Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kizari/flagrum issues and pull requests
#183 - AVG detects false positive IDP.Generic when launching FFXV (can still run, just have to add exception)
Issue -
State: open - Opened by PoseidonTsunami11 5 days ago
- 5 comments
Labels: operational
#182 - [Bug]: Mod metadata persistance issue
Issue -
State: closed - Opened by Rinual 8 days ago
Labels: bug, low priority, regression
#181 - 1.5.18 crashes immediately upon launch (missing WebView2 files)
Issue -
State: closed - Opened by light471 11 days ago
- 7 comments
Labels: operational
#180 - Improve version notes
Issue -
State: closed - Opened by Kizari 12 days ago
Labels: enhancement
#179 - Grace period for Flagrum updates
Issue -
State: closed - Opened by Kizari 12 days ago
Labels: enhancement
#178 - Provide a Forspoken fork
Issue -
State: open - Opened by Kizari 12 days ago
Labels: enhancement, low priority, forspoken
#177 - New mod loader terminated by Windows Defender for some users
Issue -
State: closed - Opened by Kizari 13 days ago
- 5 comments
Labels: bug, regression
#176 - Crash for some users when launching FFXV when Flagrum not running as administrator
Issue -
State: closed - Opened by Kizari 13 days ago
- 1 comment
Labels: bug, information needed
#175 - Mods not properly reverted when removing instructions from the build list
Issue -
State: closed - Opened by Kizari 13 days ago
- 1 comment
Labels: bug
#174 - [Megathread]: Mod loader not loading mods, or crashing the game
Issue -
State: open - Opened by Kizari 14 days ago
- 17 comments
Labels: bug
#173 - [Bug]: this is more of a question,but why did Flagrum fail to read binmod?
Issue -
State: closed - Opened by SemsitorG about 2 months ago
- 1 comment
Labels: bug
#172 - [Bug]: Indexing game files, this may take several minutes, but will only need to happen once
Issue -
State: closed - Opened by heart36k about 2 months ago
- 1 comment
Labels: bug
#171 - [Request]: Edit of game files BINS
Issue -
State: closed - Opened by Xehanort88 2 months ago
- 1 comment
Labels: enhancement
#170 - [Bug]: area_cleigne.exml export crash
Issue -
State: closed - Opened by port-ex 2 months ago
- 4 comments
Labels: bug, information needed
#169 - [Bug]: Fatal error when authenticating Patreon Membership
Issue -
State: closed - Opened by nicmerenda97 3 months ago
- 1 comment
Labels: bug
#168 - [Bug]: Fatal Error & Infinite indexing?
Issue -
State: closed - Opened by DarkLordAries 4 months ago
- 5 comments
Labels: bug
#167 - [Bug]: Record of Deleted Mod persists preventing reinstallation
Issue -
State: closed - Opened by Rinual 4 months ago
- 3 comments
Labels: bug
#166 - [Bug]: Flagrum Blender won't import enemy models
Issue -
State: closed - Opened by EratoTiaTuatha 4 months ago
- 4 comments
Labels: bug
#163 - [Bug]: patch1_initial\patchindex.earc retains disabled Mod instructions
Issue -
State: closed - Opened by Rinual 6 months ago
- 3 comments
Labels: bug
#160 - [Bug]: Mod changes not applied most likely depending on used hardware
Issue -
State: closed - Opened by RadiantesT 8 months ago
- 10 comments
Labels: bug, information needed
#158 - Mod Card Edit Save Glitch
Issue -
State: closed - Opened by Rinual 8 months ago
- 3 comments
Labels: bug, low priority
#157 - Double extension names on export
Issue -
State: closed - Opened by Rinual 8 months ago
- 1 comment
Labels: bug, low priority, regression
#154 - [Enhancement]: Support edge-case FFXV textures
Issue -
State: open - Opened by Kizari 9 months ago
- 2 comments
Labels: enhancement
#153 - Flagrum Crash if the game's path has moved.
Issue -
State: closed - Opened by Rinual 9 months ago
- 1 comment
Labels: bug
#153 - Flagrum Crash if the game's path has moved.
