GitHub / libsdl-org/sdl2-compat issues and pull requests
#494 - SDL_BuildAudioCVT() writes beyond end of buffer
Issue -
State: open - Opened by rtrussell about 2 months ago
- 5 comments
#493 - sdl2-compat should default to the x11 videodriver instead of wayland like SDL3
Issue -
State: closed - Opened by ankith26 about 2 months ago
- 4 comments
#492 - SDL_MapRGB and SDL_GetRGB inconsistent with each other on 8-bit images
Issue -
State: open - Opened by ankith26 about 2 months ago
#491 - Can't exit fullscreen
Issue -
State: closed - Opened by Sirius902 2 months ago
- 3 comments
#490 - Update palette in Surface2to3
Pull Request -
State: closed - Opened by sulix 2 months ago
- 1 comment
#489 - Different message when invalid mask values are passed to `SDL_CreateRGBSurface`
Issue -
State: open - Opened by marcin-serwin 3 months ago
- 1 comment
#488 - Cataclysm Bright Nights resize broken
Issue -
State: closed - Opened by Kontrabant 3 months ago
- 4 comments
#487 - Duplicate keydown events in SDL2
Issue -
State: closed - Opened by Louis-Ladd 3 months ago
- 5 comments
#486 - quakespasm (sdl2 version) broken
Issue -
State: closed - Opened by sezero 3 months ago
- 10 comments
#485 - Gamma slider in Amnesia: The Dark Descent not working SDL2compat + SDL3
Issue -
State: closed - Opened by Spatzendame 3 months ago
- 2 comments
#484 - Make X11 dependency required on UNIX platforms
Pull Request -
State: closed - Opened by marcin-serwin 3 months ago
- 1 comment
#483 - SDL_RenderSetLogicalSize with SDL_RenderClear different behaviour than in SDL2
Issue -
State: open - Opened by edo9300 3 months ago
#482 - Xonotic does not work with the latest sdl3/sdl2-compat library
Issue -
State: closed - Opened by janp20 3 months ago
- 15 comments
#481 - Wheel events are broken / not behaving like bofore since 2.32.56
Issue -
State: closed - Opened by SpartanJ 3 months ago
- 8 comments
#480 - mouse: Use new SDL3 integer wheel fields
Pull Request -
State: closed - Opened by cgutman 3 months ago
#479 - window: Fix SDL_GetWindowFlags(NULL) behavior to match SDL2
Pull Request -
State: closed - Opened by cgutman 3 months ago
- 1 comment
#478 - Check the fullscreen display property when entering fullscreen
Pull Request -
State: closed - Opened by Kontrabant 3 months ago
#477 - `SDL_GetWindowFlags(NULL)` doesn't return 0
Issue -
State: closed - Opened by marcin-serwin 3 months ago
#476 - `SDL_RLEACCEL` has different semantics between classic and compat
Issue -
State: open - Opened by marcin-serwin 3 months ago
#475 - Windows sizing events are incompatible with sdl2
Issue -
State: open - Opened by HinTak 3 months ago
- 19 comments
#474 - Briefly visible window frame with the SDL_WINDOW_FULLSCREEN_DESKTOP flag
Issue -
State: closed - Opened by dstarosta 3 months ago
- 5 comments
#473 - SDL_GetPlatform() should return "Mac OS X", not "macOS"
Issue -
State: closed - Opened by Rhys-T 3 months ago
- 1 comment
#472 - surface: Fix crash when unlocking an RLE surface
Pull Request -
State: closed - Opened by cgutman 3 months ago
- 1 comment
#471 - Double free when working with RLE surfaces
Issue -
State: closed - Opened by marcin-serwin 3 months ago
- 1 comment
#470 - SDL_RenderCopyEx(): Don't render a texture with an empty source rect
Pull Request -
State: closed - Opened by Sackzement 3 months ago
- 1 comment
#469 - Don't render a texture with an empty source rect
Pull Request -
State: closed - Opened by slouken 3 months ago
#468 - Issue with xemu emulator
Issue -
State: closed - Opened by hagenman 3 months ago
- 7 comments
#467 - audiocvt: Fix len_ratio for channel conversion
Pull Request -
State: closed - Opened by cgutman 3 months ago
#466 - Mouse 'stuttering' in Amiberry - mostly due to acceleration bug?
