Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kpreid/cubes issues and pull requests
#72 - GitHub Pages build failed
Issue -
State: closed - Opened by HactarCE over 4 years ago
- 1 comment
#71 - Rotation design is inconsistent
Issue -
State: open - Opened by kpreid over 11 years ago
- 1 comment
Labels: type-bug
#70 - comments on raycast
Issue -
State: open - Opened by williame over 11 years ago
- 2 comments
#69 - Crash on Firefox mobile beta
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, code-quality, type-bug
#68 - Use proper relative URL resolution
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: code-quality
#67 - Move blockset editing to inspector
Issue -
State: closed - Opened by kpreid over 12 years ago
- 1 comment
Labels: code-quality, usability, type-refinement, part-ui2d
#66 - Add object-picking UI for inspector assignments
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: completeness, type-feature, part-ui2d
#65 - Move block type editing to inspector
Issue -
State: closed - Opened by kpreid over 12 years ago
- 1 comment
Labels: code-quality, usability, type-refinement, part-ui2d
#64 - Referenced stored objects may be deleted
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: type-bug, part-storage, part-ui2d
#63 - Add crosshair for pointer lock mode
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: usability, type-refinement
#62 - Add gamepad view controls
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: type-feature, usability
#61 - Allow write of subdatum from circuits.
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: completeness, type-feature
#60 - Particles expose absence of lighting information
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug
#59 - Try directional world lighting
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-refinement
#58 - Separate chunk lighting from chunk geometry
Issue -
State: closed - Opened by kpreid over 12 years ago
- 1 comment
Labels: efficiency
#57 - Use OpenGL names for texture coordinates
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: code-quality
#56 - Lights are not updated properly on block removal
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug
#55 - Lighting is asymmetric
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug
#54 - Try GPU-side lighting computation
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: efficiency
#53 - Improve initial block world lighting
Issue -
State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-refinement
#52 - Lock control repeat to simulation
Issue -
State: closed - Opened by kpreid over 12 years ago
- 1 comment
Labels: type-bug
#51 - Add gamepad support
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 2 comments
Labels: type-feature
#50 - Implement our own key-repeat
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 2 comments
#49 - Document circuits in-game
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, usability, part-ui2d
#48 - Add shadowing demos
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: part-graphics, type-feature
#47 - Pressing R causes a blank screen
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: part-graphics, type-bug
#46 - Unconfuse lighting normals
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: part-graphics, code-quality
#45 - Particles are not lit by local lighting
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: part-graphics, type-bug
#44 - Try GPU-side local lighting
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 2 comments
Labels: part-graphics, efficiency
#43 - Try caching lighting data
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: part-graphics, efficiency
#42 - Simplify notifier interest flags
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: code-quality, type-refinement
#41 - Consolidate world and color block types
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: type-feature, code-quality
#40 - Fix indicator circuit semantics.
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: completeness
#39 - Add configurable keybindings
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 2 comments
Labels: type-feature, usability
#38 - Add objects loaded from servers
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, part-storage
#37 - More flexible auto-rotation
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: type-feature
#36 - Finish refactoring PersistencePool
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: code-quality, type-refinement
#35 - Define circuit value semantics
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: completeness, type-feature, big-picture
#34 - Add World accessors that take vectors
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: code-quality, type-refinement
#33 - Blockset editor has no scroll bar on Firefox
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: usability, type-bug, part-ui2d
#32 - “Add circuit blocks” crashes on color sets
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: usability, type-bug, part-ui2d
#31 - Use pointer lock notification events
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: code-quality, usability, type-refinement
#30 - Don't instantly snap to mouselook angles
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: usability, type-refinement
#29 - Add “game” mode.
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, big-picture
#28 - Persistable objects within persisted objects do not dirty the container.
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: type-bug
#27 - Add generalized preloading
Issue -
State: open - Opened by kpreid almost 13 years ago
Labels: efficiency, type-refinement
#26 - Size of canvas is off by a fractional pixel on Firefox
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: part-graphics, type-bug, efficiency
#25 - Block type property changes do not notify
Issue -
State: open - Opened by kpreid almost 13 years ago
- 1 comment
Labels: type-bug
#24 - Add footstep sounds
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: type-feature
#23 - Break up or background sound synthesis.
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: efficiency
#22 - Inhibit measurement updates when hidden
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
#21 - Make performance graphs optional
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: efficiency
#20 - Excess dithering in WorldGen.colorPicker
Issue -
State: closed - Opened by kpreid almost 13 years ago
- 1 comment
Labels: part-graphics, type-bug
#19 - Add resources/conservation laws
Issue -
State: open - Opened by kpreid about 13 years ago
Labels: completeness, type-feature, big-picture
#18 - Add moving objects
Issue -
State: open - Opened by kpreid about 13 years ago
- 1 comment
Labels: completeness, type-feature, big-picture
#17 - Find a test framework and use it
Issue -
State: closed - Opened by kpreid about 13 years ago
- 2 comments
Labels: code-quality
#16 - Startup fails if current world does not exist but Default does
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: usability, type-bug
#15 - Give nice errors on XHR file:/// failure
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: usability
#14 - Lit particles
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: part-graphics
#13 - Be consistent about constructor design
Issue -
State: closed - Opened by kpreid about 13 years ago
- 3 comments
Labels: code-quality
#12 - Establish a vocabulary and use it consistently
Issue -
State: open - Opened by kpreid about 13 years ago
- 2 comments
Labels: code-quality
#11 - Test aim ray against subcubes
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: type-feature
#10 - Add managing multiple blocksets.
Issue -
State: open - Opened by kpreid about 13 years ago
- 3 comments
Labels: completeness, type-feature, part-storage
#9 - Add way to replace neighboring blocks
Issue -
State: closed - Opened by kpreid about 13 years ago
- 2 comments
Labels: type-feature
#8 - Add a way to interact with blocks
Issue -
State: open - Opened by kpreid about 13 years ago
- 2 comments
Labels: completeness, type-feature
#7 - Add clamp-borders to block texture to avoid pixel noise
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: part-graphics
#6 - Implement inversion of rotations
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: completeness
#5 - Support rotating of circuit blocks
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
Labels: completeness
#4 - Handle context loss
Issue -
State: closed - Opened by kpreid about 13 years ago
- 1 comment
#3 - Texture resizing does not trigger geometry rebuild
Issue -
State: closed - Opened by kpreid over 13 years ago
Labels: part-graphics
#2 - Provide full set of editing operations
Issue -
State: open - Opened by kpreid over 13 years ago
Labels: completeness, type-feature, big-picture, part-ui2d
#1 - Preserve blockset identity in serialization
Issue -
State: closed - Opened by kpreid over 13 years ago
- 1 comment