Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kcoley/gltf2usd issues and pull requests
#100 - Transform Animations not working in latest release
Issue -
State: closed - Opened by wave-electron about 6 years ago
- 6 comments
#100 - Transform Animations not working in latest release
Issue -
State: closed - Opened by wave-electron about 6 years ago
- 6 comments
#99 - Reuse textures from GLTF while generating USDZ
Issue -
State: closed - Opened by gopikrishnachaganti about 6 years ago
- 9 comments
#99 - Reuse textures from GLTF while generating USDZ
Issue -
State: closed - Opened by gopikrishnachaganti about 6 years ago
- 9 comments
#98 - normal texture change
Pull Request -
State: closed - Opened by kcoley about 6 years ago
#98 - normal texture change
Pull Request -
State: closed - Opened by kcoley about 6 years ago
#97 - IndexError: tuple index out of range
Issue -
State: closed - Opened by ghost over 6 years ago
- 8 comments
#97 - IndexError: tuple index out of range
Issue -
State: closed - Opened by ghost over 6 years ago
- 8 comments
#96 - When using alpha opaque, the base color texture is cloned
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#96 - When using alpha opaque, the base color texture is cloned
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#95 - Transparency Issue when converting glTF to usdz #88
Issue -
State: closed - Opened by ShantanuSriv over 6 years ago
- 7 comments
#95 - Transparency Issue when converting glTF to usdz #88
Issue -
State: closed - Opened by ShantanuSriv over 6 years ago
- 7 comments
#94 - fix joint names
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#94 - fix joint names
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#93 - added alpha mode
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#93 - added alpha mode
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#92 - changing useSpecularWorkflow from bool to int
Pull Request -
State: closed - Opened by spiderworm over 6 years ago
#92 - changing useSpecularWorkflow from bool to int
Pull Request -
State: closed - Opened by spiderworm over 6 years ago
#91 - useSpecularWorkflow should be int, not bool
Issue -
State: closed - Opened by spiderworm over 6 years ago
- 2 comments
#91 - useSpecularWorkflow should be int, not bool
Issue -
State: closed - Opened by spiderworm over 6 years ago
- 2 comments
#90 - Opacity fixes
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#90 - Opacity fixes
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#89 - Fix opacity for base color factor
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#89 - Fix opacity for base color factor
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#88 - AlphaMode parameter is missing in the Material class
Issue -
State: closed - Opened by ShantanuSriv over 6 years ago
- 8 comments
#88 - AlphaMode parameter is missing in the Material class
Issue -
State: closed - Opened by ShantanuSriv over 6 years ago
- 8 comments
#87 - Fix strength
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#87 - Fix strength
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#86 - AttributeError: 'OcclusionTexture' object has no attribute 'get_strength'
Issue -
State: closed - Opened by ghost over 6 years ago
- 12 comments
#86 - AttributeError: 'OcclusionTexture' object has no attribute 'get_strength'
Issue -
State: closed - Opened by ghost over 6 years ago
- 12 comments
#85 - IOError: cannot write mode RGBA as JPEG
Issue -
State: closed - Opened by ghost over 6 years ago
- 1 comment
#85 - IOError: cannot write mode RGBA as JPEG
Issue -
State: closed - Opened by ghost over 6 years ago
- 1 comment
#84 - Use first animation group
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#84 - Use first animation group
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#83 - Fix transforms
Pull Request -
State: closed - Opened by kcoley over 6 years ago
- 1 comment
#83 - Fix transforms
Pull Request -
State: closed - Opened by kcoley over 6 years ago
- 1 comment
#82 - Fix filename encoding
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#82 - Fix filename encoding
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#81 - Versioning
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 3 comments
#81 - Versioning
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 3 comments
#80 - got multiple values for keyword argument 'arkit'
Issue -
State: closed - Opened by ghost over 6 years ago
- 3 comments
#80 - got multiple values for keyword argument 'arkit'
Issue -
State: closed - Opened by ghost over 6 years ago
- 3 comments
#79 - No animations
Issue -
State: closed - Opened by dbathily over 6 years ago
- 5 comments
Labels: bug
#79 - No animations
Issue -
State: closed - Opened by dbathily over 6 years ago
- 5 comments
Labels: bug
#78 - Error when using with docker-usd
Issue -
State: closed - Opened by dbathily over 6 years ago
- 3 comments
#78 - Error when using with docker-usd
Issue -
State: closed - Opened by dbathily over 6 years ago
- 3 comments
#77 - Fix for Unicode chars
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#77 - Fix for Unicode chars
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#76 - mesh under the root mesh needs to be scaled to (1,1,1) for scaling to be correct
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 6 comments
#76 - mesh under the root mesh needs to be scaled to (1,1,1) for scaling to be correct
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 6 comments
#75 - when using handle --use-euler-rotation Y-up flips to Z+ axis
Issue -
State: open - Opened by wave-electron over 6 years ago
- 3 comments
#75 - when using handle --use-euler-rotation Y-up flips to Z+ axis
Issue -
State: open - Opened by wave-electron over 6 years ago
- 3 comments
#74 - scaling different when using keyframes
