Ecosyste.ms: Issues
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GitHub / keenanwoodall/Deform-Prototype issues and pull requests
#10 - how to drag one corner of the cube?
Issue -
State: open - Opened by evehal over 3 years ago
- 1 comment
#9 - Baking a mesh once edited in editor
Issue -
State: closed - Opened by yosun almost 6 years ago
- 1 comment
#8 - Create LICENSE
Pull Request -
State: closed - Opened by keenanwoodall over 6 years ago
#7 - Fix build error
Pull Request -
State: closed - Opened by andybak over 6 years ago
- 1 comment
#6 - MeshUtil breaks build
Issue -
State: closed - Opened by stalgiag over 6 years ago
- 9 comments
#5 - Animating curve of Taper Deformer
Issue -
State: closed - Opened by corbinyo over 6 years ago
- 5 comments
#4 - Weird artifacting when deforming very high resolution meshes asynchronously.
Issue -
State: closed - Opened by keenanwoodall over 6 years ago
Labels: bug
#3 - Any way to change the vertex count?
Issue -
State: closed - Opened by andybak over 6 years ago
- 2 comments
#2 - Add bounds to deformers
Issue -
State: closed - Opened by keenanwoodall over 6 years ago
Labels: enhancement, help wanted
#1 - Deformation on a skinned mesh renderer doesn't function correctly
Issue -
State: closed - Opened by keenanwoodall over 6 years ago
Labels: enhancement, help wanted