Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / jjppof/goldensun_html5 issues and pull requests

#96 - many bug fixes, making shop significantly more robust

Pull Request - State: closed - Opened by bfcferreira about 4 years ago
Labels: bug, environment/code refactor

#95 - Animations are overlapping status menu

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#94 - Use mathjs to accept formulas for sprite movement in BattleAnimation.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release

#93 - Add a debug mode to enable/disable collision and also choose which collision layer to activate.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release

#92 - Join YesNo menu with DialogManager.

Issue - State: closed - Opened by jjppof about 4 years ago - 1 comment
Labels: new game feature

#91 - Refactor get_interaction_directions function.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, next release

#90 - Support more than 4 chars.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: enhancement, new game feature, can be hard/high effort, next release

#89 - NPC not properly static in world map

Issue - State: open - Opened by jjppof about 4 years ago
Labels: bug, on hold, can be hard/high effort

#88 - Update key sprites since we updated gamepad

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug, environment/code refactor

#87 - Djinn psynergy window controls not working

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#86 - Arrows activating scroll

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#85 - Implement Pound Psynergy

Issue - State: closed - Opened by jjppof about 4 years ago - 2 comments
Labels: new game feature

#84 - Build Enemy AI in battle.

Issue - State: closed - Opened by jjppof about 4 years ago - 4 comments
Labels: new game feature, can be hard/high effort

#83 - Create a class for battle sprites

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#82 - Avoid showing footprints not only by tileset, but also by tilemap info.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release

#81 - Slide on ice like in Imil.

Issue - State: closed - Opened by jjppof about 4 years ago - 1 comment
Labels: new game feature

#80 - Use TypeDoc to improve code documentation.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature, on hold

#79 - HP and PP recovery on battle.

Issue - State: closed - Opened by jjppof about 4 years ago - 5 comments
Labels: new game feature

#78 - Implement hq2x/4x filter

Issue - State: open - Opened by jjppof about 4 years ago
Labels: new game feature, can be hard/high effort, next release

#77 - Support item-based classes

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#76 - Audio Engine.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#75 - Allow the interactable objects "allowed_tiles" property (and similar properties) to accept polygons/ranges of tiles.

Issue - State: closed - Opened by jjppof about 4 years ago - 1 comment
Labels: new game feature, on hold

#74 - Inn system

Issue - State: closed - Opened by jjppof about 4 years ago - 2 comments
Labels: new game feature

#73 - Some windows not showing in a particular circumstance

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#72 - Horizontal Menu squeezing

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#71 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#70 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#69 - Add Yes/No animations used in shop

Issue - State: open - Opened by bfcferreira about 4 years ago
Labels: enhancement, next release

#68 - Add walk/run animations for all characters

Issue - State: open - Opened by bfcferreira about 4 years ago
Labels: enhancement, next release

#67 - consume items when using at battle.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#66 - growth miss target animation not working in a map that does not have a sprout.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#65 - Check cache to avoid a double request for everything.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, can be hard/high effort, next release

#64 - Screenshots in the README?

Issue - State: closed - Opened by neuromancer about 4 years ago - 2 comments
Labels: enhancement

#63 - Major ControlManager refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#62 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#61 - item icons fix

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#60 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago
Labels: environment/code refactor

#59 - Improve TS types definition.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold

#58 - Move custom sprite data to Phaser.Sprite.data object

Issue - State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold

#57 - Create typescript enums (or something similar) for inline data.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold

#56 - Create a Summon class and a summon_list to avoid using summon_db.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: enhancement, environment/code refactor

#55 - Move tile event value checks passed to events' constructors on Map.ts into TileEvent.ts constructor.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor

#54 - Revive/Cure menu (healer menu).

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#53 - Finish Djinn menu.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: enhancement

#52 - Teleport between places (without changing map).

Issue - State: closed - Opened by jjppof about 4 years ago - 1 comment
Labels: new game feature

#51 - World map

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#50 - Set collision (create bodies) from tiledmap.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#49 - Build Status Menu.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#48 - Build Battle Status Menu.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: new game feature

#47 - Finish Item menu.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: enhancement

#45 - Shop transition bugs

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#44 - Smooth hero and npc direction turn when start talking.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: enhancement

#43 - console logs

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#42 - fixing map bugs

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#41 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#40 - Battle log is overlapping battle bg.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#39 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#38 - shop fixes (discord)

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#37 - Pressing ESC in order to return in a menu is exiting the fullscreen mode when it's activated.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug, wont fix/do

#36 - multiple shop fixes

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#35 - show broken icon on items windows (main menu and battle).

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: enhancement

#34 - Flip move hand once start moving

Issue - State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release

#33 - Fix psynergy aura z-index while casting move, for instance.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#32 - Improve italic font chars position.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release

#31 - Pass MainChar.ts and Enemy.ts common attrs to Player.ts.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor

#30 - Remove current attr for atk, def, agi and luk.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor

#29 - Allow activating any kind of debug only after the game is created.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: bug

#28 - Keep avatar open while in dialog.

Issue - State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release

#27 - Remove broken attr from Item class.

Issue - State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor

#26 - Improve shop NPC interaction when talking from the back.

Issue - State: closed - Opened by jjppof about 4 years ago - 3 comments
Labels: enhancement

#25 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago - 1 comment

#23 - Hi, jippof, please take a look

Issue - State: closed - Opened by SteveLiGt about 4 years ago - 2 comments
Labels: help wanted/question

#22 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#21 - Field abilities refactor

Pull Request - State: closed - Opened by jjppof about 4 years ago

#20 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago - 1 comment

#19 - frost fix

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#18 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#17 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#16 - Refactor

Pull Request - State: closed - Opened by bfcferreira about 4 years ago - 1 comment

#15 - Added comments

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#14 - Battle freezing

Issue - State: closed - Opened by bfcferreira about 4 years ago - 5 comments
Labels: bug, on hold

#13 - Added comments on window classes

Pull Request - State: closed - Opened by bfcferreira about 4 years ago

#12 - added missing portraits

Pull Request - State: closed - Opened by bfcferreira about 4 years ago - 1 comment

#11 - Low FPS at firefox

Issue - State: open - Opened by jjppof about 4 years ago
Labels: bug, on hold

#10 - Some bugs i found.

Issue - State: closed - Opened by PsychoJoona about 4 years ago - 1 comment

#9 - Growth

Issue - State: closed - Opened by merv1618 about 4 years ago - 1 comment

#8 - Reworks

Pull Request - State: closed - Opened by Dyrati over 4 years ago - 4 comments
Labels: enhancement

#7 - Wrong position adjust after moving

Issue - State: closed - Opened by jjppof over 4 years ago

#6 - Face wrong direction when dropping stairs

Issue - State: closed - Opened by jjppof over 4 years ago
Labels: bug

#5 - Facing wrong direction on corners

Issue - State: closed - Opened by jjppof over 4 years ago
Labels: bug

#4 - Face direction different from move direction

Issue - State: closed - Opened by jjppof over 4 years ago
Labels: bug

#3 - Jitter

Issue - State: open - Opened by jjppof over 4 years ago
Labels: bug, enhancement, on hold, can be hard/high effort

#2 - Pull request

Pull Request - State: closed - Opened by Tashiro-Gyori over 4 years ago - 1 comment

#1 - Phaser 3!!!

Issue - State: closed - Opened by Thundros over 4 years ago - 4 comments