Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kraflab/dsda-doom issues and pull requests
#507 - Raven: player messages should be centered by default
Pull Request -
State: closed - Opened by fabiangreffrath 6 months ago
#506 - Add release automation and artifacts uploading
Pull Request -
State: closed - Opened by rfomin 6 months ago
- 8 comments
#505 - Fix music not automatically playing when using shareware iwad.
Pull Request -
State: closed - Opened by PeterN 6 months ago
#504 - Fix crash when adding or removing NOBLOCKMAP and NOSECTOR flags
Pull Request -
State: closed - Opened by XaserAcheron 6 months ago
- 7 comments
#503 - Fix potential hang after restoring keyframe due to invalid blocklist pointers.
Pull Request -
State: open - Opened by PeterN 6 months ago
- 1 comment
#502 - Crash to desktop when pressing Num Lock
Issue -
State: closed - Opened by hfc2x 6 months ago
- 2 comments
#501 - Let the EXE suffix set the appropriate game mode
Pull Request -
State: closed - Opened by fabiangreffrath 6 months ago
#500 - Distribute Windows binaries on GitHub Releases for convenience and automation
Issue -
State: closed - Opened by Calinou 6 months ago
- 2 comments
#499 - Boom HUD font shadows
Issue -
State: closed - Opened by NightFright2k19 7 months ago
- 1 comment
#498 - allow shift+<key> when naming savegame
Pull Request -
State: closed - Opened by Phytolizer 8 months ago
- 8 comments
#497 - Fix weapon sprite offset for irregular aspect ratios
Pull Request -
State: closed - Opened by Omnisthetics 8 months ago
- 1 comment
#496 - Lineskip practice trails
Pull Request -
State: closed - Opened by MarkJeronimus 8 months ago
- 5 comments
#495 - Implement Lineskip practice trails
Pull Request -
State: closed - Opened by MarkJeronimus 8 months ago
#494 - Dont limit background fps when doing timedemo or fastdemo
Pull Request -
State: closed - Opened by Pedro-Beirao 9 months ago
#493 - Allow macOS and Linux to find files in the executable directory
Pull Request -
State: closed - Opened by Pedro-Beirao 9 months ago
#492 - Fix z-fighting on bottom texture with skytexture
Pull Request -
State: closed - Opened by Pedro-Beirao 9 months ago
- 2 comments
#491 - Create dsda-doom directory in $XDG_DATA_HOME or .local/share by default
Pull Request -
State: closed - Opened by spazzylemons 10 months ago
- 10 comments
#490 - Small OpenGL fixes
Pull Request -
State: closed - Opened by Pedro-Beirao 10 months ago
- 1 comment
#489 - Provide setting for divorced freelook / vertical auto-aim
Issue -
State: closed - Opened by lemming104 10 months ago
- 4 comments
#488 - Upgrade free look functionality
Pull Request -
State: closed - Opened by kraflab 10 months ago
#487 - dumb project is archived
Issue -
State: open - Opened by chenrui333 11 months ago
Labels: logistics
#486 - Fix player sounds being cut off by item pickups in vanilla complevels
Pull Request -
State: closed - Opened by jackrjli 11 months ago
#485 - New "Exit Normal" and "Exit Secret" cheat codes
Pull Request -
State: closed - Opened by XaserAcheron 11 months ago
- 4 comments
#484 - Flipped sky transfers (linedef action 272) are not flipped in GL mode
Issue -
State: open - Opened by kitchen-ace 11 months ago
Labels: bug, opengl
#483 - Full screen issue
Issue -
State: open - Opened by username888123 about 1 year ago
Labels: bug
#482 - Automap aliasing (?) issue
Issue -
State: open - Opened by observeroftime01 about 1 year ago
- 3 comments
Labels: bug
#481 - SIGIL E5M8 ends prematurely
Issue -
State: closed - Opened by JimmyZD about 1 year ago
- 4 comments
#480 - [Feature Request] Autosave feature
Issue -
State: closed - Opened by HugeTaffer about 1 year ago
- 1 comment
#479 - Removal of "comperr_zerotag" support leading to bugs in some wads.
Issue -
State: closed - Opened by gorxen about 1 year ago
- 1 comment
#478 - Build: update github action to latest version to get rid of githubs complaints
Pull Request -
State: closed - Opened by yanlyub about 1 year ago
- 1 comment
#477 - Color demo progress bar for Heretic and Hexen
Pull Request -
State: closed - Opened by kitchen-ace about 1 year ago
- 3 comments
#476 - [Feature] Vanilla color preset for automap
Issue -
State: closed - Opened by NightFright2k19 about 1 year ago
- 1 comment
#475 - Suggestion: make full freelook possible in Heretic and Hexen
Issue -
State: closed - Opened by mooreye about 1 year ago
- 1 comment
#474 - More flexibility according to what gets compiled-in?
