Ecosyste.ms: Issues
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GitHub / keijiro/KlakSpout issues and pull requests
#111 - UnityRegisterRenderingPlugin on windows
Issue -
State: closed - Opened by GongKuiJun 16 days ago
- 2 comments
Labels: question
#110 - Spout Receiver not working when built in APK
Issue -
State: closed - Opened by Sh3dOz 26 days ago
- 1 comment
Labels: question
#109 - UnityPluginLoad 插件注册
Issue -
State: closed - Opened by GongKuiJun about 1 month ago
- 3 comments
Labels: question
#108 - Alpha is lost in builds (URP)
Issue -
State: closed - Opened by Auros 4 months ago
- 2 comments
Labels: question
#107 - Spout Sender crash - GetSenderNames (function-name not available)
Issue -
State: open - Opened by renaudfv 5 months ago
- 1 comment
Labels: question
#106 - Not able to display game output in full resolution and without panel tabs and settings
Issue -
State: open - Opened by saspml 5 months ago
- 1 comment
Labels: question
#105 - Null Reference Exception for Blitter resource
Issue -
State: closed - Opened by kwabbott 7 months ago
- 2 comments
Labels: question
#104 - Support Some Texture Format in Unity 2022
Pull Request -
State: open - Opened by ukeyshima 7 months ago
Labels: enhancement
#103 - Sender 'Keep Alpha' not working properly with Builtin Rendering Pipeline and Texture capture method
Issue -
State: open - Opened by bigsealgames 7 months ago
- 1 comment
Labels: question
#102 - Any plans of updating for Unity 2022+?
Issue -
State: closed - Opened by nickhudson4 7 months ago
#101 - Add Spout Sender to registry
Issue -
State: closed - Opened by Alberthalbautomaten 9 months ago
- 3 comments
Labels: question
#100 - Added FrameCount to shared texture
Pull Request -
State: open - Opened by Kinggrass 10 months ago
#99 - No FrameCount send over Spout.
Issue -
State: open - Opened by Kinggrass 10 months ago
- 1 comment
Labels: question
#98 - Spout output very banded
Issue -
State: closed - Opened by mangelhoyos 12 months ago
- 1 comment
Labels: question
#97 - Pre Multiplied Alpha Support
Issue -
State: open - Opened by PikaChokeMe 12 months ago
- 1 comment
Labels: question
#96 - SpoutReceiver not working: Failed to create 2D texture shader resource
Issue -
State: open - Opened by pholz about 1 year ago
- 3 comments
Labels: question
#95 - Darkening of colours
Issue -
State: open - Opened by ReneRightHere about 1 year ago
- 1 comment
Labels: question
#94 - Spout Sender Glitch
Issue -
State: closed - Opened by Samuel780000 over 1 year ago
- 1 comment
#93 - RenderTexture.active state ( from custom blits ) negatively effects spout output
Issue -
State: open - Opened by noisecrime over 1 year ago
- 4 comments
Labels: enhancement
#92 - Spout Only sending signal on one machine
Issue -
State: closed - Opened by Alberthalbautomaten almost 2 years ago
- 8 comments
Labels: question
#91 - Crash when adding SpoutSender component using HDRP
Issue -
State: open - Opened by SnoutFace almost 2 years ago
- 7 comments
Labels: question
#90 - Blit Shader is null post-build
Issue -
State: closed - Opened by LawrenceSelly almost 2 years ago
- 1 comment
Labels: question
#89 - Madmapper problem
Issue -
State: closed - Opened by Gildas310 almost 2 years ago
- 3 comments
Labels: question
#88 - Spout sender and Fulldome view
Issue -
State: closed - Opened by PockPocket about 2 years ago
- 6 comments
Labels: question
#87 - Better resolution ?
