Ecosyste.ms: Issues

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GitHub / kvark/blade issues and pull requests

#102 - Vertex buffers support

Pull Request - State: open - Opened by kvark 6 months ago

#102 - Vertex buffers support

Pull Request - State: closed - Opened by kvark 6 months ago

#101 - Hard to do anything useful on WebGL backend

Issue - State: open - Opened by kvark 6 months ago
Labels: enhancement

#101 - Hard to do anything useful on WebGL backend

Issue - State: closed - Opened by kvark 6 months ago
Labels: enhancement

#101 - Hard to do anything useful on WebGL backend

Issue - State: closed - Opened by kvark 6 months ago
Labels: enhancement

#100 - Release blade-0.2 and friends

Pull Request - State: closed - Opened by kvark 6 months ago

#99 - Rewrite physics API to privatize rapier3d/nalgebra dependencies

Pull Request - State: closed - Opened by kvark 6 months ago

#98 - Vehicle example

Pull Request - State: closed - Opened by kvark 7 months ago

#97 - vk: include Wayland in the Nvidia-Intel workaround

Pull Request - State: closed - Opened by kvark 7 months ago - 1 comment

#96 - Update winit-0.29 and egui-0.26

Pull Request - State: closed - Opened by kvark 7 months ago

#95 - vk: detect prime-select forced to Nvidia

Pull Request - State: closed - Opened by kvark 7 months ago - 12 comments

#94 - Limit the Intel presentation bug to Xorg only

Pull Request - State: closed - Opened by kvark 7 months ago - 2 comments

#93 - Don't block use of Intel on Nvidia hybrid systems.

Issue - State: closed - Opened by flukejones 7 months ago - 4 comments
Labels: help wanted

#92 - Disable presentation on Intel when Nvidia is detected

Pull Request - State: closed - Opened by kvark 7 months ago - 1 comment

#91 - Overlay configuration flag for the graphics context

Pull Request - State: closed - Opened by kvark 7 months ago

#90 - vulkan: enable Mesa device select layer (if available)

Pull Request - State: closed - Opened by kvark 7 months ago

#89 - blade fails to build on FreeBSD

Issue - State: closed - Opened by yurivict 7 months ago - 2 comments
Labels: bug, help wanted

#87 - Allow tearing flag in the surface config

Pull Request - State: closed - Opened by kvark 7 months ago - 1 comment

#86 - vk: refactor layer filtering and surface checks

Pull Request - State: closed - Opened by kvark 7 months ago

#86 - vk: refactor layer filtering

Pull Request - State: open - Opened by kvark 7 months ago

#86 - vk: refactor layer filtering

Pull Request - State: open - Opened by kvark 7 months ago

#85 - Fix del-msh dependency to 0.1.25

Pull Request - State: closed - Opened by kvark 7 months ago - 2 comments

#85 - Fix del-msh dependency to 0.1.25

Pull Request - State: closed - Opened by kvark 7 months ago - 2 comments

#85 - Fix del-msh dependency to 0.1.25

Pull Request - State: closed - Opened by kvark 7 months ago - 2 comments

#84 - vulkan: clamp the surface image count

Pull Request - State: closed - Opened by kvark 7 months ago

#84 - vulkan: clamp the surface image count

Pull Request - State: closed - Opened by kvark 7 months ago

#83 - Blade on iPadOS / VisionOS?

Issue - State: open - Opened by clarkezone 7 months ago - 2 comments

#82 - Support multiple windows

Issue - State: open - Opened by kvark 7 months ago - 2 comments
Labels: enhancement

#81 - metal: fix from_metal_texture API

Pull Request - State: closed - Opened by kvark 8 months ago

#80 - metal: expose raw device

Pull Request - State: closed - Opened by kvark 8 months ago

#79 - Add a table for examples dependencies

Pull Request - State: closed - Opened by kvark 8 months ago

#78 - metal: create view from external MTLTexture

Pull Request - State: closed - Opened by kvark 8 months ago

#77 - metal: expose the CAMetalLayer

Pull Request - State: closed - Opened by kvark 8 months ago

#76 - Add color space configuration to surfaces

Pull Request - State: closed - Opened by kvark 8 months ago

#75 - Can't find vulkan layer?

Issue - State: closed - Opened by flukejones 8 months ago - 7 comments

#74 - gles: support XCB window

Pull Request - State: closed - Opened by kvark 8 months ago

#73 - gles: fix and build on CI

Pull Request - State: closed - Opened by kvark 8 months ago

#72 - GPUI-related improvements

Pull Request - State: closed - Opened by kvark 8 months ago

#71 - Resize warnings on Linux/X11

Issue - State: closed - Opened by kvark 8 months ago - 1 comment
Labels: bug

#71 - Resize warnings on Linux/X11

Issue - State: open - Opened by kvark 8 months ago
Labels: bug

#70 - Fix architecture diagram link

Pull Request - State: closed - Opened by berkus 8 months ago - 1 comment

#69 - More debugging UI for the physics

Pull Request - State: closed - Opened by kvark 9 months ago

#68 - Example won't compile because of broken del-msh dependency

Issue - State: closed - Opened by rsaarelm 9 months ago - 5 comments
Labels: bug, good first issue