Issue -
State: closed - Opened by aznlir88 about 1 year ago
- 1 comment
#473 - Add toggle for "Opening the menu pauses demo playback"?
Issue -
State: closed - Opened by Konic-and-Snuckles about 1 year ago
- 1 comment
#472 - OPL does not handle pitch bends in MIDIs
Issue -
State: closed - Opened by unithecutie about 1 year ago
- 2 comments
#471 - Drop glbsp support
Pull Request -
State: closed - Opened by kraflab about 1 year ago
#470 - Weapon offset sometimes wrong in opengl mode
Issue -
State: open - Opened by mooreye about 1 year ago
Labels: bug, opengl
#469 - Heretic and Hexen crosshair doesn't change colors to match player's health
Issue -
State: closed - Opened by mooreye about 1 year ago
- 1 comment
Labels: v0.28
#468 - Background FPS limit setting doesn't save
Issue -
State: closed - Opened by mooreye about 1 year ago
- 1 comment
#467 - Heretic's and Hexen's titlepic doesn't stretch
Issue -
State: open - Opened by mooreye about 1 year ago
Labels: bug
#466 - Hud alignment improvements
Issue -
State: open - Opened by erik1083 about 1 year ago
- 1 comment
Labels: v0.29+
#465 - Sigil II with Thorr soundtrack crashes DSDA-Doom on exit
Issue -
State: closed - Opened by mooreye about 1 year ago
- 3 comments
Labels: bug
#464 - Strange warping/bending effect when turning on opengl full screen mode in v0.27.5
Issue -
State: closed - Opened by doomdbhai about 1 year ago
- 1 comment
#463 - Support Raven MIDI pack for Heretic
Issue -
State: closed - Opened by mooreye about 1 year ago
- 3 comments
#462 - Support blasphem.wad
Issue -
State: closed - Opened by mooreye about 1 year ago
- 2 comments
#461 - Change data directory if running as Flatpak
Pull Request -
State: closed - Opened by spazzylemons about 1 year ago
- 4 comments
#460 - Submit Flatpak to Flathub
Issue -
State: closed - Opened by spazzylemons about 1 year ago
- 6 comments
#459 - [Feature Request] Mute audio when not focused
Issue -
State: closed - Opened by mooreye about 1 year ago
- 1 comment
Labels: v0.28
#458 - [Feature Request] Setting to adjust sprite clipping
Issue -
State: closed - Opened by mooreye about 1 year ago
- 1 comment
#457 - Load and mostly implement ACS on ZDoom format maps
Pull Request -
State: closed - Opened by spazzylemons about 1 year ago
- 1 comment
#456 - Resample quality?
Issue -
State: closed - Opened by mirodno about 1 year ago
- 7 comments
#455 - Lost Souls don't have health bar
Issue -
State: closed - Opened by mooreye about 1 year ago
- 3 comments
#454 - No -savedir flag?
Issue -
State: closed - Opened by mooreye about 1 year ago
- 7 comments
#453 - Fix #452 missing sky texture if gameepisode unknown
Pull Request -
State: closed - Opened by PeterN about 1 year ago
- 1 comment
#452 - Warping to E5M9 of SIGIL.wad crashes with a segmentation fault.
Issue -
State: closed - Opened by PeterN about 1 year ago
- 7 comments
#451 - Add Line_Horizon feature both in GL and Software mode.
Issue -
State: closed - Opened by HatredDoge about 1 year ago
- 5 comments
#450 - Fixed level name capitalization.
