Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / kcoley/gltf2usd issues and pull requests

#100 - Transform Animations not working in latest release

Issue - State: closed - Opened by wave-electron about 6 years ago - 6 comments

#100 - Transform Animations not working in latest release

Issue - State: closed - Opened by wave-electron about 6 years ago - 6 comments

#99 - Reuse textures from GLTF while generating USDZ

Issue - State: closed - Opened by gopikrishnachaganti about 6 years ago - 9 comments

#99 - Reuse textures from GLTF while generating USDZ

Issue - State: closed - Opened by gopikrishnachaganti about 6 years ago - 9 comments

#98 - normal texture change

Pull Request - State: closed - Opened by kcoley about 6 years ago

#98 - normal texture change

Pull Request - State: closed - Opened by kcoley about 6 years ago

#97 - IndexError: tuple index out of range

Issue - State: closed - Opened by ghost over 6 years ago - 8 comments

#97 - IndexError: tuple index out of range

Issue - State: closed - Opened by ghost over 6 years ago - 8 comments

#96 - When using alpha opaque, the base color texture is cloned

Pull Request - State: closed - Opened by kcoley over 6 years ago

#96 - When using alpha opaque, the base color texture is cloned

Pull Request - State: closed - Opened by kcoley over 6 years ago

#95 - Transparency Issue when converting glTF to usdz #88

Issue - State: closed - Opened by ShantanuSriv over 6 years ago - 7 comments

#95 - Transparency Issue when converting glTF to usdz #88

Issue - State: closed - Opened by ShantanuSriv over 6 years ago - 7 comments

#94 - fix joint names

Pull Request - State: closed - Opened by kcoley over 6 years ago

#94 - fix joint names

Pull Request - State: closed - Opened by kcoley over 6 years ago

#93 - added alpha mode

Pull Request - State: closed - Opened by kcoley over 6 years ago

#93 - added alpha mode

Pull Request - State: closed - Opened by kcoley over 6 years ago

#92 - changing useSpecularWorkflow from bool to int

Pull Request - State: closed - Opened by spiderworm over 6 years ago

#92 - changing useSpecularWorkflow from bool to int

Pull Request - State: closed - Opened by spiderworm over 6 years ago

#91 - useSpecularWorkflow should be int, not bool

Issue - State: closed - Opened by spiderworm over 6 years ago - 2 comments

#91 - useSpecularWorkflow should be int, not bool

Issue - State: closed - Opened by spiderworm over 6 years ago - 2 comments

#90 - Opacity fixes

Pull Request - State: closed - Opened by kcoley over 6 years ago

#90 - Opacity fixes

Pull Request - State: closed - Opened by kcoley over 6 years ago

#89 - Fix opacity for base color factor

Pull Request - State: closed - Opened by kcoley over 6 years ago

#89 - Fix opacity for base color factor

Pull Request - State: closed - Opened by kcoley over 6 years ago

#88 - AlphaMode parameter is missing in the Material class

Issue - State: closed - Opened by ShantanuSriv over 6 years ago - 8 comments

#88 - AlphaMode parameter is missing in the Material class

Issue - State: closed - Opened by ShantanuSriv over 6 years ago - 8 comments

#87 - Fix strength

Pull Request - State: closed - Opened by kcoley over 6 years ago

#87 - Fix strength

Pull Request - State: closed - Opened by kcoley over 6 years ago

#86 - AttributeError: 'OcclusionTexture' object has no attribute 'get_strength'

Issue - State: closed - Opened by ghost over 6 years ago - 12 comments

#86 - AttributeError: 'OcclusionTexture' object has no attribute 'get_strength'