Issue -
State: closed - Opened by Rinual 9 months ago
- 1 comment
Labels: bug
#144 - Game crashes immediately if any mod is enabled
Issue -
State: closed - Opened by BlhiteGit 11 months ago
- 15 comments
Labels: bug, information needed
#144 - Game crashes immediately if any mod is enabled
Issue -
State: closed - Opened by BlhiteGit 11 months ago
- 15 comments
Labels: bug, information needed
#139 - autobuild.earc based mods not working
Issue -
State: closed - Opened by chrcoluk 12 months ago
- 16 comments
Labels: bug, information needed
#139 - autobuild.earc based mods not working
Issue -
State: closed - Opened by chrcoluk 12 months ago
- 16 comments
Labels: bug, information needed
#134 - Some .btex files crash Flagrum on preview/export
Issue -
State: open - Opened by NotVoosh 12 months ago
- 2 comments
Labels: enhancement, help wanted, forspoken
#126 - Forspoken Model Viewer Crash
Issue -
State: open - Opened by Rinual about 1 year ago
- 4 comments
Labels: bug, help wanted, forspoken
#115 - Mods aren't working
Issue -
State: closed - Opened by devilfish666 about 1 year ago
- 11 comments
Labels: bug, information needed
#115 - Mods aren't working
Issue -
State: closed - Opened by devilfish666 about 1 year ago
- 11 comments
Labels: bug, information needed
#112 - FMD export causes Python exception if None entries are in the scene object list in later versions of Blender
Issue -
State: closed - Opened by canplx about 1 year ago
- 6 comments
Labels: bug, blender add-on, revisit
#110 - the mod does not start
Issue -
State: closed - Opened by erickds15 about 1 year ago
- 3 comments
#110 - the mod does not start
Issue -
State: closed - Opened by erickds15 about 1 year ago
- 3 comments
#108 - Texture files not exported when exporting environment prop models
Issue -
State: closed - Opened by MrsFlowerpot about 1 year ago
- 3 comments
Labels: bug, documentation, blender add-on, revisit
#106 - .btex replacement texture for UI elements elements such as buttons wont work again .
Issue -
State: closed - Opened by faospark about 1 year ago
- 8 comments
Labels: bug
#102 - Explanation of false positive trojan
Issue -
State: closed - Opened by YrianHowl over 1 year ago
- 3 comments
Labels: documentation
#102 - Explanation of false positive trojan
Issue -
State: closed - Opened by YrianHowl over 1 year ago
- 3 comments
Labels: documentation
#101 - Setup.exe crash
Issue -
State: closed - Opened by SilverRain8 over 1 year ago
- 1 comment
Labels: bug, flagrum
#101 - Setup.exe crash
Issue -
State: closed - Opened by SilverRain8 over 1 year ago
- 1 comment
Labels: bug, flagrum
#100 - Flagrum Build duplicating .earc instructions due to legacy using \ and modern build using / for paths?
Issue -
State: closed - Opened by Rinual over 1 year ago
- 3 comments
Labels: bug, regression
#100 - Flagrum Build duplicating .earc instructions due to legacy using \ and modern build using / for paths?
