Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / lidgren/lidgren-network-gen3 issues and pull requests

#156 - NetQueue concurrency

Issue - State: open - Opened by IAbstract almost 2 years ago - 2 comments

#155 - Is it still possible to build for Unity?

Issue - State: open - Opened by cclogg over 2 years ago - 3 comments

#154 - Is it possible to send and receive structs instead of classes ?

Issue - State: open - Opened by genaray about 3 years ago - 1 comment

#153 - Unity network

Issue - State: open - Opened by mppsssev over 3 years ago

#151 - Might want to lock stuff here?

Issue - State: open - Opened by iProgramMC over 3 years ago - 2 comments

#150 - Fixed errors with discovery when using IPv6

Pull Request - State: open - Opened by JimmyCushnie over 3 years ago - 2 comments

#149 - Merge improvements from Technologicalpizza fork

Pull Request - State: open - Opened by redthing1 almost 4 years ago - 1 comment

#148 - Large unreliable message cannot be sent properly

Issue - State: open - Opened by aienabled almost 4 years ago - 2 comments

#147 - Active forks?

Issue - State: open - Opened by JimmyCushnie almost 4 years ago - 13 comments

#146 - Add GitHub Actions build

Pull Request - State: open - Opened by PJB3005 about 4 years ago

#145 - Update README

Pull Request - State: open - Opened by PJB3005 about 4 years ago

#144 - Port chat samples to AvaloniaUI.

Pull Request - State: open - Opened by PJB3005 about 4 years ago

#143 - Only resolve addresses with correct family in NetPeer.Connect

Pull Request - State: open - Opened by PJB3005 about 4 years ago

#141 - [QUESTION] Thread safety

Issue - State: open - Opened by iProgramMC over 4 years ago - 5 comments

#140 - Is there a possibility to modify lidgren to support DTLS??

Issue - State: open - Opened by kaholau over 4 years ago

#139 - Accepting connection does not increase ConnectionsCount?

Issue - State: open - Opened by switch-blade-stuff over 4 years ago - 1 comment

#138 - Trying to compile for Android

Issue - State: open - Opened by joaoroque over 4 years ago - 2 comments

#137 - Improve multi-target csproj.

Pull Request - State: closed - Opened by PJB3005 over 4 years ago

#136 - IPv6: Space Wizard Edition.

Pull Request - State: closed - Opened by PJB3005 over 4 years ago - 1 comment

#135 - Example Code from Basics doesn't yield same results

Issue - State: closed - Opened by ClementineAccount over 4 years ago - 1 comment

#134 - Cannot Reconnect

Issue - State: open - Opened by rshaikhha almost 5 years ago

#133 - Fixed an issue #132

Pull Request - State: closed - Opened by aienabled almost 5 years ago - 2 comments

#132 - Incorrect network messages/malformed packets could easily overwhelm the server

Issue - State: closed - Opened by aienabled almost 5 years ago - 2 comments

#131 - ReceivedPong doesn't consider late/not in order pong messages

Issue - State: open - Opened by aienabled almost 5 years ago - 8 comments

#130 - Failed to send packet: System.Net.Sockets.SocketException

Issue - State: open - Opened by tolstenko about 5 years ago - 2 comments

#129 - Handshake Attempt Event

Issue - State: open - Opened by teremyx about 5 years ago

#128 - Unable to use UPnP for online connection

Issue - State: open - Opened by Sarkasaa about 5 years ago

#127 - Error in Connection with the latest commit

Issue - State: open - Opened by space-w-alker over 5 years ago

#126 - Fixed bugs after introducing IPv6 dual mode

Pull Request - State: closed - Opened by Badartefact over 5 years ago - 1 comment

#125 - Need documentation in a format which is readable on platforms other than Windows

Issue - State: open - Opened by ip over 5 years ago - 1 comment

#124 - When define __CONSTRAINED__ , client get message 12ms slower.

