Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / libretro/nxengine-libretro issues and pull requests

#101 - Why.

Pull Request - State: closed - Opened by mudlord about 2 years ago

#100 - Add CodeQL workflow for GitHub code scanning

Pull Request - State: open - Opened by lgtm-com[bot] about 2 years ago

#99 - Cleanups

Pull Request - State: closed - Opened by LibretroAdmin over 2 years ago

#98 - Fix aspect ratio

Pull Request - State: closed - Opened by bslenul over 2 years ago - 1 comment

#97 - Music doesn't play, game crashes at various points

Issue - State: open - Opened by Jackson89524 over 2 years ago - 12 comments

#96 - There really should be an aspect_ratio member.

Pull Request - State: closed - Opened by mudlord over 2 years ago

#95 - Add OpenDingux build target

Pull Request - State: closed - Opened by jdgleaver almost 3 years ago

#94 - cave story in other lang?

Issue - State: open - Opened by naxil almost 3 years ago - 1 comment

#93 - PS3/PSL1GHT Makefile update

Pull Request - State: closed - Opened by crystalct almost 3 years ago

#92 - Let GCC chose the proper march and mcpu flags for each Pi model

Pull Request - State: closed - Opened by vanfanel about 3 years ago

#90 - Make save selection text prettier. Fix walking through tight spots.

Pull Request - State: closed - Opened by crocket about 3 years ago - 1 comment

#88 - Make it easy to jump through one horizontal block gap.

Pull Request - State: closed - Opened by crocket over 3 years ago - 5 comments

#87 - Fix textbox overflow

Pull Request - State: closed - Opened by crocket over 3 years ago

#86 - Prevents inputs from leaking out of options mode, map system, and inventory.

Pull Request - State: closed - Opened by crocket over 3 years ago - 1 comment

#84 - I can't easily jump through one horizontal block gap.

Issue - State: closed - Opened by crocket over 3 years ago - 2 comments

#83 - Texts on the original japanese version are broken.

Issue - State: closed - Opened by crocket over 3 years ago - 1 comment

#82 - Close map system on fire, jump, or map button

Pull Request - State: closed - Opened by crocket over 3 years ago - 6 comments

#81 - Accuracy improvement: Allow user to select weapon with inventory button

Pull Request - State: closed - Opened by crocket over 3 years ago

#80 - Correctly handle input in inventory. Select weapon when exiting inventory.

Pull Request - State: closed - Opened by crocket over 3 years ago - 1 comment

#79 - textbox overflow

Issue - State: closed - Opened by crocket over 3 years ago - 1 comment

#78 - add Miyoo target

Pull Request - State: closed - Opened by salvacam over 3 years ago

#77 - add retrofw target

Pull Request - State: closed - Opened by Poligraf over 3 years ago

#76 - Revert "Update libretro-common files"

Pull Request - State: closed - Opened by inactive123 over 3 years ago

#75 - [WiiU] Enemies frozen in place.

Issue - State: open - Opened by Ploggy over 3 years ago - 1 comment

#74 - [PlayStation 2] Bullets do nothing and frozen enemies

Issue - State: open - Opened by SilverKnight-Z over 3 years ago - 5 comments

#73 - use nxengine-libretro play game but gibberish

Issue - State: open - Opened by qacjava almost 4 years ago - 3 comments

#72 - Controller mapping doesn't work correctly.

Issue - State: closed - Opened by andrewtoups almost 4 years ago - 3 comments

#71 - Update libretro-common files

Pull Request - State: closed - Opened by fjtrujy about 4 years ago

#70 - Add PS2 platform and ABGR1555 color support

Pull Request - State: closed - Opened by fjtrujy about 4 years ago

#69 - Add DOS target

Pull Request - State: closed - Opened by Fighter19 about 4 years ago

#68 - Add Raspberry Pi 4 64bit platform support.

