Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / keenanwoodall/Deform issues and pull requests
#84 - Error in DeformerUtils.cs/GetMeshToAxisSpace()
Issue -
State: closed - Opened by albertozafra7 9 months ago
- 2 comments
#83 - The following error occurs when importing in Unity 2022.3 : Unable to import newly created asset
Issue -
State: open - Opened by mokuseijin over 1 year ago
- 1 comment
#82 - About LatticeDeformer.controlPoints
Issue -
State: closed - Opened by IwakuraRein over 1 year ago
- 1 comment
#81 - Access Lattice Points via Script
Issue -
State: closed - Opened by YuuZena over 1 year ago
- 3 comments
#80 - How to do a mirror
Issue -
State: open - Opened by cpetry over 1 year ago
#79 - Update the MeshCollider
Issue -
State: closed - Opened by IwakuraRein over 1 year ago
- 1 comment
#78 - After removing from project, my physics are different?
Issue -
State: closed - Opened by Blurbss almost 2 years ago
- 1 comment
#77 - Applying a lattice deformer causes lattice point to be beside the mesh to deform.
Issue -
State: open - Opened by rlalance about 2 years ago
#76 - Moving the lattice to the root of the scene causes exceptions
Issue -
State: closed - Opened by rlalance about 2 years ago
- 2 comments
#75 - Object with a lattice deformable are incorrectly translated in the world
Issue -
State: closed - Opened by rlalance about 2 years ago
- 11 comments
#74 - CurveDisplaceDeformer exception
Issue -
State: open - Opened by keenanwoodall over 2 years ago
#73 - How to modify deformer's params in script?
Issue -
State: closed - Opened by zzm88 over 2 years ago
- 1 comment
#72 - Unwanted dependencies
Issue -
State: open - Opened by keenanwoodall over 2 years ago
- 2 comments
#71 - Editor bug in 2021.3.4 / Deform 1.2.1: Cannot add menu item
Issue -
State: closed - Opened by 3ternal over 2 years ago
- 8 comments
#70 - Error `Object reference not set to an instance of an object` on Editor stop
Issue -
State: open - Opened by novavision almost 3 years ago
- 2 comments
#69 - LatticeDeformer behaves differently in edit mode compared to play mode
Issue -
State: open - Opened by msklywenn almost 3 years ago
#68 - Undo always crashes the Unity
Issue -
State: closed - Opened by novavision about 3 years ago
- 1 comment
#67 - Shading breaks
Issue -
State: closed - Opened by KenneyNL about 3 years ago
- 3 comments
#66 - How to make Elastic Deformalble work?
Issue -
State: open - Opened by guoguoguilai about 3 years ago
#65 - Deformer are destroyed on play
Issue -
State: closed - Opened by novavision about 3 years ago
- 2 comments
#64 - Bend not applied to plane or any other "flat" model
Issue -
State: closed - Opened by novavision about 3 years ago
- 1 comment
#63 - Deform handlers are not visible in Unity 2021.2.x with Gizmos enabled
Issue -
State: closed - Opened by novavision about 3 years ago
- 3 comments
#62 - 'Access violation writing location' crash in IL2CPP build
Issue -
State: open - Opened by Goti593 about 3 years ago
- 1 comment
#61 - Blend Deformable
Issue -
State: closed - Opened by BestGamesForever over 3 years ago
- 1 comment
#60 - Lattice Lerp feature
Issue -
State: closed - Opened by usernameHed over 3 years ago
- 4 comments
#59 - Triplanar Shader & Deform Plugin
Issue -
State: closed - Opened by usernameHed over 3 years ago
- 4 comments
#58 - Change Mesh On The Fly
Issue -
State: open - Opened by usernameHed over 3 years ago
- 4 comments
#57 - Apply Deformable to all MeshFilter Childs
Issue -
State: closed - Opened by usernameHed over 3 years ago
- 1 comment
#56 - Add ability to roll model. Like sushi.
