Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kvark/blade issues and pull requests
#31 - [meta] ReSTIR
Issue -
State: open - Opened by kvark over 1 year ago
#30 - Restir improvements
Pull Request -
State: closed - Opened by kvark over 1 year ago
#29 - Polishing touches
Pull Request -
State: closed - Opened by kvark over 1 year ago
#28 - Mipmaps
Pull Request -
State: closed - Opened by kvark over 1 year ago
#27 - Shaders as assets
Pull Request -
State: closed - Opened by kvark over 1 year ago
#26 - Don't block on scene loading
Pull Request -
State: closed - Opened by kvark over 1 year ago
#25 - Transparency and Y-flipping
Pull Request -
State: closed - Opened by kvark over 1 year ago
#24 - Figure out the unique ID mechanics for assets
Issue -
State: open - Opened by kvark over 1 year ago
- 2 comments
Labels: bug
#23 - Generate the proper tangent space
Issue -
State: closed - Opened by kvark over 1 year ago
- 1 comment
Labels: enhancement
#22 - Window resize support for the scene example
Pull Request -
State: closed - Opened by kvark over 1 year ago
#21 - Environment map importance sampling
Pull Request -
State: closed - Opened by kvark over 1 year ago
#20 - Finish support for geometry transformations inside models
Pull Request -
State: closed - Opened by kvark over 1 year ago
#19 - Basic environment map support
Pull Request -
State: closed - Opened by kvark over 1 year ago
#18 - Re-export logic and documentation
Pull Request -
State: closed - Opened by kvark over 1 year ago
#17 - Better profiling integration
Pull Request -
State: closed - Opened by kvark over 1 year ago
#16 - AssetManager v2
Pull Request -
State: closed - Opened by kvark over 1 year ago
- 1 comment
#15 - Asset manager
Pull Request -
State: closed - Opened by kvark over 1 year ago
- 1 comment
#14 - First steps to ReSTIR
Pull Request -
State: closed - Opened by kvark over 1 year ago
- 1 comment
#13 - is_vulkan_portability incorectly set
Issue -
State: closed - Opened by daniel-keitel over 1 year ago
- 2 comments
#12 - Temporary buffers
Issue -
State: open - Opened by kvark over 1 year ago
- 2 comments
Labels: enhancement
#11 - Full Ray Traced Scene
Issue -
State: closed - Opened by kvark over 1 year ago
- 2 comments
Labels: enhancement
#10 - Full Ray-Traced Renderer
Pull Request -
State: closed - Opened by kvark over 1 year ago
#9 - Ray Queries on Metal
Pull Request -
State: closed - Opened by kvark over 1 year ago
#8 - rt: abstract away the buffer backing of acceleration structures
Pull Request -
State: closed - Opened by kvark over 1 year ago
#7 - Ray Tracing support - stage 1
Pull Request -
State: closed - Opened by kvark over 1 year ago
#6 - [meta] Portable Ray Tracing
Issue -
State: open - Opened by kvark over 1 year ago
Labels: enhancement
#5 - Work around glow dependency in GLES backend, update naga
Pull Request -
State: closed - Opened by kvark over 1 year ago
#4 - WebGL2 support
Pull Request -
State: closed - Opened by kvark almost 2 years ago
#3 - GLES backend
Pull Request -
State: closed - Opened by kvark almost 2 years ago
#2 - Egui integration example
Pull Request -
State: closed - Opened by kvark almost 2 years ago
#1 - Simplified shader binding model
Pull Request -
State: closed - Opened by kvark almost 2 years ago