Pull Request - State: closed - Opened by vanfanel over 4 years ago

#67 - libretro: use input bitmask

Pull Request - State: closed - Opened by ghost over 4 years ago - 1 comment

#66 - Enemies frozen/bullets do nothing on Nintendo Switch

Issue - State: open - Opened by parkerlreed over 4 years ago

#65 - [Regression] Cave Story crashes to a black screen (Wii)

Issue - State: closed - Opened by Cee123 almost 5 years ago

#64 - Adding diacritics support

Pull Request - State: closed - Opened by leomontenegro6 about 5 years ago

#63 - Crash on x86_64 with non debug build

Issue - State: closed - Opened by parkerlreed about 5 years ago - 4 comments

#62 - App? (No Jail broken device)

Issue - State: open - Opened by Awesomegamer6566 over 5 years ago - 2 comments

#61 - (tvOS) support building

Pull Request - State: closed - Opened by yoshisuga over 5 years ago

#60 - libretro: allow mingw cross compile

Pull Request - State: closed - Opened by webgeek1234 over 5 years ago

#59 - iOS: support for building using buildbot recipe

Pull Request - State: closed - Opened by yoshisuga over 5 years ago

#58 - Remove potentially harmful CFLAG on the Rpi platforms, and add the Rp…

Pull Request - State: closed - Opened by vanfanel over 5 years ago

#57 - Fix crash on PSP by using unrolled loop

Pull Request - State: closed - Opened by Fighter19 over 5 years ago

#56 - Android updates

Pull Request - State: closed - Opened by webgeek1234 over 5 years ago

#55 - Keyboard mode, Tup rules for genode

Pull Request - State: closed - Opened by ehmry almost 6 years ago - 2 comments

#54 - Build rules for Genode platform

Pull Request - State: closed - Opened by ehmry about 6 years ago

#53 - Added Classic Platform structure - ARMv7 Cortex A7 build

Pull Request - State: closed - Opened by BananaRama203 about 6 years ago - 1 comment

#52 - Return false at end of non-void function.

Pull Request - State: closed - Opened by orbea about 6 years ago - 1 comment

#51 - nxengine segfaults when built with clang-7.0.0

Issue - State: closed - Opened by orbea about 6 years ago - 2 comments

#50 - LibNX - Title Screen Crash

Issue - State: closed - Opened by SeongGino over 6 years ago - 2 comments

#49 - libnx port

Pull Request - State: closed - Opened by natinusala over 6 years ago

#48 - Bubble should delete Toroko, not just make her invisible

Pull Request - State: closed - Opened by hizzlekizzle over 6 years ago - 2 comments

#47 - Log cleanup

Pull Request - State: closed - Opened by ehmry over 6 years ago

#46 - Update Application.mk

Pull Request - State: closed - Opened by andres-asm almost 7 years ago

#45 - Game broken on android

Issue - State: closed - Opened by notnotme almost 7 years ago - 13 comments

#44 - Refactor android jni makefiles

Pull Request - State: closed - Opened by webgeek1234 almost 7 years ago

#43 - NXEngine Evo

Issue - State: open - Opened by RobLoach about 7 years ago - 22 comments

#42 - Fix compilation with DEBUG=1

Pull Request - State: closed - Opened by fetzerch about 7 years ago

#41 - Cutscene retrigger during first Balrog fight

Issue - State: closed - Opened by RuiNtD over 7 years ago - 3 comments

#40 - support for iOS arm64 build

Pull Request - State: closed - Opened by yoshisuga over 7 years ago

#39 - Cave Story + content support?

Issue - State: closed - Opened by badvision over 7 years ago - 2 comments

#38 - State support

Issue - State: open - Opened by badvision over 7 years ago - 3 comments

#37 - Use the Save Directory for Cave Story profiles

Pull Request - State: closed - Opened by RobLoach over 7 years ago - 3 comments

#36 - Fix issue where Misery turns into a large block #34

Pull Request - State: closed - Opened by andwn over 7 years ago

#35 - don't merge

Pull Request - State: open - Opened by andres-asm over 7 years ago - 1 comment

#34 - Visual glitch while fighting Misery.