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 1 comment
#74 - scaling different when using keyframes
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 1 comment
#73 - Scale wrong - when using keyframes in GLTF file
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 5 comments
#73 - Scale wrong - when using keyframes in GLTF file
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 5 comments
#72 - Fix animation export
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#72 - Fix animation export
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#71 - Support non ascii characters in texture file names
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 14 comments
#71 - Support non ascii characters in texture file names
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 14 comments
#70 - issue with iphone X
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 2 comments
#70 - issue with iphone X
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 2 comments
#69 - Multiple transform keyframe animations not working anymore
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 4 comments
#69 - Multiple transform keyframe animations not working anymore
Issue -
State: closed - Opened by wave-electron over 6 years ago
- 4 comments
#68 - Model ends up without texture
Issue -
State: closed - Opened by ghost over 6 years ago
- 13 comments
#68 - Model ends up without texture
Issue -
State: closed - Opened by ghost over 6 years ago
- 13 comments
#67 - avoid overwriting same file
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#67 - avoid overwriting same file
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#66 - find out why models with two armatures are not exporting correctly
Issue -
State: open - Opened by kcoley over 6 years ago
- 3 comments
Labels: bug
#66 - find out why models with two armatures are not exporting correctly
Issue -
State: open - Opened by kcoley over 6 years ago
- 3 comments
Labels: bug
#65 - The tool currently cannot be launched from anywhere in command line without copying files
Issue -
State: closed - Opened by kcoley over 6 years ago
- 1 comment
Labels: enhancement
#65 - The tool currently cannot be launched from anywhere in command line without copying files
Issue -
State: closed - Opened by kcoley over 6 years ago
- 1 comment
Labels: enhancement
#64 - gltf2usd fails if a texture tries to copy onto itself in the same directory
Issue -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#64 - gltf2usd fails if a texture tries to copy onto itself in the same directory
Issue -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#63 - Latest converter update is confusing and has weird issues...
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 10 comments
#63 - Latest converter update is confusing and has weird issues...
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 10 comments
#62 - Fix name regression
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#62 - Fix name regression
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#61 - Crash due to node name starting with number
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 3 comments
#61 - Crash due to node name starting with number
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 3 comments
#60 - Fix pbr metal rough base color factor
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#60 - Fix pbr metal rough base color factor
Pull Request -
State: closed - Opened by kcoley over 6 years ago
Labels: bug
#59 - Error when no BaseColorTexture and only BaseColorFactor
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 1 comment
#59 - Error when no BaseColorTexture and only BaseColorFactor
Issue -
State: closed - Opened by MrDChristop over 6 years ago
- 1 comment
#58 - alpha values should be removed for iOS/XCode if not used in the glTF file
Issue -
State: closed - Opened by kcoley over 6 years ago
- 1 comment
#57 - Refactor skeletons and other fixes
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#57 - Refactor skeletons and other fixes
Pull Request -
State: closed - Opened by kcoley over 6 years ago
#56 - Enumeration Must Be String?
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 1 comment
#56 - Enumeration Must Be String?
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 1 comment
#55 - I encountered some errors and publishing my solutions - hope it helps
Pull Request -
State: closed - Opened by sulydeni over 6 years ago
- 1 comment
#55 - I encountered some errors and publishing my solutions - hope it helps
Pull Request -
State: closed - Opened by sulydeni over 6 years ago
- 1 comment
#54 - Another Sketchfab model (static) with export issue related to mesh
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 4 comments
#54 - Another Sketchfab model (static) with export issue related to mesh
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 4 comments
#53 - Previous tentacle animation does not work anymore after the updates
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 4 comments
#53 - Previous tentacle animation does not work anymore after the updates
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 4 comments
#52 - quaternion rotations are ignored on iOS/XCode
Issue -
State: closed - Opened by kcoley over 6 years ago
- 3 comments
#52 - quaternion rotations are ignored on iOS/XCode
Issue -
State: closed - Opened by kcoley over 6 years ago
- 3 comments
#51 - Is animated "stepped" frames / GIF / PNG possible in GLTF to USDZ?
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 13 comments
#51 - Is animated "stepped" frames / GIF / PNG possible in GLTF to USDZ?
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 13 comments
#50 - A simple turn table animation does not work
Issue -
State: closed - Opened by enzyme69 over 6 years ago
- 3 comments