Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / jkomoros/boardgame issues and pull requests

#784 - Add language identifiers to markdown code blocks

Pull Request - State: closed - Opened by andygeorge over 1 year ago

#783 - Richer godoc comments using formatting features in Go 1.19

Issue - State: open - Opened by jkomoros over 2 years ago

#782 - Make enum keys of type EnumKey, not int

Issue - State: open - Opened by jkomoros over 2 years ago

#781 - Use the Workspaces feature for local development

Issue - State: open - Opened by jkomoros almost 3 years ago - 1 comment

#780 - Bump path-parse from 1.0.6 to 1.0.7 in /server/static

Pull Request - State: open - Opened by dependabot[bot] about 3 years ago
Labels: dependencies, javascript

#779 - Codegen is broken for enums

Issue - State: closed - Opened by jkomoros over 3 years ago - 5 comments

#778 - Bump y18n from 3.2.1 to 3.2.2 in /server/static

Pull Request - State: open - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#777 - Consider switching the json diff format to jsondiff

Issue - State: open - Opened by jkomoros almost 4 years ago

#775 - Use something like SQL builder in storage/mysql?

Issue - State: open - Opened by jkomoros almost 4 years ago

#774 - A way to disable moves.SeatPlayer in debug settings

Issue - State: open - Opened by jkomoros about 4 years ago

#771 - A behavior for players that may administer a game

Issue - State: open - Opened by jkomoros about 4 years ago - 1 comment

#768 - A way for players to start a game now

Issue - State: open - Opened by jkomoros about 4 years ago

#767 - Client side rendering for SeatPlayer

Issue - State: open - Opened by jkomoros about 4 years ago

#765 - Webapp no longer works

Issue - State: closed - Opened by jkomoros about 4 years ago - 1 comment
Labels: bug

#764 - storage.filesystem should encode move records with relative version numbers

Issue - State: closed - Opened by jkomoros about 4 years ago - 3 comments

#763 - Consider making PlayerIndex be a struct

Issue - State: closed - Opened by jkomoros about 4 years ago - 3 comments

#762 - Bump eslint from 3.19.0 to 4.18.2 in /server/static

Pull Request - State: open - Opened by dependabot[bot] about 4 years ago
Labels: dependencies

#761 - Allow declarative legal methods

Issue - State: open - Opened by jkomoros about 4 years ago - 4 comments

#760 - Bump websocket-extensions from 0.1.3 to 0.1.4 in /server/static

Pull Request - State: open - Opened by dependabot[bot] over 4 years ago
Labels: dependencies

#759 - Allow remote control / projected mode

Issue - State: open - Opened by jkomoros over 4 years ago - 1 comment

#758 - Some way to allow reordering players

Issue - State: open - Opened by jkomoros over 4 years ago - 1 comment

#757 - Games are never garbage collected

Issue - State: open - Opened by jkomoros over 4 years ago

#756 - boardgame-util should warn when it's out of date

Issue - State: open - Opened by jkomoros over 4 years ago

#755 - Rationalize notions of Seats, Active players

Issue - State: open - Opened by jkomoros over 4 years ago - 9 comments

#754 - Create a more fleshed out notion of SetUp phases in server layer

Issue - State: open - Opened by jkomoros over 4 years ago - 1 comment

#752 - Allow more complex team selection mechanics

Issue - State: open - Opened by jkomoros over 4 years ago - 5 comments

#750 - Create EnumSlice property type

Issue - State: open - Opened by jkomoros over 4 years ago

#749 - Allow a game to associate a color with a player in the client

Issue - State: open - Opened by jkomoros over 4 years ago - 1 comment

#748 - An easy pattern to include Player Names / Avatars in client rendering

Issue - State: open - Opened by jkomoros over 4 years ago - 1 comment
Labels: client

