Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / kode/krafix issues and pull requests

#104 - Add possibility to specify the shaderlang version

Pull Request - State: closed - Opened by tcdude over 1 year ago

#103 - Add missing `cstdint` include

Pull Request - State: closed - Opened by tcdude over 1 year ago

#102 - [linux + vulkan] Optimizer error

Issue - State: closed - Opened by sh-dave over 1 year ago - 4 comments

#101 - [linux + vulkan] using textureSize will create empty shader files

Issue - State: closed - Opened by sh-dave over 1 year ago - 7 comments

#100 - Build using musl / Linux build unified in a single workflow

Pull Request - State: closed - Opened by tcdude over 1 year ago

#99 - Fix linux arm action

Pull Request - State: closed - Opened by tcdude over 1 year ago

#98 - Reactivate FreeBSD action

Pull Request - State: closed - Opened by tcdude over 1 year ago

#97 - D3D11 unable to set texture parameters

Issue - State: closed - Opened by luboslenco almost 6 years ago - 1 comment

#96 - DirectX 11 render bug when not using all vertex input

Issue - State: closed - Opened by juakob over 5 years ago - 6 comments

#95 - Metal Shader fails to compile on macos

Issue - State: closed - Opened by tcdude over 1 year ago - 1 comment

#94 - Wrong output when using glsl `mat4` and compiling to SPIR-V

Issue - State: closed - Opened by tcdude over 1 year ago - 1 comment

#93 - [spirv] Incorrect alignment for vec3 uniforms.

Issue - State: closed - Opened by Apprentice-Alchemist about 2 years ago

#92 - Always use latest major version of freebsd-vm

Pull Request - State: closed - Opened by tcdude about 2 years ago

#90 - Vulkan error when trying to compile a pipeline using attached shader

Issue - State: closed - Opened by tcdude about 2 years ago - 1 comment

#89 - Reset fail states after a call to `krafix_compile`

Pull Request - State: closed - Opened by tcdude over 2 years ago

#87 - gl_InstanceID-based array-access in SPIR-V

Issue - State: open - Opened by Apprentice-Alchemist over 2 years ago

#86 - Error when using Krafix as a library on Linux.

