Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / libretro/parallel-n64 issues and pull requests
#764 - Glitchy Textures?
Issue -
State: open - Opened by KoyMcCloud over 1 year ago
- 2 comments
#763 - Port to xbox360
Issue -
State: open - Opened by metalex10 over 1 year ago
- 2 comments
#762 - :bug: video glitch in the Majora's Mask
Issue -
State: open - Opened by thiago-scherrer over 1 year ago
- 2 comments
#761 - Real N64 controller with Mayflash MF103 adapter / control stick issues
Issue -
State: open - Opened by Khaine17 over 1 year ago
#760 - Custom resolutions
Issue -
State: open - Opened by FailSafeNow almost 2 years ago
- 1 comment
#759 - Brightness flickering when using VRR (g-sync)
Issue -
State: open - Opened by Xenphor almost 2 years ago
#758 - No physical button input when launching from other frontends on android #485
Issue -
State: open - Opened by unbelievableflavour almost 2 years ago
- 3 comments
#757 - does this work on Mac arm64?
Issue -
State: open - Opened by dbz2k almost 2 years ago
- 1 comment
#756 - Add support for advanced homebrew header
Issue -
State: open - Opened by theballaam96 almost 2 years ago
#755 - Add CodeQL workflow for GitHub code scanning
Pull Request -
State: open - Opened by lgtm-com[bot] about 2 years ago
#754 - OoT: Invisible path on Death Mountain Trail
Issue -
State: open - Opened by 03bgood about 2 years ago
- 1 comment
#753 - add -fcommon flag to fix build with gcc-10
Pull Request -
State: closed - Opened by spleen1981 over 2 years ago
#752 - Makefile fix to enable build for "unix-armv7-hardfloat-neon"
Pull Request -
State: closed - Opened by zoltanvb over 2 years ago
#751 - Wave Race 64 Shindou Freeze on N64 logo
Issue -
State: open - Opened by Catarax over 2 years ago
#750 - (ParaLLEl-RDP) VI Interlacing option doesn't appear anymore
Issue -
State: open - Opened by Rally10 over 2 years ago
- 2 comments
#749 - Dissolve effect is static in glide64 RDP
Issue -
State: open - Opened by Alevam-Inc over 2 years ago
#748 - Core will hang and segfault on exit
Issue -
State: open - Opened by MastaG over 2 years ago
- 1 comment
#747 - Update to modern Angrylion Plus
Pull Request -
State: closed - Opened by mudlord almost 3 years ago
- 5 comments
#746 - Update to most recent HLE RSP.
Pull Request -
State: closed - Opened by mudlord almost 3 years ago
- 2 comments
#745 - Update to most recent HLE RSP.
Pull Request -
State: closed - Opened by mudlord almost 3 years ago
- 1 comment
#744 - Update to most recent HLE RSP. *WIP*
Pull Request -
State: closed - Opened by mudlord almost 3 years ago
- 3 comments
#743 - Plugins issue with UWP MSVC (ARM)
Issue -
State: closed - Opened by basharast about 3 years ago
- 1 comment
#742 - Crash on Killer Instinct Gold and Kirby 64
Issue -
State: open - Opened by yudhiyou about 3 years ago
#741 - [Squash and merge] fix GL plugins on GLES devices
Pull Request -
State: closed - Opened by hunterk about 3 years ago
#740 - hide GL core options with HAVE_OPENGL=0 and apply it to OSX and iOS
Pull Request -
State: closed - Opened by hunterk about 3 years ago
- 7 comments
#739 - AArch64 Dynarec fix-ups for LLVM assembler
Issue -
State: open - Opened by benjaminmordaunt about 3 years ago
- 1 comment
#738 - Changing memory paks for n64 wrestling games
Issue -
State: open - Opened by osiristech over 3 years ago
#737 - Rayman 2 very choppy
Issue -
State: open - Opened by 03bgood over 3 years ago
#736 - Slowdown on some games!
Issue -
State: closed - Opened by 03bgood over 3 years ago
#735 - "ERR" screen when using "ParaLLEl" on any game
Issue -
State: closed - Opened by 03bgood over 3 years ago
- 1 comment
#734 - Enabling "Load State Automatically" gets some games get stuck on a still image w/ audio still playing
Issue -
State: open - Opened by 03bgood over 3 years ago
#733 - Angrylion doesn’t work on GPD Win 3
Issue -
State: closed - Opened by 03bgood over 3 years ago
#732 - Analog don' work in Netplay
Issue -
State: closed - Opened by lorenzolamas over 3 years ago
#731 - Analog control doesn’t work in NetPlay.
