Ecosyste.ms: Issues

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GitHub / karl-/pb_Stl issues and pull requests

#27 - Support for exporting meshes with 32bit index buffer format

Pull Request - State: closed - Opened by alberto-gglez over 1 year ago - 1 comment

#26 - I have a question about Mesh.

Issue - State: open - Opened by JHsGame over 2 years ago - 2 comments

#25 - Stl import at runtime

Issue - State: open - Opened by Narfath almost 3 years ago - 2 comments

#24 - I have a question about importing STL during runtime.

Issue - State: open - Opened by JHsGame almost 3 years ago - 3 comments

#23 - this sux plez help

Issue - State: closed - Opened by bloodzvr almost 3 years ago - 1 comment

#22 - Incorrect IndexFormat.UInt32 support

Issue - State: closed - Opened by feraligatr about 3 years ago - 1 comment

#21 - How can I get STL file from SkinnedMeshRenderer?

Issue - State: closed - Opened by ghost about 3 years ago - 2 comments

#20 - Importing STL from Fusion 360 results in gigantic mesh

Issue - State: closed - Opened by paulstraw almost 4 years ago - 1 comment

#20 - Importing STL from Fusion 360 results in gigantic mesh

Issue - State: closed - Opened by paulstraw almost 4 years ago - 1 comment

#19 - Update Importer.cs

Pull Request - State: closed - Opened by janthiede about 4 years ago

#19 - Update Importer.cs

Pull Request - State: closed - Opened by janthiede about 4 years ago

#18 - Readme is out of date

Issue - State: open - Opened by Morgan-6Freedom almost 5 years ago

#18 - Readme is out of date

Issue - State: open - Opened by Morgan-6Freedom almost 5 years ago

#17 - STL default dimensions

Issue - State: closed - Opened by BestSecretSauce about 5 years ago - 1 comment

#16 - Import .stl with IndexFormat.UInt32 lead to 0 triangles

Issue - State: closed - Opened by wgnrto over 5 years ago - 1 comment

#16 - Import .stl with IndexFormat.UInt32 lead to 0 triangles

Issue - State: closed - Opened by wgnrto over 5 years ago - 1 comment

#15 - Import STL async?

Issue - State: closed - Opened by jvhgamer over 5 years ago - 1 comment

#14 - Package Manager support, add IndexFormat and Smooth options

Pull Request - State: closed - Opened by karl- over 5 years ago

#14 - Package Manager support, add IndexFormat and Smooth options

Pull Request - State: closed - Opened by karl- over 5 years ago

#13 - Added Indexformat option to exceed 65k facets limit

Pull Request - State: closed - Opened by AndreasLangberg over 5 years ago - 2 comments

#13 - Added Indexformat option to exceed 65k facets limit

Pull Request - State: closed - Opened by AndreasLangberg over 5 years ago - 2 comments

#12 - Mesh indexformat

Issue - State: closed - Opened by AndreasLangberg over 5 years ago - 1 comment

#11 - Vertice count increases drastically on import

Issue - State: closed - Opened by AndreasLangberg about 6 years ago - 6 comments

#11 - Vertice count increases drastically on import

Issue - State: closed - Opened by AndreasLangberg about 6 years ago - 6 comments

#10 - STL Export Left2Right Method fix

Pull Request - State: closed - Opened by suzannahsmith1 over 6 years ago

#10 - STL Export Left2Right Method fix

Pull Request - State: closed - Opened by suzannahsmith1 over 6 years ago

#9 - The Mesh direction is probably reversed.

Issue - State: open - Opened by rich-wan almost 7 years ago - 3 comments

#9 - The Mesh direction is probably reversed.

Issue - State: open - Opened by rich-wan almost 7 years ago - 3 comments

#8 - Mesh Transformation to Unity Coordinate System

Pull Request - State: closed - Opened by MartinBischoff about 7 years ago - 1 comment

#8 - Mesh Transformation to Unity Coordinate System

Pull Request - State: closed - Opened by MartinBischoff about 7 years ago - 1 comment

#7 - Convert ImportBinary() method to use an byte[]

Issue - State: closed - Opened by jvhgamer about 7 years ago - 1 comment

#7 - Convert ImportBinary() method to use an byte[]

Issue - State: closed - Opened by jvhgamer about 7 years ago - 1 comment

#6 - Transition to Scripted Importer

Issue - State: closed - Opened by karl- over 7 years ago

#5 - Hi! please, how can I import via script in runtime?

Issue - State: closed - Opened by ZoomDomain over 7 years ago - 2 comments

#5 - Hi! please, how can I import via script in runtime?

Issue - State: closed - Opened by ZoomDomain over 7 years ago - 2 comments

#4 - Import STL file,How to convert from right to left handed coordinates?

Issue - State: closed - Opened by xonze over 7 years ago - 2 comments
Labels: enhancement

#3 - User

Issue - State: closed - Opened by ley0000 over 7 years ago - 2 comments

#3 - User

Issue - State: closed - Opened by ley0000 over 7 years ago - 2 comments

#2 - Added binary exported STL model with header, along with a unit test.

Pull Request - State: closed - Opened by ZdravkoN about 8 years ago - 1 comment

#2 - Added binary exported STL model with header, along with a unit test.

Pull Request - State: closed - Opened by ZdravkoN about 8 years ago - 1 comment

#1 - Fixed an issue for detecting binary files

Pull Request - State: closed - Opened by ZdravkoN about 8 years ago - 1 comment

#1 - Fixed an issue for detecting binary files

Pull Request - State: closed - Opened by ZdravkoN about 8 years ago - 1 comment