Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / kaosat-dev/Blenvy issues and pull requests
#258 - Support adding components to collections
Issue -
State: open - Opened by ikbencasdoei 2 days ago
#257 - Allow pre-processing of blueprint asset paths
Issue -
State: open - Opened by vveisard 12 days ago
#256 - fix for registry_save_path
Pull Request -
State: open - Opened by joergf2a 22 days ago
#255 - Support for bevy 0.15
Pull Request -
State: open - Opened by ptsd 23 days ago
#254 - Materials exported but not loaded in Bevy for standalone blueprints
Issue -
State: open - Opened by mertkasar 25 days ago
- 1 comment
#253 - Cross-platform Incompatibility on Android
Issue -
State: open - Opened by heydocode 30 days ago
#252 - Auto exported gltf does not ignore hidden objects
Issue -
State: open - Opened by StrikeForceZero about 1 month ago
#251 - Support glTF Separate (.gltf + .bin + textures) exports in addition to .glb
Issue -
State: closed - Opened by nilaysavant about 1 month ago
- 2 comments
#250 - Replace println! with debug!
Pull Request -
State: open - Opened by alec-deason about 1 month ago
#249 - Question - is there a cli version of the blender export?
Issue -
State: open - Opened by hedefalk about 2 months ago
- 1 comment
#248 - Fixing blueprint example issue #247
Pull Request -
State: open - Opened by kEpEx about 2 months ago
#247 - Blueprint example not working on main branch
Issue -
State: open - Opened by kEpEx about 2 months ago
#246 - No registry.json generated using the README.md
Issue -
State: closed - Opened by hedefalk about 2 months ago
- 1 comment
#245 - "found the animation clip" is flooding the console
Issue -
State: open - Opened by czettnersandor 2 months ago
- 1 comment
#244 - Fix docs links
Pull Request -
State: open - Opened by Vrixyz 2 months ago
#243 - Fix some minor issues around initialization
Pull Request -
State: open - Opened by janhohenheim 2 months ago
#242 - Fix handling of `UVec2`, `UVec3` and `UVec4` as uint
Pull Request -
State: closed - Opened by coreh 3 months ago
#241 - Fix a broken link in Quickstart
Pull Request -
State: closed - Opened by akimakinai 3 months ago
- 1 comment
#240 - Remove CameraTracking component and a small documentation fix
Pull Request -
State: open - Opened by czettnersandor 3 months ago
#239 - Can't see blueprints not in a world scene
Issue -
State: open - Opened by andriyDev 3 months ago
- 2 comments
#238 - No way to export blueprints/levels as 2D
Issue -
State: closed - Opened by andriyDev 3 months ago
- 1 comment
#237 - Don't reexport bevy
Issue -
State: open - Opened by DasLixou 3 months ago
#236 - Entity Relations
Pull Request -
State: open - Opened by DasLixou 3 months ago
- 1 comment
#235 - Entity References
Pull Request -
State: closed - Opened by DasLixou 3 months ago
- 3 comments
#234 - GameAssets for the demo example don't seem to be loaded
Issue -
State: open - Opened by Jokler 3 months ago
- 3 comments
#233 - Correct typo in link
Pull Request -
State: closed - Opened by glocq 3 months ago
- 1 comment
#232 - Use main readme for docs.rs
Pull Request -
State: closed - Opened by janhohenheim 3 months ago
#231 - Add "reset to defaults" for Blender add-on
Issue -
State: closed - Opened by kaosat-dev 3 months ago
#230 - Failure during auto_export: Error: 'bpy_prop_collection[key]: key "ViewLayer" not found'
Issue -
State: open - Opened by leo91000 3 months ago
- 3 comments
#229 - Materials don't get exported
Issue -
State: open - Opened by DasLixou 3 months ago
- 10 comments
#228 - registry in assets?
Issue -
State: open - Opened by DasLixou 3 months ago
- 7 comments
#227 - Confusing component clone
Issue -
State: open - Opened by DasLixou 3 months ago
#226 - Support for Seperate Gltf files for animations?
