Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / kraflab/dsda-doom issues and pull requests

#507 - Raven: player messages should be centered by default

Pull Request - State: closed - Opened by fabiangreffrath 6 months ago

#506 - Add release automation and artifacts uploading

Pull Request - State: closed - Opened by rfomin 6 months ago - 8 comments

#505 - Fix music not automatically playing when using shareware iwad.

Pull Request - State: closed - Opened by PeterN 6 months ago

#504 - Fix crash when adding or removing NOBLOCKMAP and NOSECTOR flags

Pull Request - State: closed - Opened by XaserAcheron 6 months ago - 7 comments

#503 - Fix potential hang after restoring keyframe due to invalid blocklist pointers.

Pull Request - State: open - Opened by PeterN 6 months ago - 1 comment

#502 - Crash to desktop when pressing Num Lock

Issue - State: closed - Opened by hfc2x 6 months ago - 2 comments

#501 - Let the EXE suffix set the appropriate game mode

Pull Request - State: closed - Opened by fabiangreffrath 6 months ago

#499 - Boom HUD font shadows

Issue - State: closed - Opened by NightFright2k19 7 months ago - 1 comment

#498 - allow shift+<key> when naming savegame

Pull Request - State: closed - Opened by Phytolizer 8 months ago - 8 comments

#497 - Fix weapon sprite offset for irregular aspect ratios

Pull Request - State: closed - Opened by Omnisthetics 8 months ago - 1 comment

#496 - Lineskip practice trails

Pull Request - State: closed - Opened by MarkJeronimus 8 months ago - 5 comments

#495 - Implement Lineskip practice trails

Pull Request - State: closed - Opened by MarkJeronimus 8 months ago

#494 - Dont limit background fps when doing timedemo or fastdemo

Pull Request - State: closed - Opened by Pedro-Beirao 9 months ago

#492 - Fix z-fighting on bottom texture with skytexture

Pull Request - State: closed - Opened by Pedro-Beirao 9 months ago - 2 comments

#491 - Create dsda-doom directory in $XDG_DATA_HOME or .local/share by default

Pull Request - State: closed - Opened by spazzylemons 10 months ago - 10 comments

#490 - Small OpenGL fixes

Pull Request - State: closed - Opened by Pedro-Beirao 10 months ago - 1 comment

#489 - Provide setting for divorced freelook / vertical auto-aim

Issue - State: closed - Opened by lemming104 10 months ago - 4 comments

#488 - Upgrade free look functionality

Pull Request - State: closed - Opened by kraflab 10 months ago

#487 - dumb project is archived

Issue - State: open - Opened by chenrui333 11 months ago
Labels: logistics

#485 - New "Exit Normal" and "Exit Secret" cheat codes

Pull Request - State: closed - Opened by XaserAcheron 11 months ago - 4 comments

#484 - Flipped sky transfers (linedef action 272) are not flipped in GL mode

Issue - State: open - Opened by kitchen-ace 11 months ago
Labels: bug, opengl

#483 - Full screen issue

Issue - State: open - Opened by username888123 about 1 year ago
Labels: bug

#482 - Automap aliasing (?) issue

Issue - State: open - Opened by observeroftime01 about 1 year ago - 3 comments
Labels: bug

#481 - SIGIL E5M8 ends prematurely

Issue - State: closed - Opened by JimmyZD about 1 year ago - 4 comments

#480 - [Feature Request] Autosave feature

Issue - State: closed - Opened by HugeTaffer about 1 year ago - 1 comment

#479 - Removal of "comperr_zerotag" support leading to bugs in some wads.

Issue - State: closed - Opened by gorxen about 1 year ago - 1 comment

#478 - Build: update github action to latest version to get rid of githubs complaints

Pull Request - State: closed - Opened by yanlyub about 1 year ago - 1 comment

#477 - Color demo progress bar for Heretic and Hexen

Pull Request - State: closed - Opened by kitchen-ace about 1 year ago - 3 comments

#476 - [Feature] Vanilla color preset for automap

Issue - State: closed - Opened by NightFright2k19 about 1 year ago - 1 comment

#475 - Suggestion: make full freelook possible in Heretic and Hexen

Issue - State: closed - Opened by mooreye about 1 year ago - 1 comment

#474 - More flexibility according to what gets compiled-in?

Issue - State: closed - Opened by aznlir88 about 1 year ago - 1 comment

#473 - Add toggle for "Opening the menu pauses demo playback"?