Issue -
State: open - Opened by RodimusFVC 3 months ago
- 2 comments
#465 - Circumflex key is not directly sent with compat sdl2 version
Issue -
State: open - Opened by serpilliere 3 months ago
- 3 comments
#464 - Mouse hits invisible walls in conquest
Issue -
State: open - Opened by msharov 3 months ago
#463 - video: Allow SDL_SetWindowSize to change the exclusive fullscreen mode
Pull Request -
State: closed - Opened by Kontrabant 3 months ago
- 1 comment
#462 - mouse: Reintroduce fractional mouse wheel handling with fixes
Pull Request -
State: closed - Opened by cgutman 4 months ago
- 5 comments
#461 - OpenTTD relies on both fractional wheel values and accumulated integer values
Issue -
State: closed - Opened by cgutman 4 months ago
- 2 comments
#460 - Improve display mode handling for dummy video driver
Pull Request -
State: closed - Opened by cgutman 4 months ago
#459 - Output of SDL_GetCurrentDisplayMode and SDL_GetWindowDisplayMode do not match using dummy driver
Issue -
State: closed - Opened by penguinpee 4 months ago
#458 - SDL_SetWindowFullscreen fails with 'Couldn't find any matching video modes' when using dummy driver
Issue -
State: closed - Opened by penguinpee 4 months ago
#457 - Output borken in OpenXRay with Wayland driver
Issue -
State: closed - Opened by OlegAckbar 4 months ago
- 6 comments
#456 - SetWindowsSize doesn't update the display mode when a game is already fullscreen
Issue -
State: closed - Opened by arosolino 4 months ago
#455 - Don't use quirks to force X11 things on non-X11 platforms
Pull Request -
State: closed - Opened by smcv 4 months ago
- 2 comments
#454 - Add quirks for several Linux games that crash with native Wayland video
Pull Request -
State: closed - Opened by smcv 4 months ago
- 13 comments
#453 - texture: Fix leak in SDL_LockTextureToSurface()
Pull Request -
State: closed - Opened by cgutman 4 months ago
- 1 comment
#452 - OpenRCT2: some music tracks are sped up or have crackling audio
Issue -
State: closed - Opened by Amb0s 4 months ago
- 2 comments
#451 - Revert "Rename sdl2-compat.pc to sdl2.pc (#446)"
Pull Request -
State: closed - Opened by Conan-Kudo 4 months ago
- 8 comments
#450 - surface: Rework lifetime management to use SDL3 property cleanup
Pull Request -
State: closed - Opened by cgutman 4 months ago
- 2 comments
#449 - SDL_LockTextureToSurface leaks memory
Issue -
State: closed - Opened by Daft-Freak 4 months ago
- 2 comments
#447 - SDL_SetWindowGammaRamp() is not supported in SDL3
Pull Request -
State: closed - Opened by slouken 4 months ago
#446 - Rename sdl2-compat.pc to sdl2.pc
Pull Request -
State: closed - Opened by slouken 4 months ago
- 12 comments
#445 - ioquake3 dim display with wayland driver
Issue -
State: closed - Opened by jpalus 4 months ago
- 3 comments
#444 - github Release 2.32.54 has assets of version 2.30.54
Issue -
State: closed - Opened by Sackzement 4 months ago
- 1 comment
#443 - SDL_SetWindowIcon does not set icon when using wayland video driver
Issue -
State: closed - Opened by madebr 4 months ago
- 3 comments
#442 - SDL_SetWindowPosition does not set position when using wayland video driver
Issue -
State: closed - Opened by madebr 4 months ago
- 2 comments
#441 - Skip the Jack audio server test
Pull Request -
State: closed - Opened by slouken 4 months ago
#440 - Use '-' instead of '_' in pkgconfig file
Pull Request -
State: closed - Opened by slouken 4 months ago
#439 - Inconsistency in project/file names: - vs _
Issue -
State: closed - Opened by jengelh 4 months ago
- 2 comments
#438 - events: Disable joystick/gamepad update complete events
Pull Request -
State: closed - Opened by cgutman 4 months ago
#437 - SDL_CreateRenderer() error, when SDL_RENDER_DRIVER=software and SDL_RENDERER_ACCELERATED are set
Issue -
State: closed - Opened by Sackzement 4 months ago
- 2 comments
#436 - Debug build files have no "d" suffix
Issue -
State: closed - Opened by Sackzement 4 months ago
- 5 comments
#435 - avoid some integral constant will be truncated warnings
Pull Request -
State: closed - Opened by sezero 4 months ago
- 1 comment
#434 - Fixed swapping gamepad buttons in events
Pull Request -
State: closed - Opened by slouken 4 months ago
#433 - Implement brightness and gamma ramp for pysdl2 tests
Pull Request -
State: closed - Opened by slouken 4 months ago
#432 - Match SDL2 return values for SDL_GetShapedWindowMode()
Pull Request -
State: closed - Opened by slouken 4 months ago
#431 - Get the pixel format from masks if not specified
Pull Request -
State: closed - Opened by slouken 4 months ago
#430 - Quirk: pragtical editor supports hidpi wayland
Pull Request -
State: closed - Opened by jgmdev 4 months ago
