Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jrgnicho/platformer_games_project issues and pull requests
#34 - Feature/restructuring
Pull Request -
State: closed - Opened by jrgnicho about 1 year ago
#34 - Feature/restructuring
Pull Request -
State: closed - Opened by jrgnicho about 1 year ago
#33 - Rename main package
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#33 - Rename main package
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#32 - renamed physics_platformer for platformer_core
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
- 1 comment
#32 - renamed physics_platformer for platformer_core
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
- 1 comment
#31 - deprecated old code
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#31 - deprecated old code
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#30 - Read Level from blender file
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#30 - Read Level from blender file
Pull Request -
State: closed - Opened by jrgnicho almost 7 years ago
#29 - Implement level sectors
Pull Request -
State: closed - Opened by jrgnicho almost 9 years ago
#29 - Implement level sectors
Pull Request -
State: closed - Opened by jrgnicho almost 9 years ago
#28 - Missing Animations Actions
Issue -
State: open - Opened by jrgnicho about 9 years ago
#28 - Missing Animations Actions
Issue -
State: open - Opened by jrgnicho about 9 years ago
#27 - Enforce level boundaries on camera
Issue -
State: open - Opened by jrgnicho about 9 years ago
#27 - Enforce level boundaries on camera
Issue -
State: open - Opened by jrgnicho about 9 years ago
#26 - Replace Pygame joystick dependencies for Pyglet
Issue -
State: open - Opened by jrgnicho about 9 years ago
#26 - Replace Pygame joystick dependencies for Pyglet
Issue -
State: open - Opened by jrgnicho about 9 years ago
#25 - Tiled Map Editor support
Issue -
State: closed - Opened by jrgnicho about 9 years ago
- 1 comment
Labels: enhancement
#25 - Tiled Map Editor support
Issue -
State: closed - Opened by jrgnicho about 9 years ago
- 1 comment
Labels: enhancement
#24 - Multi-state button
Issue -
State: open - Opened by jrgnicho about 9 years ago
Labels: enhancement
#24 - Multi-state button
Issue -
State: open - Opened by jrgnicho about 9 years ago
Labels: enhancement
#23 - Add edge recovery animations
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#23 - Add edge recovery animations
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#22 - Add single animation aabb
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#22 - Add single animation aabb
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#21 - Improve rigid body behavior
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#21 - Improve rigid body behavior
Pull Request -
State: closed - Opened by jrgnicho about 9 years ago
#20 - Single Collision Box for Rigid Body
Issue -
State: closed - Opened by jrgnicho about 9 years ago
- 1 comment
#20 - Single Collision Box for Rigid Body
Issue -
State: closed - Opened by jrgnicho about 9 years ago
- 1 comment
#19 - Panda3d integration
Pull Request -
State: closed - Opened by jrgnicho over 9 years ago
#19 - Panda3d integration
Pull Request -
State: closed - Opened by jrgnicho over 9 years ago
#18 - Implement joystick support
Pull Request -
State: closed - Opened by jrgnicho over 9 years ago
#18 - Implement joystick support
Pull Request -
State: closed - Opened by jrgnicho over 9 years ago
#17 - Make game time independent from frame rate
Issue -
State: closed - Opened by jrgnicho over 9 years ago
- 1 comment
Labels: enhancement
#17 - Make game time independent from frame rate
Issue -
State: closed - Opened by jrgnicho over 9 years ago
- 1 comment
Labels: enhancement
#16 - Range Collision class that uses local offset
Issue -
State: closed - Opened by jrgnicho about 10 years ago
- 1 comment
#16 - Range Collision class that uses local offset
Issue -
State: closed - Opened by jrgnicho about 10 years ago
- 1 comment
#15 - Queue animation
Issue -
State: closed - Opened by jrgnicho about 10 years ago
#15 - Queue animation
Issue -
State: closed - Opened by jrgnicho about 10 years ago
#14 - Game Object collision id member
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#14 - Game Object collision id member
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#13 - Level generalized treatment of all game objects
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#13 - Level generalized treatment of all game objects
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#12 - Integrate pygame.event for event handling
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: bug
#12 - Integrate pygame.event for event handling
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: bug
#11 - Incorporate masks to perform collision queries between selected surface sections
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 2 comments
Labels: enhancement
#11 - Incorporate masks to perform collision queries between selected surface sections
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 2 comments
Labels: enhancement
#10 - Start State in Sub machine needs to pass the action handling to the following state
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: bug
#9 - rename game_assets
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#9 - rename game_assets
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#8 - Collision Group class repurposing
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#8 - Collision Group class repurposing
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#7 - Allow states to call parent state machine
Issue -
State: closed - Opened by jrgnicho over 10 years ago
Labels: enhancement, invalid
#7 - Allow states to call parent state machine
Issue -
State: closed - Opened by jrgnicho over 10 years ago
Labels: enhancement, invalid
#6 - Modify rendering order
Issue -
State: open - Opened by jrgnicho over 10 years ago
- 3 comments
Labels: enhancement
#6 - Modify rendering order
Issue -
State: open - Opened by jrgnicho over 10 years ago
- 3 comments
Labels: enhancement
#5 - Player Properties class
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#5 - Player Properties class
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
#4 - Remove and Replace unnecessary AnimatablePlayer methods
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: enhancement
#3 - Allow animation of selected sprites
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: enhancement
#2 - Action handlers for collision events
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment
Labels: enhancement
#1 - Implement state machine driven architecture
Issue -
State: closed - Opened by jrgnicho over 10 years ago
- 1 comment