Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / karl-/pb_csg issues and pull requests

#44 - Instantly broke the project

Issue - State: closed - Opened by Hiddena0 3 months ago

#43 - Update Model.cs

Pull Request - State: closed - Opened by Golgovskiy 5 months ago - 1 comment

#42 - Update CSG.cs

Pull Request - State: closed - Opened by Golgovskiy 5 months ago - 1 comment

#40 - Do not have Universal Render Pipeline Support

Issue - State: closed - Opened by Qiming0303 6 months ago

#37 - Code to be fixed.

Issue - State: open - Opened by max-free about 1 year ago - 1 comment

#36 - Made a fix that worked for me to stop Stackoverflow exception. Replac…

Pull Request - State: open - Opened by fredborden214 over 1 year ago - 3 comments

#34 - Complete PR

Issue - State: closed - Opened by giovanniani almost 2 years ago - 2 comments

#33 - Fix Autoreference false -> true and create CHANGELOG.md.meta

Pull Request - State: closed - Opened by miguelcanosantana over 2 years ago

#32 - Polygon multiplication bug in Node.AllPolygons()

Issue - State: open - Opened by goitrodos over 2 years ago

#31 - Add meta file for CHANGELOG.md

Pull Request - State: closed - Opened by GDGRhinox over 2 years ago - 1 comment

#30 - Big scale size wavefront mesh failed to intersect...

Issue - State: open - Opened by eunwonki over 2 years ago - 1 comment

#29 - Bug fix with u [CSG_Model.cs]

Issue - State: closed - Opened by mattcoulter7 over 2 years ago - 1 comment

#26 - Is This Still Possible

Issue - State: open - Opened by Wholebitmedia almost 3 years ago - 2 comments

#25 - The name 'CSG' does not exist in the current context

Issue - State: closed - Opened by localhosted about 3 years ago - 3 comments

#24 - Trying to do mesh subtraction , of 2 obj's but getting this exception?

Issue - State: closed - Opened by Prajwal-G53 about 3 years ago - 2 comments

#22 - Concave meshes not supported

Issue - State: open - Opened by nukadelic over 3 years ago

#21 - Fix NRE

Pull Request - State: closed - Opened by NeatSketch over 3 years ago

#20 - exposed front/back polygons to the subtraction function

Pull Request - State: closed - Opened by paulorenanmelo over 3 years ago

#19 - Mesh substraction results in non centered mesh

Issue - State: closed - Opened by nobrainstudio over 3 years ago - 1 comment

#18 - Resolved issue with Boolean.Subtract if there was no resulting mesh

Pull Request - State: closed - Opened by garyholiday almost 4 years ago - 1 comment

#17 - Cutting a hole in the wall (Cube in the center of the Cube)

Issue - State: closed - Opened by bartekkaminski almost 4 years ago - 1 comment

#16 - 2D drawing from 3d

Issue - State: closed - Opened by aymenbs2 almost 4 years ago - 2 comments

#15 - Subtraction with a Plane does not work properly

Issue - State: open - Opened by pmizel about 4 years ago - 1 comment

#14 - StackOverflowException because of repeated Union

Issue - State: closed - Opened by styrbo2 over 4 years ago - 1 comment

#13 - Are there any import instructions?

Issue - State: closed - Opened by Hanousi over 4 years ago - 3 comments

#12 - Mesh substraction issue

Issue - State: open - Opened by OddSphere over 4 years ago - 1 comment

#11 - Intersection creates artifact

Issue - State: open - Opened by brookman almost 5 years ago - 6 comments

#10 - Scaling mesh

Issue - State: open - Opened by blevesque over 5 years ago - 3 comments

#9 - StackOverflowException: The requested operation caused a stack overflow.

Issue - State: closed - Opened by YuriHakove over 5 years ago - 5 comments

#8 - Error with subtraction

Issue - State: closed - Opened by Thespyinthehole over 5 years ago - 1 comment

#7 - Changed comments to doc comments.

Pull Request - State: closed - Opened by MechWarrior99 almost 6 years ago

#6 - Stack overflow with overlapping polygons

Issue - State: closed - Opened by Siccity almost 7 years ago - 4 comments

#5 - Subtraction does not work on 2d meshes

Issue - State: open - Opened by padmalcom almost 8 years ago

#4 - Crashing on high poly subtract

Issue - State: closed - Opened by highruned almost 8 years ago - 1 comment

#3 - bug fix

Pull Request - State: closed - Opened by rhapsodyn about 8 years ago - 3 comments

#2 - Example code doesn't work, ends up with seemingly empty mesh.

Issue - State: closed - Opened by M0rph3v5 over 8 years ago - 3 comments

#1 - multiplying verts on conversion from csg model to unity mesh

Issue - State: closed - Opened by MagnusZane over 8 years ago - 1 comment