Ecosyste.ms: Issues

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GitHub / keenanwoodall/Deform issues and pull requests

#84 - Error in DeformerUtils.cs/GetMeshToAxisSpace()

Issue - State: closed - Opened by albertozafra7 9 months ago - 2 comments

#82 - About LatticeDeformer.controlPoints

Issue - State: closed - Opened by IwakuraRein over 1 year ago - 1 comment

#81 - Access Lattice Points via Script

Issue - State: closed - Opened by YuuZena over 1 year ago - 3 comments

#80 - How to do a mirror

Issue - State: open - Opened by cpetry over 1 year ago

#79 - Update the MeshCollider

Issue - State: closed - Opened by IwakuraRein over 1 year ago - 1 comment

#78 - After removing from project, my physics are different?

Issue - State: closed - Opened by Blurbss almost 2 years ago - 1 comment

#76 - Moving the lattice to the root of the scene causes exceptions

Issue - State: closed - Opened by rlalance about 2 years ago - 2 comments

#75 - Object with a lattice deformable are incorrectly translated in the world

Issue - State: closed - Opened by rlalance about 2 years ago - 11 comments

#74 - CurveDisplaceDeformer exception

Issue - State: open - Opened by keenanwoodall over 2 years ago

#73 - How to modify deformer's params in script?

Issue - State: closed - Opened by zzm88 over 2 years ago - 1 comment

#72 - Unwanted dependencies

Issue - State: open - Opened by keenanwoodall over 2 years ago - 2 comments

#71 - Editor bug in 2021.3.4 / Deform 1.2.1: Cannot add menu item

Issue - State: closed - Opened by 3ternal over 2 years ago - 8 comments

#70 - Error `Object reference not set to an instance of an object` on Editor stop

Issue - State: open - Opened by novavision almost 3 years ago - 2 comments

#68 - Undo always crashes the Unity

Issue - State: closed - Opened by novavision about 3 years ago - 1 comment

#67 - Shading breaks

Issue - State: closed - Opened by KenneyNL about 3 years ago - 3 comments

#66 - How to make Elastic Deformalble work?

Issue - State: open - Opened by guoguoguilai about 3 years ago

#65 - Deformer are destroyed on play

Issue - State: closed - Opened by novavision about 3 years ago - 2 comments

#64 - Bend not applied to plane or any other "flat" model

Issue - State: closed - Opened by novavision about 3 years ago - 1 comment

#63 - Deform handlers are not visible in Unity 2021.2.x with Gizmos enabled

Issue - State: closed - Opened by novavision about 3 years ago - 3 comments

#62 - 'Access violation writing location' crash in IL2CPP build

Issue - State: open - Opened by Goti593 about 3 years ago - 1 comment

#61 - Blend Deformable

Issue - State: closed - Opened by BestGamesForever over 3 years ago - 1 comment

#60 - Lattice Lerp feature

Issue - State: closed - Opened by usernameHed over 3 years ago - 4 comments

#59 - Triplanar Shader & Deform Plugin

Issue - State: closed - Opened by usernameHed over 3 years ago - 4 comments

#58 - Change Mesh On The Fly

Issue - State: open - Opened by usernameHed over 3 years ago - 4 comments

#57 - Apply Deformable to all MeshFilter Childs

Issue - State: closed - Opened by usernameHed over 3 years ago - 1 comment

#56 - Add ability to roll model. Like sushi.

Issue - State: open - Opened by inskyfish over 3 years ago

#55 - [Feature Request] Polygon/ N-gon deformer

Issue - State: open - Opened by KingKlauz over 3 years ago

#53 - Icon mode on Creator Window

Issue - State: open - Opened by yalin almost 4 years ago

#52 - [Request] Bevel

Issue - State: closed - Opened by ad48hp almost 4 years ago - 1 comment

#50 - General + Lattice Improvements

Pull Request - State: closed - Opened by sabresaurus almost 4 years ago

#49 - Lattice further UX improvements

Pull Request - State: closed - Opened by sabresaurus almost 4 years ago - 2 comments

#48 - Lattice improvements

Pull Request - State: closed - Opened by sabresaurus about 4 years ago

#47 - Skip bounds/normal recalculation if vertices are unchanged

Issue - State: closed - Opened by keenanwoodall about 4 years ago - 1 comment

#46 - Rename "Axis" to "Origin" (or something else better)

Issue - State: closed - Opened by keenanwoodall about 4 years ago - 1 comment

#45 - Better incorrect read/write import setting UX

Issue - State: closed - Opened by keenanwoodall about 4 years ago - 1 comment
Labels: enhancement

#44 - Basic Lattice/FFD Implementation

Pull Request - State: closed - Opened by sabresaurus about 4 years ago - 5 comments

#42 - Deformers should be creatable from Create asset menu

Issue - State: closed - Opened by keenanwoodall about 4 years ago - 1 comment
Labels: enhancement

#41 - Distribute as unity package

Issue - State: closed - Opened by JaviCepa over 4 years ago - 1 comment

#40 - Is managed data still needed?

