almost 5 years ago
#133 - Fixed an issue #132
Pull Request -
State: closed - Opened by aienabled almost 5 years ago
- 2 comments
#132 - Incorrect network messages/malformed packets could easily overwhelm the server
Issue -
State: closed - Opened by aienabled almost 5 years ago
- 2 comments
#131 - ReceivedPong doesn't consider late/not in order pong messages
Issue -
State: open - Opened by aienabled almost 5 years ago
- 8 comments
#130 - Failed to send packet: System.Net.Sockets.SocketException
Issue -
State: open - Opened by tolstenko about 5 years ago
- 2 comments
#129 - Handshake Attempt Event
Issue -
State: open - Opened by teremyx about 5 years ago
#128 - Unable to use UPnP for online connection
Issue -
State: open - Opened by Sarkasaa about 5 years ago
#127 - Error in Connection with the latest commit
Issue -
State: open - Opened by space-w-alker over 5 years ago
#126 - Fixed bugs after introducing IPv6 dual mode
Pull Request -
State: closed - Opened by Badartefact over 5 years ago
- 1 comment
#125 - Need documentation in a format which is readable on platforms other than Windows
Issue -
State: open - Opened by ip over 5 years ago
- 1 comment
#124 - When define __CONSTRAINED__ , client get message 12ms slower.
Issue -
State: open - Opened by dongl1n4444 over 5 years ago
- 1 comment
#123 - Implement IPv6 Dual Mode Mk. 2
Pull Request -
State: closed - Opened by CallumDev over 5 years ago
- 1 comment
#122 - Crash with NetServer.SendToAll()
Issue -
State: open - Opened by cclogg over 5 years ago
#121 - Trying to merge
Pull Request -
State: closed - Opened by TechPizzaDev over 5 years ago
#120 - CLSCompliant warnings (CS3021) when building MultiTarget
Issue -
State: open - Opened by copygirl over 5 years ago
#119 - NetMessageType.Discovery unhandled when connected
Issue -
State: open - Opened by Skyppid over 5 years ago
- 2 comments
#118 - Fix: Connection.Connect() now correctly updates the Connection.Status…
Pull Request -
State: closed - Opened by nekoniaow over 5 years ago
- 2 comments
#117 - BUG - Connection does not properly update its Status property after Connect() call.
Issue -
State: open - Opened by nekoniaow over 5 years ago
#116 - Disable Message Coalescing Removed?
Issue -
State: closed - Opened by herocrab over 5 years ago
- 4 comments
#115 - BUG GetNetworkInterface has non-deterministic behaviour
Issue -
State: open - Opened by aznarepse over 5 years ago
- 6 comments
#114 - Unity Android Thread.Mutex NotSupportedException
Issue -
State: closed - Opened by paul-hansen over 5 years ago
- 7 comments
#113 - Fix enqueuing unreliable packets with disabled flow control
Pull Request -
State: closed - Opened by mudcrab2142 over 5 years ago
- 2 comments
#112 - WarningMessage mesage: Received unhandled library message ExpandMTURequest from ...
Issue -
State: closed - Opened by AlecBoutin almost 6 years ago
#111 - Merging Updates
Pull Request -
State: closed - Opened by ghost almost 6 years ago
#110 - How to efficiently turn a NetIncomingMessage into a NetOutgoingMessage?
Issue -
State: open - Opened by chrisnobrega almost 6 years ago
#109 - NetPeer UniqueIdentifier not unique, LocalEndPoint race condition.
Issue -
State: closed - Opened by hanoixan almost 6 years ago
- 1 comment
#108 - Allow different internal and external ports on port forwarding
Pull Request -
State: closed - Opened by SimonHartfield almost 6 years ago
#107 - Incompatibility with Unity 2018.2+
Issue -
State: open - Opened by Reelix about 6 years ago
- 4 comments
#106 - Fixed NetServer missing SendToAll override with sequence channel parameter
Pull Request -
State: closed - Opened by chrisnobrega about 6 years ago
#105 - Reconnecting to server
Issue -
State: open - Opened by Rombersoft about 6 years ago
#104 - Support for fragmented unreliable messages?
Issue -
State: open - Opened by hornta about 6 years ago
- 1 comment
#103 - Can this be used for monogame.
Issue -
State: open - Opened by willmotil over 6 years ago
- 1 comment
#102 - Multiple NICs
Issue -
State: open - Opened by msalai over 6 years ago
- 1 comment
#101 - Can I make a 1vs1 game with lidgren library ?
Issue -
State: closed - Opened by comDeven over 6 years ago
- 2 comments
#100 - Feature/net peer optimization
Pull Request -
State: closed - Opened by RevoluPowered over 6 years ago
- 2 comments
#99 - additive-only multi-targeting support (.net 4.0 -> .net core 2.0)
Pull Request -
State: closed - Opened by danielcrenna over 6 years ago
#98 - Library starts lagging at 300Mbytes/sec
Issue -
State: closed - Opened by MvanDoorn over 6 years ago
- 2 comments
#97 - Lidgren must be compiled for x64 in order to be thread-safe?
