Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / libsdl-org/sdl12-compat issues and pull requests

#337 - Jamestown black screen

Issue - State: open - Opened by OlegAckbar 18 days ago

#336 - quirks: Add SDL12COMPAT_COMPATIBILITY_AUDIOCVT=1 to "doukutsu.bin".

Pull Request - State: closed - Opened by FoxMcCloud45 about 1 month ago - 1 comment

#335 - [Cave Story Freeware] doukutsu.bin: Abort/segfault at startup (audio crash)

Issue - State: closed - Opened by FoxMcCloud45 about 1 month ago - 1 comment

#334 - 32-bit compile on 64-bit Linux platform dies immediately

Issue - State: closed - Opened by haydentech about 1 month ago - 2 comments

#333 - quirks: Add SDL12COMPAT_COMPATIBILITY_AUDIOCVT=1 to "heroes3.dynamic"

Pull Request - State: closed - Opened by twolife about 2 months ago - 1 comment

#331 - SDLK_CAPSLOCK works differently than in SDL 1.2

Issue - State: open - Opened by mikrosk about 2 months ago - 2 comments

#328 - xu4 (Ultima IV remastered, older SVN version) fails

Issue - State: open - Opened by TeaRex73 6 months ago - 1 comment

#326 - sdl.m4: Call $PKG_CONFIG rather than hard-coding pkg-config

Pull Request - State: closed - Opened by smcv 6 months ago - 2 comments

#325 - cdrom: fix 'no track 1' edge case

Pull Request - State: closed - Opened by twolife 6 months ago - 2 comments

#324 - Compilation failed on SDL2 < 2.0.10

Issue - State: closed - Opened by farox1 7 months ago - 1 comment

#323 - pkgsrc: audio/din just has a black screen on Darwin 23.1.0/arm64

Issue - State: closed - Opened by R-7200 8 months ago - 2 comments

#322 - issues affecting Loki port of Soldier of Fortune

Issue - State: open - Opened by twolife 8 months ago - 5 comments

#320 - Avoid SDL_GetMouseState(), which returns raw coordinates (fixes #318)

Pull Request - State: closed - Opened by sulix 10 months ago

#319 - 1.2.68 release?

Issue - State: closed - Opened by smcv 10 months ago - 13 comments

#318 - Alpha Centauri - Mouse jumps during movement instructions

Issue - State: closed - Opened by vv221 10 months ago - 3 comments

#317 - Hyperspace Delivery Boy [LGP] colorkeys are broken on >16bpp displays

Issue - State: closed - Opened by sulix 10 months ago - 2 comments

#315 - Mark of the Ninja - Failure to render anything but a black screen

Issue - State: closed - Opened by vv221 10 months ago - 3 comments

#313 - Trine (old humble bundle version) has black screen when in-game

Issue - State: closed - Opened by pizzadude 11 months ago - 4 comments

#312 - How about opposite approach :) ?

Issue - State: closed - Opened by arczi84 11 months ago - 1 comment

#311 - Add null check to SDL_LoadWAV_RW to avoid crashes

Pull Request - State: closed - Opened by zmanuel 11 months ago

#310 - SDL_LoadWAV() crashes with invalid files

Issue - State: closed - Opened by zmanuel 11 months ago

#309 - add MSVC arm64 and mingw32/64 runs to CI

Issue - State: closed - Opened by sezero 11 months ago - 1 comment

#308 - MSVC ARM32 builds fail linkage

Issue - State: closed - Opened by sezero 11 months ago - 1 comment

#306 - Allocate video surface object statically as a global

Pull Request - State: closed - Opened by smcv 12 months ago - 5 comments

#305 - makes SDL_perl regress when it (incorrectly) frees a former video surface

Issue - State: closed - Opened by smcv 12 months ago - 19 comments

#304 - more icebreaker issues (crash on startup)

Issue - State: open - Opened by mattdm 12 months ago - 3 comments

#303 - Cogmind support

Issue - State: open - Opened by aronson 12 months ago - 3 comments

#302 - SDL_config: Define HAVE_MALLOC_H on glibc-based platforms

Pull Request - State: closed - Opened by smcv about 1 year ago

#300 - include: Use `struct private_hwdata` incomplete type for API compat

Pull Request - State: closed - Opened by smcv about 1 year ago - 2 comments

#299 - Advanced Strategic Command (asc) fails to build against sdl12-compat headers

Issue - State: closed - Opened by smcv about 1 year ago - 3 comments

#298 - SDL_config.h: Assume that all platforms have ISO C89 stddef.h

Pull Request - State: closed - Opened by smcv about 1 year ago

#297 - SDL 1.2 headers included <stddef.h> but sdl12-compat no longer does

Issue - State: closed - Opened by smcv about 1 year ago - 1 comment

#296 - video: Revert SDL_SetPalette no-op return change

Pull Request - State: closed - Opened by tylerlm about 1 year ago

#295 - video: Correct SDL_SetPalette no-op returns

Pull Request - State: closed - Opened by tylerlm about 1 year ago

#294 - SDL_SetPalette incorrect return value?

Issue - State: closed - Opened by tylerlm about 1 year ago - 5 comments

#293 - Check for undefined TARGET_OS_*

Pull Request - State: closed - Opened by jmroot about 1 year ago - 4 comments

#292 - SysWW/X11: Return the X11 window as wmwindow and x11window

Pull Request - State: closed - Opened by sulix about 1 year ago - 2 comments

#291 - COMPATIBILITY.md: Add a note for Civilization: Call to Power

Pull Request - State: closed - Opened by sulix about 1 year ago - 1 comment

#289 - tuxmath segfaults at startup

Issue - State: closed - Opened by musuruan about 1 year ago - 7 comments

#288 - MLT fix

Pull Request - State: closed - Opened by cg9999 about 1 year ago - 5 comments

#287 - Absolute mouse positioning broken in doomlegacy

Issue - State: closed - Opened by KungFuJesus over 1 year ago - 2 comments

#286 - Plans for release 1.2.61?

