Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jjppof/goldensun_html5 issues and pull requests
#96 - many bug fixes, making shop significantly more robust
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
Labels: bug, environment/code refactor
#95 - Animations are overlapping status menu
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#94 - Use mathjs to accept formulas for sprite movement in BattleAnimation.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release
#93 - Add a debug mode to enable/disable collision and also choose which collision layer to activate.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release
#92 - Join YesNo menu with DialogManager.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 1 comment
Labels: new game feature
#91 - Refactor get_interaction_directions function.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, next release
#90 - Support more than 4 chars.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: enhancement, new game feature, can be hard/high effort, next release
#89 - NPC not properly static in world map
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: bug, on hold, can be hard/high effort
#88 - Update key sprites since we updated gamepad
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug, environment/code refactor
#87 - Djinn psynergy window controls not working
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#86 - Arrows activating scroll
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#85 - Implement Pound Psynergy
Issue -
State: closed - Opened by jjppof about 4 years ago
- 2 comments
Labels: new game feature
#84 - Build Enemy AI in battle.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 4 comments
Labels: new game feature, can be hard/high effort
#83 - Create a class for battle sprites
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#82 - Avoid showing footprints not only by tileset, but also by tilemap info.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: new game feature, next release
#81 - Slide on ice like in Imil.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 1 comment
Labels: new game feature
#80 - Use TypeDoc to improve code documentation.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature, on hold
#79 - HP and PP recovery on battle.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 5 comments
Labels: new game feature
#78 - Implement hq2x/4x filter
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: new game feature, can be hard/high effort, next release
#77 - Support item-based classes
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#76 - Audio Engine.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#75 - Allow the interactable objects "allowed_tiles" property (and similar properties) to accept polygons/ranges of tiles.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 1 comment
Labels: new game feature, on hold
#74 - Inn system
Issue -
State: closed - Opened by jjppof about 4 years ago
- 2 comments
Labels: new game feature
#73 - Some windows not showing in a particular circumstance
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#72 - Horizontal Menu squeezing
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#71 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#70 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#69 - Add Yes/No animations used in shop
Issue -
State: open - Opened by bfcferreira about 4 years ago
Labels: enhancement, next release
#68 - Add walk/run animations for all characters
Issue -
State: open - Opened by bfcferreira about 4 years ago
Labels: enhancement, next release
#67 - consume items when using at battle.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#66 - growth miss target animation not working in a map that does not have a sprout.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#65 - Check cache to avoid a double request for everything.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, can be hard/high effort, next release
#64 - Screenshots in the README?
Issue -
State: closed - Opened by neuromancer about 4 years ago
- 2 comments
Labels: enhancement
#63 - Major ControlManager refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#62 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#61 - item icons fix
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#60 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
Labels: environment/code refactor
#59 - Improve TS types definition.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold
#58 - Move custom sprite data to Phaser.Sprite.data object
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold
#57 - Create typescript enums (or something similar) for inline data.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: environment/code refactor, on hold
#56 - Create a Summon class and a summon_list to avoid using summon_db.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement, environment/code refactor
#55 - Move tile event value checks passed to events' constructors on Map.ts into TileEvent.ts constructor.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor
#54 - Revive/Cure menu (healer menu).
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#53 - Finish Djinn menu.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement
#52 - Teleport between places (without changing map).
Issue -
State: closed - Opened by jjppof about 4 years ago
- 1 comment
Labels: new game feature
#51 - World map
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#50 - Set collision (create bodies) from tiledmap.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#49 - Build Status Menu.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#48 - Build Battle Status Menu.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#47 - Finish Item menu.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement
#46 - Migrate the system to use ControlManager/ CursorManager/ new Horizontal Window/ new ItemCounter/ new CharsMenu.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement
#45 - Shop transition bugs
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#44 - Smooth hero and npc direction turn when start talking.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement
#43 - console logs
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#42 - fixing map bugs
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#41 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#40 - Battle log is overlapping battle bg.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#39 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#38 - shop fixes (discord)
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#37 - Pressing ESC in order to return in a menu is exiting the fullscreen mode when it's activated.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug, wont fix/do
#36 - multiple shop fixes
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#35 - show broken icon on items windows (main menu and battle).
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: enhancement
#34 - Flip move hand once start moving
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release
#33 - Fix psynergy aura z-index while casting move, for instance.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#32 - Improve italic font chars position.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release
#31 - Pass MainChar.ts and Enemy.ts common attrs to Player.ts.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor
#30 - Remove current attr for atk, def, agi and luk.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor
#29 - Allow activating any kind of debug only after the game is created.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug
#28 - Keep avatar open while in dialog.
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: enhancement, next release
#27 - Remove broken attr from Item class.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: environment/code refactor
#26 - Improve shop NPC interaction when talking from the back.
Issue -
State: closed - Opened by jjppof about 4 years ago
- 3 comments
Labels: enhancement
#25 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
- 1 comment
#23 - Hi, jippof, please take a look
Issue -
State: closed - Opened by SteveLiGt about 4 years ago
- 2 comments
Labels: help wanted/question
#22 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#21 - Field abilities refactor
Pull Request -
State: closed - Opened by jjppof about 4 years ago
#20 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
- 1 comment
#19 - frost fix
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#18 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#17 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#16 - Refactor
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
- 1 comment
#15 - Added comments
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#14 - Battle freezing
Issue -
State: closed - Opened by bfcferreira about 4 years ago
- 5 comments
Labels: bug, on hold
#13 - Added comments on window classes
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
#12 - added missing portraits
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
- 1 comment
#11 - Low FPS at firefox
Issue -
State: open - Opened by jjppof about 4 years ago
Labels: bug, on hold
#10 - Some bugs i found.
Issue -
State: closed - Opened by PsychoJoona about 4 years ago
- 1 comment
#9 - Growth
Issue -
State: closed - Opened by merv1618 about 4 years ago
- 1 comment
#8 - Reworks
Pull Request -
State: closed - Opened by Dyrati over 4 years ago
- 4 comments
Labels: enhancement
#7 - Wrong position adjust after moving
Issue -
State: closed - Opened by jjppof over 4 years ago
#6 - Face wrong direction when dropping stairs
Issue -
State: closed - Opened by jjppof over 4 years ago
Labels: bug
#5 - Facing wrong direction on corners
Issue -
State: closed - Opened by jjppof over 4 years ago
Labels: bug
#4 - Face direction different from move direction
Issue -
State: closed - Opened by jjppof over 4 years ago
Labels: bug
#3 - Jitter
Issue -
State: open - Opened by jjppof over 4 years ago
Labels: bug, enhancement, on hold, can be hard/high effort
#2 - Pull request
Pull Request -
State: closed - Opened by Tashiro-Gyori over 4 years ago
- 1 comment
#1 - Phaser 3!!!
Issue -
State: closed - Opened by Thundros over 4 years ago
- 4 comments