Issue - State: closed - Opened by ghost over 6 years ago - 12 comments

#85 - IOError: cannot write mode RGBA as JPEG

Issue - State: closed - Opened by ghost over 6 years ago - 1 comment

#85 - IOError: cannot write mode RGBA as JPEG

Issue - State: closed - Opened by ghost over 6 years ago - 1 comment

#84 - Use first animation group

Pull Request - State: closed - Opened by kcoley over 6 years ago

#84 - Use first animation group

Pull Request - State: closed - Opened by kcoley over 6 years ago

#83 - Fix transforms

Pull Request - State: closed - Opened by kcoley over 6 years ago - 1 comment

#83 - Fix transforms

Pull Request - State: closed - Opened by kcoley over 6 years ago - 1 comment

#82 - Fix filename encoding

Pull Request - State: closed - Opened by kcoley over 6 years ago

#82 - Fix filename encoding

Pull Request - State: closed - Opened by kcoley over 6 years ago

#81 - Versioning

Issue - State: closed - Opened by MrDChristop over 6 years ago - 3 comments

#81 - Versioning

Issue - State: closed - Opened by MrDChristop over 6 years ago - 3 comments

#80 - got multiple values for keyword argument 'arkit'

Issue - State: closed - Opened by ghost over 6 years ago - 3 comments

#80 - got multiple values for keyword argument 'arkit'

Issue - State: closed - Opened by ghost over 6 years ago - 3 comments

#79 - No animations

Issue - State: closed - Opened by dbathily over 6 years ago - 5 comments
Labels: bug

#79 - No animations

Issue - State: closed - Opened by dbathily over 6 years ago - 5 comments
Labels: bug

#78 - Error when using with docker-usd

Issue - State: closed - Opened by dbathily over 6 years ago - 3 comments

#78 - Error when using with docker-usd

Issue - State: closed - Opened by dbathily over 6 years ago - 3 comments

#77 - Fix for Unicode chars

Pull Request - State: closed - Opened by kcoley over 6 years ago

#77 - Fix for Unicode chars

Pull Request - State: closed - Opened by kcoley over 6 years ago

#75 - when using handle --use-euler-rotation Y-up flips to Z+ axis

Issue - State: open - Opened by wave-electron over 6 years ago - 3 comments

#75 - when using handle --use-euler-rotation Y-up flips to Z+ axis

Issue - State: open - Opened by wave-electron over 6 years ago - 3 comments

#74 - scaling different when using keyframes

Issue - State: closed - Opened by wave-electron over 6 years ago - 1 comment

#74 - scaling different when using keyframes

Issue - State: closed - Opened by wave-electron over 6 years ago - 1 comment

#73 - Scale wrong - when using keyframes in GLTF file

Issue - State: closed - Opened by wave-electron over 6 years ago - 5 comments

#73 - Scale wrong - when using keyframes in GLTF file

Issue - State: closed - Opened by wave-electron over 6 years ago - 5 comments

#72 - Fix animation export

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#72 - Fix animation export

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#71 - Support non ascii characters in texture file names

Issue - State: closed - Opened by MrDChristop over 6 years ago - 14 comments

#71 - Support non ascii characters in texture file names

Issue - State: closed - Opened by MrDChristop over 6 years ago - 14 comments

#70 - issue with iphone X

Issue - State: closed - Opened by wave-electron over 6 years ago - 2 comments

#70 - issue with iphone X

Issue - State: closed - Opened by wave-electron over 6 years ago - 2 comments

#69 - Multiple transform keyframe animations not working anymore

Issue - State: closed - Opened by wave-electron over 6 years ago - 4 comments

#69 - Multiple transform keyframe animations not working anymore

Issue - State: closed - Opened by wave-electron over 6 years ago - 4 comments

#68 - Model ends up without texture

Issue - State: closed - Opened by ghost over 6 years ago - 13 comments

#68 - Model ends up without texture

Issue - State: closed - Opened by ghost over 6 years ago - 13 comments

#67 - avoid overwriting same file

Pull Request - State: closed - Opened by kcoley over 6 years ago

#67 - avoid overwriting same file

Pull Request - State: closed - Opened by kcoley over 6 years ago

#66 - find out why models with two armatures are not exporting correctly

Issue - State: open - Opened by kcoley over 6 years ago - 3 comments
Labels: bug

#66 - find out why models with two armatures are not exporting correctly

Issue - State: open - Opened by kcoley over 6 years ago - 3 comments
Labels: bug

#65 - The tool currently cannot be launched from anywhere in command line without copying files