Issue - State: open - Opened by dongl1n4444 over 5 years ago - 1 comment

#123 - Implement IPv6 Dual Mode Mk. 2

Pull Request - State: closed - Opened by CallumDev over 5 years ago - 1 comment

#122 - Crash with NetServer.SendToAll()

Issue - State: open - Opened by cclogg over 5 years ago

#121 - Trying to merge

Pull Request - State: closed - Opened by TechPizzaDev over 5 years ago

#120 - CLSCompliant warnings (CS3021) when building MultiTarget

Issue - State: open - Opened by copygirl over 5 years ago

#119 - NetMessageType.Discovery unhandled when connected

Issue - State: open - Opened by Skyppid over 5 years ago - 2 comments

#118 - Fix: Connection.Connect() now correctly updates the Connection.Status…

Pull Request - State: closed - Opened by nekoniaow over 5 years ago - 2 comments

#116 - Disable Message Coalescing Removed?

Issue - State: closed - Opened by herocrab over 5 years ago - 4 comments

#115 - BUG GetNetworkInterface has non-deterministic behaviour

Issue - State: open - Opened by aznarepse over 5 years ago - 6 comments

#114 - Unity Android Thread.Mutex NotSupportedException

Issue - State: closed - Opened by paul-hansen over 5 years ago - 7 comments

#113 - Fix enqueuing unreliable packets with disabled flow control

Pull Request - State: closed - Opened by mudcrab2142 over 5 years ago - 2 comments

#111 - Merging Updates

Pull Request - State: closed - Opened by ghost almost 6 years ago

#109 - NetPeer UniqueIdentifier not unique, LocalEndPoint race condition.

Issue - State: closed - Opened by hanoixan almost 6 years ago - 1 comment

#108 - Allow different internal and external ports on port forwarding

Pull Request - State: closed - Opened by SimonHartfield almost 6 years ago

#107 - Incompatibility with Unity 2018.2+

Issue - State: open - Opened by Reelix about 6 years ago - 4 comments

#105 - Reconnecting to server

Issue - State: open - Opened by Rombersoft about 6 years ago

#104 - Support for fragmented unreliable messages?

Issue - State: open - Opened by hornta about 6 years ago - 1 comment

#103 - Can this be used for monogame.

Issue - State: open - Opened by willmotil over 6 years ago - 1 comment

#102 - Multiple NICs

Issue - State: open - Opened by msalai over 6 years ago - 1 comment

#101 - Can I make a 1vs1 game with lidgren library ?

Issue - State: closed - Opened by comDeven over 6 years ago - 2 comments

#100 - Feature/net peer optimization

Pull Request - State: closed - Opened by RevoluPowered over 6 years ago - 2 comments

#99 - additive-only multi-targeting support (.net 4.0 -> .net core 2.0)

Pull Request - State: closed - Opened by danielcrenna over 6 years ago

#98 - Library starts lagging at 300Mbytes/sec

Issue - State: closed - Opened by MvanDoorn over 6 years ago - 2 comments

#97 - Lidgren must be compiled for x64 in order to be thread-safe?

Issue - State: closed - Opened by dendriel over 6 years ago - 4 comments

#96 - Feature/Unit Test Improvement and Bugfixes

Pull Request - State: closed - Opened by RevoluPowered over 6 years ago - 6 comments

#95 - Update README.md

Pull Request - State: closed - Opened by RevoluPowered over 6 years ago

#94 - Sending a message then closing program does not flush message.

Issue - State: open - Opened by sbarisic over 6 years ago - 14 comments

#93 - Gen3 performance compared to old version

Issue - State: closed - Opened by nxrighthere over 6 years ago - 19 comments

#92 - Can someone modify the readme.md back to the original?