Issue -
State: closed - Opened by Gildas310 about 2 years ago
- 3 comments
Labels: question
#86 - Error: Type or namespace does not exists
Issue -
State: closed - Opened by sissa0 about 2 years ago
- 2 comments
Labels: question
#85 - Feature Suggestion: Make GammaToLinearSpace Conversion Optional in the Shader
Issue -
State: open - Opened by strangerattractor over 2 years ago
- 1 comment
Labels: question
#84 - How to send texture other than RGBA
Issue -
State: closed - Opened by wsdfz over 2 years ago
- 1 comment
Labels: duplicate
#83 - Any way to set source static?
Issue -
State: closed - Opened by ubergeekseven over 2 years ago
- 5 comments
Labels: question
#82 - Spout sender is not recognized by some Spout receivers
Issue -
State: open - Opened by sgsrules over 2 years ago
- 1 comment
Labels: question
#81 - Error on 2022.1.9b7.2715 Unity version
Issue -
State: open - Opened by jorgeavila over 2 years ago
- 20 comments
Labels: question
#80 - Crash when instantiating SpoutReceiver on standalone DX12 build, Unity 2021.2.0.13b, GTX1660 SUPER
Issue -
State: closed - Opened by WoutStandaert over 2 years ago
- 5 comments
Labels: question
#79 - White Flash when updated to Unity 2021.2.8f1 (URP 12.1.3)
Issue -
State: closed - Opened by noisecrime over 2 years ago
- 1 comment
Labels: question
#78 - Mac OS Support
Issue -
State: closed - Opened by vadimkrutovlv over 2 years ago
- 4 comments
Labels: question
#77 - Sender - Texture Methd - Image in spout cropped by player window size, wrong aspect ratio
Issue -
State: closed - Opened by honda2 over 2 years ago
- 3 comments
Labels: question
#76 - Fix for : NullReferenceException: Object reference not set to an instance of an object at Klak.Spout.Blitter.GetMaterial
Issue -
State: closed - Opened by clementshimizu over 2 years ago
- 8 comments
Labels: question
#75 - The camera capture method with HDRP doesn't work on release builds
Issue -
State: closed - Opened by maoge124 almost 3 years ago
- 6 comments
Labels: question
#74 - Spout Receiver flips the texture by default
Issue -
State: closed - Opened by fortminors almost 3 years ago
- 8 comments
Labels: question
#73 - KlakSpout fails to update Unity texture on sender start/stop/restart - Unity 2021.2.0b4
Issue -
State: closed - Opened by MrMahgu almost 3 years ago
- 7 comments
Labels: question
#72 - Spouts do not function in Unity 2021.2.0b2 standalone builds
Issue -
State: closed - Opened by MrMahgu almost 3 years ago
- 5 comments
Labels: question
#71 - Non-standard texture format support
Issue -
State: open - Opened by keijiro about 3 years ago
Labels: enhancement
#69 - DX12 Support
Pull Request -
State: closed - Opened by Ohmnivore about 3 years ago
Labels: enhancement
#68 - Shader Hidden/Spout/Blit does not compile when using stereo instancing
Issue -
State: closed - Opened by JohnENoonan about 3 years ago
- 2 comments
Labels: question
#67 - Multiple-Cameras ?
Issue -
State: closed - Opened by albrrt about 3 years ago
- 3 comments
Labels: question
#66 - Can't work with HDRP?
Issue -
State: closed - Opened by Tongzhou-Yu about 3 years ago
- 6 comments
Labels: question
#65 - What is the appropriate way to modify SpoutReceiver.cs without it being overwritten by the ScopedRegistry?
Issue -
State: closed - Opened by ToxMox over 3 years ago
- 4 comments
Labels: question
#64 - Spout v2.007 support
Issue -
State: closed - Opened by keijiro over 3 years ago
- 1 comment
Labels: enhancement
#63 - klakspout breaks vive trackers in unity
Issue -
State: closed - Opened by lucidtripper over 3 years ago
- 2 comments
Labels: question
#62 - KlakSpout Fails to Display Spout texture created from separate display adapter.