Issue -
State: closed - Opened by Rinual over 1 year ago
- 3 comments
Labels: bug, regression
#99 - Flagrum Legacy Mod - Installation Issues
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, low priority, regression
#99 - Flagrum Legacy Mod - Installation Issues
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, low priority, regression
#98 - New mod cards for Comrades Binmods cause game crashes
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, help wanted, flagrum
#98 - New mod cards for Comrades Binmods cause game crashes
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, help wanted, flagrum
#97 - Visual issues with FMDs built in 1.5 that were fine in previous versions
Issue -
State: closed - Opened by Kizari over 1 year ago
- 3 comments
Labels: bug, flagrum, regression
#97 - Visual issues with FMDs built in 1.5 that were fine in previous versions
Issue -
State: closed - Opened by Kizari over 1 year ago
- 3 comments
Labels: bug, flagrum, regression
#96 - Preview of enabled mod functionality lost in Flagrum V1.5 - enhancement request
Issue -
State: closed - Opened by MrsFlowerpot over 1 year ago
- 1 comment
Labels: wontfix
#96 - Preview of enabled mod functionality lost in Flagrum V1.5 - enhancement request
Issue -
State: closed - Opened by MrsFlowerpot over 1 year ago
- 1 comment
Labels: wontfix
#95 - Empty mods causing crashes when disabling/deleting those from an active state
Issue -
State: closed - Opened by nurupogafan over 1 year ago
- 2 comments
Labels: bug, flagrum
#95 - Empty mods causing crashes when disabling/deleting those from an active state
Issue -
State: closed - Opened by nurupogafan over 1 year ago
- 2 comments
Labels: bug, flagrum
#94 - Flagrum language always forces closest match to system default
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#94 - Flagrum language always forces closest match to system default
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#93 - The new version of Flagrum, version 1.5.0, is unable to recognize the DEBUG version of FFXV.
Issue -
State: closed - Opened by bailimoyin over 1 year ago
- 1 comment
Labels: wontfix, operational
#93 - The new version of Flagrum, version 1.5.0, is unable to recognize the DEBUG version of FFXV.
Issue -
State: closed - Opened by bailimoyin over 1 year ago
- 1 comment
Labels: wontfix, operational
#92 - Automats: _r
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 2 comments
Labels: enhancement, blender add-on
#92 - Automats: _r
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 2 comments
Labels: enhancement, blender add-on
#91 - I got the following error and I even reinstall Flagrum but still i get the this error...i cant do anything...unsub and sub the mods again fix the error but installing rinual's mod menu bring this error again
Issue -
State: closed - Opened by sharknizer over 1 year ago
- 3 comments
Labels: bug, duplicate, flagrum
#91 - I got the following error and I even reinstall Flagrum but still i get the this error...i cant do anything...unsub and sub the mods again fix the error but installing rinual's mod menu bring this error again
Issue -
State: closed - Opened by sharknizer over 1 year ago
- 3 comments
Labels: bug, duplicate, flagrum
#90 - Crash when disabling and installing conflicting mods quickly
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, low priority, forspoken
#90 - Crash when disabling and installing conflicting mods quickly
Issue -
State: closed - Opened by Rinual over 1 year ago
- 2 comments
Labels: bug, low priority, forspoken
#89 - Forsaken Export issues
Issue -
State: closed - Opened by Rinual over 1 year ago
- 6 comments
Labels: bug, forspoken, regression
#89 - Forsaken Export issues
Issue -
State: closed - Opened by Rinual over 1 year ago
- 6 comments
Labels: bug, forspoken, regression
#88 - Environment Importer Issues (8/28 Release)
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 3 comments
Labels: bug, enhancement, blender add-on
#88 - Environment Importer Issues (8/28 Release)
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 3 comments
Labels: bug, enhancement, blender add-on
#87 - Access to the path is denied error (not resolved by restarting Flagrum) after reinstalling a deleted mod
Issue -
State: closed - Opened by MrsFlowerpot over 1 year ago
- 2 comments
Labels: bug, flagrum
#87 - Access to the path is denied error (not resolved by restarting Flagrum) after reinstalling a deleted mod
Issue -
State: closed - Opened by MrsFlowerpot over 1 year ago
- 2 comments
Labels: bug, flagrum
#86 - Flagrum crashing when installing FMODs stating File is in Use
Issue -
State: closed - Opened by ZombieMonkeyNZ over 1 year ago
- 3 comments
Labels: flagrum
#86 - Flagrum crashing when installing FMODs stating File is in Use
Issue -
State: closed - Opened by ZombieMonkeyNZ over 1 year ago
- 3 comments
Labels: flagrum
#85 - Flagrum crash on startup: "The output char buffer is too small to contain the decoded characters"
Issue -
State: closed - Opened by lonelyCrowDE over 1 year ago
- 4 comments
Labels: operational, flagrum
#85 - Flagrum crash on startup: "The output char buffer is too small to contain the decoded characters"
Issue -
State: closed - Opened by lonelyCrowDE over 1 year ago
- 4 comments
Labels: operational, flagrum
#84 - Not working?
