Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / libretro/nxengine-libretro issues and pull requests
#101 - Why.
Pull Request -
State: closed - Opened by mudlord about 2 years ago
#100 - Add CodeQL workflow for GitHub code scanning
Pull Request -
State: open - Opened by lgtm-com[bot] about 2 years ago
#99 - Cleanups
Pull Request -
State: closed - Opened by LibretroAdmin over 2 years ago
#98 - Fix aspect ratio
Pull Request -
State: closed - Opened by bslenul over 2 years ago
- 1 comment
#97 - Music doesn't play, game crashes at various points
Issue -
State: open - Opened by Jackson89524 over 2 years ago
- 12 comments
#96 - There really should be an aspect_ratio member.
Pull Request -
State: closed - Opened by mudlord over 2 years ago
#95 - Add OpenDingux build target
Pull Request -
State: closed - Opened by jdgleaver almost 3 years ago
#94 - cave story in other lang?
Issue -
State: open - Opened by naxil almost 3 years ago
- 1 comment
#93 - PS3/PSL1GHT Makefile update
Pull Request -
State: closed - Opened by crystalct almost 3 years ago
#92 - Let GCC chose the proper march and mcpu flags for each Pi model
Pull Request -
State: closed - Opened by vanfanel about 3 years ago
#91 - Enable 'contentless' operation by automatically loading game files from frontend system directory (+ fix memory leaks)
Pull Request -
State: closed - Opened by jdgleaver about 3 years ago
#90 - Make save selection text prettier. Fix walking through tight spots.
Pull Request -
State: closed - Opened by crocket about 3 years ago
- 1 comment
#89 - nxengine/extract-auto/sprites_sif.h should become a plain text file.
Issue -
State: open - Opened by crocket over 3 years ago
#88 - Make it easy to jump through one horizontal block gap.
Pull Request -
State: closed - Opened by crocket over 3 years ago
- 5 comments
#87 - Fix textbox overflow
Pull Request -
State: closed - Opened by crocket over 3 years ago
#86 - Prevents inputs from leaking out of options mode, map system, and inventory.
Pull Request -
State: closed - Opened by crocket over 3 years ago
- 1 comment
#85 - Inputs leak out when options mode or map system transitions to other modes.
Issue -
State: closed - Opened by crocket over 3 years ago
#84 - I can't easily jump through one horizontal block gap.
Issue -
State: closed - Opened by crocket over 3 years ago
- 2 comments
#83 - Texts on the original japanese version are broken.
Issue -
State: closed - Opened by crocket over 3 years ago
- 1 comment
#82 - Close map system on fire, jump, or map button
Pull Request -
State: closed - Opened by crocket over 3 years ago
- 6 comments
#81 - Accuracy improvement: Allow user to select weapon with inventory button
Pull Request -
State: closed - Opened by crocket over 3 years ago
#80 - Correctly handle input in inventory. Select weapon when exiting inventory.
Pull Request -
State: closed - Opened by crocket over 3 years ago
- 1 comment
#79 - textbox overflow
Issue -
State: closed - Opened by crocket over 3 years ago
- 1 comment
#78 - add Miyoo target
Pull Request -
State: closed - Opened by salvacam over 3 years ago
#77 - add retrofw target
Pull Request -
State: closed - Opened by Poligraf over 3 years ago
#76 - Revert "Update libretro-common files"
Pull Request -
State: closed - Opened by inactive123 over 3 years ago
#75 - [WiiU] Enemies frozen in place.
Issue -
State: open - Opened by Ploggy over 3 years ago
- 1 comment
#74 - [PlayStation 2] Bullets do nothing and frozen enemies
Issue -
State: open - Opened by SilverKnight-Z over 3 years ago
- 5 comments
#73 - use nxengine-libretro play game but gibberish
Issue -
State: open - Opened by qacjava almost 4 years ago
- 3 comments
#72 - Controller mapping doesn't work correctly.
Issue -
State: closed - Opened by andrewtoups almost 4 years ago
- 3 comments
#71 - Update libretro-common files
Pull Request -
State: closed - Opened by fjtrujy about 4 years ago
#70 - Add PS2 platform and ABGR1555 color support
Pull Request -
State: closed - Opened by fjtrujy about 4 years ago
#69 - Add DOS target
Pull Request -
State: closed - Opened by Fighter19 about 4 years ago
#68 - Add Raspberry Pi 4 64bit platform support.