Issue -
State: closed - Opened by DenverIW over 3 years ago
- 2 comments
Labels: question
#61 - DX12 support
Issue -
State: closed - Opened by keijiro over 3 years ago
- 3 comments
Labels: enhancement
#60 - DX12 support
Issue -
State: closed - Opened by sasa42 over 3 years ago
- 2 comments
Labels: enhancement
#59 - Check last frame time for feed?
Issue -
State: closed - Opened by BenWoodford over 3 years ago
- 1 comment
Labels: question
#58 - he type or namespace name 'Spout' does not exist in the namespace 'Klak' (are you missing an assembly reference
Issue -
State: closed - Opened by Zudva almost 4 years ago
- 4 comments
Labels: question
#57 - Memory leak with SpoutCam.ax in OBS studio
Issue -
State: closed - Opened by phields almost 4 years ago
- 7 comments
Labels: question
#56 - Any plan to add SharedMemory mode support?
Issue -
State: closed - Opened by phields almost 4 years ago
- 2 comments
Labels: question
#55 - Modify the param “format” of the function "setupSender" to "DXGI_FORMAT_B8G8R8A8_UNORM",cann't receive the i
Issue -
State: closed - Opened by xiaoge777888 almost 4 years ago
- 2 comments
Labels: question
#54 - README: Source Selector example link not valid.
Issue -
State: closed - Opened by UnquotidianVi almost 4 years ago
- 1 comment
Labels: bug
#53 - SpoutSender not sending render texture when using LWRP
Issue -
State: closed - Opened by UnquotidianVi almost 4 years ago
- 2 comments
Labels: question
#52 - Does Spout work in Unity when using HDRP ?
Issue -
State: closed - Opened by timwei919 about 4 years ago
- 2 comments
Labels: question
#51 - Build and Run not working despite normal editor working
Issue -
State: closed - Opened by Ethan-N about 4 years ago
- 17 comments
Labels: question
#50 - The plugin doesn't work with Unity 2019.3.6f1. Anyone experiencing the same?
Issue -
State: closed - Opened by Filmengineers over 4 years ago
- 2 comments
Labels: question
#49 - SpoutSender can have a SenderName different from GameObject
Pull Request -
State: closed - Opened by fuqunaga over 4 years ago
#48 - Stops working when switch platform to UWP
Issue -
State: closed - Opened by CharStiles over 4 years ago
- 4 comments
Labels: question
#47 - Minor proposal on line 52
Pull Request -
State: closed - Opened by kant over 4 years ago
#46 - Fix issue constant texture recreation, keepLastFrame as an option and fix issue #45
Pull Request -
State: closed - Opened by benkuper over 4 years ago
- 3 comments
Labels: bug
#45 - One sender always remains in receiver source list even after all senders are closed
Issue -
State: closed - Opened by Barbelot over 4 years ago
- 1 comment
Labels: question
#44 - Float texture receiver not working with negative values
Issue -
State: closed - Opened by prisonerjohn over 4 years ago
- 4 comments
Labels: bug
#43 - Project build with Unity 2019.3.0f1 and windowed option enabled can cause the game to become (not responding)
Issue -
State: closed - Opened by TaanielAI over 4 years ago
- 1 comment
Labels: question
#42 - Source Name property for Spout Sender camera component?
Issue -
State: closed - Opened by violetforest over 4 years ago
- 2 comments
Labels: question
#41 - Not working in SRP
Issue -
State: closed - Opened by phields over 4 years ago
- 4 comments
Labels: question
#40 - Updated upm branch with the changes in master
Pull Request -
State: closed - Opened by chwan1 over 4 years ago
- 1 comment
#39 - problem with ATI Radeon HD 6420
Issue -
State: closed - Opened by mrarashiyan almost 5 years ago
- 4 comments
Labels: question
#38 - IL2CPP build issue
Issue -
State: closed - Opened by sasa42 almost 5 years ago
- 3 comments
Labels: question
#37 - Flicker in spout receiver
Issue -
State: closed - Opened by cloaking3000 about 5 years ago
- 8 comments
Labels: question
#36 - Dont't run in Unity2019.1 with post processing.
