Ecosyste.ms: Issues

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GitHub / jpwilliams/i-a-3 issues and pull requests

#20 - Missing Params in description.ext

Issue - State: open - Opened by VnHoangAnh over 6 years ago

#19 - Set up guidance, possible bug

Issue - State: open - Opened by frankster11 over 6 years ago

#18 - I was banned 2 years ago

Issue - State: open - Opened by Bobbettizo almost 7 years ago

#17 - Editor Inquiry

Issue - State: open - Opened by AlphaObeisance over 7 years ago

#16 - Update?!!

Issue - State: open - Opened by KRDucky over 7 years ago

#15 - how to put Invade and Annex on a Host Havoc server?

Issue - State: open - Opened by JJones921 over 7 years ago

#14 - Unable to see docs?

Issue - State: open - Opened by PotatoSaladThe3rd over 7 years ago - 3 comments

#13 - Spawning in Water

Issue - State: open - Opened by xenaksis almost 8 years ago - 2 comments

#12 - update?

Issue - State: open - Opened by KRDucky about 8 years ago - 5 comments
Labels: question

#10 - Some enemy groups are failing to initiate patrols

Issue - State: open - Opened by jpwilliams over 10 years ago
Labels: bug

#9 - Upon creating respawnable vehicles, add vehicle name (and status?) to the marker

Issue - State: closed - Opened by jpwilliams almost 11 years ago
Labels: enhancement

#8 - Be able to assign object texture and respawn time in vehicle declaration of bases

Issue - State: open - Opened by jpwilliams almost 11 years ago
Labels: enhancement

#7 - Missions can currently spawn within bases or other missions

Issue - State: open - Opened by jpwilliams almost 11 years ago
Labels: bug

#6 - Static OPFOR emplacements are counted as enemy units being present when capturing bases/objectives

Issue - State: closed - Opened by jpwilliams almost 11 years ago - 1 comment
Labels: bug

#4 - Mission.ext.

Issue - State: closed - Opened by Alauraa over 11 years ago - 2 comments
Labels: bug

#3 - setCaptive sets side to CIV and disables respawn; remove it from debugging

Issue - State: open - Opened by jpwilliams over 11 years ago
Labels: bug

#2 - AW_fnc_baseVehSpawn needs to return object created and base created at

Issue - State: open - Opened by jpwilliams over 11 years ago
Labels: enhancement

#1 - Emplacements FSM must be created

Issue - State: closed - Opened by jpwilliams over 11 years ago - 1 comment