Issue -
State: open - Opened by inskyfish over 3 years ago
#55 - [Feature Request] Polygon/ N-gon deformer
Issue -
State: open - Opened by KingKlauz over 3 years ago
#54 - Expect the differences in functionality and performance, between Deform and MegaFiers .
Issue -
State: closed - Opened by bibubibu over 3 years ago
#53 - Icon mode on Creator Window
Issue -
State: open - Opened by yalin almost 4 years ago
#52 - [Request] Bevel
Issue -
State: closed - Opened by ad48hp almost 4 years ago
- 1 comment
#51 - Decrease matrix multiplication by having deformable store mesh data in worldspace
Issue -
State: closed - Opened by keenanwoodall almost 4 years ago
- 1 comment
#50 - General + Lattice Improvements
Pull Request -
State: closed - Opened by sabresaurus almost 4 years ago
#49 - Lattice further UX improvements
Pull Request -
State: closed - Opened by sabresaurus almost 4 years ago
- 2 comments
#48 - Lattice improvements
Pull Request -
State: closed - Opened by sabresaurus about 4 years ago
#47 - Skip bounds/normal recalculation if vertices are unchanged
Issue -
State: closed - Opened by keenanwoodall about 4 years ago
- 1 comment
#46 - Rename "Axis" to "Origin" (or something else better)
Issue -
State: closed - Opened by keenanwoodall about 4 years ago
- 1 comment
#45 - Better incorrect read/write import setting UX
Issue -
State: closed - Opened by keenanwoodall about 4 years ago
- 1 comment
Labels: enhancement
#44 - Basic Lattice/FFD Implementation
Pull Request -
State: closed - Opened by sabresaurus about 4 years ago
- 5 comments
#43 - Create documentation on how to use deformer jobs to modify meshes without using Deformers or Deformable components
Issue -
State: closed - Opened by keenanwoodall about 4 years ago
- 1 comment
Labels: enhancement
#42 - Deformers should be creatable from Create asset menu
Issue -
State: closed - Opened by keenanwoodall about 4 years ago
- 1 comment
Labels: enhancement
#41 - Distribute as unity package
Issue -
State: closed - Opened by JaviCepa over 4 years ago
- 1 comment
#40 - Is managed data still needed?
Issue -
State: closed - Opened by HitCache over 4 years ago
- 9 comments
#39 - Develop
Pull Request -
State: closed - Opened by HitCache over 4 years ago
- 3 comments
#38 - [question] Texture Displace - can this be a render texture technically?
Issue -
State: closed - Opened by geslotencirkel over 4 years ago
- 1 comment
#37 - docs: add the OpenUPM badge
Pull Request -
State: closed - Opened by favoyang almost 5 years ago
#36 - Entity Support
Issue -
State: open - Opened by SupinePandora43 almost 5 years ago
- 1 comment
#35 - Jitter on deformed mesh when rolling
Issue -
State: closed - Opened by michaelhighland almost 5 years ago
- 8 comments
#34 - Putting a Deformable in "DontDestroyOnLoad" and then loading a new scene causes the Deformers to no longer be able to make changes
Issue -
State: closed - Opened by wedgiebee about 5 years ago
- 3 comments
#33 - Scriptimporter hangs up
Issue -
State: open - Opened by StefanWokusch about 5 years ago
- 3 comments
#32 - Add context menu item to make switching between an elastic and normal deformable component
Issue -
State: closed - Opened by keenanwoodall about 5 years ago
- 1 comment
Labels: enhancement
#31 - Deform's default material is pink when not using the legacy render pipeline
Issue -
State: closed - Opened by keenanwoodall about 5 years ago
- 1 comment
Labels: enhancement
#30 - Error opening Creator Window
Issue -
State: closed - Opened by tkyleharrison about 5 years ago
- 11 comments
#29 - unable to write to mesh
Issue -
State: closed - Opened by MartinBerisso3dar about 5 years ago
- 2 comments
#28 - Need help making overlaying bends [Help wanted]
Issue -
State: closed - Opened by mdiken about 5 years ago
- 1 comment
#27 - Installing Problem
Issue -
State: closed - Opened by erengaygusuz about 5 years ago
- 4 comments
#26 - Add Factor property to TransformDeformer
Pull Request -
State: closed - Opened by Brullworfel about 5 years ago
- 2 comments
#25 - Deformables with Custom update mode still get updated by Deformable Manager
Issue -
State: closed - Opened by keenanwoodall about 5 years ago
- 2 comments
#24 - Initializing Deforms before Rendering
Issue -
State: closed - Opened by mikech2000 about 5 years ago
- 11 comments
#23 - How to move an object Transform (no mesh) ?