Issue - State: closed - Opened by Konic-and-Snuckles about 1 year ago - 1 comment

#472 - OPL does not handle pitch bends in MIDIs

Issue - State: closed - Opened by unithecutie about 1 year ago - 2 comments

#471 - Drop glbsp support

Pull Request - State: closed - Opened by kraflab about 1 year ago

#470 - Weapon offset sometimes wrong in opengl mode

Issue - State: open - Opened by mooreye about 1 year ago
Labels: bug, opengl

#469 - Heretic and Hexen crosshair doesn't change colors to match player's health

Issue - State: closed - Opened by mooreye about 1 year ago - 1 comment
Labels: v0.28

#468 - Background FPS limit setting doesn't save

Issue - State: closed - Opened by mooreye about 1 year ago - 1 comment

#467 - Heretic's and Hexen's titlepic doesn't stretch

Issue - State: open - Opened by mooreye about 1 year ago
Labels: bug

#466 - Hud alignment improvements

Issue - State: open - Opened by erik1083 about 1 year ago - 1 comment
Labels: v0.29+

#465 - Sigil II with Thorr soundtrack crashes DSDA-Doom on exit

Issue - State: closed - Opened by mooreye about 1 year ago - 3 comments
Labels: bug

#463 - Support Raven MIDI pack for Heretic

Issue - State: closed - Opened by mooreye about 1 year ago - 3 comments

#462 - Support blasphem.wad

Issue - State: closed - Opened by mooreye about 1 year ago - 2 comments

#461 - Change data directory if running as Flatpak

Pull Request - State: closed - Opened by spazzylemons about 1 year ago - 4 comments

#460 - Submit Flatpak to Flathub

Issue - State: closed - Opened by spazzylemons about 1 year ago - 6 comments

#459 - [Feature Request] Mute audio when not focused

Issue - State: closed - Opened by mooreye about 1 year ago - 1 comment
Labels: v0.28

#458 - [Feature Request] Setting to adjust sprite clipping

Issue - State: closed - Opened by mooreye about 1 year ago - 1 comment

#457 - Load and mostly implement ACS on ZDoom format maps

Pull Request - State: closed - Opened by spazzylemons about 1 year ago - 1 comment

#456 - Resample quality?

Issue - State: closed - Opened by mirodno about 1 year ago - 7 comments

#455 - Lost Souls don't have health bar

Issue - State: closed - Opened by mooreye about 1 year ago - 3 comments

#454 - No -savedir flag?

Issue - State: closed - Opened by mooreye about 1 year ago - 7 comments

#453 - Fix #452 missing sky texture if gameepisode unknown

Pull Request - State: closed - Opened by PeterN about 1 year ago - 1 comment

#452 - Warping to E5M9 of SIGIL.wad crashes with a segmentation fault.

Issue - State: closed - Opened by PeterN about 1 year ago - 7 comments

#451 - Add Line_Horizon feature both in GL and Software mode.

Issue - State: closed - Opened by HatredDoge about 1 year ago - 5 comments

#450 - Fixed level name capitalization.

Pull Request - State: closed - Opened by spiral6 about 1 year ago - 3 comments

#449 - OPL: Reset start_music_volume on song restart

Pull Request - State: closed - Opened by rfomin about 1 year ago - 1 comment

#448 - Hexen: using a banishment device ends up using all artifacts

Issue - State: closed - Opened by kitchen-ace about 1 year ago - 1 comment
Labels: bug

#447 - build: enforce out-of-tree builds

Pull Request - State: closed - Opened by jengelh over 1 year ago - 3 comments

#446 - Update .gitignore

Pull Request - State: closed - Opened by jengelh over 1 year ago - 4 comments

#445 - build: resolve cmake processing error on Linux

Pull Request - State: closed - Opened by jengelh over 1 year ago

#444 - Fix renderer capture

Pull Request - State: closed - Opened by kraflab over 1 year ago - 5 comments

#443 - Search for files in XDG_DATA_HOME and XDG_DATA_DIRS

Pull Request - State: open - Opened by DankRank over 1 year ago

#442 - Add an option to enable quit sounds

Pull Request - State: closed - Opened by FozzeY over 1 year ago - 4 comments

#441 - Update HUD doc with show_labels for the stat_totals component

Pull Request - State: closed - Opened by unectomy over 1 year ago - 1 comment

#440 - Issue with cmake and libzip, not able to install on Fedora 39

Issue - State: closed - Opened by Contmotore over 1 year ago - 7 comments

#439 - 0.27.2 load after death regression

Issue - State: closed - Opened by ivxvm over 1 year ago - 1 comment

#438 - allows dehacked custom quit messages

Pull Request - State: closed - Opened by T-117 over 1 year ago - 5 comments

#437 - -viddump outputs outdated frames on Linux

Issue - State: closed - Opened by DankRank over 1 year ago - 1 comment
Labels: bug