Issue - State: closed - Opened by HitCache over 4 years ago - 9 comments

#39 - Develop

Pull Request - State: closed - Opened by HitCache over 4 years ago - 3 comments

#38 - [question] Texture Displace - can this be a render texture technically?

Issue - State: closed - Opened by geslotencirkel over 4 years ago - 1 comment

#37 - docs: add the OpenUPM badge

Pull Request - State: closed - Opened by favoyang almost 5 years ago

#36 - Entity Support

Issue - State: open - Opened by SupinePandora43 almost 5 years ago - 1 comment

#35 - Jitter on deformed mesh when rolling

Issue - State: closed - Opened by michaelhighland almost 5 years ago - 8 comments

#33 - Scriptimporter hangs up

Issue - State: open - Opened by StefanWokusch about 5 years ago - 3 comments

#32 - Add context menu item to make switching between an elastic and normal deformable component

Issue - State: closed - Opened by keenanwoodall about 5 years ago - 1 comment
Labels: enhancement

#31 - Deform's default material is pink when not using the legacy render pipeline

Issue - State: closed - Opened by keenanwoodall about 5 years ago - 1 comment
Labels: enhancement

#30 - Error opening Creator Window

Issue - State: closed - Opened by tkyleharrison about 5 years ago - 11 comments

#29 - unable to write to mesh

Issue - State: closed - Opened by MartinBerisso3dar about 5 years ago - 2 comments

#28 - Need help making overlaying bends [Help wanted]

Issue - State: closed - Opened by mdiken about 5 years ago - 1 comment

#27 - Installing Problem

Issue - State: closed - Opened by erengaygusuz about 5 years ago - 4 comments

#26 - Add Factor property to TransformDeformer

Pull Request - State: closed - Opened by Brullworfel about 5 years ago - 2 comments

#25 - Deformables with Custom update mode still get updated by Deformable Manager

Issue - State: closed - Opened by keenanwoodall about 5 years ago - 2 comments

#24 - Initializing Deforms before Rendering

Issue - State: closed - Opened by mikech2000 about 5 years ago - 11 comments

#23 - How to move an object Transform (no mesh) ?

Issue - State: closed - Opened by nathanvogel over 5 years ago - 8 comments

#22 - Ocean breaking wave using Twirl defromer [Help wanted]

Issue - State: open - Opened by oct-test over 5 years ago - 5 comments

#21 - Bend Deformers only deform certain meshes on mobile devices

Issue - State: closed - Opened by naash over 5 years ago - 1 comment

#20 - Update issue templates

Pull Request - State: closed - Opened by keenanwoodall over 5 years ago

#19 - [Crash][Window build exe] Crash when using Application.Quit

Issue - State: closed - Opened by longvannguyendx over 5 years ago - 2 comments

#18 - Wrong package version

Issue - State: closed - Opened by favoyang over 5 years ago - 1 comment

#17 - OBJ export is broken on locales with comma instead of dot

Issue - State: closed - Opened by hybridherbst over 5 years ago - 12 comments

#16 - Auto Normals look broken/worse than automatic normal generation in Unity

Issue - State: open - Opened by hybridherbst over 5 years ago - 17 comments

#15 - Melt Deformer still applies Noise when Factor is 0

Issue - State: closed - Opened by hybridherbst over 5 years ago - 2 comments

#13 - Add a Codacy badge to README.md

Pull Request - State: closed - Opened by codacy-badger almost 6 years ago

#13 - Add a Codacy badge to README.md

Pull Request - State: closed - Opened by codacy-badger almost 6 years ago

#12 - There's an easier way to install

Issue - State: closed - Opened by andybak almost 6 years ago - 2 comments

#11 - Unity editor crash when adding Deformable component

Issue - State: closed - Opened by tonygod almost 6 years ago - 12 comments
Labels: bug

#10 - Optimize mesh serialization

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 22 comments
Labels: enhancement, help wanted

#9 - Add ability to control a deformer's transform from a deformable's list

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 1 comment
Labels: enhancement

#8 - Add keyboard navigation to creator window

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 1 comment
Labels: enhancement

#7 - Add bounds to Sine deformer

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 1 comment
Labels: enhancement

#5 - Paused Deformable's have their mesh data reset when entering play mode

Issue - State: open - Opened by keenanwoodall almost 6 years ago
Labels: bug

#4 - Add inspector preview to Repeater Deformer

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 1 comment
Labels: enhancement

#3 - Prevent inner bounds of Box Mask Deformer from extending beyond outer bounds

Issue - State: closed - Opened by keenanwoodall almost 6 years ago
Labels: good first issue

#2 - Create FFD/Lattice Deformer

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 2 comments
Labels: enhancement, help wanted

#1 - Create Point Cache Deformer

Issue - State: closed - Opened by keenanwoodall almost 6 years ago - 1 comment
Labels: enhancement, help wanted