Ecosyste.ms: Issues

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GitHub / keenanwoodall/Deform-Prototype issues and pull requests

#10 - how to drag one corner of the cube?

Issue - State: open - Opened by evehal over 3 years ago - 1 comment

#9 - Baking a mesh once edited in editor

Issue - State: closed - Opened by yosun almost 6 years ago - 1 comment

#8 - Create LICENSE

Pull Request - State: closed - Opened by keenanwoodall over 6 years ago

#7 - Fix build error

Pull Request - State: closed - Opened by andybak over 6 years ago - 1 comment

#6 - MeshUtil breaks build

Issue - State: closed - Opened by stalgiag over 6 years ago - 9 comments

#5 - Animating curve of Taper Deformer

Issue - State: closed - Opened by corbinyo over 6 years ago - 5 comments

#4 - Weird artifacting when deforming very high resolution meshes asynchronously.

Issue - State: closed - Opened by keenanwoodall over 6 years ago
Labels: bug

#3 - Any way to change the vertex count?

Issue - State: closed - Opened by andybak over 6 years ago - 2 comments

#2 - Add bounds to deformers

Issue - State: closed - Opened by keenanwoodall over 6 years ago
Labels: enhancement, help wanted

#1 - Deformation on a skinned mesh renderer doesn't function correctly

Issue - State: closed - Opened by keenanwoodall over 6 years ago
Labels: enhancement, help wanted