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment
Labels: enhancement

#65 - The tool currently cannot be launched from anywhere in command line without copying files

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment
Labels: enhancement

#64 - gltf2usd fails if a texture tries to copy onto itself in the same directory

Issue - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#64 - gltf2usd fails if a texture tries to copy onto itself in the same directory

Issue - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#63 - Latest converter update is confusing and has weird issues...

Issue - State: closed - Opened by enzyme69 over 6 years ago - 10 comments

#63 - Latest converter update is confusing and has weird issues...

Issue - State: closed - Opened by enzyme69 over 6 years ago - 10 comments

#62 - Fix name regression

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#62 - Fix name regression

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#61 - Crash due to node name starting with number

Issue - State: closed - Opened by MrDChristop over 6 years ago - 3 comments

#61 - Crash due to node name starting with number

Issue - State: closed - Opened by MrDChristop over 6 years ago - 3 comments

#60 - Fix pbr metal rough base color factor

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#60 - Fix pbr metal rough base color factor

Pull Request - State: closed - Opened by kcoley over 6 years ago
Labels: bug

#59 - Error when no BaseColorTexture and only BaseColorFactor

Issue - State: closed - Opened by MrDChristop over 6 years ago - 1 comment

#59 - Error when no BaseColorTexture and only BaseColorFactor

Issue - State: closed - Opened by MrDChristop over 6 years ago - 1 comment

#58 - alpha values should be removed for iOS/XCode if not used in the glTF file

Issue - State: closed - Opened by kcoley over 6 years ago - 1 comment

#57 - Refactor skeletons and other fixes

Pull Request - State: closed - Opened by kcoley over 6 years ago

#57 - Refactor skeletons and other fixes

Pull Request - State: closed - Opened by kcoley over 6 years ago

#56 - Enumeration Must Be String?

Issue - State: closed - Opened by enzyme69 over 6 years ago - 1 comment

#56 - Enumeration Must Be String?

Issue - State: closed - Opened by enzyme69 over 6 years ago - 1 comment

#55 - I encountered some errors and publishing my solutions - hope it helps

Pull Request - State: closed - Opened by sulydeni over 6 years ago - 1 comment

#55 - I encountered some errors and publishing my solutions - hope it helps

Pull Request - State: closed - Opened by sulydeni over 6 years ago - 1 comment

#54 - Another Sketchfab model (static) with export issue related to mesh

Issue - State: closed - Opened by enzyme69 over 6 years ago - 4 comments

#54 - Another Sketchfab model (static) with export issue related to mesh

Issue - State: closed - Opened by enzyme69 over 6 years ago - 4 comments

#53 - Previous tentacle animation does not work anymore after the updates

Issue - State: closed - Opened by enzyme69 over 6 years ago - 4 comments

#53 - Previous tentacle animation does not work anymore after the updates

Issue - State: closed - Opened by enzyme69 over 6 years ago - 4 comments

#52 - quaternion rotations are ignored on iOS/XCode

Issue - State: closed - Opened by kcoley over 6 years ago - 3 comments

#52 - quaternion rotations are ignored on iOS/XCode

Issue - State: closed - Opened by kcoley over 6 years ago - 3 comments

#51 - Is animated "stepped" frames / GIF / PNG possible in GLTF to USDZ?

Issue - State: closed - Opened by enzyme69 over 6 years ago - 13 comments

#51 - Is animated "stepped" frames / GIF / PNG possible in GLTF to USDZ?

Issue - State: closed - Opened by enzyme69 over 6 years ago - 13 comments

#50 - A simple turn table animation does not work

Issue - State: closed - Opened by enzyme69 over 6 years ago - 3 comments