#67 - Torque impulses

Pull Request - State: closed - Opened by kvark 10 months ago

#66 - Fix timestep, teleportation, and add model loading checks

Pull Request - State: closed - Opened by kvark 10 months ago

#65 - Support front face configuration for meshes

Pull Request - State: closed - Opened by kvark 10 months ago

#65 - Support front face configuration for meshes

Pull Request - State: closed - Opened by kvark 10 months ago

#64 - Support TriMesh collision shapes loaded from gltf

Pull Request - State: closed - Opened by kvark 10 months ago

#64 - Support TriMesh collision shapes loaded from gltf

Pull Request - State: closed - Opened by kvark 10 months ago

#63 - [engine] Better joints and bodies

Pull Request - State: closed - Opened by kvark 10 months ago

#63 - [engine] Better joints and bodies

Pull Request - State: closed - Opened by kvark 10 months ago

#63 - [engine] Better joints and bodies

Pull Request - State: closed - Opened by kvark 10 months ago

#62 - Port the high-level Blade engine from RayCraft

Pull Request - State: closed - Opened by kvark 10 months ago

#62 - Port the high-level Blade engine from RayCraft

Pull Request - State: closed - Opened by kvark 10 months ago

#62 - Port the high-level Blade engine from RayCraft

Pull Request - State: closed - Opened by kvark 10 months ago

#61 - VRAM statistics

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement

#61 - VRAM statistics

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement

#60 - Support motion vectors

Pull Request - State: closed - Opened by kvark 11 months ago

#60 - Support motion vectors

Pull Request - State: closed - Opened by kvark 11 months ago

#59 - Separate README for every crate

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement

#58 - Release graphics-0.3, render-0.2

Pull Request - State: closed - Opened by kvark 11 months ago

#57 - Draw debug lines from CPU

Pull Request - State: closed - Opened by kvark 11 months ago

#56 - Prepare for version 0.4

Pull Request - State: closed - Opened by kvark 11 months ago

#55 - Assorted fixes in Scene editor and GLTF loading

Pull Request - State: closed - Opened by kvark 11 months ago

#54 - Embedded GLTF textures

Pull Request - State: closed - Opened by kvark 11 months ago

#53 - Annoying way to enable Tracy profiling

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement, help wanted

#53 - Annoying way to enable Tracy profiling

Issue - State: open - Opened by kvark 11 months ago
Labels: type: feature

#53 - Annoying way to enable Tracy profiling

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement, help wanted

#53 - Annoying way to enable Tracy profiling

Issue - State: open - Opened by kvark 11 months ago
Labels: enhancement, help wanted

#52 - Localized spawning of objects

Pull Request - State: closed - Opened by kvark 11 months ago

#52 - Localized spawning of objects

Pull Request - State: closed - Opened by kvark 11 months ago

#52 - Localized spawning of objects

Pull Request - State: closed - Opened by kvark 11 months ago

#52 - Localized spawning of objects

Pull Request - State: closed - Opened by kvark 11 months ago

#51 - Cleanup for standalone usage

Pull Request - State: closed - Opened by kvark 11 months ago

#51 - Cleanup for standalone usage

Pull Request - State: closed - Opened by kvark 11 months ago

#50 - Editing capabilities for the scene example

Pull Request - State: closed - Opened by kvark 11 months ago

#49 - Scene refactor

Pull Request - State: closed - Opened by kvark 11 months ago

#49 - Scene refactor

Pull Request - State: closed - Opened by kvark 11 months ago

#48 - Better profiling integration for the renderer, make hot reload optional

Pull Request - State: closed - Opened by kvark 11 months ago

#48 - Better profiling integration for the renderer, make hot reload optional

Pull Request - State: closed - Opened by kvark 11 months ago

#48 - Better profiling integration for the renderer, make hot reload optional

Pull Request - State: closed - Opened by kvark 11 months ago

#47 - Fix raining effect in temporal reprojection

Pull Request - State: closed - Opened by kvark 11 months ago

#47 - Fix raining effect in temporal reprojection

Pull Request - State: closed - Opened by kvark 11 months ago

#46 - SVGF denoising

Pull Request - State: open - Opened by kvark 11 months ago

#46 - SVGF denoising

Pull Request - State: closed - Opened by kvark 11 months ago

#45 - Better variance, debug target, and more

Pull Request - State: closed - Opened by kvark 11 months ago

#44 - Loading improvements

Pull Request - State: closed - Opened by kvark 11 months ago

#43 - Debug info about materials, fix coordinate system

Pull Request - State: closed - Opened by kvark 12 months ago

#42 - Support decoupled shading from reservoirs

Pull Request - State: closed - Opened by kvark 12 months ago - 1 comment

#41 - Optimize ray-tracing a bit

Pull Request - State: closed - Opened by kvark about 1 year ago

#40 - Basic de-noising

Pull Request - State: closed - Opened by kvark about 1 year ago - 1 comment

#39 - Sporadic GPU crashes on load

Issue - State: open - Opened by kvark about 1 year ago - 1 comment
Labels: bug

#38 - GPU crash handler in Vulkan

Pull Request - State: closed - Opened by kvark about 1 year ago

#37 - Normal maps

Pull Request - State: closed - Opened by kvark about 1 year ago

#36 - Improve the debug selection logic.

Pull Request - State: closed - Opened by kvark about 1 year ago

#35 - Update choir, refactor asset API for soundness

Pull Request - State: closed - Opened by kvark about 1 year ago

#34 - Tangent space

Pull Request - State: closed - Opened by kvark about 1 year ago

#33 - Expose Rust enums and bitflags to the shader

Pull Request - State: closed - Opened by kvark over 1 year ago

#32 - Hot reloading

Pull Request - State: closed - Opened by kvark over 1 year ago