Issue - State: closed - Opened by RevoluPowered over 6 years ago

#91 - Memory Allocation fixes, MacOS platform bug on mono fixed

Pull Request - State: closed - Opened by RevoluPowered over 6 years ago

#90 - Fix sending broadcast packets

Pull Request - State: closed - Opened by CallumDev almost 7 years ago

#89 - System.Net.Sockets.SocketException

Issue - State: open - Opened by se5a almost 7 years ago - 4 comments

#88 - Outgoing message pooling

Issue - State: open - Opened by cswiedler about 7 years ago - 2 comments

#86 - What is the status of SRP???

Issue - State: open - Opened by Spol-RafaSoftware over 7 years ago - 1 comment

#85 - Unity.Network.externalIP

Issue - State: open - Opened by levonravel over 7 years ago

#84 - Assemblies should have valid strong names

Issue - State: open - Opened by SergeyBaryshev almost 8 years ago - 1 comment

#83 - Target .NET Core

Issue - State: open - Opened by jaredthirsk about 8 years ago - 16 comments

#82 - Fix random timed outs

Pull Request - State: closed - Opened by forestrf about 8 years ago

#81 - Random Connection Timed Out

Issue - State: closed - Opened by HellfireDrew about 8 years ago - 14 comments

#80 - Project dead?

Issue - State: closed - Opened by hornta about 8 years ago - 4 comments

#79 - Unity3D, Unable to open dll?

Issue - State: closed - Opened by Walker-Case about 8 years ago - 1 comment

#78 - Unity3D, uses classes not provided by unity .net version??

Issue - State: closed - Opened by Walker-Case about 8 years ago

#77 - Delay

Issue - State: open - Opened by ramonfr2014 over 8 years ago - 4 comments

#76 - NullRefenceException during DestoreMessage() call

Issue - State: closed - Opened by aienabled over 8 years ago - 1 comment

#75 - Android/iOS support with Unity

Issue - State: open - Opened by nelisk over 8 years ago - 4 comments

#74 - llvm optimization

Issue - State: open - Opened by bzhenderson over 8 years ago - 1 comment

#73 - Solution setup to compile for different platforms

Issue - State: open - Opened by MithrilMan over 8 years ago - 1 comment

#72 - Using statistics

Issue - State: open - Opened by Avielpo3 over 8 years ago

#69 - NAT punch isn't working on 4G

Issue - State: open - Opened by NarsuAltan over 8 years ago - 1 comment

#61 - Unable to run compiled application on linux

Issue - State: open - Opened by DebugDax almost 9 years ago - 2 comments

#59 - WriteAt method and changes to work with Unity3D

Pull Request - State: closed - Opened by forestrf almost 9 years ago - 2 comments

#51 - Remote Procedure Call update proposal

Issue - State: open - Opened by AgentFire almost 9 years ago - 4 comments

#33 - Implement IPv6 Dual Mode

Pull Request - State: closed - Opened by queezle42 about 9 years ago - 9 comments

#32 - IPv6 support

Issue - State: closed - Opened by queezle42 about 9 years ago - 1 comment

#29 - Operation on non-blocking socket would block

Issue - State: open - Opened by pax83 about 9 years ago - 18 comments

#19 - Is there an issues connecting more than 7 clients on the one machine?

Issue - State: closed - Opened by tr00p3r over 9 years ago - 1 comment

#16 - Lidgren built with mono fails on Linux

Issue - State: closed - Opened by RamiAhmed over 9 years ago - 9 comments

#12 - Linux support removed/broken in latest commit? (FIXED in Commit: 59995cc)

Issue - State: closed - Opened by RamiAhmed over 9 years ago - 2 comments

#9 - Windows Phone 8.0 and Windows Store Apps platforms support

Pull Request - State: open - Opened by EvergineTeam over 9 years ago - 7 comments

#8 - WPF Server/Client sample

Pull Request - State: open - Opened by ghost over 9 years ago - 5 comments

#4 - Changed NetPeer.SendMessage parameter from List to IList

Pull Request - State: closed - Opened by joshjje over 9 years ago - 4 comments