Issue -
State: open - Opened by lorenzolamas over 3 years ago
#730 - Issue compiling core for Android aarch64
Issue -
State: open - Opened by Jabir-Srj over 3 years ago
#729 - Cannot use some buttons simultaneously
Issue -
State: open - Opened by fudgesicole over 3 years ago
- 1 comment
#728 - Run-ahead isn't "re-enabled" on close content
Issue -
State: open - Opened by bslenul over 3 years ago
#727 - Raspberry PI4 Illegal instruction on paper mario
Issue -
State: open - Opened by bullghost almost 4 years ago
- 1 comment
#726 - Can't load data from ROMs beyond 64MB
Issue -
State: open - Opened by Mr-Wiseguy almost 4 years ago
#725 - Two parallel_n64 core settings not being picked up when changed or when core initially loaded
Issue -
State: open - Opened by mark007 almost 4 years ago
- 1 comment
#724 - Revert "Add OGA / H5 / N2 / RockPro 64 support"
Pull Request -
State: closed - Opened by inactive123 almost 4 years ago
#723 - [Nvidia, Windows] While parallel-n64 is running, closing content or exiting the emulator makes Retroarch unresponsive and crash.
Issue -
State: open - Opened by RobbyJVC almost 4 years ago
- 1 comment
#721 - Any plans to re-add Android builds?
Issue -
State: open - Opened by mammo0 almost 4 years ago
#720 - Can't build parallel-n64 core on Odroid XU4
Issue -
State: open - Opened by Cee123 almost 4 years ago
- 5 comments
#719 - Versioning scheme
Issue -
State: closed - Opened by SupervisedThinking about 4 years ago
- 1 comment
#718 - Blast Corps (USA) (Rev 1) locks up retroarch
Issue -
State: open - Opened by Cibomatto2002 about 4 years ago
#717 - Freesync not working properly in Parallel core
Issue -
State: open - Opened by Xenphor about 4 years ago
- 2 comments
#716 - Donald Duck Going Quackers/Quack Attack - The character does not interract with collectible items
Issue -
State: open - Opened by Cee123 about 4 years ago
- 1 comment
#715 - [CRASH/FREEZE] Castlevania: Legacy of Darkness - Game freezes when triggering animation before second vampire battle
Issue -
State: closed - Opened by Shideravan about 4 years ago
- 1 comment
#714 - If fast-forward and savestate/loadstate are used simultaneouly, cases retroarch to crash with this core
Issue -
State: open - Opened by Shideravan about 4 years ago
#713 - Build Failing Aarch64 Linux
Issue -
State: open - Opened by theofficialgman about 4 years ago
- 1 comment
#712 - Crash When Entering/Starting In Exclusive Full Screen Mode
Issue -
State: open - Opened by donald-keighley about 4 years ago
- 1 comment
#711 - Add OGA / H5 / N2 / RockPro 64 support
Pull Request -
State: closed - Opened by liberodark about 4 years ago
- 1 comment
#710 - Earthworm Jim 3D (USA) - Sprite priority error
Issue -
State: closed - Opened by Shideravan about 4 years ago
- 1 comment
#709 - World Drive Champinship, Star Wars: Battle for Naboo, Star Wars: Rogue Squadron, Indiana Jones and the Infernal Machine - Emulator crashes on startup
Issue -
State: closed - Opened by Shideravan about 4 years ago
- 1 comment
#708 - Bettle Adventure Racing - Wrong transparency in Mount Mayhen
Issue -
State: open - Opened by Shideravan about 4 years ago
- 1 comment
#707 - Fix for segfault and saving issues
Pull Request -
State: closed - Opened by mammo0 about 4 years ago
- 1 comment
#706 - Android: core fails to load
Issue -
State: open - Opened by hizzlekizzle about 4 years ago
#705 - Paper Mario crashes / freezes in intro cutscene and beginning of the game on Android
Issue -
State: open - Opened by Gonkalbell about 4 years ago
- 1 comment
#704 - Immediate segfault when loading any ROM
Issue -
State: closed - Opened by matoro about 4 years ago
- 1 comment
#703 - Add Rpi4 platform in 64bit mode with Vulkan renderer.
Pull Request -
State: closed - Opened by vanfanel over 4 years ago
- 2 comments
#702 - Core crashes when AMD GPU is in use but won't if Intel GPU is in use with Vulkan API
Issue -
State: open - Opened by ghost over 4 years ago
- 4 comments
#701 - General configuration proposal for mupen64plus.