Pull Request -
State: closed - Opened by vanfanel over 4 years ago
#67 - libretro: use input bitmask
Pull Request -
State: closed - Opened by ghost over 4 years ago
- 1 comment
#66 - Enemies frozen/bullets do nothing on Nintendo Switch
Issue -
State: open - Opened by parkerlreed over 4 years ago
#65 - [Regression] Cave Story crashes to a black screen (Wii)
Issue -
State: closed - Opened by Cee123 almost 5 years ago
#64 - Adding diacritics support
Pull Request -
State: closed - Opened by leomontenegro6 about 5 years ago
#63 - Crash on x86_64 with non debug build
Issue -
State: closed - Opened by parkerlreed about 5 years ago
- 4 comments
#62 - App? (No Jail broken device)
Issue -
State: open - Opened by Awesomegamer6566 over 5 years ago
- 2 comments
#61 - (tvOS) support building
Pull Request -
State: closed - Opened by yoshisuga over 5 years ago
#60 - libretro: allow mingw cross compile
Pull Request -
State: closed - Opened by webgeek1234 over 5 years ago
#59 - iOS: support for building using buildbot recipe
Pull Request -
State: closed - Opened by yoshisuga over 5 years ago
#58 - Remove potentially harmful CFLAG on the Rpi platforms, and add the Rp…
Pull Request -
State: closed - Opened by vanfanel over 5 years ago
#57 - Fix crash on PSP by using unrolled loop
Pull Request -
State: closed - Opened by Fighter19 over 5 years ago
#56 - Android updates
Pull Request -
State: closed - Opened by webgeek1234 over 5 years ago
#55 - Keyboard mode, Tup rules for genode
Pull Request -
State: closed - Opened by ehmry almost 6 years ago
- 2 comments
#54 - Build rules for Genode platform
Pull Request -
State: closed - Opened by ehmry about 6 years ago
#53 - Added Classic Platform structure - ARMv7 Cortex A7 build
Pull Request -
State: closed - Opened by BananaRama203 about 6 years ago
- 1 comment
#52 - Return false at end of non-void function.
Pull Request -
State: closed - Opened by orbea about 6 years ago
- 1 comment
#51 - nxengine segfaults when built with clang-7.0.0
Issue -
State: closed - Opened by orbea about 6 years ago
- 2 comments
#50 - LibNX - Title Screen Crash
Issue -
State: closed - Opened by SeongGino over 6 years ago
- 2 comments
#49 - libnx port
Pull Request -
State: closed - Opened by natinusala over 6 years ago
#48 - Bubble should delete Toroko, not just make her invisible
Pull Request -
State: closed - Opened by hizzlekizzle over 6 years ago
- 2 comments
#47 - Log cleanup
Pull Request -
State: closed - Opened by ehmry over 6 years ago
#46 - Update Application.mk
Pull Request -
State: closed - Opened by andres-asm almost 7 years ago
#45 - Game broken on android
Issue -
State: closed - Opened by notnotme almost 7 years ago
- 13 comments
#44 - Refactor android jni makefiles
Pull Request -
State: closed - Opened by webgeek1234 almost 7 years ago
#43 - NXEngine Evo
Issue -
State: open - Opened by RobLoach about 7 years ago
- 22 comments
#42 - Fix compilation with DEBUG=1
Pull Request -
State: closed - Opened by fetzerch about 7 years ago
#41 - Cutscene retrigger during first Balrog fight
Issue -
State: closed - Opened by RuiNtD over 7 years ago
- 3 comments
#40 - support for iOS arm64 build
Pull Request -
State: closed - Opened by yoshisuga over 7 years ago
#39 - Cave Story + content support?
Issue -
State: closed - Opened by badvision over 7 years ago
- 2 comments
#38 - State support
Issue -
State: open - Opened by badvision over 7 years ago
- 3 comments
#37 - Use the Save Directory for Cave Story profiles
Pull Request -
State: closed - Opened by RobLoach over 7 years ago
- 3 comments
#36 - Fix issue where Misery turns into a large block #34
Pull Request -
State: closed - Opened by andwn over 7 years ago
#35 - don't merge
Pull Request -
State: open - Opened by andres-asm over 7 years ago
- 1 comment
#34 - Visual glitch while fighting Misery.
