Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kaplayjs/kaplay issues and pull requests
#613 - bug: AreaComp no longer updates its position when parent's position is updated (beta version)
Issue -
State: closed - Opened by KeSuave about 18 hours ago
- 3 comments
Labels: bug
#612 - docs: add jsdoc to shader, area and follow properties
Pull Request -
State: open - Opened by ErikGXDev about 20 hours ago
- 2 comments
#611 - fix: make offscreen component able to change the offscreen distance
Pull Request -
State: open - Opened by dragoncoder047 about 20 hours ago
- 1 comment
#610 - perf: make events somewhat faster
Pull Request -
State: open - Opened by dragoncoder047 1 day ago
- 1 comment
#609 - fix: AreaComp.onClick now returns KEventController
Pull Request -
State: closed - Opened by lajbel 2 days ago
- 1 comment
Labels: cherry-pick
#608 - feat: add fixed dt to global options to be able to change it
Pull Request -
State: open - Opened by dragoncoder047 3 days ago
- 1 comment
#607 - Moves the camera to the shader
Pull Request -
State: closed - Opened by mflerackers 5 days ago
- 1 comment
Labels: enhancement, cherry-pick, changelog
#606 - fix: change collisionIgnore to set to speed up collsion testing
Pull Request -
State: open - Opened by dragoncoder047 6 days ago
- 2 comments
#605 - doc: change logo
Pull Request -
State: closed - Opened by lajbel 7 days ago
- 1 comment
Labels: cherry-pick
#604 - chore(deps-dev): bump vitest from 2.1.3 to 2.1.9
Pull Request -
State: closed - Opened by dependabot[bot] 14 days ago
- 1 comment
Labels: dependencies, javascript
#603 - bug: slice9 anchoring
Issue -
State: open - Opened by juneaucross 18 days ago
Labels: bug
#602 - bug: slice9 size setting
Issue -
State: open - Opened by juneaucross 18 days ago
Labels: bug
#601 - doc: clarify meaning of ignoreSides in platformEffector
Pull Request -
State: closed - Opened by dragoncoder047 19 days ago
- 1 comment
Labels: cherry-pick
#600 - Move normalization to shader
Pull Request -
State: closed - Opened by mflerackers 25 days ago
- 1 comment
#599 - bug: debug.timeScale doesn't scale dt()
Issue -
State: open - Opened by Granshmeyr 25 days ago
Labels: bug
#598 - fix: Update platformEffector.js for tag methods
Pull Request -
State: closed - Opened by dragoncoder047 25 days ago
- 1 comment
Labels: cherry-pick
#596 - Concave polygon collision issue
Issue -
State: closed - Opened by paulcoms 27 days ago
- 1 comment
Labels: bug
#594 - doc: replace kaboom with kaplay in README.md
Pull Request -
State: closed - Opened by remarkablemark 29 days ago
- 2 comments
#593 - fix: screenPos() worldPos() correctly type set functionality (and other type errors)
Pull Request -
State: closed - Opened by lajbel 29 days ago
- 1 comment
Labels: cherry-pick, changelog
#592 - feat: css colors
Pull Request -
State: closed - Opened by lajbel 29 days ago
- 2 comments
Labels: cherry-pick, changelog
#591 - refactor: use setter/getter syntax in many places
Issue -
State: open - Opened by lajbel 29 days ago
- 1 comment
Labels: refactor, breaking
#590 - fix: global trigger args not being passed
Pull Request -
State: closed - Opened by lajbel 29 days ago
- 1 comment
Labels: cherry-pick, changelog
#589 - fix: lifespan using async
Pull Request -
State: closed - Opened by lajbel about 1 month ago
- 1 comment
#588 - chore: funding in package.json
Pull Request -
State: closed - Opened by lajbel about 1 month ago
- 1 comment
#587 - feat: stick -> dpad in Buttons API
Issue -
State: open - Opened by lajbel about 1 month ago
- 1 comment
Labels: enhancement
#586 - fix: fix unintentional children mutation
Pull Request -
State: closed - Opened by marianyp about 1 month ago
- 1 comment
#584 - bug: global trigger doesn't transfer arguments
Issue -
State: closed - Opened by Vadim-Eryomin about 1 month ago
Labels: bug
#583 - fix: Fixed shader to apply alpha correctly
Pull Request -
State: closed - Opened by mflerackers about 1 month ago
- 1 comment
Labels: enhancement
#582 - feat: add spriteAtlasPadding configuration option
Pull Request -
State: closed - Opened by marianyp about 1 month ago
- 1 comment
Labels: crossplay
#581 - feat: added option for sprites to be imported as a separate texture
Pull Request -
State: closed - Opened by chqs-git about 1 month ago
- 2 comments
#580 - chore: Swap To MIT With No-AI Clause(s)
Pull Request -
State: closed - Opened by niceEli about 1 month ago
- 2 comments
#579 - feat: strict .use()
Pull Request -
State: closed - Opened by lajbel about 2 months ago
