Ecosyste.ms: Issues

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GitHub / kahboon0425/bevy_motion_matching issues and pull requests

#20 - Ui for BVH animation Inspection

Issue - State: open - Opened by kahboon0425 7 months ago
Labels: enhancement

#18 - feat: use HashMap to store character's bones data

Pull Request - State: open - Opened by kahboon0425 7 months ago
Labels: enhancement

#17 - Add third person camera

Pull Request - State: closed - Opened by kahboon0425 7 months ago
Labels: enhancement

#17 - Add third person camera

Pull Request - State: closed - Opened by kahboon0425 7 months ago
Labels: enhancement

#17 - Add third person camera

Pull Request - State: closed - Opened by kahboon0425 7 months ago
Labels: enhancement

#17 - Add third person camera

Pull Request - State: closed - Opened by kahboon0425 7 months ago
Labels: enhancement

#17 - Add third person camera

Pull Request - State: closed - Opened by kahboon0425 7 months ago
Labels: enhancement

#16 - Treat BVH animation data as an asset and create an asset loader for it

Issue - State: open - Opened by nixon-voxell 7 months ago - 1 comment
Labels: good first issue, discussion

#16 - Treat BVH animation data as an asset and create an asset loader for it

Issue - State: open - Opened by nixon-voxell 7 months ago - 1 comment
Labels: good first issue, discussion

#16 - Treat BVH animation data as an asset and create an asset loader for it

Issue - State: open - Opened by nixon-voxell 7 months ago - 1 comment
Labels: good first issue, discussion

#16 - Treat BVH animation data as an asset and create an asset loader for it

Issue - State: open - Opened by nixon-voxell 7 months ago - 1 comment
Labels: good first issue, discussion

#16 - Treat BVH animation data as an asset and create an asset loader for it

Issue - State: open - Opened by nixon-voxell 7 months ago - 1 comment
Labels: good first issue, discussion

#15 - frame interpolation & query interpolated animation pose based on time

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#15 - frame interpolation & query interpolated animation pose based on time

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#15 - frame interpolation & query interpolated animation pose based on time

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#15 - frame interpolation & query interpolated animation pose based on time

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#14 - Add plugin

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#14 - Add plugin

Pull Request - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement

#13 - Introduce `Plugin` for code modularity

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#13 - Introduce `Plugin` for code modularity

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#12 - Interpolated BVH animation query based on animation time

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#12 - Interpolated BVH animation query based on animation time

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#11 - BVH animation interpolation

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#10 - Load BVH joint hierarchy

Issue - State: closed - Opened by nixon-voxell 8 months ago - 1 comment
Labels: enhancement

#9 - BVH loader

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#8 - Third person camera

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement, good first issue

#8 - Third person camera

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement, good first issue

#7 - Provide a way to apply `bvh_anim`'s `Frame` to the character bones

Issue - State: open - Opened by nixon-voxell 8 months ago
Labels: enhancement

#6 - Structure loaded character with custom components for easy access of bone entities

Issue - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#5 - Player input & trajectory history using immediate mode

Pull Request - State: closed - Opened by nixon-voxell 8 months ago
Labels: enhancement

#4 - Character loader for applying animation

Issue - State: open - Opened by nixon-voxell 8 months ago
Labels: enhancement

#3 - Player input & trajectory prediction

Issue - State: open - Opened by nixon-voxell 8 months ago
Labels: enhancement

#2 - Added Input Matching

Pull Request - State: closed - Opened by ConquerorFY 8 months ago - 1 comment
Labels: enhancement

#1 - Draw arrow with Gizmos

Issue - State: closed - Opened by kahboon0425 8 months ago
Labels: enhancement