Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jjppof/goldensun_html5 issues and pull requests
#580 - Bump webpack and webpack-cli
Pull Request -
State: open - Opened by dependabot[bot] 2 months ago
Labels: dependencies
#578 - Feature: add ability to advance dialog with B button
Pull Request -
State: open - Opened by antoniaelsen 8 months ago
#577 - feature: support custom attack animations via 'attack_ability' item property
Pull Request -
State: open - Opened by antoniaelsen 8 months ago
- 2 comments
#576 - Fix: check for presence of debug HTML components before attempting to set innerText
Pull Request -
State: closed - Opened by antoniaelsen 8 months ago
- 1 comment
#575 - Error thrown on attempt to update (missing) debug components in Electron desktop app
Issue -
State: closed - Opened by antoniaelsen 8 months ago
#562 - Some psynergy particles are not working properly
Issue -
State: closed - Opened by jjppof 10 months ago
Labels: bug
#552 - Bug when settings psynergies shortcut
Issue -
State: closed - Opened by jjppof about 1 year ago
Labels: bug
#547 - Combat freeze when attacking a dead enemy with a Djinn
Issue -
State: closed - Opened by JCalHij about 1 year ago
- 1 comment
Labels: bug
#546 - Combat freeze after selecting Garet's Djinn option
Issue -
State: open - Opened by JCalHij about 1 year ago
- 4 comments
Labels: bug
#545 - Bump electron from 15.5.2 to 22.3.25
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: dependencies
#538 - Bump electron from 15.5.2 to 22.3.21
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: dependencies
#530 - Allow weapons to perform custom attack animation
Issue -
State: open - Opened by jjppof over 1 year ago
Labels: new game feature
#526 - Add sweat drops and emoticons to dialog event
Issue -
State: closed - Opened by jjppof over 1 year ago
- 1 comment
Labels: new game feature
#505 - Implement weather events
Issue -
State: open - Opened by SamuelPhang over 1 year ago
- 1 comment
Labels: new game feature
#503 - Using Douse will sliding on ice turns off collision and can lead to passing through objects
Issue -
State: closed - Opened by syntheticdinosaur over 1 year ago
- 2 comments
Labels: bug
#501 - Update info window when giving an ability-granting item
Pull Request -
State: closed - Opened by SamuelPhang over 1 year ago
#500 - [Windows] Increasing the window size in the Title Screen and then loading a save file rescales the graphics to x1
Issue -
State: closed - Opened by RafaelTrepaUnCarballo over 1 year ago
- 1 comment
Labels: bug
#498 - The engine looks poorly scaled with DPI 125%
Issue -
State: closed - Opened by RafaelTrepaUnCarballo over 1 year ago
- 2 comments
Labels: enhancement
#496 - Create version file to identify releases
Issue -
State: closed - Opened by jjppof over 1 year ago
Labels: enhancement, environment/code refactor
#495 - Equipping item doesn't change stats after loading from JSON
Issue -
State: closed - Opened by SamuelPhang over 1 year ago
- 6 comments
Labels: bug
#493 - Fix healing ability sfx when dest_char is downed
Pull Request -
State: closed - Opened by SamuelPhang over 1 year ago
#491 - Update BasicInfoWindow when giving psynergy bestowing items
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: enhancement, next release
#490 - Sfx for field poison damage, unsuccessful psynergy use outside of battle
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#489 - Allow enemies to flee
Issue -
State: closed - Opened by jjppof almost 2 years ago
- 1 comment
Labels: new game feature
#488 - Trying to trade a recovering djinn causes glitches in djinn menu
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: bug
#487 - Summon icon sometimes gets stuck in battle
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: bug
#486 - Add sfx for Mars, Mercury, Jupiter djinn
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#485 - Add sfx for getting Venus Djinn
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#484 - Fix HP color in BasicInfoWindow
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#483 - Healing works on downed characters when it should not
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: bug
#482 - Recovering djinn able to be forced set/standby in menu
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
- 1 comment
Labels: bug
#481 - Show permanent status effect under char name in BasicInfoWindow
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: enhancement