- 1 comment
Labels: crossplay
#578 - types: worldPos() and friends allow passing in a parameter to change the pos but types don't allow it
Issue -
State: closed - Opened by dragoncoder047 about 2 months ago
Labels: bug
#577 - bug: types for onCollide* in AreaComp say return void but they return KEventController
Issue -
State: closed - Opened by dragoncoder047 about 2 months ago
Labels: bug
#576 - fix: parent set to null
Pull Request -
State: closed - Opened by dragoncoder047 about 2 months ago
- 1 comment
#575 - feat: add frames list option to sprite animation
Pull Request -
State: closed - Opened by dragoncoder047 about 2 months ago
- 5 comments
Labels: cherry-pick, changelog
#574 - feat: `frames` list option for sprite animation definition
Issue -
State: closed - Opened by dragoncoder047 about 2 months ago
- 4 comments
Labels: enhancement
#573 - feat: global trigger
Pull Request -
State: closed - Opened by lajbel about 2 months ago
- 1 comment
#572 - bug: `getLastInputDeviceType()` doesn't look at gamepad sticks or mouse move
Issue -
State: open - Opened by dragoncoder047 about 2 months ago
- 2 comments
Labels: bug, input
#570 - doc: wrong reference
Pull Request -
State: closed - Opened by dragoncoder047 about 2 months ago
- 1 comment
#569 - doc: experimental tags in entries
Pull Request -
State: closed - Opened by lajbel 2 months ago
- 1 comment
#568 - doc: better changelog using Keep a Changelog
Pull Request -
State: closed - Opened by lajbel 2 months ago
- 1 comment
#567 - fix: Fixes double push, exports system.
Pull Request -
State: closed - Opened by mflerackers 2 months ago
- 1 comment
Labels: enhancement
#566 - bug: add()'ed children get added twice to parent array
Issue -
State: closed - Opened by dragoncoder047 2 months ago
Labels: bug
#565 - feat: the S in ECS
Pull Request -
State: closed - Opened by mflerackers 2 months ago
- 1 comment
Labels: enhancement
#564 - chore: format all files and fix test
Pull Request -
State: closed - Opened by lajbel 2 months ago
- 1 comment
#563 - chore: prepare changelog for v3001.0.5
Pull Request -
State: closed - Opened by lajbel 2 months ago
#562 - feat: Makes parent configurable
Pull Request -
State: closed - Opened by mflerackers 2 months ago
- 4 comments
Labels: enhancement
#561 - fix: typos in changelog
Pull Request -
State: closed - Opened by dragoncoder047 2 months ago
- 1 comment
#560 - feat: text wrap all lines using flag
Pull Request -
State: closed - Opened by dragoncoder047 2 months ago
- 5 comments
#559 - feat: add ability to override text styles
Pull Request -
State: closed - Opened by dragoncoder047 2 months ago
- 3 comments
#558 - fix: Fixes effectors
Pull Request -
State: closed - Opened by mflerackers 2 months ago
- 1 comment
Labels: enhancement
#555 - bug: animate() doesn't work if called with a delay after the animate component is created
Issue -
State: closed - Opened by themerk 2 months ago
- 3 comments
Labels: bug
#555 - bug: animate() doesn't work if called with a delay after the animate component is created
Issue -
State: closed - Opened by themerk 2 months ago
- 3 comments
Labels: bug
#554 - bug: addForce() is framerate dependent
Issue -
State: closed - Opened by themerk 2 months ago
- 1 comment
Labels: bug
#554 - bug: addForce() is framerate dependent
Issue -
State: closed - Opened by themerk 2 months ago
- 1 comment
Labels: bug
#553 - chore: incorrect await example is removed from tween docs
Pull Request -
State: closed - Opened by orkasi 3 months ago
- 1 comment
#552 - chore: fixed a typo in sliceX option of LoadSprite
Pull Request -
State: closed - Opened by orkasi 3 months ago
- 1 comment
#551 - feat: getKeysPressed() getKeysDown() functions
Issue -
State: open - Opened by candycarmel 3 months ago
- 2 comments
Labels: enhancement, input
#550 - docs: added some missing docs for vectors
Pull Request -
State: closed - Opened by amyspark-ng 3 months ago
- 4 comments
#549 - fix: Fixes removing and re-adding area
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#548 - feat: type scene parameters
Issue -
State: open - Opened by lajbel 3 months ago
- 1 comment
Labels: enhancement, types
#547 - fix: Fixes live query, using comp change events
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#546 - fix: Fixes patrol
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#545 - feat: add k.cancel()
Pull Request -
State: closed - Opened by neverUsedGithub 3 months ago
- 1 comment
#544 - feat: added events for adding/removing comps
