Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / libsdl-org/SDL_shadercross issues and pull requests

#96 - Add PropertiesID field to Metadata structs

Pull Request - State: closed - Opened by flibitijibibo 6 days ago - 2 comments

#95 - Help with CMake setup

Issue - State: closed - Opened by iMrShadow 8 days ago - 7 comments

#94 - MSL index generation incorrect when a texture is unused

Issue - State: closed - Opened by Arcnor 9 days ago - 6 comments

#93 - Cmake build with vendored libraries and fetchcontent

Issue - State: closed - Opened by luppichristian 10 days ago - 10 comments

#92 - Refactor MSL resource index calculation

Pull Request - State: closed - Opened by thatcosmonaut 13 days ago - 4 comments

#89 - How do I compile this into a shared library?

Issue - State: closed - Opened by MonadMania 19 days ago - 2 comments

#89 - How do I compile this into a shared library?

Issue - State: closed - Opened by MonadMania 19 days ago - 2 comments

#87 - Fix MSL graphics shader buffer order

Pull Request - State: closed - Opened by thatcosmonaut 21 days ago

#87 - Fix MSL graphics shader buffer order

Pull Request - State: closed - Opened by thatcosmonaut 21 days ago

#86 - ci: build universal dylib

Pull Request - State: closed - Opened by madebr 22 days ago - 12 comments

#85 - Build Apple CI with universal dylib

Issue - State: closed - Opened by thatcosmonaut 22 days ago - 5 comments

#84 - Shadercross hangs when compiling HLSL vertex shader

Issue - State: closed - Opened by karabatov 23 days ago - 4 comments

#84 - Shadercross hangs when compiling HLSL vertex shader

Issue - State: closed - Opened by karabatov 23 days ago - 4 comments

#83 - How to compile this on Windows FindSDL3.cmake not found?

Issue - State: closed - Opened by ilyas-taouaou 26 days ago - 1 comment

#82 - Allow preserving original variable names when compiling to MSL

Issue - State: closed - Opened by MrOnlineCoder 27 days ago - 1 comment

#81 - shadercross+sdl_gpu d3d12 can't create pipelines for some shaders

Issue - State: closed - Opened by kg about 1 month ago - 6 comments

#80 - shadercross being present breaks the SDL_GPU backend

Issue - State: closed - Opened by kg about 1 month ago - 2 comments

#79 - Disable finding and linking to DXC if `SDLSHADERCROSS_DXC` is set to `OFF`

Pull Request - State: closed - Opened by matthew-mccall about 1 month ago - 1 comment

#78 - Transpilation to MSL from SPIRV has uniforms and storage buffers flipped

Issue - State: closed - Opened by christopherliu830 about 1 month ago - 4 comments

#77 - MSL: fix buffer ordering when transpiling compute from SPIRV

Pull Request - State: closed - Opened by MirkoCovizzi about 1 month ago - 3 comments

#75 - Add Xbox project files, fix Xbox build

Pull Request - State: closed - Opened by flibitijibibo about 1 month ago - 1 comment

#74 - HLSL compile warnings are no longer fatal

Pull Request - State: closed - Opened by thatcosmonaut about 1 month ago

#73 - Should we have "easy" and "advanced" entry points?

Issue - State: closed - Opened by thatcosmonaut about 1 month ago - 2 comments

#72 - Should the Metadata structs have a Properties field?

Issue - State: closed - Opened by thatcosmonaut about 1 month ago - 2 comments

#71 - Refactor parameters to info structs and add debug support

Pull Request - State: closed - Opened by thatcosmonaut about 2 months ago - 1 comment

#70 - Compiler warnings can't be disabled and are fatal

Issue - State: closed - Opened by jclc about 2 months ago - 8 comments

#69 - Add VisualC-GDK

Issue - State: closed - Opened by flibitijibibo about 2 months ago

#68 - Allow library users to print DXC errors.

Pull Request - State: closed - Opened by photex about 2 months ago

#67 - Unable to use SDL_GetError to print output from dxc

Issue - State: closed - Opened by photex about 2 months ago - 1 comment

#66 - Filename in diagnostics when compiling HLSL is wrong

Issue - State: closed - Opened by namandixit about 2 months ago

#65 - Added --debuginfo argument to create debugging information

Pull Request - State: closed - Opened by namandixit 2 months ago - 3 comments

#64 - CLI: Debug Information in SPIR-V output

Issue - State: closed - Opened by namandixit 2 months ago - 6 comments

#63 - Output resource reflection data from CLI

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#62 - Compile-time define support

Issue - State: closed - Opened by kg 3 months ago - 2 comments

#61 - Add NULL checks

Pull Request - State: closed - Opened by Beyley 3 months ago - 1 comment

#60 - Export package target similar to SDL3

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#59 - Use SDL_SetError instead of SDL_LogError

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago

#58 - Automatic resource reflection in Compile functions

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago

#57 - Rename to SDL_shadercross?