#747 - Use testing.T.Helper() for helper test funcs

Issue - State: open - Opened by jkomoros over 4 years ago

#746 - Clean up implementation of codegen pkg

Issue - State: open - Opened by jkomoros almost 5 years ago - 3 comments

#744 - base.SubState shoudl grow a SetStatePropertyRef

Issue - State: closed - Opened by jkomoros almost 5 years ago - 1 comment

#743 - Consider making PropertyReader signature smaller

Issue - State: open - Opened by jkomoros almost 5 years ago - 5 comments

#742 - Audit XSS possbiilities

Issue - State: open - Opened by jkomoros almost 5 years ago

#741 - Helper to do computed properties for index of token in a board

Issue - State: open - Opened by jkomoros almost 5 years ago - 8 comments

#740 - Allow more complex constant-based struct tag configuration

Issue - State: open - Opened by jkomoros almost 5 years ago - 2 comments

#739 - ComponentInstance should grow `MayMoveTo` and friends to check legality

Issue - State: open - Opened by jkomoros almost 5 years ago - 5 comments

#738 - Use go 1.13 style wrapped errors throughout

Issue - State: open - Opened by jkomoros almost 5 years ago - 2 comments

#737 - Make PropertyReader string-based getters less error-prone

Issue - State: open - Opened by jkomoros almost 5 years ago - 4 comments

#736 - Create StackConstraint to check whether a move is legal or not

Issue - State: open - Opened by jkomoros almost 5 years ago - 12 comments

#734 - Consider removing stuff from moves package doc

Issue - State: closed - Opened by jkomoros almost 6 years ago
Labels: cleanup

#733 - Clean up documentation in moves about SourceStack

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: cleanup

#732 - Consider a moves.CurrentPlayerFixUp

Issue - State: open - Opened by jkomoros almost 6 years ago - 2 comments
Labels: enhancement

#731 - At least one example in examples should do multiple rounds

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: enhancement, blackjack

#730 - If `boardgame-util serve` api binary crashes, `polymer` is left dangling

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: bug, cli

#729 - Layout of component-stack should take into account component-scale

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: enhancement, client

#728 - Some way to allow overlapping animations

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: enhancement, client

#727 - Improve errors messages when golden fails to compare

Issue - State: open - Opened by jkomoros almost 6 years ago - 2 comments
Labels: bug, cleanup

#726 - Consider using `transitionstart` events in the animations system

Issue - State: open - Opened by jkomoros almost 6 years ago - 1 comment
Labels: client, cleanup

#725 - `boardgame-util serve` shouldn't use `polymer serve`

Issue - State: open - Opened by jkomoros almost 6 years ago
Labels: cli, performance, cleanup

#724 - Consider popping auto-inflation into separate package

Issue - State: closed - Opened by jkomoros almost 6 years ago - 2 comments
Labels: cleanup

#723 - Enabling admin view when no moves have been made fails

Issue - State: closed - Opened by jkomoros almost 6 years ago
Labels: bug, client, cleanup

#722 - Cards in a sanitize:len don't animate from stack to stack

Issue - State: closed - Opened by jkomoros almost 6 years ago - 2 comments
Labels: bug, client

#720 - Every so often animations get wedged when there are multiple fix ups in a row

Issue - State: open - Opened by jkomoros almost 6 years ago - 6 comments
Labels: bug, client, cleanup

#719 - When a card leaves a stack, the rest of the cards shouldn't shift positions

Issue - State: closed - Opened by jkomoros almost 6 years ago - 5 comments
Labels: bug, client, cleanup

#718 - Edge case: next state not rendered if no animatable items used in view

Issue - State: closed - Opened by jkomoros almost 6 years ago - 1 comment
Labels: bug, client

#717 - Have a way to decide which animations to skip clientside

Issue - State: open - Opened by jkomoros almost 6 years ago - 1 comment
Labels: enhancement, client

#716 - Animatable items should have a `wait-for-animation` attribute

Issue - State: open - Opened by jkomoros almost 6 years ago - 1 comment
Labels: enhancement, client

#715 - Animatable items should get post-animation-delay property

Issue - State: open - Opened by jkomoros almost 6 years ago - 2 comments

#713 - Move more of the animating logic into animateable items

Issue - State: open - Opened by jkomoros almost 6 years ago - 5 comments
Labels: client, cleanup

#709 - Animations flicker in DebugAnimations due to performance regression

Issue - State: open - Opened by jkomoros almost 6 years ago - 4 comments
Labels: bug, client, performance

#708 - ComponentChest.Add{Constant,Deck} should be private

Issue - State: closed - Opened by jkomoros almost 6 years ago
Labels: cleanup

#705 - Fix errors in move/deal/collect components moves

Issue - State: open - Opened by jkomoros almost 6 years ago - 7 comments
Labels: bug