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#543 - fix: text artifacts in TrueType fonts
Pull Request -
State: closed - Opened by lajbel 3 months ago
- 8 comments
#542 - Fix effectors
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 1 comment
#541 - docs: Added correct function call for loadShaderURL
Pull Request -
State: closed - Opened by hiranyey 3 months ago
- 1 comment
#540 - feat: New Testing UI in dev mode, separated examples and tests
Pull Request -
State: closed - Opened by lajbel 3 months ago
- 1 comment
#539 - fix: Update level spatial map when tiles are moved
Pull Request -
State: closed - Opened by mgmarlow 3 months ago
- 5 comments
#538 - bug: much area() induces lag even if transform is never changed
Issue -
State: open - Opened by dragoncoder047 3 months ago
- 5 comments
Labels: bug, performance
#537 - fix: make offscreen() use global onUpdate(), when pause: true, so it can detect when it comes back onscreen
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 4 comments
#536 - bug:`offscreen({pause: true})` gets stuck once paused, must be unpaused manually
Issue -
State: closed - Opened by dragoncoder047 3 months ago
Labels: bug
#535 - "better" docs on map and mapc functions
Pull Request -
State: closed - Opened by amyspark-ng 3 months ago
- 1 comment
#534 - docs: Added many examples for on events
Pull Request -
State: closed - Opened by tristanperrow 3 months ago
- 3 comments
#533 - fix: stepframe not updating physics
Pull Request -
State: open - Opened by lajbel 3 months ago
- 1 comment
#532 - feat: normalize get/set methods for camera, add getLayers and getDefaultLayer
Pull Request -
State: closed - Opened by lajbel 3 months ago
- 1 comment
#531 - doc: add requires, param, returns and order JSDoc of KAPLAY
Pull Request -
State: closed - Opened by lajbel 3 months ago
- 1 comment
#530 - chore: add Code Of Conduct (Rules)
Pull Request -
State: closed - Opened by niceEli 3 months ago
#529 - bug: Collision check not working while animating object scale.
Issue -
State: closed - Opened by Mikuz 3 months ago
- 3 comments
Labels: bug
#528 - fix: sets loop using passed in AudioPlayOpt when playing music
Pull Request -
State: closed - Opened by cobrajs 3 months ago
#527 - bug: setting loop: true when playing music doesn't set loop
Issue -
State: closed - Opened by cobrajs 3 months ago
- 2 comments
Labels: bug
#526 - fix: no CI errors
Pull Request -
State: closed - Opened by niceEli 3 months ago
#525 - ci: is wrong status on fork repos
Issue -
State: closed - Opened by dragoncoder047 3 months ago
Labels: bug
#524 - feat: add ability to make color using css named string
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 1 comment
#523 - bug: Areas work weirdly when scaling on children objs
Issue -
State: open - Opened by amyspark-ng 3 months ago
- 3 comments
Labels: bug, v4000
#522 - refactor: remake testing and examples organization
Issue -
State: closed - Opened by lajbel 3 months ago
Labels: refactor
#521 - feat: new tag methods
Pull Request -
State: closed - Opened by lajbel 3 months ago
- 1 comment
#520 - fix: make health use getters and setters
Pull Request -
State: open - Opened by dragoncoder047 3 months ago
- 1 comment
#520 - fix: make health use getters and setters
Pull Request -
State: open - Opened by dragoncoder047 3 months ago
- 4 comments
#518 - feat: type game obj in .is and .use
Pull Request -
State: closed - Opened by lajbel 3 months ago
#517 - feat: Add emitter position to particles to place the emitter relative to the local origin
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: cherry-pick, changelog
#517 - feat: Add emitter position to particles to place the emitter relative to the local origin
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#516 - feat: Adds seek and paused to animate
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#516 - feat: Adds seek and paused to animate
Pull Request -
State: closed - Opened by mflerackers 3 months ago
- 1 comment
Labels: enhancement
#515 - cherry pick ff6defdf6ba0a54f89ed9a2601e4b1b2d78c73f0 to v3001
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 2 comments
#514 - fix: `get fb`
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 1 comment
#513 - fix: fast loop using update
Pull Request -
State: closed - Opened by dragoncoder047 3 months ago
- 1 comment
#512 - feat: Type new components in a game object
Issue -
State: open - Opened by lajbel 3 months ago
Labels: types