Issue - State: closed - Opened by Apprentice-Alchemist about 3 years ago

#85 - Fix FreeBSD build

Pull Request - State: closed - Opened by tcdude about 3 years ago

#84 - gl_VertexID broken on Vulkan

Issue - State: closed - Opened by luboslenco about 3 years ago - 6 comments

#83 - Vulkan textures broken

Issue - State: closed - Opened by luboslenco over 3 years ago - 3 comments

#82 - Correct binary naming

Pull Request - State: closed - Opened by tcdude over 3 years ago

#81 - Only commit when necessary

Pull Request - State: closed - Opened by tcdude over 3 years ago

#80 - Fix git tags for arm builds

Pull Request - State: closed - Opened by tcdude over 3 years ago

#79 - Add action for linux-arm builds

Pull Request - State: closed - Opened by tcdude over 3 years ago

#78 - Treat FreeBSD as krafix::Linux

Pull Request - State: closed - Opened by tcdude over 3 years ago

#77 - Unable to build Kha apps from a system with glibc 2.27

Issue - State: closed - Opened by Sanva over 3 years ago - 2 comments

#76 - Enable FreeBSD binaries to be built

Pull Request - State: closed - Opened by tcdude over 3 years ago

#74 - Wrong array lookup for uniform floats on generated HLSL

Issue - State: open - Opened by MoritzBrueckner about 4 years ago - 8 comments

#73 - Fix ArrayStride decoration for SPIRV

Pull Request - State: closed - Opened by luboslenco about 4 years ago

#72 - Unable to set uniform of type int for SPIRV

Issue - State: closed - Opened by luboslenco about 4 years ago

#71 - Improve SPIRV output

Pull Request - State: closed - Opened by luboslenco over 4 years ago

#70 - Fix returning output size for SPIRV

Pull Request - State: closed - Opened by luboslenco over 4 years ago

#69 - Unable to directly access vector uniform component for SPIRV

Issue - State: closed - Opened by luboslenco over 4 years ago

#68 - Fix detecting position output for spirv

Pull Request - State: closed - Opened by luboslenco over 4 years ago - 1 comment

#67 - Fix doubled binding decorations for spirv output

Pull Request - State: closed - Opened by luboslenco over 4 years ago

#66 - Unable to use multiple sampler uniforms

Issue - State: closed - Opened by luboslenco over 4 years ago - 3 comments

#65 - Unable to access uniforms outside of main function in Metal

Issue - State: closed - Opened by luboslenco over 4 years ago - 1 comment

#64 - Compiling compute shader to metal -> texture bindings have the same index

Issue - State: closed - Opened by kirnuarp about 5 years ago - 1 comment

#63 - Add SPIRV-Tools Optimizer pass

Issue - State: closed - Opened by luboslenco almost 6 years ago - 2 comments

#62 - HLSL vector component mangled

Issue - State: closed - Opened by luboslenco almost 6 years ago - 1 comment

#61 - HLSL slow compile

Issue - State: closed - Opened by luboslenco almost 6 years ago - 3 comments

#60 - Compile for webgl2 only if version is set to 300

Pull Request - State: closed - Opened by luboslenco almost 6 years ago

#59 - Unable to include function into multiple shaders in Metal

Issue - State: closed - Opened by luboslenco almost 6 years ago - 1 comment

#58 - Unable to pass vec4[] uniform as function argument in Metal

Issue - State: closed - Opened by luboslenco almost 6 years ago - 3 comments

#57 - Write #define telling target language

Pull Request - State: closed - Opened by luboslenco about 6 years ago

#56 - Write #defines telling target language

Issue - State: closed - Opened by luboslenco over 6 years ago

#55 - Fix uniform offset size for spirv

Pull Request - State: closed - Opened by luboslenco over 6 years ago - 1 comment

#54 - Support HLSL compute shaders

Issue - State: closed - Opened by luboslenco over 6 years ago - 1 comment

#53 - Support HLSL geometry shaders

Issue - State: closed - Opened by luboslenco over 6 years ago - 1 comment

#52 - Enable vendor-specific glsl extensions

Pull Request - State: closed - Opened by luboslenco almost 7 years ago

#51 - Setting float/int precision

Issue - State: closed - Opened by luboslenco almost 7 years ago - 5 comments

#50 - transpose for glsl110/Linux

Issue - State: closed - Opened by RobDangerous almost 7 years ago - 5 comments

#49 - Unable to set gl_ViewportIndex

Issue - State: closed - Opened by luboslenco about 7 years ago - 1 comment

#48 - GL_NV_geometry_shader_passthrough extension

Issue - State: closed - Opened by luboslenco about 7 years ago - 5 comments

#47 - Error X3018: invalid subscript. [GLSL -> HLSL]

Issue - State: closed - Opened by posxposy over 7 years ago - 1 comment

#46 - GLSL -> HLSL issue with sampler2D arrays

Issue - State: closed - Opened by posxposy over 7 years ago - 2 comments

#45 - Use known values to fill a vector

Pull Request - State: closed - Opened by juakob over 7 years ago

#44 - HLSL missing functions

Issue - State: closed - Opened by luboslenco over 7 years ago - 3 comments

#43 - HLSL/D3D11 maximum constant size

Issue - State: closed - Opened by luboslenco over 7 years ago - 1 comment

#42 - Set vertex uniform index

Pull Request - State: closed - Opened by CatCuddler almost 8 years ago

#41 - Set entry point name for metal

Pull Request - State: closed - Opened by CatCuddler almost 8 years ago

#40 - Constants are created for all uniform variables

Pull Request - State: closed - Opened by juakob about 8 years ago

#39 - directx build error

Issue - State: closed - Opened by juakob about 8 years ago - 2 comments

#38 - Added possiblity to use min and max functions when targeting Agal

Pull Request - State: closed - Opened by romamik about 8 years ago - 1 comment

#37 - Problem with matrix in Flash

Issue - State: closed - Opened by RobDangerous over 8 years ago - 7 comments

#36 - AgalTranslator added more functionalities and fix texture samples

Pull Request - State: closed - Opened by juakob over 8 years ago

#35 - agal OpAccessChain wrong result

Issue - State: closed - Opened by juakob over 8 years ago - 3 comments

#34 - GLES3 support.

Pull Request - State: closed - Opened by luboslenco over 8 years ago - 1 comment

#33 - Fix Android GLES extension handling.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#32 - Enable extensions for GLES.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#31 - Added support for bvec.

Pull Request - State: closed - Opened by luboslenco over 8 years ago - 3 comments

#30 - fix constants register overlap by taking into account the size

Pull Request - State: closed - Opened by juakob over 8 years ago - 1 comment

#29 - Added OpSGreaterThan.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#28 - Added OpFwidth.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#27 - Fixed dFdx and dFdy for WebGL.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#26 - Updated Unity output to match earlier changes to input/ouput naming.

Pull Request - State: closed - Opened by magneticrealms over 8 years ago - 1 comment

#25 - Partial fix for graphics2 rendering on Unity.

Pull Request - State: closed - Opened by magneticrealms over 8 years ago - 3 comments

#24 - Metal enhancements

Pull Request - State: closed - Opened by billhollings over 8 years ago

#23 - Bugfixes and features in the AgalTranslator. (Needs testing)

Pull Request - State: closed - Opened by calvinbaart over 8 years ago - 1 comment

#22 - transpose() and inverse() for WebGL.

Pull Request - State: closed - Opened by luboslenco over 8 years ago - 1 comment

#21 - Added refract().

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#20 - Fixes to OpConstantComposite init and OpLogicalNot expressions.

Pull Request - State: closed - Opened by billhollings over 8 years ago

#19 - Description

Issue - State: closed - Opened by attilaz over 8 years ago - 6 comments

#18 - gl_FragData and WebGL extensions.

Pull Request - State: closed - Opened by luboslenco over 8 years ago - 1 comment

#17 - Preprocessing instructions and gl_FragDepth support.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#16 - MetalTranslator support OpConstantComposite and OpStore.

Pull Request - State: closed - Opened by brenwill over 8 years ago - 2 comments

#15 - Support Metal sampler lod, bias, gradient and offset parameters.

Pull Request - State: closed - Opened by brenwill over 8 years ago

#12 - Shadow samplers.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#11 - Metal enhancements

Pull Request - State: closed - Opened by billhollings over 8 years ago - 1 comment

#10 - Added dFdx and dFdy.

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#9 - Added textureLod() and bias param for texture().

Pull Request - State: closed - Opened by luboslenco over 8 years ago

#8 - CStyleTranslator support generating temp variables.

Pull Request - State: closed - Opened by billhollings almost 9 years ago - 1 comment

#6 - Minor fixes.

Pull Request - State: closed - Opened by billhollings almost 9 years ago

#5 - Added tan.

Pull Request - State: closed - Opened by luboslenco almost 9 years ago