Ecosyste.ms: Issues

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GitHub / leijurv/minebot issues and pull requests

#55 - MineBot CI

Issue - State: open - Opened by leijurv over 8 years ago - 3 comments

#54 - At higher tick rates, isThereAnythingInProgress gets stuck much more often

Issue - State: open - Opened by leijurv over 8 years ago
Labels: bug

#53 - Breaking blocks is janky at higher tick rates

Issue - State: open - Opened by leijurv over 8 years ago
Labels: bug

#52 - Add auto swim constantly

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#51 - Integrate bow aiming with combat

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#50 - optimize action.isflowing

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#49 - Decide priority of running away path vs kill aura for rotation yaw

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#47 - Investigate kill aura intermittent extreme view jitter

Issue - State: open - Opened by leijurv over 8 years ago
Labels: bug

#46 - Make combat click slower

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#45 - Don't eat spider eyes

Issue - State: closed - Opened by leijurv over 8 years ago - 2 comments

#44 - Sprint while walking diagonally

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#43 - Fix breaking replacable blocks before pillaring

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#42 - Add chance for spin direction to action walk diagonal

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#41 - Update cost heuristic with new ActionWalkDiagonal

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#40 - Updated

Pull Request - State: closed - Opened by tylkahn over 8 years ago - 2 comments
Labels: invalid

#39 - Updated

Pull Request - State: closed - Opened by tylkahn over 8 years ago - 3 comments

#38 - updated

Pull Request - State: closed - Opened by tylkahn over 8 years ago

#37 - Figure out the random spinning

Issue - State: open - Opened by leijurv over 8 years ago - 1 comment
Labels: bug

#36 - When breaking fire it should aim at the bottom of the block not the middle

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#36 - When breaking fire it should aim at the bottom of the block not the middle

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#35 - Don't tick inventory manager when in creative mode

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#34 - Lily Pads

Issue - State: closed - Opened by averycowan over 8 years ago - 1 comment

#33 - It can get set on fire while cutting corners of lava

Issue - State: closed - Opened by leijurv over 8 years ago - 2 comments

#32 - Investigate why it seems to intermittently fall off the path

Issue - State: open - Opened by leijurv over 8 years ago - 1 comment
Labels: bug

#31 - Separate minebot.java and movement code

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment
Labels: enhancement

#30 - Consider third person mode with increased camera distance for demoing

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#29 - Build demo obstacle course for quest to show off what pathfinding can do

Issue - State: open - Opened by leijurv over 8 years ago - 2 comments
Labels: enhancement, help wanted

#28 - Pick up useful items on the ground nearby

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#27 - Detect when you accidentally drop an item, and pick it back up

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#26 - Add a /sprint

Issue - State: open - Opened by averycowan over 8 years ago
Labels: enhancement

#25 - Don't walk by or on cactus/fire

Issue - State: closed - Opened by leijurv over 8 years ago - 3 comments
Labels: bug

#24 - Test weird scenarios involving ladders and vines to see if it can get stuck

Issue - State: open - Opened by leijurv over 8 years ago - 1 comment

#23 - Climb and descend needs to take into account stairs

Issue - State: open - Opened by leijurv over 8 years ago
Labels: enhancement

#22 - GL outline path

Issue - State: closed - Opened by leijurv over 8 years ago - 1 comment

#21 - F3 Menu needs to be changed from debug info to a cool looking display thing

Issue - State: closed - Opened by averycowan over 8 years ago - 2 comments
Labels: enhancement

#20 - ESC menu causes many things to break

Issue - State: open - Opened by averycowan over 8 years ago
Labels: bug

#19 - Disconnecting from the world doesn't reset processes

Issue - State: open - Opened by averycowan over 8 years ago - 2 comments
Labels: bug

#18 - Pathfinding needs to properly deal with ladders and vines

Issue - State: closed - Opened by leijurv over 8 years ago - 2 comments
Labels: bug, help wanted

#17 - Rewrite Minecraft in Clojure

Issue - State: closed - Opened by widdakay over 8 years ago
Labels: Erik is being a bum

#16 - add debug boolean to show debug output

Issue - State: closed - Opened by averycowan over 8 years ago
Labels: enhancement

#15 - Incorporate #14 into current path ending code

Issue - State: open - Opened by averycowan over 8 years ago
Labels: enhancement, wontfix

#14 - Add a way to cancel pathfinding

Issue - State: open - Opened by averycowan over 8 years ago - 1 comment
Labels: enhancement, help wanted

#13 - Early game strategy gets rekt by skeletons

Issue - State: open - Opened by leijurv over 8 years ago - 2 comments
Labels: bug, help wanted

#12 - Comments everywhere

Issue - State: open - Opened by leijurv over 8 years ago
Labels: wontfix

#11 - Avery take ownership for EarlyGameStrategy

Issue - State: open - Opened by leijurv over 8 years ago - 8 comments
Labels: enhancement

#10 - Change mining level for diamonds to 13

Issue - State: closed - Opened by averycowan over 8 years ago - 2 comments
Labels: enhancement

#9 - Fix priority of currentPath

Issue - State: open - Opened by leijurv over 8 years ago
Labels: bug, help wanted

#8 - Make the miner stop falling off cliffs

Issue - State: closed - Opened by averycowan over 8 years ago - 1 comment
Labels: bug

#7 - Add Quest Night issues

Issue - State: closed - Opened by averycowan over 8 years ago
Labels: help wanted

#6 - Fix the furnace stuff

Issue - State: open - Opened by averycowan over 8 years ago
Labels: bug

#5 - add command /gather to instruct it to collect a quantity of an item (not ore)

Issue - State: open - Opened by averycowan over 8 years ago
Labels: enhancement, help wanted

#4 - Fix Pause Mode

Issue - State: closed - Opened by averycowan over 8 years ago - 1 comment
Labels: bug

#3 - Fix Stealers

Issue - State: open - Opened by averycowan over 8 years ago
Labels: bug, wontfix

#2 - Censor debug messages

Issue - State: closed - Opened by averycowan over 8 years ago
Labels: wontfix

#1 - Make a command to select a chest for items to go after collection

Issue - State: open - Opened by averycowan over 8 years ago
Labels: enhancement, help wanted