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#56 - Optional DXC usage

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago

#55 - Add support for HLSL include dirs

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#54 - MinGW build is missing standard libs

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 7 comments

#53 - Include directory argument for HLSL

Issue - State: closed - Opened by thatcosmonaut 3 months ago

#52 - Build option for HLSL support

Issue - State: closed - Opened by thatcosmonaut 3 months ago

#51 - Use SDL_SetError instead of SDL_LogError

Issue - State: closed - Opened by thatcosmonaut 3 months ago

#50 - Tags for the Main Branch and Full Releases

Issue - State: closed - Opened by scottfoxyt 3 months ago - 2 comments

#49 - Add DirectXShaderCompiler git submodule

Pull Request - State: closed - Opened by madebr 3 months ago - 1 comment

#48 - Support vendoring SPIRV-Cross

Pull Request - State: closed - Opened by alxyng 3 months ago

#46 - Link SPIRV-Cross instead of using SDL_LoadObject

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 10 comments

#45 - Link SPIRV-Cross instead of using SDL_LoadObject

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#44 - Use linking instead of SDL_LoadObject where possible

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 6 comments

#43 - add SDL3 close code include

Pull Request - State: closed - Opened by alxyng 3 months ago - 5 comments

#42 - Add missing closing brace when using C++

Pull Request - State: closed - Opened by ManifoldFR 3 months ago - 1 comment

#41 - CI: Add Steam Linux Runtime (Sniper) task

Pull Request - State: closed - Opened by flibitijibibo 3 months ago - 7 comments

#40 - Add METALLIB output support for the CLI

Pull Request - State: open - Opened by TheSpydog 3 months ago - 2 comments

#39 - Support metallib from CLI?

Issue - State: open - Opened by TheSpydog 3 months ago

#39 - Support metallib from CLI?

Issue - State: open - Opened by TheSpydog 3 months ago

#38 - Build dxcompiler dependency for MacOS

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 5 comments

#37 - Statically link SPIRV-Cross

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 9 comments

#36 - Missing end } for C++ header files

Issue - State: closed - Opened by Svengali 3 months ago - 2 comments

#35 - Fix segfault when D3DCompile is not found

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#34 - CI: Add Steam Linux Runtime (Sniper) Task

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#33 - Validate descriptor set indices

Issue - State: open - Opened by thatcosmonaut 3 months ago

#32 - segfault when D3DCompile could not be found

Issue - State: closed - Opened by madebr 3 months ago

#31 - Update project description

Issue - State: closed - Opened by thatcosmonaut 3 months ago

#30 - MSL: Remap resources based on descriptor set bindings

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 3 comments

#29 - Install vkd3d on Linux/macOS

Pull Request - State: closed - Opened by madebr 3 months ago - 2 comments

#28 - Always declare the whole API

Issue - State: closed - Opened by thatcosmonaut 3 months ago - 1 comment

#27 - CMake structure and CLI

Pull Request - State: closed - Opened by thatcosmonaut 3 months ago - 13 comments

#26 - Translation of SPIR-V bindings into MSL is not correct

Issue - State: closed - Opened by Akaricchi 4 months ago - 4 comments

#25 - Add ability to specify export prefix for symbols

Pull Request - State: closed - Opened by Beyley 4 months ago

#24 - Improve type-safety of the public API

Pull Request - State: closed - Opened by Beyley 4 months ago

#23 - Fix scrambled sampler order in some SPIRV->MSL cases

Pull Request - State: closed - Opened by Akaricchi 4 months ago - 1 comment

#22 - Fix HLSL semantics of matrix attributes

Pull Request - State: closed - Opened by Akaricchi 4 months ago

#21 - Make create info params const

Pull Request - State: closed - Opened by Beyley 4 months ago

#20 - Fix function prototypes

Pull Request - State: closed - Opened by Beyley 4 months ago

#19 - Expand test.c to be an offline shader cross-compiler/validator

Issue - State: closed - Opened by flibitijibibo 4 months ago - 1 comment

#18 - Add a README

Issue - State: closed - Opened by flibitijibibo 4 months ago - 2 comments

#17 - Formally add the zlib license

Pull Request - State: closed - Opened by flibitijibibo 4 months ago - 5 comments

#16 - Changed SDL_bool to regular bool

Pull Request - State: closed - Opened by leandro-benedet-garcia 4 months ago

#15 - API update

Pull Request - State: closed - Opened by ritalat 5 months ago

#14 - Move compiler loading to an init function

Pull Request - State: closed - Opened by Beyley 5 months ago - 3 comments

#13 - Fix compilation warning

Pull Request - State: closed - Opened by Beyley 5 months ago

#12 - More naming scheme fixes

Pull Request - State: closed - Opened by thatcosmonaut 5 months ago

#11 - Xbox support

Pull Request - State: closed - Opened by TheSpydog 5 months ago

#10 - C++ compile fixes (MSVC 2022)

Pull Request - State: closed - Opened by RandyGaul 5 months ago - 1 comment

#9 - Fix format string warning, remove unused DXC objects

Pull Request - State: closed - Opened by TheSpydog 6 months ago

#8 - Check for dxil.dll on DXIL output

Pull Request - State: closed - Opened by thatcosmonaut 6 months ago

#7 - Move compiler loading to an Init function

Issue - State: closed - Opened by flibitijibibo 6 months ago - 1 comment

#6 - Add support for DXC output

Pull Request - State: closed - Opened by flibitijibibo 6 months ago - 2 comments

#5 - Handle the SPIR-V format inside CompileFromSPIRV

Issue - State: closed - Opened by flibitijibibo 6 months ago - 1 comment

#4 - Move to SDL_ShaderCross namespace

Issue - State: closed - Opened by flibitijibibo 6 months ago - 1 comment

#3 - Support for static SPIRV-Cross, MSVC cleanup <> to "", void* warning

Pull Request - State: closed - Opened by RandyGaul 6 months ago - 3 comments