Issue - State: closed - Opened by ClockworkTomato over 7 years ago - 6 comments

#33 - An event not working in a non-english version

Issue - State: open - Opened by jmfergeau over 7 years ago - 9 comments

#32 - Eventual support for modded Cave Story games?

Issue - State: open - Opened by jmfergeau over 7 years ago - 7 comments

#31 - Forgot about this when changing the NXEngine version

Pull Request - State: closed - Opened by ghost almost 8 years ago

#30 - Update NXEngine to v1.0.0.6

Pull Request - State: closed - Opened by ghost almost 8 years ago

#29 - Segfaults if started from command line without content

Issue - State: closed - Opened by orbea about 8 years ago - 1 comment

#28 - Save files should be at Save Dir

Issue - State: closed - Opened by sergiobenrocha2 over 8 years ago - 3 comments

#27 - Added Rpi1 and Rpi3 platforms, and removed redundant CFLAG in Pi plat…

Pull Request - State: closed - Opened by vanfanel over 8 years ago

#26 - [Android] Core is broken

Issue - State: closed - Opened by sergiobenrocha2 almost 9 years ago - 7 comments

#25 - Add Rpi2 platform defines.

Pull Request - State: closed - Opened by vanfanel almost 9 years ago

#24 - [PSP] Core Crash

Issue - State: closed - Opened by Quickgold74 about 9 years ago - 8 comments

#23 - 3DS RetroArch port - Sound issues

Issue - State: open - Opened by DerpyMew over 9 years ago

#22 - 3DS RetroArch port - Unresponsive sprites

Issue - State: closed - Opened by DerpyMew over 9 years ago - 1 comment

#21 - Weapon does not select from menu with the menu button

Issue - State: closed - Opened by ghost over 9 years ago - 3 comments

#20 - Incorrect behavior for blue critters in Grasstown

Issue - State: closed - Opened by ghost over 9 years ago - 2 comments

#19 - Correct path for nx.h

Pull Request - State: closed - Opened by Swizzy about 10 years ago - 3 comments

#18 - Fix segfault caused by Toroko's sprite

Pull Request - State: closed - Opened by chrisacheson over 10 years ago

#17 - Memory fixes

Pull Request - State: closed - Opened by mprobinson over 10 years ago

#16 - How do i install this using Cydia?

Issue - State: open - Opened by ghost over 10 years ago - 2 comments

#15 - Add core options to customize button mappings.

Pull Request - State: closed - Opened by chrisacheson over 10 years ago - 4 comments

#14 - Button swap

Issue - State: closed - Opened by uberushaximus over 10 years ago

#13 - fixes issue #12 .

Pull Request - State: closed - Opened by aliaspider over 10 years ago

#12 - game exits when using the map

Issue - State: closed - Opened by vanfanel over 10 years ago - 3 comments

#11 - add makefile options to reduce audio processing cost ...

Pull Request - State: closed - Opened by aliaspider over 10 years ago

#10 - Non english translations

Issue - State: open - Opened by KP142EH12 over 10 years ago - 8 comments

#9 - Fix array overrun

Pull Request - State: closed - Opened by bskari almost 11 years ago

#8 - Fire key on the wrong button

Issue - State: closed - Opened by BlackLotus over 11 years ago - 4 comments

#7 - Map System works before you find it

Issue - State: closed - Opened by BlackLotus over 11 years ago - 2 comments

#6 - When drowning quote sinks to the bottom

Issue - State: open - Opened by BlackLotus over 11 years ago - 3 comments

#5 - Wrong physics in water

Issue - State: open - Opened by BlackLotus over 11 years ago - 2 comments

#4 - Opponents make the wrong damage

Issue - State: open - Opened by BlackLotus over 11 years ago - 2 comments

#3 - Too sensitive collision

Pull Request - State: closed - Opened by BlackLotus over 11 years ago - 1 comment

#1 - iOS build target

Pull Request - State: closed - Opened by meancoot almost 12 years ago