Issue -
State: closed - Opened by sipv1612 about 5 years ago
- 4 comments
Labels: question
#35 - Question: Spout for 360 Output
Issue -
State: closed - Opened by Aoost about 5 years ago
- 2 comments
Labels: question
#34 - Auto select first available receiver
Issue -
State: closed - Opened by benkuper about 5 years ago
- 1 comment
Labels: question
#33 - SpoutSender not working on High Definition RP Project
Issue -
State: closed - Opened by txusillo about 5 years ago
- 2 comments
Labels: question
#32 - Dont't run in Unity2019.1 with HDRP
Issue -
State: closed - Opened by TxTx123 about 5 years ago
- 2 comments
Labels: question
#31 - Update 2019.1
Pull Request -
State: closed - Opened by keijiro about 5 years ago
#30 - Wrong condition for recreating _receivedTexture
Issue -
State: closed - Opened by Esam-Bustaty about 5 years ago
- 1 comment
Labels: bug
#29 - Unity 2019.1.0f1 All compiler errors have to be fixed
Issue -
State: closed - Opened by newemka about 5 years ago
- 4 comments
Labels: question
#28 - Bug fix for Developing Windows Standalone on Mac
Pull Request -
State: closed - Opened by rself over 5 years ago
- 2 comments
#27 - handle change of sender texture size
Pull Request -
State: closed - Opened by Harvey3141 over 5 years ago
- 1 comment
#26 - Revise README.md
Pull Request -
State: closed - Opened by thriftysnail over 5 years ago
- 1 comment
#25 - fixed typo causing stack overflow (error in unity console) when receiving spout texture
Pull Request -
State: closed - Opened by aivenhoe over 5 years ago
- 1 comment
#24 - Unity Fatal Crash after adding Spout Receiver
Issue -
State: closed - Opened by Tilix4 over 5 years ago
- 2 comments
Labels: bug
#23 - Not Sending when Graphics set to Lightweight Pipeline
Issue -
State: closed - Opened by petecleary over 5 years ago
- 2 comments
Labels: question
#22 - fix crashing problem when the name is null
Pull Request -
State: closed - Opened by comoc over 5 years ago
- 2 comments
#21 - Build error when KlakSpout folder is moved
Issue -
State: closed - Opened by nolwenn-bigoin over 5 years ago
- 6 comments
Labels: question
#20 - CPU mode support
Issue -
State: closed - Opened by erikhric almost 6 years ago
- 17 comments
Labels: bug
#19 - Crash after adding Spout Receiver
Issue -
State: closed - Opened by sasa42 almost 6 years ago
- 2 comments
Labels: bug
#18 - Dev v0.2
Pull Request -
State: closed - Opened by keijiro almost 6 years ago
#17 - Feature Request - RenderTexture sending mode
Issue -
State: closed - Opened by Harvey3141 almost 6 years ago
- 2 comments
Labels: question
#16 - Run on HDRP?
Issue -
State: closed - Opened by TxTx123 almost 6 years ago
- 2 comments
Labels: question
#15 - Creates a Spout Texture Sender
Pull Request -
State: closed - Opened by thebelin almost 6 years ago
- 1 comment
#14 - 32-bit version?
Issue -
State: closed - Opened by Willjfield about 6 years ago
- 2 comments
Labels: enhancement
#13 - Feature gist
Pull Request -
State: closed - Opened by nobnak about 6 years ago
#12 - sending spout that renders only 1 layer doesn't work
Issue -
State: closed - Opened by zombience about 6 years ago
- 6 comments
Labels: question