Issue -
State: open - Opened by Renetrox over 4 years ago
#700 - Why is it not in the list of emulators available for download. I use CoreElec amlogic s905x3
Issue -
State: open - Opened by Sidordroid over 4 years ago
#699 - Paper Mario Pause Screen Background is Grayscale
Issue -
State: closed - Opened by Craftyawesome over 4 years ago
- 1 comment
#698 - Cannot select parallel as gfx plugin
Issue -
State: open - Opened by dezraj over 4 years ago
- 7 comments
#697 - Core broken when compiled in released mode, works in debug on macOS
Issue -
State: open - Opened by albertofustinoni over 4 years ago
#696 - Xcode wants his variables initialized or won't link externs
Pull Request -
State: closed - Opened by albertofustinoni over 4 years ago
#695 - emulated CPU glitches -Starfox, scrambled display on transition, not there in Mupen
Issue -
State: open - Opened by fallaha56 over 4 years ago
#694 - Widescreen bug (2.0-rc2)
Issue -
State: open - Opened by aCeTotal over 4 years ago
- 2 comments
#693 - Issue with Indiana Jones and the Infernal Machine at higher internal resolutions
Issue -
State: open - Opened by iSynic over 4 years ago
#692 - Fix GCC10 compilation (-fno-common fixes)
Pull Request -
State: closed - Opened by rtissera over 4 years ago
#691 - Solve armv & armv8 compilation
Pull Request -
State: closed - Opened by Chips-fr over 4 years ago
#690 - High Incompatibility with "64 de Hakken!! Tamagotchi - Minna de Tamagotchi World"
Issue -
State: open - Opened by BrokenN64 over 4 years ago
- 1 comment
#689 - ARM64 DynaRec Future Uses
Issue -
State: open - Opened by cc18dd over 4 years ago
#688 - Core Options not Saving
Issue -
State: open - Opened by thekiefs over 4 years ago
- 6 comments
#687 - Fix dithering in AL+.
Pull Request -
State: closed - Opened by mudlord over 4 years ago
#686 - Closes when opening game using Parallel GFX
Issue -
State: open - Opened by DylwinTFTW over 4 years ago
#685 - Fix spurious RSP crashes.
Pull Request -
State: closed - Opened by Themaister over 4 years ago
#684 - Retroarch closes when exiting the core
Issue -
State: open - Opened by Dictorclef over 4 years ago
#677 - iOS version completely non-functioning
Issue -
State: open - Opened by HappehLemons over 4 years ago
- 1 comment
#672 - [Core bug] Slowdown in some levels of Mischief Makers
Issue -
State: open - Opened by Ryunam over 4 years ago
- 1 comment
#671 - Build failed on aarch64 Linux
Issue -
State: open - Opened by guoyunhe over 4 years ago
- 6 comments
#665 - Low framerate in standard mode yet crazy high framerate in fast forward mode
Issue -
State: open - Opened by HelicopterP over 4 years ago
- 3 comments
#662 - RetroArch crash when Parallel RDP selected and N64 Expansion pack RAM disabled
Issue -
State: open - Opened by nfp0 over 4 years ago
- 5 comments
#645 - Failed to allocate RDRAM
Issue -
State: open - Opened by marrub-- over 4 years ago
- 1 comment
#634 - 007 Goldeneyse Mouse Issues
Issue -
State: open - Opened by escarneiro almost 5 years ago
- 2 comments
#633 - Pinebook Pro build
Issue -
State: open - Opened by louisabraham almost 5 years ago
- 7 comments
#631 - Recent, significant performance regression with Angrylion
Issue -
State: open - Opened by rzumer almost 5 years ago
- 5 comments
#625 - [Feature Request] VI Filter - DeDither
Issue -
State: open - Opened by Immersion95 almost 5 years ago
- 1 comment
#612 - Hide overscan on Angrylion does not work
Issue -
State: open - Opened by nfp0 about 5 years ago
- 7 comments
#585 - Aarch64 Recompiler with Goldeyene 007 game crash
Issue -
State: open - Opened by mrcmunir over 5 years ago
- 1 comment
#582 - Objects appearing through walls and textures
Issue -
State: open - Opened by shlomi-toren-sp over 5 years ago
- 4 comments
#571 - Parallel 64 closing retroarch, when it exits the core.
Issue -
State: open - Opened by spielvan almost 6 years ago
- 4 comments
#528 - Extended Bounty to ParaLLEl-n64 (Bounty)
Issue -
State: closed - Opened by Mikau28 over 6 years ago
- 1 comment
#523 - Dithering Toggle doesn't do anything anymore
Issue -
State: open - Opened by hyarsan over 6 years ago
- 4 comments
#510 - Can't apply SM64 cheats
Issue -
State: open - Opened by octylFractal almost 7 years ago
- 2 comments
#509 - Auto Load State not working with angrylion GFX Plugin
Issue -
State: open - Opened by pantra64 almost 7 years ago
- 2 comments
#492 - Compiling cxd4 with MinGW and angrylion with MSVC for better performance
Issue -
State: open - Opened by dremorahunter2 about 7 years ago
- 5 comments