Ecosyste.ms: Issues

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GitHub / kpreid/cubes issues and pull requests

#72 - GitHub Pages build failed

Issue - State: closed - Opened by HactarCE over 4 years ago - 1 comment

#71 - Rotation design is inconsistent

Issue - State: open - Opened by kpreid over 11 years ago - 1 comment
Labels: type-bug

#70 - comments on raycast

Issue - State: open - Opened by williame over 11 years ago - 2 comments

#69 - Crash on Firefox mobile beta

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, code-quality, type-bug

#68 - Use proper relative URL resolution

Issue - State: open - Opened by kpreid over 12 years ago
Labels: code-quality

#67 - Move blockset editing to inspector

Issue - State: closed - Opened by kpreid over 12 years ago - 1 comment
Labels: code-quality, usability, type-refinement, part-ui2d

#66 - Add object-picking UI for inspector assignments

Issue - State: open - Opened by kpreid over 12 years ago
Labels: completeness, type-feature, part-ui2d

#65 - Move block type editing to inspector

Issue - State: closed - Opened by kpreid over 12 years ago - 1 comment
Labels: code-quality, usability, type-refinement, part-ui2d

#64 - Referenced stored objects may be deleted

Issue - State: open - Opened by kpreid over 12 years ago
Labels: type-bug, part-storage, part-ui2d

#63 - Add crosshair for pointer lock mode

Issue - State: open - Opened by kpreid over 12 years ago
Labels: usability, type-refinement

#62 - Add gamepad view controls

Issue - State: open - Opened by kpreid over 12 years ago
Labels: type-feature, usability

#61 - Allow write of subdatum from circuits.

Issue - State: open - Opened by kpreid over 12 years ago
Labels: completeness, type-feature

#60 - Particles expose absence of lighting information

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug

#59 - Try directional world lighting

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-refinement

#58 - Separate chunk lighting from chunk geometry

Issue - State: closed - Opened by kpreid over 12 years ago - 1 comment
Labels: efficiency

#57 - Use OpenGL names for texture coordinates

Issue - State: open - Opened by kpreid over 12 years ago
Labels: code-quality

#56 - Lights are not updated properly on block removal

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug

#55 - Lighting is asymmetric

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-bug

#54 - Try GPU-side lighting computation

Issue - State: open - Opened by kpreid over 12 years ago
Labels: efficiency

#53 - Improve initial block world lighting

Issue - State: open - Opened by kpreid over 12 years ago
Labels: part-graphics, type-refinement

#52 - Lock control repeat to simulation

Issue - State: closed - Opened by kpreid over 12 years ago - 1 comment
Labels: type-bug

#51 - Add gamepad support

Issue - State: closed - Opened by kpreid almost 13 years ago - 2 comments
Labels: type-feature

#50 - Implement our own key-repeat

Issue - State: closed - Opened by kpreid almost 13 years ago - 2 comments

#49 - Document circuits in-game

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, usability, part-ui2d

#48 - Add shadowing demos

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: part-graphics, type-feature

#47 - Pressing R causes a blank screen

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: part-graphics, type-bug

#46 - Unconfuse lighting normals

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: part-graphics, code-quality

#45 - Particles are not lit by local lighting

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: part-graphics, type-bug

#44 - Try GPU-side local lighting

Issue - State: closed - Opened by kpreid almost 13 years ago - 2 comments
Labels: part-graphics, efficiency

#43 - Try caching lighting data

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: part-graphics, efficiency

#42 - Simplify notifier interest flags

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: code-quality, type-refinement

#41 - Consolidate world and color block types

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: type-feature, code-quality

#40 - Fix indicator circuit semantics.

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: completeness

#39 - Add configurable keybindings

Issue - State: closed - Opened by kpreid almost 13 years ago - 2 comments
Labels: type-feature, usability

#38 - Add objects loaded from servers

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, part-storage

#37 - More flexible auto-rotation

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: type-feature

#36 - Finish refactoring PersistencePool

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: code-quality, type-refinement

#35 - Define circuit value semantics

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: completeness, type-feature, big-picture

#34 - Add World accessors that take vectors

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: code-quality, type-refinement

#33 - Blockset editor has no scroll bar on Firefox

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: usability, type-bug, part-ui2d

#32 - “Add circuit blocks” crashes on color sets

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: usability, type-bug, part-ui2d

#31 - Use pointer lock notification events

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: code-quality, usability, type-refinement

#30 - Don't instantly snap to mouselook angles

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: usability, type-refinement

#29 - Add “game” mode.

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: type-feature, big-picture

#28 - Persistable objects within persisted objects do not dirty the container.

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: type-bug

#27 - Add generalized preloading

Issue - State: open - Opened by kpreid almost 13 years ago
Labels: efficiency, type-refinement

#26 - Size of canvas is off by a fractional pixel on Firefox

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: part-graphics, type-bug, efficiency

#25 - Block type property changes do not notify

Issue - State: open - Opened by kpreid almost 13 years ago - 1 comment
Labels: type-bug

#24 - Add footstep sounds

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: type-feature

#23 - Break up or background sound synthesis.

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: efficiency

#22 - Inhibit measurement updates when hidden

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment

#21 - Make performance graphs optional

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: efficiency

#20 - Excess dithering in WorldGen.colorPicker

Issue - State: closed - Opened by kpreid almost 13 years ago - 1 comment
Labels: part-graphics, type-bug

#19 - Add resources/conservation laws

Issue - State: open - Opened by kpreid about 13 years ago
Labels: completeness, type-feature, big-picture

#18 - Add moving objects

Issue - State: open - Opened by kpreid about 13 years ago - 1 comment
Labels: completeness, type-feature, big-picture

#17 - Find a test framework and use it

Issue - State: closed - Opened by kpreid about 13 years ago - 2 comments
Labels: code-quality

#16 - Startup fails if current world does not exist but Default does

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: usability, type-bug

#15 - Give nice errors on XHR file:/// failure

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: usability

#14 - Lit particles

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: part-graphics

#13 - Be consistent about constructor design

Issue - State: closed - Opened by kpreid about 13 years ago - 3 comments
Labels: code-quality

#12 - Establish a vocabulary and use it consistently

Issue - State: open - Opened by kpreid about 13 years ago - 2 comments
Labels: code-quality

#11 - Test aim ray against subcubes

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: type-feature

#10 - Add managing multiple blocksets.

Issue - State: open - Opened by kpreid about 13 years ago - 3 comments
Labels: completeness, type-feature, part-storage

#9 - Add way to replace neighboring blocks

Issue - State: closed - Opened by kpreid about 13 years ago - 2 comments
Labels: type-feature

#8 - Add a way to interact with blocks

Issue - State: open - Opened by kpreid about 13 years ago - 2 comments
Labels: completeness, type-feature

#7 - Add clamp-borders to block texture to avoid pixel noise

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: part-graphics

#6 - Implement inversion of rotations

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: completeness

#5 - Support rotating of circuit blocks

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment
Labels: completeness

#4 - Handle context loss

Issue - State: closed - Opened by kpreid about 13 years ago - 1 comment

#3 - Texture resizing does not trigger geometry rebuild

Issue - State: closed - Opened by kpreid over 13 years ago
Labels: part-graphics

#2 - Provide full set of editing operations

Issue - State: open - Opened by kpreid over 13 years ago
Labels: completeness, type-feature, big-picture, part-ui2d

#1 - Preserve blockset identity in serialization

Issue - State: closed - Opened by kpreid over 13 years ago - 1 comment