Ecosyste.ms: Issues

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GitHub / kcoley/gltf2usd issues and pull requests

#50 - A simple turn table animation does not work

Issue - State: closed - Opened by enzyme69 over 6 years ago - 3 comments

#49 - Animating more than 1 character is not working

Issue - State: closed - Opened by wave-electron over 6 years ago - 11 comments

#49 - Animating more than 1 character is not working

Issue - State: closed - Opened by wave-electron over 6 years ago - 11 comments

#48 - use resolved asset instead of usdc file to make usdz package

Pull Request - State: closed - Opened by ox over 6 years ago

#48 - use resolved asset instead of usdc file to make usdz package

Pull Request - State: closed - Opened by ox over 6 years ago

#47 - decode all base64 data uri, regardless of mime-type

Pull Request - State: closed - Opened by ox over 6 years ago

#47 - decode all base64 data uri, regardless of mime-type

Pull Request - State: closed - Opened by ox over 6 years ago

#46 - Material not rendering with some Animations models

Issue - State: closed - Opened by wave-electron over 6 years ago - 2 comments

#46 - Material not rendering with some Animations models

Issue - State: closed - Opened by wave-electron over 6 years ago - 2 comments

#45 - Working with both COLLADA2GLTF & FBX2glTF

Issue - State: open - Opened by wave-electron over 6 years ago - 2 comments

#45 - Working with both COLLADA2GLTF & FBX2glTF

Issue - State: open - Opened by wave-electron over 6 years ago - 2 comments

#44 - Issue converting GLFT and getting texture to properly render

Issue - State: closed - Opened by scottstevens over 6 years ago - 8 comments

#44 - Issue converting GLFT and getting texture to properly render

Issue - State: closed - Opened by scottstevens over 6 years ago - 8 comments

#43 - you need also numpy as a dependence for the script!

Issue - State: closed - Opened by riccardogiorato over 6 years ago - 1 comment

#43 - you need also numpy as a dependence for the script!

Issue - State: closed - Opened by riccardogiorato over 6 years ago - 1 comment

#42 - Modularization/Organization

Issue - State: open - Opened by ox over 6 years ago - 3 comments

#42 - Modularization/Organization

Issue - State: open - Opened by ox over 6 years ago - 3 comments

#41 - Change xform node with skeleton data to SkelRoot

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment

#41 - Change xform node with skeleton data to SkelRoot

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment

#40 - add .usdc and .usdz export

Pull Request - State: closed - Opened by ox over 6 years ago - 5 comments

#39 - P1: put back buffer uri and data in get_data

Pull Request - State: closed - Opened by ox over 6 years ago

#38 - Questions on embedded GLTF PBR Texture

Issue - State: closed - Opened by enzyme69 over 6 years ago - 12 comments

#37 - decode and save base64'd gltf images

Pull Request - State: closed - Opened by ox over 6 years ago

#36 - Add BlendShape support

Pull Request - State: closed - Opened by ox over 6 years ago - 11 comments

#35 - Load accessor data without specifying buffer, supporting multiple buffers

Pull Request - State: closed - Opened by ox over 6 years ago

#34 - Base64 Buffer `data:` uri support

Pull Request - State: closed - Opened by ox over 6 years ago

#33 - Bug in some animation models

Issue - State: open - Opened by kcoley over 6 years ago - 9 comments
Labels: bug

#32 - Specular glossiness

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: enhancement

#31 - glTF Loader PBR Specular Glossiness support is missing

Issue - State: closed - Opened by kcoley over 6 years ago

#30 - Add requirements.txt

Pull Request - State: closed - Opened by ox over 6 years ago

#29 - update regex to handle parenthesis and slashes

Pull Request - State: closed - Opened by kcoley over 6 years ago

#28 - gltfloader should warn if file doesn't exist

Pull Request - State: closed - Opened by ox over 6 years ago

#27 - support floating point scale

Pull Request - State: closed - Opened by kcoley over 6 years ago

#26 - define type of fps arg to get conversion

Pull Request - State: closed - Opened by ox over 6 years ago

#25 - Unicode Encode Error and another Syntax error

Issue - State: closed - Opened by enzyme69 over 6 years ago - 6 comments

#24 - Animation FPS and SCALE tag

Issue - State: closed - Opened by enzyme69 over 6 years ago - 2 comments

#23 - Mixamo syntax error

Issue - State: closed - Opened by enzyme69 over 6 years ago - 6 comments

#22 - Animating on MacOS but not on iOS, maybe still "Armature/" related

Issue - State: closed - Opened by enzyme69 over 6 years ago - 35 comments

#21 - Fix scale issue

Pull Request - State: closed - Opened by kcoley over 6 years ago

#20 - add --scale flag to scale resulting model

Pull Request - State: closed - Opened by ox over 6 years ago

#19 - the full USDPreviewSurface is not explicitly written out

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment
Labels: enhancement

#18 - morph targets are not implemented

Issue - State: closed - Opened by kcoley over 6 years ago - 7 comments
Labels: enhancement

#17 - Strange Rendering Issue

Issue - State: closed - Opened by ox over 6 years ago - 9 comments

#16 - unsupported animation target path weights

Issue - State: closed - Opened by wave-electron over 6 years ago - 14 comments

#15 - fixed bug with joint rotation

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#14 - regex for Bone names

Pull Request - State: closed - Opened by kcoley over 6 years ago

#13 - A bunch of joints, animated, cannot be converted

Issue - State: closed - Opened by enzyme69 over 6 years ago - 7 comments

#12 - Index out of range errors

Issue - State: closed - Opened by wave-electron over 6 years ago - 5 comments

#11 - Weird Bones Naming causing errors

Issue - State: closed - Opened by enzyme69 over 6 years ago - 19 comments
Labels: bug

#10 - Add scale option for generating usda files

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment
Labels: enhancement

#9 - Add direct usdz export support

Issue - State: closed - Opened by kcoley over 6 years ago - 3 comments

#8 - Support for Apple's package stand-alone USD (v18.09) libs

Issue - State: closed - Opened by wave-electron over 6 years ago - 12 comments

#7 - Failed at boost installation

Issue - State: closed - Opened by sulydeni over 6 years ago - 5 comments

#6 - fix shutil copy in same directory

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#5 - skeleton animations do not play on iOS

Issue - State: closed - Opened by kcoley over 6 years ago - 2 comments

#4 - tweaks to get animations to play in ARKit on iOS

Pull Request - State: closed - Opened by kcoley over 6 years ago

#3 - gltf2usd does not handle overwriting textures within the same directory

Issue - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#2 - gltf2usd does not handle base64 texture strings

Issue - State: closed - Opened by kcoley over 6 years ago
Labels: enhancement

#1 - Getting error when running this script...

Issue - State: closed - Opened by enzyme69 over 6 years ago - 8 comments