Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / keijiro/Smrvfx issues and pull requests
#38 - How to make it works without optimize new character's fbx?
Issue -
State: closed - Opened by LeeLexHong about 2 years ago
- 4 comments
Labels: question
#37 - How to reference any Prefab to start VFX?
Issue -
State: closed - Opened by Hiran-Nair about 2 years ago
- 2 comments
Labels: question
#36 - VFX Particles not emitting much particles in High End Laptop.
Issue -
State: closed - Opened by Hiran-Nair about 2 years ago
- 5 comments
Labels: question
#35 - Any resolution limitation?
Issue -
State: closed - Opened by CZHALO over 2 years ago
- 1 comment
Labels: question
#34 - Can't properly import vfx files to my project
Issue -
State: closed - Opened by AlexandraNiaka over 2 years ago
#33 - Missing script error
Issue -
State: closed - Opened by kaiba-yoha about 3 years ago
- 1 comment
Labels: question
#32 - Handle Normals
Issue -
State: closed - Opened by texone about 3 years ago
- 1 comment
#31 - Read from location 0000000000000040 caused an access violation.
Issue -
State: closed - Opened by joshkbaker about 3 years ago
- 5 comments
Labels: question
#30 - Buffer overrun in SamplePointGenerator.cs
Issue -
State: closed - Opened by ivxiv over 3 years ago
- 2 comments
Labels: question
#29 - New Issues on Terrain
Issue -
State: closed - Opened by Rimeo-hub over 3 years ago
- 2 comments
Labels: question
#28 - Adding the smrvfx and akvfx packages to one project?
Issue -
State: closed - Opened by laurienvictoria over 3 years ago
- 3 comments
Labels: question
#27 - Null Property Binder appear at runtime
Issue -
State: closed - Opened by enquel over 3 years ago
- 2 comments
Labels: question
#26 - Beta Optimized がMissing Prefabとなってしまいます。
Issue -
State: closed - Opened by scsTakeda almost 4 years ago
- 2 comments
#25 - ComputeShader not set.
Issue -
State: closed - Opened by melMass almost 4 years ago
- 5 comments
Labels: question
#24 - Fixed transformation issue when using multiple different Skinned Mesh Renderers and exposed root Transform
Pull Request -
State: closed - Opened by GeorgeAdamon about 4 years ago
- 1 comment
#23 - Add Bounds property binder and organize inspector
Pull Request -
State: closed - Opened by apkd about 4 years ago
- 1 comment
#22 - Possible to upsample the skinned mesh renderer ?
Issue -
State: closed - Opened by Levrden over 4 years ago
- 3 comments
Labels: question
#21 - manifest
Issue -
State: closed - Opened by Shalevv over 4 years ago
- 2 comments
Labels: question
#20 - The scene crash at startup
Issue -
State: closed - Opened by Sh3yn3 over 4 years ago
- 2 comments
Labels: question
#19 - can't move model to other part than root of scene
Issue -
State: closed - Opened by mickeyvanolst over 4 years ago
- 4 comments
Labels: question
#18 - Missing files
Issue -
State: closed - Opened by Phantomx2 over 4 years ago
- 2 comments
Labels: question
#17 - How to connect with kinect?
Issue -
State: closed - Opened by handhikadsa almost 5 years ago
- 9 comments
Labels: question
#16 - Possible to use model texture data as particle color?
Issue -
State: closed - Opened by mellinger almost 5 years ago
- 9 comments
Labels: question
#15 - id SV_DispatchThreadID
Issue -
State: closed - Opened by guodan almost 5 years ago
- 3 comments
Labels: question
#14 - Is there any way to bake the position map so the list of positions isn't random?
Issue -
State: closed - Opened by ADrozin about 5 years ago
- 4 comments
Labels: question
#13 - Git Package Support
Issue -
State: closed - Opened by chikashimiyama about 5 years ago
- 2 comments
Labels: question
#12 - Multiple Mesh Renders
Issue -
State: closed - Opened by xubi1993 about 5 years ago
- 7 comments
Labels: question
#11 - Can't get the spawning correct
Issue -
State: closed - Opened by enginarer about 5 years ago
- 10 comments
Labels: question
#10 - ArgumentException using in a different project
Issue -
State: closed - Opened by BrennonTWilliams about 5 years ago
- 8 comments
Labels: question
#9 - Errors on build > The type or namespace VFX....could not be found
Issue -
State: closed - Opened by jBachalo over 5 years ago
- 7 comments
Labels: question
#8 - On playback Karate in editor, see the particle stream but no avatar
Issue -
State: closed - Opened by jBachalo over 5 years ago
- 2 comments
Labels: question
#7 - LWRP-Line Effect
Issue -
State: closed - Opened by Levrden over 5 years ago
- 2 comments
Labels: question
#6 - Package to use in another project ?
Issue -
State: closed - Opened by Levrden over 5 years ago
- 2 comments
Labels: question
#5 - the namespace "RaycastHit2D"
Issue -
State: closed - Opened by Levrden over 5 years ago
- 2 comments
#4 - Repo license
Issue -
State: closed - Opened by frodriz over 5 years ago
- 1 comment
Labels: question
#3 - crash project in 2019.1.7f1
Issue -
State: closed - Opened by artistd36 over 5 years ago
- 2 comments
Labels: question
#2 - Error since the recent update
Issue -
State: closed - Opened by andybak over 5 years ago
- 3 comments
Labels: question
#1 - Does testing on Unity iOS in editor work?
Issue -
State: closed - Opened by yosun over 5 years ago
- 2 comments
Labels: question