Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / lecrisut/rimworld-survivaltools issues and pull requests
#13 - Compatibilty
Issue -
State: open - Opened by Rebootableglitch almost 4 years ago
- 1 comment
#13 - Compatibilty
Issue -
State: open - Opened by Rebootableglitch almost 4 years ago
- 1 comment
#12 - Updating to current CE patch variables
Pull Request -
State: closed - Opened by brightsideguy almost 4 years ago
- 1 comment
#11 - Error report with Simple Sidearms when a tool deteriorated to ash
Issue -
State: closed - Opened by ZXfkSIE over 4 years ago
- 2 comments
#10 - Tool deterioration error
Issue -
State: closed - Opened by ZXfkSIE over 4 years ago
#9 - Error patching QEthics.WorkGiver_DoBill_Grower::JobOnThing(Verse.Pawn p, Verse.Thing t, System.Boolean forced)
Issue -
State: closed - Opened by Taranchuk over 4 years ago
#8 - 10 jobs in 1 tick when a tool deteriorated to 0
Issue -
State: closed - Opened by ZXfkSIE over 4 years ago
#7 - The HP of plant tools will not drop if use another MOD: Seeds Please.
Issue -
State: closed - Opened by ZXfkSIE over 4 years ago
#6 - Rebalancing
Issue -
State: closed - Opened by LecrisUT over 4 years ago
#5 - Spiking GetStatValueJob method (probably GetStatValueJob_Fallback is the culprit)
Issue -
State: closed - Opened by Taranchuk over 4 years ago
- 1 comment
#4 - Spiking UpdateStoredTools method
Issue -
State: closed - Opened by Taranchuk over 4 years ago
#3 - Laggy ColonistNeedsSurvivalTool alert
Issue -
State: closed - Opened by Taranchuk over 4 years ago
#2 - THe pawns can`t build terraforming project from `Fertile Fields` mod
Issue -
State: closed - Opened by Filoktet over 4 years ago
- 1 comment
#1 - chop trees requires cutting tool although pawns have axes
Issue -
State: closed - Opened by Filoktet over 4 years ago