Issue -
State: closed - Opened by ClockworkTomato over 7 years ago
- 6 comments
#33 - An event not working in a non-english version
Issue -
State: open - Opened by jmfergeau over 7 years ago
- 9 comments
#32 - Eventual support for modded Cave Story games?
Issue -
State: open - Opened by jmfergeau over 7 years ago
- 7 comments
#31 - Forgot about this when changing the NXEngine version
Pull Request -
State: closed - Opened by ghost almost 8 years ago
#30 - Update NXEngine to v1.0.0.6
Pull Request -
State: closed - Opened by ghost almost 8 years ago
#29 - Segfaults if started from command line without content
Issue -
State: closed - Opened by orbea about 8 years ago
- 1 comment
#28 - Save files should be at Save Dir
Issue -
State: closed - Opened by sergiobenrocha2 over 8 years ago
- 3 comments
#27 - Added Rpi1 and Rpi3 platforms, and removed redundant CFLAG in Pi plat…
Pull Request -
State: closed - Opened by vanfanel over 8 years ago
#26 - [Android] Core is broken
Issue -
State: closed - Opened by sergiobenrocha2 almost 9 years ago
- 7 comments
#25 - Add Rpi2 platform defines.
Pull Request -
State: closed - Opened by vanfanel almost 9 years ago
#24 - [PSP] Core Crash
Issue -
State: closed - Opened by Quickgold74 about 9 years ago
- 8 comments
#23 - 3DS RetroArch port - Sound issues
Issue -
State: open - Opened by DerpyMew over 9 years ago
#22 - 3DS RetroArch port - Unresponsive sprites
Issue -
State: closed - Opened by DerpyMew over 9 years ago
- 1 comment
#21 - Weapon does not select from menu with the menu button
Issue -
State: closed - Opened by ghost over 9 years ago
- 3 comments
#20 - Incorrect behavior for blue critters in Grasstown
Issue -
State: closed - Opened by ghost over 9 years ago
- 2 comments
#19 - Correct path for nx.h
Pull Request -
State: closed - Opened by Swizzy about 10 years ago
- 3 comments
#18 - Fix segfault caused by Toroko's sprite
Pull Request -
State: closed - Opened by chrisacheson over 10 years ago
#17 - Memory fixes
Pull Request -
State: closed - Opened by mprobinson over 10 years ago
#16 - How do i install this using Cydia?
Issue -
State: open - Opened by ghost over 10 years ago
- 2 comments
#15 - Add core options to customize button mappings.
Pull Request -
State: closed - Opened by chrisacheson over 10 years ago
- 4 comments
#14 - Button swap
Issue -
State: closed - Opened by uberushaximus over 10 years ago
#13 - fixes issue #12 .
Pull Request -
State: closed - Opened by aliaspider over 10 years ago
#12 - game exits when using the map
Issue -
State: closed - Opened by vanfanel over 10 years ago
- 3 comments
#11 - add makefile options to reduce audio processing cost ...
Pull Request -
State: closed - Opened by aliaspider over 10 years ago
#10 - Non english translations
Issue -
State: open - Opened by KP142EH12 over 10 years ago
- 8 comments
#9 - Fix array overrun
Pull Request -
State: closed - Opened by bskari almost 11 years ago
#8 - Fire key on the wrong button
Issue -
State: closed - Opened by BlackLotus over 11 years ago
- 4 comments
#7 - Map System works before you find it
Issue -
State: closed - Opened by BlackLotus over 11 years ago
- 2 comments
#6 - When drowning quote sinks to the bottom
Issue -
State: open - Opened by BlackLotus over 11 years ago
- 3 comments
#5 - Wrong physics in water
Issue -
State: open - Opened by BlackLotus over 11 years ago
- 2 comments
#4 - Opponents make the wrong damage
Issue -
State: open - Opened by BlackLotus over 11 years ago
- 2 comments
#3 - Too sensitive collision
Pull Request -
State: closed - Opened by BlackLotus over 11 years ago
- 1 comment
#1 - iOS build target
Pull Request -
State: closed - Opened by meancoot almost 12 years ago