Issue -
State: closed - Opened by nathanvogel over 5 years ago
- 8 comments
#22 - Ocean breaking wave using Twirl defromer [Help wanted]
Issue -
State: open - Opened by oct-test over 5 years ago
- 5 comments
#21 - Bend Deformers only deform certain meshes on mobile devices
Issue -
State: closed - Opened by naash over 5 years ago
- 1 comment
#20 - Update issue templates
Pull Request -
State: closed - Opened by keenanwoodall over 5 years ago
#19 - [Crash][Window build exe] Crash when using Application.Quit
Issue -
State: closed - Opened by longvannguyendx over 5 years ago
- 2 comments
#18 - Wrong package version
Issue -
State: closed - Opened by favoyang over 5 years ago
- 1 comment
#17 - OBJ export is broken on locales with comma instead of dot
Issue -
State: closed - Opened by hybridherbst over 5 years ago
- 12 comments
#16 - Auto Normals look broken/worse than automatic normal generation in Unity
Issue -
State: open - Opened by hybridherbst over 5 years ago
- 17 comments
#15 - Melt Deformer still applies Noise when Factor is 0
Issue -
State: closed - Opened by hybridherbst over 5 years ago
- 2 comments
#14 - Git Installation Issues : error:1407742E:SSL routines:SSL23_GET_SERVER_HELLO:tlsv1 alert protocol version
Issue -
State: closed - Opened by warlokkz almost 6 years ago
#13 - Add a Codacy badge to README.md
Pull Request -
State: closed - Opened by codacy-badger almost 6 years ago
#13 - Add a Codacy badge to README.md
Pull Request -
State: closed - Opened by codacy-badger almost 6 years ago
#12 - There's an easier way to install
Issue -
State: closed - Opened by andybak almost 6 years ago
- 2 comments
#11 - Unity editor crash when adding Deformable component
Issue -
State: closed - Opened by tonygod almost 6 years ago
- 12 comments
Labels: bug
#10 - Optimize mesh serialization
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 22 comments
Labels: enhancement, help wanted
#9 - Add ability to control a deformer's transform from a deformable's list
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 1 comment
Labels: enhancement
#8 - Add keyboard navigation to creator window
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 1 comment
Labels: enhancement
#7 - Add bounds to Sine deformer
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 1 comment
Labels: enhancement
#6 - Deformables lose references to deformers that have been deleted and then recreated by undoing the deletion
Issue -
State: open - Opened by keenanwoodall almost 6 years ago
Labels: bug
#5 - Paused Deformable's have their mesh data reset when entering play mode
Issue -
State: open - Opened by keenanwoodall almost 6 years ago
Labels: bug
#4 - Add inspector preview to Repeater Deformer
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 1 comment
Labels: enhancement
#3 - Prevent inner bounds of Box Mask Deformer from extending beyond outer bounds
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
Labels: good first issue
#2 - Create FFD/Lattice Deformer
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 2 comments
Labels: enhancement, help wanted
#1 - Create Point Cache Deformer
Issue -
State: closed - Opened by keenanwoodall almost 6 years ago
- 1 comment
Labels: enhancement, help wanted