Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / jrgnicho/platformer_games_project issues and pull requests

#34 - Feature/restructuring

Pull Request - State: closed - Opened by jrgnicho about 1 year ago

#34 - Feature/restructuring

Pull Request - State: closed - Opened by jrgnicho about 1 year ago

#33 - Rename main package

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#33 - Rename main package

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#32 - renamed physics_platformer for platformer_core

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago - 1 comment

#32 - renamed physics_platformer for platformer_core

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago - 1 comment

#31 - deprecated old code

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#31 - deprecated old code

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#30 - Read Level from blender file

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#30 - Read Level from blender file

Pull Request - State: closed - Opened by jrgnicho almost 7 years ago

#29 - Implement level sectors

Pull Request - State: closed - Opened by jrgnicho almost 9 years ago

#29 - Implement level sectors

Pull Request - State: closed - Opened by jrgnicho almost 9 years ago

#28 - Missing Animations Actions

Issue - State: open - Opened by jrgnicho about 9 years ago

#28 - Missing Animations Actions

Issue - State: open - Opened by jrgnicho about 9 years ago

#27 - Enforce level boundaries on camera

Issue - State: open - Opened by jrgnicho about 9 years ago

#27 - Enforce level boundaries on camera

Issue - State: open - Opened by jrgnicho about 9 years ago

#26 - Replace Pygame joystick dependencies for Pyglet

Issue - State: open - Opened by jrgnicho about 9 years ago

#26 - Replace Pygame joystick dependencies for Pyglet

Issue - State: open - Opened by jrgnicho about 9 years ago

#25 - Tiled Map Editor support

Issue - State: closed - Opened by jrgnicho about 9 years ago - 1 comment
Labels: enhancement

#25 - Tiled Map Editor support

Issue - State: closed - Opened by jrgnicho about 9 years ago - 1 comment
Labels: enhancement

#24 - Multi-state button

Issue - State: open - Opened by jrgnicho about 9 years ago
Labels: enhancement

#24 - Multi-state button

Issue - State: open - Opened by jrgnicho about 9 years ago
Labels: enhancement

#23 - Add edge recovery animations

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#23 - Add edge recovery animations

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#22 - Add single animation aabb

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#22 - Add single animation aabb

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#21 - Improve rigid body behavior

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#21 - Improve rigid body behavior

Pull Request - State: closed - Opened by jrgnicho about 9 years ago

#20 - Single Collision Box for Rigid Body

Issue - State: closed - Opened by jrgnicho about 9 years ago - 1 comment

#20 - Single Collision Box for Rigid Body

Issue - State: closed - Opened by jrgnicho about 9 years ago - 1 comment

#19 - Panda3d integration

Pull Request - State: closed - Opened by jrgnicho over 9 years ago

#19 - Panda3d integration

Pull Request - State: closed - Opened by jrgnicho over 9 years ago

#18 - Implement joystick support

Pull Request - State: closed - Opened by jrgnicho over 9 years ago

#18 - Implement joystick support

Pull Request - State: closed - Opened by jrgnicho over 9 years ago

#17 - Make game time independent from frame rate

Issue - State: closed - Opened by jrgnicho over 9 years ago - 1 comment
Labels: enhancement

#17 - Make game time independent from frame rate

Issue - State: closed - Opened by jrgnicho over 9 years ago - 1 comment
Labels: enhancement

#16 - Range Collision class that uses local offset

Issue - State: closed - Opened by jrgnicho about 10 years ago - 1 comment

#16 - Range Collision class that uses local offset

Issue - State: closed - Opened by jrgnicho about 10 years ago - 1 comment

#15 - Queue animation

Issue - State: closed - Opened by jrgnicho about 10 years ago

#15 - Queue animation

Issue - State: closed - Opened by jrgnicho about 10 years ago

#14 - Game Object collision id member

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#14 - Game Object collision id member

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#13 - Level generalized treatment of all game objects

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#13 - Level generalized treatment of all game objects

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#12 - Integrate pygame.event for event handling

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: bug

#12 - Integrate pygame.event for event handling

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: bug

#11 - Incorporate masks to perform collision queries between selected surface sections

Issue - State: closed - Opened by jrgnicho over 10 years ago - 2 comments
Labels: enhancement

#11 - Incorporate masks to perform collision queries between selected surface sections

Issue - State: closed - Opened by jrgnicho over 10 years ago - 2 comments
Labels: enhancement

#10 - Start State in Sub machine needs to pass the action handling to the following state

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: bug

#9 - rename game_assets

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#9 - rename game_assets

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#8 - Collision Group class repurposing

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#8 - Collision Group class repurposing

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#7 - Allow states to call parent state machine

Issue - State: closed - Opened by jrgnicho over 10 years ago
Labels: enhancement, invalid

#7 - Allow states to call parent state machine

Issue - State: closed - Opened by jrgnicho over 10 years ago
Labels: enhancement, invalid

#6 - Modify rendering order

Issue - State: open - Opened by jrgnicho over 10 years ago - 3 comments
Labels: enhancement

#6 - Modify rendering order

Issue - State: open - Opened by jrgnicho over 10 years ago - 3 comments
Labels: enhancement

#5 - Player Properties class

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#5 - Player Properties class

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment

#4 - Remove and Replace unnecessary AnimatablePlayer methods

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: enhancement

#3 - Allow animation of selected sprites

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: enhancement

#2 - Action handlers for collision events

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment
Labels: enhancement

#1 - Implement state machine driven architecture

Issue - State: closed - Opened by jrgnicho over 10 years ago - 1 comment