Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lewster32/phaser-plugin-isometric issues and pull requests
#58 - Outdated type definitions
Issue -
State: open - Opened by briwa over 6 years ago
#57 - Porting to Phaser 3
Issue -
State: open - Opened by sebashwa over 6 years ago
- 3 comments
#56 - The scale problems in isobounds tile
Issue -
State: open - Opened by mcamachon69 about 7 years ago
#55 - Tile Rotation (Flipping axis)
Issue -
State: open - Opened by dud3 over 7 years ago
- 6 comments
#54 - isoArcade.setBounds does not update octree
Issue -
State: open - Opened by Niko-O over 7 years ago
- 2 comments
Labels: bug
#53 - Fix iso bounds
Pull Request -
State: closed - Opened by mmermerkaya over 7 years ago
- 3 comments
#51 - sprite.anchor broken
Issue -
State: open - Opened by FantomHD almost 8 years ago
- 2 comments
#50 - Vertical touching seems to be wrong
Pull Request -
State: closed - Opened by Redos- almost 8 years ago
- 2 comments
#49 - typings may be off
Issue -
State: open - Opened by quantumJLBass almost 8 years ago
#48 - TypeScript: Possibly wrong typing of IsoSprite.isoBounds
Issue -
State: open - Opened by CubixSystem almost 8 years ago
#47 - Update typescript definition file to include some missing information
Pull Request -
State: closed - Opened by SnakeSVx almost 8 years ago
#46 - isoSprite _isoPositionChanged is broken
Issue -
State: open - Opened by stovenator over 8 years ago
- 2 comments
Labels: bug
#45 - isometric wall
Issue -
State: closed - Opened by ahmetozalp over 8 years ago
- 2 comments
#44 - Body.blocked.frontY was not refreshing during preUpdate
Pull Request -
State: closed - Opened by Redos- over 8 years ago
- 1 comment
#43 - Objects that are not cubes
Issue -
State: closed - Opened by orangeswim over 8 years ago
- 1 comment
Labels: enhancement, wontfix
#42 - Types (possibly) diverged from Phaser?
Issue -
State: open - Opened by mbforbes over 8 years ago
- 2 comments
Labels: help wanted
#41 - Update npm version to latest
Issue -
State: closed - Opened by zxcabs over 8 years ago
- 1 comment
Labels: invalid
#40 - Update Body.js
Pull Request -
State: closed - Opened by webcaetano over 8 years ago
#39 - Fix missing argument 'z' of method `Point3#add`.
Pull Request -
State: closed - Opened by rblopes over 8 years ago
- 1 comment
#38 - Consider adding a "main" field to your "package.json".
Pull Request -
State: closed - Opened by rblopes over 8 years ago
- 1 comment
#37 - Jumping doesn't work when holding LEFT + UP
Issue -
State: closed - Opened by Frotty almost 9 years ago
- 3 comments
#36 - Static bodies
Issue -
State: closed - Opened by rafaelmembrives almost 9 years ago
- 4 comments
Labels: bug
#35 - Does this plugin support isometric tilemaps?
Issue -
State: closed - Opened by gajuro almost 9 years ago
- 2 comments
#34 - World scaling wrong mouse iso position
Issue -
State: open - Opened by lucap86 almost 9 years ago
- 6 comments
Labels: enhancement
#33 - License
Issue -
State: closed - Opened by jaimerson almost 9 years ago
- 2 comments
#31 - Fixes and utility functions
Pull Request -
State: closed - Opened by wassname almost 9 years ago
- 4 comments
#30 - Cannot read property '4' of undefined
Issue -
State: closed - Opened by brenolf almost 9 years ago
- 1 comment
#29 - Fixed typo
Pull Request -
State: closed - Opened by wassname almost 9 years ago
#28 - how to draw staggered tilemaps?
Issue -
State: closed - Opened by soundyogi about 9 years ago
- 9 comments
Labels: question
#27 - How to create an Iso player that follows mouse clicks?
Issue -
State: closed - Opened by deividkamui about 9 years ago
- 8 comments
Labels: invalid
#26 - isometric type bugfix
Pull Request -
State: closed - Opened by promadesign about 9 years ago
- 1 comment
Labels: enhancement
#25 - Drag and drop seems to not be working
Issue -
State: closed - Opened by rndD about 9 years ago
- 2 comments
Labels: question, wontfix
#24 - Manually updating sprite's position
Issue -
State: closed - Opened by larsonjj over 9 years ago
- 5 comments
#23 - Plugin has unexpected behaviour when Phaser is not wrapped in global.
Issue -
State: closed - Opened by 0nix over 9 years ago
- 2 comments
#22 - How to center map?
Issue -
State: closed - Opened by matiux over 9 years ago
- 2 comments
Labels: question
#21 - Fix minified file
Pull Request -
State: closed - Opened by mfpierre over 9 years ago
#20 - Uncaught TypeError: Cannot read property '4' of undefined
Issue -
State: closed - Opened by tiaod over 9 years ago
- 2 comments
#19 - Example Game
Issue -
State: closed - Opened by LunarDevelopment over 9 years ago
- 4 comments
Labels: question
#18 - Phaser 2.3 Compatibility
Pull Request -
State: closed - Opened by mfpierre over 9 years ago
- 6 comments
#17 - wrap comment lines
Pull Request -
State: closed - Opened by HongPong about 10 years ago
- 1 comment
#16 - publish to npm?
Issue -
State: closed - Opened by defel about 10 years ago
- 12 comments
Labels: enhancement
#15 - Works with Tiled maps?
Issue -
State: closed - Opened by tamagokun about 10 years ago
- 1 comment
#14 - Update phaser.plugin.isometric.d.ts
Pull Request -
State: closed - Opened by clark-stevenson about 10 years ago
- 1 comment
#13 - Update phaser.plugin.isometric.d.ts
Pull Request -
State: closed - Opened by clark-stevenson about 10 years ago
- 2 comments
#12 - Added Support for Typescript
Pull Request -
State: closed - Opened by edgarjcfn about 10 years ago
- 3 comments
#11 - custom isoBounds proportions
Issue -
State: open - Opened by mfpierre about 10 years ago
- 8 comments
Labels: enhancement
#10 - Fix contains xy
Pull Request -
State: closed - Opened by mfpierre about 10 years ago
#9 - Pointer containment and tile asset size
Issue -
State: closed - Opened by mfpierre about 10 years ago
- 3 comments
#8 - Children and scene graph behaviour
Issue -
State: open - Opened by lewster32 about 10 years ago
Labels: question
#7 - Pixel inaccuracy
Issue -
State: open - Opened by lewster32 about 10 years ago
- 9 comments
Labels: bug, help wanted
#6 - Fix unproject
Pull Request -
State: closed - Opened by mfpierre about 10 years ago
- 1 comment
#5 - IsoArcade and pointer handling
Issue -
State: closed - Opened by mfpierre over 10 years ago
- 4 comments
Labels: enhancement
#4 - Addition of IsoScene and possibly IsoGroup to separate depth from physics.
Issue -
State: open - Opened by lewster32 over 10 years ago
- 2 comments
Labels: enhancement
#3 - Sticky collisions
Issue -
State: closed - Opened by lewster32 over 10 years ago
- 1 comment
#2 - Depth sorting not working 100% effectively
Issue -
State: closed - Opened by lewster32 over 10 years ago
- 1 comment
Labels: bug
#1 - Octree broken and QuadTree behaving oddly
Issue -
State: closed - Opened by lewster32 over 10 years ago
- 1 comment
Labels: bug