Issue -
State: open - Opened by xx1adfasd 3 months ago
- 2 comments
#225 - Required feature for advanced animations- AnimationGraph Customizing
Issue -
State: open - Opened by xx1adfasd 3 months ago
- 2 comments
#224 - Blenvy blender addon export Empty AnimationInfos
Issue -
State: closed - Opened by xx1adfasd 3 months ago
- 1 comment
#223 - Document camera defaults in quickstart
Issue -
State: open - Opened by janhohenheim 3 months ago
- 1 comment
#222 - improve error message for ReflectComponent data
Pull Request -
State: closed - Opened by ChristopherBiscardi 3 months ago
- 1 comment
#221 - when TypeRegistration::data::<ReflectComponent>() is none, blenvy panics (leafwing, ActionState, InputMap)
Issue -
State: closed - Opened by ChristopherBiscardi 3 months ago
- 1 comment
#220 - Unable to load registry without restarting Blender after addon install
Issue -
State: open - Opened by perry-blueberry 3 months ago
#219 - Install on Linux mint problem
Issue -
State: closed - Opened by SensorEvolve 3 months ago
#218 - Objects with materials are marked as 'Upgrade Needed' on save
Issue -
State: open - Opened by Catchawink 3 months ago
- 1 comment
#217 - blenvy: Documents for Rapier
Issue -
State: closed - Opened by xx1adfasd 3 months ago
- 1 comment
#216 - Fix link
Pull Request -
State: closed - Opened by janhohenheim 3 months ago
#215 - Document how to work with Avian `Sensor`s and `CollisionLayers`
Issue -
State: open - Opened by janhohenheim 3 months ago
#214 - Panic when Bevy app with Blenvy is packaged as a macOS `.app`
Issue -
State: open - Opened by rparrett 4 months ago
- 2 comments
#213 - Write quickstart and Avian tutorial
Pull Request -
State: closed - Opened by janhohenheim 4 months ago
#212 - feat request: export "Bezier Curve" to gltf and parse it as CubicCurve<Vec3> in rust
Issue -
State: open - Opened by xx1adfasd 4 months ago
- 2 comments
#211 - Always cleanly restore Blender's scenes even if export process failed
Issue -
State: closed - Opened by kaosat-dev 4 months ago
#210 - Blenvy for Bevy: consider reducing visibility
Issue -
State: open - Opened by janhohenheim 4 months ago
#209 - Blenvy for Blender: Using multiple materials with the same name and different casing is a footgun
Issue -
State: open - Opened by janhohenheim 4 months ago
#208 - Blenvy for Blender: Pasting `avian`'s `ColliderConstructor` onto an `empty` results in an error
Issue -
State: open - Opened by janhohenheim 4 months ago
Labels: Blenvy_alpha
#207 - warn instead of crash when components aren't reflectable
Pull Request -
State: closed - Opened by ChristopherBiscardi 4 months ago
#206 - Blenvy for Bevy: materials are sometimes not preloaded, resulting in a crash
Issue -
State: closed - Opened by janhohenheim 4 months ago
- 1 comment
Labels: Blenvy_alpha
#205 - Blenvy for Bevy: the world sometimes does not get a `BlueprintReadyForFinalizing` even when all descendants with `BlueprintInfo` are `BlueprintInstanceReady`, resulting in the world stuck loading forever.
Issue -
State: closed - Opened by janhohenheim 4 months ago
Labels: Blenvy_alpha
#204 - Blenvy for Bevy: `FromBlueprint` is very rarely inserted into non-existing entities, resulting in a crash
Issue -
State: open - Opened by janhohenheim 4 months ago
#203 - Fix Blenvy not respecting visibility hierarchies
Pull Request -
State: closed - Opened by janhohenheim 4 months ago
#202 - feature: (Easy one) gltf_auto_export put scene files to a seperate folder
Issue -
State: closed - Opened by xx1adfasd 4 months ago
#201 - Disable ExportRegistryPlugin on WASM
Pull Request -
State: closed - Opened by brookman 4 months ago
#200 - Converting py args to operator properties:: keyword "export_colors" unrecognized
Issue -
State: open - Opened by IamTheCarl 4 months ago
- 3 comments
#199 - Fix direct file access on Wasm
Pull Request -
State: closed - Opened by janhohenheim 4 months ago
- 1 comment
#198 - fix: failed to deserialize component in windows
Pull Request -
State: closed - Opened by moe-moe-pupil 4 months ago
- 2 comments
#197 - fix: failed to deserialize component in windows
Pull Request -
State: closed - Opened by moe-moe-pupil 4 months ago
- 1 comment
#196 - Spawned blueprints are immediately despawned.