- 1 comment
#429 - SDL_MapRGBA returns 0
Issue -
State: closed - Opened by matthiakl 4 months ago
- 1 comment
#428 - Prefer X11 for the UE5 editor by default
Pull Request -
State: closed - Opened by Kontrabant 4 months ago
- 2 comments
#427 - SDL_GetWindowSizeInPixels same as SDL_GetWindowSize on non 100% scale factor
Issue -
State: closed - Opened by jgmdev 4 months ago
- 2 comments
#426 - Mouse input not working in UE5 & Wayland
Issue -
State: closed - Opened by MeemeeLab 4 months ago
- 1 comment
#425 - sdl2-compat SDL_RenderSetScale not compatible with SDL2
Issue -
State: open - Opened by LordOfTrident 4 months ago
- 4 comments
#424 - Unhandled SDL event of type 0x6(XX)
Issue -
State: closed - Opened by Heisenborgar 4 months ago
- 20 comments
#423 - tests: port failing SDL_Renderer test from pysdl2 to testautomation
Pull Request -
State: closed - Opened by madebr 4 months ago
#422 - Fix pysdl2 SDL_GetTextureScaleMode test failure
Pull Request -
State: closed - Opened by madebr 4 months ago
#421 - quit: Don't unload SDL3 if SDL_Quit() wasn't called
Pull Request -
State: closed - Opened by cgutman 5 months ago
- 3 comments
#420 - render: Improve accuracy of SDL_GetRenderDriverInfo()
Pull Request -
State: closed - Opened by cgutman 5 months ago
#419 - Crash when quitting in OpenAL threaded sound in LÖVE
Issue -
State: closed - Opened by ndren 5 months ago
- 1 comment
#418 - SDL_SetWindowInputFocus returns negative value on failure and 0 on success
Pull Request -
State: closed - Opened by madebr 5 months ago
#417 - render: Don't check for compatible flags with a specified render driver
Pull Request -
State: closed - Opened by cgutman 5 months ago
- 4 comments
#416 - SDL_GetShapedWindowMode fails for shaped window on x11
Issue -
State: closed - Opened by madebr 5 months ago
- 2 comments
#415 - Cannot move a hidden just-created window
Issue -
State: closed - Opened by madebr 5 months ago
- 2 comments
#414 - Creating a software accelerated renderer fails
Issue -
State: closed - Opened by madebr 5 months ago
- 1 comment
#413 - tests: port failing SDL subsystem test from pysdl2 to testautomation
Pull Request -
State: closed - Opened by madebr 5 months ago
#412 - tests: port failing SDL_Hint tests from pysdl2 to testautomation
Pull Request -
State: closed - Opened by madebr 5 months ago
- 1 comment
#411 - Pass original name through hints callbacks
Pull Request -
State: closed - Opened by madebr 5 months ago
- 1 comment
#410 - Copy float SDL_rect functions from SDL2
Pull Request -
State: closed - Opened by madebr 5 months ago
#409 - Install lowercase sdl2-config.cmake and sdl2-config-version.cmake for rpm compat
Pull Request -
State: closed - Opened by madebr 5 months ago
#408 - cmake(sdl2) RPM symbol gone for sdl2-compat
Issue -
State: closed - Opened by jengelh 5 months ago
#407 - Fixed SDL_RenderReadPixels when format argument is 0
Pull Request -
State: closed - Opened by Hypnotron 5 months ago
- 2 comments
#406 - SDL_RenderReadPixels fails when format argument is 0
Issue -
State: closed - Opened by Hypnotron 5 months ago
- 1 comment
#405 - sdl2-compat.pc.in needing some dependencies
Issue -
State: closed - Opened by jengelh 5 months ago
- 1 comment
#404 - Fixed crash during controller hotplug in RetroArch
Pull Request -
State: closed - Opened by slouken 5 months ago
- 1 comment
#403 - Use SDL3's integer mouse mode hint
Pull Request -
State: closed - Opened by cgutman 5 months ago
- 8 comments
#402 - [Feature Request] Add support for SDL_HINT_VIDEO_WAYLAND_MODE_SCALING hint
Issue -
State: closed - Opened by OlegAckbar 5 months ago
- 1 comment
#401 - Disable mouse warp emulation for Half-Life and mods on Windows
Pull Request -
State: closed - Opened by slouken 5 months ago
#400 - GoldSrc: lost mouse input when VGUI2 scoreboard shows
Issue -
State: closed - Opened by hzqst 5 months ago
- 2 comments
#399 - Game 7kaa mouse cursor stuck
Issue -
State: open - Opened by Machion 5 months ago
- 4 comments
#372 - SDL_MOUSEMOTION events report incorrect relative motion
Issue -
State: closed - Opened by cenomla 5 months ago
- 10 comments
#367 - using pygame with sdl2_compat has regressions for audio, not sure if sdl2_compat or sdl3 related
Issue -
State: closed - Opened by lilmike 5 months ago
- 8 comments
#354 - Tauon system window decorations
Issue -
State: closed - Opened by slouken 6 months ago
- 5 comments
#337 - Compat layer not tracking default sound device properly in pipewire
Issue -
State: closed - Opened by MAHBOD-85 6 months ago
- 7 comments
#324 - Controller Input issues in "RingRacers"
Issue -
State: closed - Opened by alufolie91 6 months ago
- 3 comments