Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / leerob/space-invaders issues and pull requests

#35 - Adding 1080 support

Pull Request - State: open - Opened by ArloSoftwareTeam 2 months ago

#34 - Shebang changed to python3 and requirements.txt has been added

Pull Request - State: open - Opened by hmikihth over 3 years ago

#33 - A Suggestion

Issue - State: open - Opened by KevinP0208 about 4 years ago

#32 - Bug/byte overflow

Pull Request - State: closed - Opened by roygot over 4 years ago

#31 - Feature/bug reporter

Pull Request - State: closed - Opened by roygot over 4 years ago

#30 - Stress bug

Pull Request - State: closed - Opened by alyuval over 4 years ago

#29 - shoot.wav,invaderkilled.wav

Issue - State: open - Opened by dauuricus almost 5 years ago - 4 comments

#28 - Fix multipliers

Pull Request - State: closed - Opened by andrewtanJS almost 5 years ago

#27 - Subships revised

Pull Request - State: closed - Opened by fustilio almost 5 years ago - 4 comments

#26 - Add qpong movement

Pull Request - State: closed - Opened by ktnc985 almost 5 years ago

#25 - Change position to discrete

Pull Request - State: closed - Opened by fustilio almost 5 years ago - 1 comment

#24 - Scoring table

Issue - State: open - Opened by teoSalvetti about 5 years ago - 1 comment

#23 - Refactor scores

Pull Request - State: open - Opened by Cthulhu2 over 5 years ago

#22 - Refactor

Pull Request - State: closed - Opened by Cthulhu2 over 5 years ago - 1 comment

#21 - Refactor

Pull Request - State: closed - Opened by Cthulhu2 over 5 years ago

#20 - Add .gitignore, compress images, and update README & LICENSE.

Pull Request - State: closed - Opened by leerob over 5 years ago

#19 - Fix double scores bug #18

Pull Request - State: closed - Opened by Cthulhu2 over 5 years ago

#18 - Double score on double hit

Issue - State: closed - Opened by Cthulhu2 over 5 years ago - 1 comment

#17 - Fix endless round bug #14

Pull Request - State: closed - Opened by Cthulhu2 over 5 years ago

#16 - Fix #12 'Broken enemy formation' w single timer n group marching

Pull Request - State: closed - Opened by Cthulhu2 over 5 years ago

#15 - Customizations

Pull Request - State: closed - Opened by ruilamy almost 6 years ago

#14 - Endless round

Issue - State: closed - Opened by Cthulhu2 about 6 years ago - 2 comments

#13 - Some refactor

Pull Request - State: closed - Opened by Cthulhu2 about 6 years ago - 1 comment

#12 - Broken enemy formation

Issue - State: closed - Opened by Cthulhu2 about 6 years ago

#11 - Fix issue #6 enemies space usage

Pull Request - State: closed - Opened by Cthulhu2 about 6 years ago

#10 - Update README.md

Pull Request - State: closed - Opened by leerobinson-wf over 6 years ago

#9 - Button stays pressed

Issue - State: closed - Opened by lkdgroot over 6 years ago - 3 comments

#8 - Force game over 2

Pull Request - State: closed - Opened by MackenzieWangenstein almost 7 years ago

#7 - Force game over

Pull Request - State: closed - Opened by MackenzieWangenstein almost 7 years ago - 3 comments

#6 - enemies dont use all space

Issue - State: closed - Opened by rsBNT about 7 years ago - 2 comments

#5 - fix issue #4 by resetting the enemies position on a new game

Pull Request - State: closed - Opened by rsBNT about 7 years ago - 2 comments

#4 - enemyposition is not reset

Issue - State: closed - Opened by rsBNT about 7 years ago - 1 comment

#3 - make game harder

Pull Request - State: closed - Opened by rsBNT about 7 years ago - 1 comment

#2 - mind the current number of lives when starting a new round. This fixes

Pull Request - State: closed - Opened by rsBNT about 7 years ago - 2 comments

#1 - Wrong display of lives

Issue - State: closed - Opened by rsBNT about 7 years ago - 1 comment