Issue -
State: open - Opened by andriyDev 4 months ago
- 2 comments
#195 - chore(v0.14): upgraded all current crates, examples, testing setup etc to Bevy 0.14
Pull Request -
State: closed - Opened by kaosat-dev 4 months ago
#194 - Major overhaul, restructuring and re-branding to Blenvy
Issue -
State: closed - Opened by kaosat-dev 4 months ago
#193 - bevy_registry_export dont work :d
Issue -
State: closed - Opened by P-Asta 4 months ago
- 2 comments
#192 - feat(): complete overhaul and re branding to : Blenvy
Pull Request -
State: closed - Opened by kaosat-dev 4 months ago
- 1 comment
#191 - An enum containing `Vec3` fails to be deserialized
Issue -
State: closed - Opened by janhohenheim 5 months ago
#190 - Use component documentation in tooltip
Issue -
State: open - Opened by janhohenheim 5 months ago
#189 - gltf_auto_export not working for me
Issue -
State: closed - Opened by perry-blueberry 5 months ago
- 1 comment
#188 - Add support for references between entities.
Pull Request -
State: open - Opened by andriyDev 6 months ago
- 2 comments
#187 - Add support for references between entities
Issue -
State: open - Opened by andriyDev 6 months ago
#186 - Disabling componenets with checkbox does not properly disable them
Issue -
State: closed - Opened by sweglord227 6 months ago
#185 - Can't deserialize tuple struct
Issue -
State: closed - Opened by rapushka 6 months ago
#184 - stop automatically enabling shadows for any light source if it doesnt exist in blender
Pull Request -
State: closed - Opened by BUGO07 7 months ago
- 2 comments
#183 - shadows enabled for every light source regardless if its from blender or not
Issue -
State: closed - Opened by BUGO07 7 months ago
#182 - Blender's children are transferred over to bevy
Issue -
State: closed - Opened by BUGO07 7 months ago
- 11 comments
#181 - Documentation clarification.
Issue -
State: closed - Opened by blueforesticarus 7 months ago
- 2 comments
#180 - Switch to a different approach for change detection
Issue -
State: closed - Opened by kaosat-dev 7 months ago
Labels: blender add on: gltf_auto_export
#179 - Problems with bounding boxes and animation mixing
Issue -
State: closed - Opened by DylanRJohnston 7 months ago
- 4 comments
#178 - Change the way change detection is enabled & disabled again
Issue -
State: closed - Opened by kaosat-dev 7 months ago
Labels: bug, blender add on: gltf_auto_export
#177 - Only run auto_export if it is actually enabled
Issue -
State: closed - Opened by kaosat-dev 8 months ago
Labels: bug, blender add on: gltf_auto_export
#176 - Hashmaps are not displayed
Issue -
State: closed - Opened by kaosat-dev 8 months ago
Labels: bug, bevy_gltf_components, bevy_registry_export
#175 - Add support for animation markers
Issue -
State: closed - Opened by kaosat-dev 8 months ago
#174 - Improve global illumination
Pull Request -
State: closed - Opened by janhohenheim 8 months ago
- 1 comment
#173 - Import the background shader in a more accurate way
Issue -
State: closed - Opened by janhohenheim 8 months ago
#172 - docs(bevy_gltf_blueprints): fixed missing link, minor cleanups
Pull Request -
State: closed - Opened by kaosat-dev 8 months ago
#171 - chore(bevy_gltf_blueprints): version bump
Pull Request -
State: closed - Opened by kaosat-dev 8 months ago
#170 - feat(animation) : Animation fixes and improvements
Pull Request -
State: closed - Opened by kaosat-dev 8 months ago
- 4 comments
#169 - feat(): Asset preloading basics
Pull Request -
State: closed - Opened by kaosat-dev 8 months ago
#168 - Fix crash
Pull Request -
State: closed - Opened by janhohenheim 8 months ago
#167 - Orphan data Duping (Regression)
Issue -
State: closed - Opened by franklinblanco 8 months ago
Labels: blender add on: gltf_auto_export
#166 - Add support for full component paths, to avoid collisions from short_names
Issue -
State: closed - Opened by janhohenheim 8 months ago
- 13 comments
#165 - Fix links in readme
Issue -
State: closed - Opened by janhohenheim 9 months ago
#164 - feat(bevy_components): qol improvements
Pull Request -
State: closed - Opened by kaosat-dev 9 months ago
- 1 comment
#163 - Add progress indicator to "update_foo" buttons in bevy_components
Issue -
State: closed - Opened by janhohenheim 9 months ago
#162 - Broken Z->Y transform conversions & Bone related transforms
Issue -
State: closed - Opened by franklinblanco 9 months ago
- 22 comments
Labels: blender add on: gltf_auto_export
#156 - `bevy_gltf_blueprints` crashes on startup sometimes
Issue -
State: closed - Opened by janhohenheim 9 months ago
#154 - Improve workflow for renaming types
Issue -
State: closed - Opened by janhohenheim 9 months ago
#153 - Report the Blender object that is responsible for invalid or unregistered components
Issue -
State: closed - Opened by janhohenheim 9 months ago