#701 - Ways to diff goldens and save new goldens

Issue - State: closed - Opened by jkomoros almost 6 years ago - 8 comments

#700 - Consider checking that game packages don't include math/rand

Issue - State: closed - Opened by jkomoros almost 6 years ago
Labels: cli

#696 - GameDeelgate().Name should exactly equal the package name

Issue - State: closed - Opened by jkomoros about 6 years ago - 7 comments
Labels: cleanup

#691 - Document struct-based tag inflation in package doc

Issue - State: closed - Opened by jkomoros about 6 years ago - 1 comment
Labels: cleanup

#690 - Create clearer documentation for type hierarchies

Issue - State: closed - Opened by jkomoros about 6 years ago - 3 comments
Labels: cleanup

#662 - Support modules

Issue - State: open - Opened by jkomoros about 6 years ago - 4 comments
Labels: cleanup

#654 - Factor PhaseEnum out of main package

Issue - State: open - Opened by jkomoros about 6 years ago - 1 comment
Labels: cleanup

#645 - Consider a Sub-phase that pops back up into the parent phase when done

Issue - State: open - Opened by jkomoros about 6 years ago - 1 comment
Labels: enhancement

#643 - Blackjack when you bust the first card turns hidden again

Issue - State: closed - Opened by jkomoros about 6 years ago - 10 comments
Labels: bug

#640 - Improve performance of moveProgressionChecks

Issue - State: open - Opened by jkomoros about 6 years ago - 4 comments
Labels: performance

#639 - Consider popping moves.Base, DefaultGameDelegate into separate package

Issue - State: closed - Opened by jkomoros about 6 years ago - 4 comments
Labels: cleanup

#635 - ProposeMove on non-modifiable games should call Refresh() before returning

Issue - State: closed - Opened by jkomoros about 6 years ago - 1 comment
Labels: cleanup

#631 - autoreader enum gets tripped up by non-standard iota use

Issue - State: open - Opened by jkomoros over 6 years ago - 1 comment
Labels: bug

#614 - Switch to Polymer 3.0 / PWA Starter Kit

Issue - State: open - Opened by jkomoros over 6 years ago - 6 comments
Labels: client

#611 - Consider making TypeBoard just be a Stack of type SizedMultiStack

Issue - State: open - Opened by jkomoros over 6 years ago - 12 comments
Labels: cleanup

#591 - auto-generated Enums shouldn't be public

Issue - State: closed - Opened by jkomoros over 6 years ago - 2 comments
Labels: cleanup

#583 - Follow best practices for a library

Issue - State: open - Opened by jkomoros over 6 years ago - 2 comments

#576 - DefaultGameDelegate.DisplayName default behavior

Issue - State: closed - Opened by jkomoros almost 7 years ago - 5 comments
Labels: enhancement, ergonomics

#562 - Get rid of package doc

Issue - State: closed - Opened by jkomoros almost 7 years ago - 6 comments
Labels: cleanup

#555 - Handle renderer switches better in boardgame-component-stack

Issue - State: open - Opened by jkomoros almost 7 years ago - 1 comment
Labels: client, cleanup

#553 - Better pattern for cards that do different moves at different times

Issue - State: open - Opened by jkomoros almost 7 years ago - 1 comment
Labels: client, ergonomics

#552 - Fix all lint errors for package

Issue - State: closed - Opened by jkomoros almost 7 years ago - 2 comments
Labels: cleanup

#492 - {Int,Bool,Float,String,PlayerIndex}EnumMap object

Issue - State: open - Opened by jkomoros about 7 years ago - 8 comments
Labels: enhancement, ergonomics

#491 - Allow game-definable groups for sanitization policy

Issue - State: closed - Opened by jkomoros about 7 years ago - 12 comments
Labels: enhancement

#458 - Figure out a way to do animations of components with a stop-over point

Issue - State: open - Opened by jkomoros about 7 years ago - 3 comments
Labels: enhancement, client

#379 - Some kind of visual representation of shuffling in client

Issue - State: open - Opened by jkomoros over 7 years ago - 6 comments
Labels: enhancement, client

#283 - Support multiple instances in production

Issue - State: open - Opened by jkomoros over 7 years ago - 3 comments
Labels: server, cleanup

#221 - Server should serialize active timers so they persist across server restarts

Issue - State: open - Opened by jkomoros over 7 years ago - 1 comment
Labels: bug, server

#122 - Figure out a way to do a multiple servers

Issue - State: open - Opened by jkomoros over 7 years ago - 2 comments
Labels: server