Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kidscancode/godot_guides issues and pull requests
#13 - CollisionObject2D Guide
Issue -
State: open - Opened by cbscribe over 7 years ago
- 2 comments
Labels: help wanted
#12 - Link more directly to help resources
Issue -
State: open - Opened by cbscribe over 7 years ago
Labels: discussion
#11 - Addressing audience for this demo
Issue -
State: open - Opened by cbscribe over 7 years ago
Labels: discussion
#10 - Spawning code was moved in the project, tutorial text needs to be updated
Issue -
State: closed - Opened by Warlaan over 7 years ago
- 1 comment
#9 - where are the game assets?
Issue -
State: closed - Opened by VeniVidiGavi over 7 years ago
- 2 comments
#8 - Use Button Shortcut property
Issue -
State: open - Opened by cbscribe over 7 years ago
- 4 comments
Labels: on hold
#7 - Move mob spawning code to Main.gd
Issue -
State: closed - Opened by cbscribe over 7 years ago
- 1 comment
#6 - RigidBody2D for mobs
Issue -
State: closed - Opened by cbscribe over 7 years ago
- 5 comments
#5 - Use Path2D for spawning mobs
Issue -
State: closed - Opened by cbscribe over 7 years ago
- 6 comments
#4 - Update gdscript style.md
Pull Request -
State: closed - Opened by NathanLovato over 7 years ago
#3 - Explain the similarity between connect() and Node>Signals>Connect...
Pull Request -
State: closed - Opened by StraToN over 7 years ago
- 2 comments
#2 - Copy/paste correction
Pull Request -
State: closed - Opened by StraToN over 7 years ago
- 1 comment
#1 - Explain what `call_deferred()` is (and more globally, what deferring means)
Issue -
State: open - Opened by StraToN over 7 years ago