Issue - State: closed - Opened by hartwork over 1 year ago - 21 comments

#283 - xrick starts with incorrect colors and then freezes

Issue - State: closed - Opened by chewi over 1 year ago - 17 comments

#282 - grafx2: BadWindow when running on xorg (fine on wayland)

Issue - State: closed - Opened by spotrh over 1 year ago - 3 comments

#281 - Call PumpEvents in PresentScreen when SDL_EVENTTHREAD enabled

Pull Request - State: closed - Opened by sulix over 1 year ago - 2 comments

#280 - DisplayYUVOverlay: Don't update screen surface if clean

Pull Request - State: closed - Opened by sulix over 1 year ago - 2 comments

#279 - Alpha Centauri - Artifacts around video playback

Issue - State: closed - Opened by vv221 over 1 year ago - 9 comments

#278 - Alpha Centauri - Game is stuck after playing a video

Issue - State: closed - Opened by vv221 over 1 year ago - 7 comments

#277 - Alpha Centauri - Animation performance issue

Issue - State: open - Opened by vv221 over 1 year ago - 5 comments

#276 - Error with new version of smpeg

Issue - State: closed - Opened by Yuri-K7 over 1 year ago - 1 comment

#274 - Maelstrom text rendering squished

Issue - State: closed - Opened by slouken over 1 year ago - 4 comments

#273 - Quake 2 XP black screen after loading a level

Issue - State: closed - Opened by mbriar over 1 year ago - 10 comments

#272 - fix SDL12COMPAT_MAX_VIDMODE,

Pull Request - State: closed - Opened by sezero over 1 year ago

#271 - bumprace: sometimes hangs on Wayland

Issue - State: open - Opened by icculus over 1 year ago - 8 comments

#270 - Fix missing format string argument in low-bit-depth workaround

Pull Request - State: closed - Opened by smcv over 1 year ago

#269 - quirks: Force X11 if plib (specifically libplibssg) is detected

Pull Request - State: closed - Opened by smcv over 1 year ago

#268 - Test the Linux Game Publishing demos...

Issue - State: closed - Opened by icculus over 1 year ago - 10 comments

#267 - quirks: Fixes for symbol-based quirks to force X11

Pull Request - State: closed - Opened by sulix over 1 year ago - 2 comments

#266 - majesty: segfault on start

Issue - State: closed - Opened by kujeger over 1 year ago - 12 comments

#265 - tuxfootball: selected option in main menu disappears

Issue - State: closed - Opened by smcv over 1 year ago - 3 comments

#264 - tatan: segfault on startup

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#263 - Out of Order (OpenSLUDGE), Wayland: Couldn't initialize GLEW

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#262 - scorched3d/Wayland: GLEW: Unknown error

Issue - State: closed - Opened by smcv over 1 year ago - 1 comment

#261 - scorched3d/X11: Blank screen

Issue - State: closed - Opened by smcv over 1 year ago - 5 comments

#260 - rockdodger: Immediately exits

Issue - State: closed - Opened by smcv over 1 year ago - 15 comments

#259 - pink-pony: Segfault on startup

Issue - State: closed - Opened by smcv over 1 year ago - 7 comments

#258 - phlipple / Wayland: Just exits

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#257 - pachi: Crash on startup

Issue - State: closed - Opened by smcv over 1 year ago - 5 comments

#256 - Advanced Strategic Command (asc): mouse confined to less than full screen

Issue - State: open - Opened by smcv over 1 year ago - 12 comments

#255 - barrage: segfault on startup

Issue - State: closed - Opened by smcv over 1 year ago - 8 comments

#254 - btanks: segfault on exit

Issue - State: closed - Opened by smcv over 1 year ago - 1 comment

#252 - crrcsim/Wayland: ssgInit called without a valid OpenGL context

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#251 - crrcsim/X11: very fast autorepeat

Issue - State: closed - Opened by smcv over 1 year ago - 3 comments

#250 - edgar: player character sprite transparency missing

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#249 - frogatto/Wayland: ASSERT EQ FAILED: glew_status != GLEW_OK: 4 != 0

Issue - State: closed - Opened by smcv over 1 year ago - 11 comments

#248 - openjazz: Renders in monochrome

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#247 - njam/Wayland: Error initializing SDL: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#246 - meritous: Draws in monochrome

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#245 - lmarbles/ltris on Wayland: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 3 comments

#244 - freedroid: Segfault after intro, etc

Issue - State: closed - Opened by smcv over 1 year ago - 10 comments

#243 - lbreakout2 / Wayland: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#242 - Late / Wayland: Error initializing SDL: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#241 - Kobo Deluxe / Wayland: Failed to initialize SDL!

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#240 - Heroes / Wayland: Failed to open visual: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#239 - Help Hannah's Horse / Wayland: Couldn't create a surface: No available video device

Issue - State: closed - Opened by smcv over 1 year ago - 2 comments

#238 - Gravity Wars: messed up colour palette

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#237 - glTron: hangs on Alt+F4 (real SDL 1.2 segfaults instead)

Issue - State: closed - Opened by smcv over 1 year ago - 3 comments

#236 - glhack, GNOME, Wayland: Failed to initialise the SDL library.

Issue - State: closed - Opened by smcv over 1 year ago - 4 comments

#235 - cdrom: Fix end offset calulcation in SDL_CDPlay

Pull Request - State: closed - Opened by sulix over 1 year ago