Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kbengine/kbengine_unity3d_plugins issues and pull requests
#47 - 客户端sdk网络模块出错, 添加注释 #1216
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#46 - 客户端sdk网络模块出错, 添加注释 #1216
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#45 - 客户端sdk网络模块出错 #1216
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#44 - 客户端sdk网络模块出错 #1216
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#43 - unity sdk .net4.x支持 #1148
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#42 - unity sdk .net4.x支持 #1148
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#41 - EventOutTypes.onLoginFailed事件加入serverdatas参数 #1149
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#40 - EventOutTypes.onLoginFailed事件加入serverdatas参数 #1149
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#39 - monitor的参数要用引用类型
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#38 - monitor的参数要用引用类型
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#37 - Unity 生成的SDK 出现的网络发包的问题 #1092
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#36 - Unity 生成的SDK 出现的网络发包的问题 #1092
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#35 - 心跳频率为0的检测,协议出错时给提示
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#34 - 心跳频率为0的检测,协议出错时给提示
Pull Request -
State: closed - Opened by jay602 over 5 years ago
#33 - 增加位置同步非优化高精度方式 #587
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#32 - 增加位置同步非优化高精度方式 #587
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#31 - 插件发送消息可能泄露 #998
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#30 - Merge pull request #3 from kbengine/master
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#29 - 切换账号后发消息提示非法问题检查 #958
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#28 - 切换账号后发消息提示非法问题检查 #958
Pull Request -
State: closed - Opened by jay602 almost 6 years ago
#27 - 登录失败log中除了错误码应该给出具体文字提示
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#26 - 登录失败log中除了错误码应该给出具体文字提示
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#25 - pause之后 和 resume之前 进行deregister 的话是没有效果的,不会真正注销事件的,resume之后还会触发
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#24 - pause之后 和 resume之前 进行deregister 的话是没有效果的,不会真正注销事件的,resume之后还会触发
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#23 - 事件系统resume时要processOutEvents
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#22 - 事件系统resume时要processOutEvents
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#21 - Client_onLoginSuccessfully()里的"_serverdatas = stream.readBlob();"移前
Pull Request -
State: closed - Opened by jay602 about 6 years ago
#20 - Client_onLoginSuccessfully()函数的某行代码移前
Pull Request -
State: closed - Opened by jay602 about 6 years ago
- 1 comment
#19 - Time.timeScale = 0导致KBE插件暂停工作?
Issue -
State: open - Opened by kebiao over 6 years ago
Labels: bug
#18 - demo登录功能提示找不到onConnectionState
Issue -
State: closed - Opened by jialunzhang-psu almost 7 years ago
- 1 comment
#17 - 可以直接通过MethodInfo注册事件
Pull Request -
State: open - Opened by RobertIndie almost 7 years ago
#16 - 完善客户端上传服务器数据间隔
Pull Request -
State: closed - Opened by zjsjmvn about 7 years ago
#15 - 优化对象池结构
Pull Request -
State: closed - Opened by TraditoreZ about 7 years ago
- 2 comments
#14 - Unity2017 .net4.6兼容性问题
Issue -
State: closed - Opened by sekkit over 7 years ago
#13 - PacketSender 网络异常重连之前清空buffer
Issue -
State: closed - Opened by a610569731 over 7 years ago
- 1 comment
#12 - 启动服务器的时候dbmgr报错!!
Issue -
State: closed - Opened by macrobin over 7 years ago
- 3 comments
#11 - 修复客户端 Bundle 发送数据出错,导致服务器收到错误的 msgID,将玩家踢下线的问题。
Pull Request -
State: closed - Opened by mostevercxz almost 8 years ago
- 4 comments
#10 - 客户端发空数据会让服务器崩溃
Issue -
State: closed - Opened by kbengine almost 8 years ago
- 1 comment
#9 - 建议插件底层的方法都带上virtual
Issue -
State: closed - Opened by guihouchang over 8 years ago
- 1 comment
#8 - 一些bundle可以声明为全局变量,避免频繁分配和回收内存
Issue -
State: closed - Opened by kbengine over 8 years ago
#7 - 优化线程循环中的除法
Pull Request -
State: closed - Opened by wwwise almost 9 years ago
#6 - 删除Entity冗余属性
Pull Request -
State: closed - Opened by klights over 9 years ago
#5 - 添加数据类型判断及若干修改
Pull Request -
State: closed - Opened by klights over 9 years ago
#4 - 发现项目中的KBEMain.cs文本编码格式不统一,导致unity编辑器出错。
Pull Request -
State: closed - Opened by likecg2010 almost 10 years ago
#3 - 前面一个提交deregister函数内的Monitor.Exit地方没有改完。把events_out改为events。
Pull Request -
State: closed - Opened by likecg2010 about 10 years ago
#2 - 把deregister(Dictionary<string, List<Pair>> events, string eventname, obj...
Pull Request -
State: closed - Opened by likecg2010 about 10 years ago
#1 - 修复了bindEMail_baseapp函数
Pull Request -
State: closed - Opened by Angelic47 about 10 years ago