Issue -
State: closed - Opened by LavenderAndChamomile over 1 year ago
- 2 comments
Labels: operational
#84 - Not working?
Issue -
State: closed - Opened by LavenderAndChamomile over 1 year ago
- 2 comments
Labels: operational
#83 - Not working?
Issue -
State: closed - Opened by LavenderAndChamomile over 1 year ago
- 3 comments
Labels: operational, flagrum
#83 - Not working?
Issue -
State: closed - Opened by LavenderAndChamomile over 1 year ago
- 3 comments
Labels: operational, flagrum
#82 - Flagrum throws exception on startup due to certain Steam Workshop mods
Issue -
State: closed - Opened by jtigano over 1 year ago
- 11 comments
Labels: bug, flagrum
#82 - Flagrum throws exception on startup due to certain Steam Workshop mods
Issue -
State: closed - Opened by jtigano over 1 year ago
- 11 comments
Labels: bug, flagrum
#81 - Duplicate request to install .fmod during profile shifts
Issue -
State: closed - Opened by Rinual over 1 year ago
- 1 comment
Labels: bug, low priority, flagrum
#81 - Duplicate request to install .fmod during profile shifts
Issue -
State: closed - Opened by Rinual over 1 year ago
- 1 comment
Labels: bug, low priority, flagrum
#80 - Access denied exception when installing FMOD after deleting an existing mod
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#80 - Access denied exception when installing FMOD after deleting an existing mod
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#79 - Issue setting game path
Issue -
State: closed - Opened by Greedo75 over 1 year ago
- 7 comments
Labels: operational, flagrum
#79 - Issue setting game path
Issue -
State: closed - Opened by Greedo75 over 1 year ago
- 7 comments
Labels: operational, flagrum
#78 - Critical Bug: Unhandled exceptions getting swallowed for unknown reason
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#78 - Critical Bug: Unhandled exceptions getting swallowed for unknown reason
Issue -
State: closed - Opened by Kizari over 1 year ago
- 1 comment
Labels: bug, flagrum
#77 - Critical Bug: Steam Workshop upload hangs indefinitely
Issue -
State: closed - Opened by NightysWolf over 1 year ago
- 2 comments
Labels: bug, flagrum
#77 - Critical Bug: Steam Workshop upload hangs indefinitely
Issue -
State: closed - Opened by NightysWolf over 1 year ago
- 2 comments
Labels: bug, flagrum
#76 - Flagrum crash during certain conditions from .fmod pack
Issue -
State: closed - Opened by Rinual over 1 year ago
- 1 comment
Labels: low priority, flagrum
#76 - Flagrum crash during certain conditions from .fmod pack
Issue -
State: closed - Opened by Rinual over 1 year ago
- 1 comment
Labels: low priority, flagrum
#75 - New Setup for NRTs
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 1 comment
Labels: enhancement, blender add-on
#75 - New Setup for NRTs
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 1 comment
Labels: enhancement, blender add-on
#74 - Incorrect Scaling on n1s, fac on n1s
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 3 comments
Labels: enhancement, blender add-on
#74 - Incorrect Scaling on n1s, fac on n1s
Issue -
State: closed - Opened by katekittaly over 1 year ago
- 3 comments
Labels: enhancement, blender add-on
#73 - Cartanica environment export crash
Issue -
State: closed - Opened by SpasiboKojima almost 2 years ago
Labels: operational, flagrum
#73 - Cartanica environment export crash
Issue -
State: closed - Opened by SpasiboKojima almost 2 years ago
Labels: operational, flagrum
#72 - Add the ability to reference files that were added with mods
Issue -
State: closed - Opened by Kizari almost 2 years ago
- 2 comments
Labels: enhancement, flagrum
#72 - Add the ability to reference files that were added with mods
Issue -
State: closed - Opened by Kizari almost 2 years ago
- 2 comments
Labels: enhancement, flagrum