Issue -
State: closed - Opened by dendriel over 6 years ago
- 4 comments
#96 - Feature/Unit Test Improvement and Bugfixes
Pull Request -
State: closed - Opened by RevoluPowered over 6 years ago
- 6 comments
#95 - Update README.md
Pull Request -
State: closed - Opened by RevoluPowered over 6 years ago
#94 - Sending a message then closing program does not flush message.
Issue -
State: open - Opened by sbarisic over 6 years ago
- 14 comments
#93 - Gen3 performance compared to old version
Issue -
State: closed - Opened by nxrighthere over 6 years ago
- 19 comments
#92 - Can someone modify the readme.md back to the original?
Issue -
State: closed - Opened by RevoluPowered over 6 years ago
#91 - Memory Allocation fixes, MacOS platform bug on mono fixed
Pull Request -
State: closed - Opened by RevoluPowered over 6 years ago
#90 - Fix sending broadcast packets
Pull Request -
State: closed - Opened by CallumDev almost 7 years ago
#89 - System.Net.Sockets.SocketException
Issue -
State: open - Opened by se5a almost 7 years ago
- 4 comments
#88 - Outgoing message pooling
Issue -
State: open - Opened by cswiedler about 7 years ago
- 2 comments
#87 - Specifying a channel for non-sequenced Unreliable command will make it UnreliableSequenced
Issue -
State: open - Opened by aienabled about 7 years ago
- 1 comment
#86 - What is the status of SRP???
Issue -
State: open - Opened by Spol-RafaSoftware over 7 years ago
- 1 comment
#85 - Unity.Network.externalIP
Issue -
State: open - Opened by levonravel over 7 years ago
#84 - Assemblies should have valid strong names
Issue -
State: open - Opened by SergeyBaryshev almost 8 years ago
- 1 comment
#83 - Target .NET Core
Issue -
State: open - Opened by jaredthirsk about 8 years ago
- 16 comments
#82 - Fix random timed outs
Pull Request -
State: closed - Opened by forestrf about 8 years ago
#81 - Random Connection Timed Out
Issue -
State: closed - Opened by HellfireDrew about 8 years ago
- 14 comments
#80 - Project dead?
Issue -
State: closed - Opened by hornta about 8 years ago
- 4 comments
#79 - Unity3D, Unable to open dll?
Issue -
State: closed - Opened by Walker-Case about 8 years ago
- 1 comment
#78 - Unity3D, uses classes not provided by unity .net version??
Issue -
State: closed - Opened by Walker-Case about 8 years ago
#77 - Delay
Issue -
State: open - Opened by ramonfr2014 over 8 years ago
- 4 comments
#76 - NullRefenceException during DestoreMessage() call
Issue -
State: closed - Opened by aienabled over 8 years ago
- 1 comment
#75 - Android/iOS support with Unity
Issue -
State: open - Opened by nelisk over 8 years ago
- 4 comments
#74 - llvm optimization
Issue -
State: open - Opened by bzhenderson over 8 years ago
- 1 comment
#73 - Solution setup to compile for different platforms
Issue -
State: open - Opened by MithrilMan over 8 years ago
- 1 comment
#72 - Using statistics
Issue -
State: open - Opened by Avielpo3 over 8 years ago
#71 - Slow connection file Transfer does not arrive unless NetPeerConfiguration.AutoExpandMTU = true;
Issue -
State: open - Opened by SonicTTH over 8 years ago
- 8 comments
#70 - Less GC when reading floats and doubles thanks to a pool of byte[] + Removed a unnecessary array creation and destruction
Pull Request -
State: closed - Opened by forestrf over 8 years ago
- 16 comments
#69 - NAT punch isn't working on 4G
Issue -
State: open - Opened by NarsuAltan over 8 years ago
- 1 comment
#61 - Unable to run compiled application on linux
Issue -
State: open - Opened by DebugDax almost 9 years ago
- 2 comments
#59 - WriteAt method and changes to work with Unity3D
Pull Request -
State: closed - Opened by forestrf almost 9 years ago
- 2 comments
#51 - Remote Procedure Call update proposal
Issue -
State: open - Opened by AgentFire almost 9 years ago
- 4 comments
#33 - Implement IPv6 Dual Mode
Pull Request -
State: closed - Opened by queezle42 about 9 years ago
- 9 comments
#32 - IPv6 support
Issue -
State: closed - Opened by queezle42 about 9 years ago
- 1 comment
#29 - Operation on non-blocking socket would block
Issue -
State: open - Opened by pax83 about 9 years ago
- 18 comments
#19 - Is there an issues connecting more than 7 clients on the one machine?
Issue -
State: closed - Opened by tr00p3r over 9 years ago
- 1 comment
#16 - Lidgren built with mono fails on Linux
Issue -
State: closed - Opened by RamiAhmed over 9 years ago
- 9 comments
#12 - Linux support removed/broken in latest commit? (FIXED in Commit: 59995cc)
Issue -
State: closed - Opened by RamiAhmed over 9 years ago
- 2 comments
#9 - Windows Phone 8.0 and Windows Store Apps platforms support
Pull Request -
State: open - Opened by EvergineTeam over 9 years ago
- 7 comments
#8 - WPF Server/Client sample
Pull Request -
State: open - Opened by ghost over 9 years ago
- 5 comments
#4 - Changed NetPeer.SendMessage parameter from List to IList
Pull Request -
State: closed - Opened by joshjje over 9 years ago
- 4 comments