Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kszlim/osu-replay-parser issues and pull requests
#43 - Add property-based test for replay serialization
Pull Request -
State: closed - Opened by tybug 6 months ago
#42 - Parser reads unsigned value as signed
Issue -
State: closed - Opened by OlegSuperBro 11 months ago
- 3 comments
#41 - Replay offsets if there is a skip at the beginning of the map
Issue -
State: open - Opened by OlegSuperBro about 1 year ago
- 2 comments
#40 - skip initial frames with (x, y) == (256, -500)
Pull Request -
State: closed - Opened by tybug about 1 year ago
#39 - Negative time delta in first couple of frames for Mania Replays
Issue -
State: closed - Opened by sinanates17 about 1 year ago
- 3 comments
#38 - Lazer replays fail to parse
Issue -
State: closed - Opened by NiceAesth over 1 year ago
- 4 comments
#37 - Initial version of osrparse backed by osucore (rust parser)
Pull Request -
State: open - Opened by kszlim over 1 year ago
- 2 comments
#36 - Initial version of osrparse backed by osucore
Pull Request -
State: closed - Opened by kszlim over 1 year ago
#35 - osu!mania replay_data all 0s
Issue -
State: closed - Opened by Eve-ning almost 2 years ago
- 4 comments
#34 - allow trailing replay data comma to be missing
Pull Request -
State: closed - Opened by tybug about 2 years ago
- 1 comment
#33 - add recalculate_replay_hash parameter to pack functions
Pull Request -
State: closed - Opened by bemxio over 2 years ago
- 9 comments
#32 - generate a new replay hash when packing replay data
Issue -
State: open - Opened by bemxio over 2 years ago
- 2 comments
#31 - a packer and an unpacker for a life bar graph
Pull Request -
State: closed - Opened by bemxio over 2 years ago
- 2 comments
#30 - osrparse 6.0.0
Pull Request -
State: closed - Opened by tybug over 2 years ago
- 13 comments
#29 - dumping features for all gamemodes
Pull Request -
State: closed - Opened by bemxio over 2 years ago
- 15 comments
#28 - Parse all gamemodes
Pull Request -
State: closed - Opened by tybug about 3 years ago
- 2 comments
#27 - Allow play_data for Catch, Taiko & Mania
Pull Request -
State: closed - Opened by Eve-ning about 3 years ago
- 6 comments
#26 - Fall back to parsing replay id as a short on error
Pull Request -
State: closed - Opened by tybug about 3 years ago
#25 - port circleparse changes
Pull Request -
State: closed - Opened by tybug over 3 years ago
- 4 comments
#24 - Include osu!mania replay files
Pull Request -
State: closed - Opened by KaidenFrizu over 3 years ago
- 2 comments
#23 - Enable play_data for Taiko mode
Pull Request -
State: closed - Opened by apricot-azumi over 3 years ago
- 1 comment
#22 - Fixes the Documentation
Pull Request -
State: closed - Opened by MaxKruse over 4 years ago
- 1 comment
#21 - Error when parsing from byteString
Issue -
State: closed - Opened by Xanawatt almost 5 years ago
- 1 comment
#20 - Add scorev2 mod to the mods enum
Pull Request -
State: closed - Opened by abraker95 about 5 years ago
- 2 comments
#19 - Fix regular string parsing not returning anything
Pull Request -
State: closed - Opened by abraker95 about 5 years ago
- 7 comments
#18 - Can't parse replays with ScoreV2 mod
Issue -
State: closed - Opened by abraker95 about 5 years ago
- 5 comments
#17 - parse_string
Issue -
State: closed - Opened by abraker95 about 5 years ago
- 6 comments
#16 - Please say in the README it doesn't handle other gamemodes
Issue -
State: closed - Opened by Adrriii over 5 years ago
- 6 comments
#15 - Add event timestamp to play_data?
Issue -
State: closed - Opened by jamuwu almost 7 years ago
- 1 comment
#14 - [Offtopic] Thanks for your parser!
Issue -
State: closed - Opened by Yardanico about 7 years ago
- 1 comment
#13 - Convert timestamp to datetime.datetime object
Pull Request -
State: closed - Opened by blimmo about 7 years ago
- 4 comments
#12 - Add parser for lifebar
Issue -
State: closed - Opened by kszlim over 8 years ago
- 2 comments
#11 - use struct module for parsing
Pull Request -
State: closed - Opened by kszlim over 8 years ago
#10 - Renamed all instances of ModCombination to Mod
Pull Request -
State: closed - Opened by kszlim over 8 years ago
#9 - Rename ModCombinations to Mods
Issue -
State: closed - Opened by kszlim over 8 years ago
#8 - Decide on proper exception handling, what if we fail to parse some fields, but the other fields are fine?
Issue -
State: closed - Opened by kszlim over 8 years ago
#7 - Short circuit parser for non-standard game modes before decompressing lzma stream
Issue -
State: closed - Opened by kszlim over 8 years ago
#6 - Add custom exception classes.
Issue -
State: closed - Opened by kszlim over 8 years ago
#5 - Create modular formatter/serializer
Issue -
State: closed - Opened by kszlim over 8 years ago
#4 - Add more comprehensive documentation for parser
Issue -
State: closed - Opened by kszlim over 8 years ago
- 1 comment
#3 - Replace chunks of the parsing with struct module
Issue -
State: closed - Opened by kszlim over 8 years ago
#2 - Changed api for mod combinations and fixed parsing bug related to that
Pull Request -
State: closed - Opened by kszlim over 8 years ago
#1 - Use incremental decompression of lzma stream
Issue -
State: closed - Opened by kszlim over 8 years ago