Pull Request -
State: closed - Opened by spiral6 about 1 year ago
- 3 comments
#449 - OPL: Reset start_music_volume on song restart
Pull Request -
State: closed - Opened by rfomin about 1 year ago
- 1 comment
#448 - Hexen: using a banishment device ends up using all artifacts
Issue -
State: closed - Opened by kitchen-ace about 1 year ago
- 1 comment
Labels: bug
#447 - build: enforce out-of-tree builds
Pull Request -
State: closed - Opened by jengelh over 1 year ago
- 3 comments
#446 - Update .gitignore
Pull Request -
State: closed - Opened by jengelh over 1 year ago
- 4 comments
#445 - build: resolve cmake processing error on Linux
Pull Request -
State: closed - Opened by jengelh over 1 year ago
#444 - Fix renderer capture
Pull Request -
State: closed - Opened by kraflab over 1 year ago
- 5 comments
#443 - Search for files in XDG_DATA_HOME and XDG_DATA_DIRS
Pull Request -
State: open - Opened by DankRank over 1 year ago
#442 - Add an option to enable quit sounds
Pull Request -
State: closed - Opened by FozzeY over 1 year ago
- 4 comments
#441 - Update HUD doc with show_labels for the stat_totals component
Pull Request -
State: closed - Opened by unectomy over 1 year ago
- 1 comment
#440 - Issue with cmake and libzip, not able to install on Fedora 39
Issue -
State: closed - Opened by Contmotore over 1 year ago
- 7 comments
#439 - 0.27.2 load after death regression
Issue -
State: closed - Opened by ivxvm over 1 year ago
- 1 comment
#438 - allows dehacked custom quit messages
Pull Request -
State: closed - Opened by T-117 over 1 year ago
- 5 comments
#437 - -viddump outputs outdated frames on Linux
Issue -
State: closed - Opened by DankRank over 1 year ago
- 1 comment
Labels: bug
#436 - Remove MIDI_LoadFileSpecial() function
Pull Request -
State: closed - Opened by rfomin over 1 year ago
- 1 comment
#435 - OPL skips notes in MIDIs
Issue -
State: closed - Opened by unithecutie over 1 year ago
- 11 comments
#434 - v0.27.2 FTBFS: overriding recipe for target 'dsda-doom'
Issue -
State: closed - Opened by jengelh over 1 year ago
- 1 comment
#433 - opengl bug
Issue -
State: closed - Opened by VanBog335 over 1 year ago
- 1 comment
#432 - Wipe screen triggers twice when automatically loading a saved game upon death
Issue -
State: closed - Opened by DreadWanderer over 1 year ago
- 2 comments
Labels: bug
#431 - MBF21: SSG autoswitch causes weapons to disappear
Issue -
State: closed - Opened by d-bind over 1 year ago
- 9 comments
#430 - Getting signal 11 (0x0001) crash when trying to enable OpenGL renderer
Issue -
State: closed - Opened by AtifArshad1995 over 1 year ago
- 11 comments
#429 - OPL updates
Pull Request -
State: closed - Opened by rfomin over 1 year ago
- 6 comments
#428 - Is it possible to use the standard Doom font with the extended HUD?
Issue -
State: closed - Opened by mtslzr over 1 year ago
- 2 comments
#427 - HOM in OpenGL Indexed Renderer (and Not in Software)
Issue -
State: closed - Opened by andrikpowell over 1 year ago
- 1 comment
#426 - Default demos save ability fix
Pull Request -
State: closed - Opened by nl-saw over 1 year ago
#425 - Use ~/.config/dsda-doom instead of ~/.dsda-doom on linux
Issue -
State: closed - Opened by leia-uwu over 1 year ago
- 11 comments
#424 - Does not play internal demos
Issue -
State: closed - Opened by fabiangreffrath over 1 year ago
- 11 comments
Labels: enhancement, v0.27+
#423 - Draft udmf scroll / thrust fields
Pull Request -
State: closed - Opened by kraflab over 1 year ago
#422 - Parse ambient SNDINFO
Pull Request -
State: closed - Opened by kraflab over 1 year ago
#421 - Enable virtual terminal emulation in Windows console for ENDOOM
Pull Request -
State: closed - Opened by rfomin over 1 year ago
- 1 comment
#420 - Add show labels argument to stat_totals HUD component
Pull Request -
State: closed - Opened by unectomy over 1 year ago
#419 - Add color coding for big_ammo HUD component
Pull Request -
State: closed - Opened by unectomy over 1 year ago
#418 - Add show WPN argument to weapon_text HUD component
Pull Request -
State: closed - Opened by unectomy over 1 year ago
- 3 comments
#417 - Slightly Optimize OpenGL renderer for low-end hardware.
Issue -
State: closed - Opened by ghost over 1 year ago
- 1 comment
#416 - Problems with new large fullscreen HUD
Issue -
State: closed - Opened by d-bind over 1 year ago
- 2 comments
#415 - Getting visual glitches/crashes after playing for around 30 mins, every time
Issue -
State: closed - Opened by jadekitt over 1 year ago
- 13 comments
Labels: bug, help wanted
#414 - STARMS does not register SSG pickup when SSG is picked up before shotgun
Issue -
State: closed - Opened by DreadWanderer over 1 year ago
- 2 comments
#413 - Abstract skill info
Pull Request -
State: closed - Opened by kraflab over 1 year ago
#412 - [MacOS] Bug: Window unfocused using leftclick in certain conditions
Pull Request -
State: closed - Opened by sbritorodr over 1 year ago
- 18 comments
#411 - Mobj health tracker interacts poorly with build mode
Issue -
State: closed - Opened by perryprog over 1 year ago
- 2 comments
#410 - UMAPINFO bossaction walkover actions to not work
Issue -
State: closed - Opened by biwa over 1 year ago
- 5 comments
Labels: bug
#409 - GL: add smooth fade mode
Pull Request -
State: closed - Opened by bkoropoff over 1 year ago
#408 - Add wip mapinfo parser
Pull Request -
State: closed - Opened by kraflab over 1 year ago