#436 - Remove MIDI_LoadFileSpecial() function

Pull Request - State: closed - Opened by rfomin over 1 year ago - 1 comment

#435 - OPL skips notes in MIDIs

Issue - State: closed - Opened by unithecutie over 1 year ago - 11 comments

#434 - v0.27.2 FTBFS: overriding recipe for target 'dsda-doom'

Issue - State: closed - Opened by jengelh over 1 year ago - 1 comment

#433 - opengl bug

Issue - State: closed - Opened by VanBog335 over 1 year ago - 1 comment

#432 - Wipe screen triggers twice when automatically loading a saved game upon death

Issue - State: closed - Opened by DreadWanderer over 1 year ago - 2 comments
Labels: bug

#431 - MBF21: SSG autoswitch causes weapons to disappear

Issue - State: closed - Opened by d-bind over 1 year ago - 9 comments

#430 - Getting signal 11 (0x0001) crash when trying to enable OpenGL renderer

Issue - State: closed - Opened by AtifArshad1995 over 1 year ago - 11 comments

#429 - OPL updates

Pull Request - State: closed - Opened by rfomin over 1 year ago - 6 comments

#428 - Is it possible to use the standard Doom font with the extended HUD?

Issue - State: closed - Opened by mtslzr over 1 year ago - 2 comments

#427 - HOM in OpenGL Indexed Renderer (and Not in Software)

Issue - State: closed - Opened by andrikpowell over 1 year ago - 1 comment

#426 - Default demos save ability fix

Pull Request - State: closed - Opened by nl-saw over 1 year ago

#425 - Use ~/.config/dsda-doom instead of ~/.dsda-doom on linux

Issue - State: closed - Opened by leia-uwu over 1 year ago - 11 comments

#424 - Does not play internal demos

Issue - State: closed - Opened by fabiangreffrath over 1 year ago - 11 comments
Labels: enhancement, v0.27+

#423 - Draft udmf scroll / thrust fields

Pull Request - State: closed - Opened by kraflab over 1 year ago

#422 - Parse ambient SNDINFO

Pull Request - State: closed - Opened by kraflab over 1 year ago

#421 - Enable virtual terminal emulation in Windows console for ENDOOM

Pull Request - State: closed - Opened by rfomin over 1 year ago - 1 comment

#420 - Add show labels argument to stat_totals HUD component

Pull Request - State: closed - Opened by unectomy over 1 year ago

#419 - Add color coding for big_ammo HUD component

Pull Request - State: closed - Opened by unectomy over 1 year ago

#418 - Add show WPN argument to weapon_text HUD component

Pull Request - State: closed - Opened by unectomy over 1 year ago - 3 comments

#417 - Slightly Optimize OpenGL renderer for low-end hardware.

Issue - State: closed - Opened by ghost over 1 year ago - 1 comment

#416 - Problems with new large fullscreen HUD

Issue - State: closed - Opened by d-bind over 1 year ago - 2 comments

#415 - Getting visual glitches/crashes after playing for around 30 mins, every time

Issue - State: closed - Opened by jadekitt over 1 year ago - 13 comments
Labels: bug, help wanted

#414 - STARMS does not register SSG pickup when SSG is picked up before shotgun

Issue - State: closed - Opened by DreadWanderer over 1 year ago - 2 comments

#413 - Abstract skill info

Pull Request - State: closed - Opened by kraflab over 1 year ago

#412 - [MacOS] Bug: Window unfocused using leftclick in certain conditions

Pull Request - State: closed - Opened by sbritorodr over 1 year ago - 18 comments

#411 - Mobj health tracker interacts poorly with build mode

Issue - State: closed - Opened by perryprog over 1 year ago - 2 comments

#410 - UMAPINFO bossaction walkover actions to not work

Issue - State: closed - Opened by biwa over 1 year ago - 5 comments
Labels: bug

#409 - GL: add smooth fade mode

Pull Request - State: closed - Opened by bkoropoff over 1 year ago

#408 - Add wip mapinfo parser

Pull Request - State: closed - Opened by kraflab over 1 year ago