#480 - Add sfx for using consumable items
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#479 - Healer doesn't recognize venom as poison
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
- 4 comments
Labels: bug
#478 - Add healer menu sfx
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#477 - Fix sfx for unsuccessful purchases in shop
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#476 - Game freezes when repeatedly buying and equipping same item from shop
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
- 2 comments
Labels: bug
#475 - Fix inventory full check in shop menu
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#474 - Implement rainbow kills
Issue -
State: open - Opened by SamuelPhang almost 2 years ago
Labels: new game feature, next release
#473 - Add equip and curse sfx upon giving item
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#472 - Fix battle status window
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
#471 - Mind read sfx keeps playing too long
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: bug
#470 - Sfx for equipping and unequipping items, setting psynergy shortcut
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#469 - Add remaining shop sfx
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#468 - Add battle target select sfx, shop buy/sell sfx assets and implement shop sell sfx
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
- 1 comment
#467 - Play djinn set/unset sfx when setting/unsetting all djinn at once
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#466 - Show correct controls in DjinnActionWindow when setting/unsetting all Djinn
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: enhancement
#465 - Add sfx djinn set/unset, and djinn trade/give, asset for level up sfx
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#464 - Fix Char status menu in Djinn menu
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
- 5 comments
Labels: bug
#463 - Allow to choose defeat voices for battle monsters
Issue -
State: closed - Opened by jjppof almost 2 years ago
Labels: new game feature
#462 - play victory/defeat battle bgm
Issue -
State: closed - Opened by jjppof almost 2 years ago
Labels: new game feature
#461 - Mind Read during Reveal causes the game to hang until Reveal automatically closes
Issue -
State: closed - Opened by danimoh almost 2 years ago
- 1 comment
Labels: bug
#460 - Ice-skating mode on regular snow / ice-skating area can not be left
Issue -
State: open - Opened by danimoh almost 2 years ago
- 1 comment
Labels: could not reproduce
#459 - Show target status when selecting a target to revive in battle
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
- 1 comment
Labels: new game feature
#458 - Revive doesn't affect target when used in battle
Issue -
State: closed - Opened by SamuelPhang almost 2 years ago
Labels: bug
#457 - Allow selecting downed characters when casting revive
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#456 - Change status text color when HP is low
Pull Request -
State: closed - Opened by SamuelPhang almost 2 years ago
#455 - Allow to play SFX in battle animations
Issue -
State: closed - Opened by jjppof almost 2 years ago
- 1 comment
Labels: new game feature
#454 - Bump electron from 15.5.2 to 18.3.7
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
- 1 comment
Labels: dependencies
#453 - When getting Piers, djinn are not reordering
Issue -
State: closed - Opened by jjppof about 2 years ago
- 1 comment
Labels: bug
#452 - Alex walking while a dialog is happening
Issue -
State: closed - Opened by jjppof about 2 years ago
- 1 comment
Labels: bug
#451 - Loading save snapshots is not working on desktop app
Issue -
State: closed - Opened by jjppof about 2 years ago
- 1 comment
Labels: bug
#449 - Mount desktop deploy system
Issue -
State: closed - Opened by jjppof about 2 years ago
Labels: duplicate, environment/code refactor
#448 - Bump electron from 15.5.2 to 15.5.5
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
- 1 comment
Labels: dependencies
#446 - Give an option to don't stop reveal on game event fire
Issue -
State: closed - Opened by jjppof about 2 years ago
- 1 comment
Labels: new game feature
#428 - Do all the necessary checks when a char/party has inventory full in all necessary situations
Issue -
State: closed - Opened by jjppof over 2 years ago
- 1 comment
Labels: enhancement
#427 - Play yes or no animation when responding yes/no menu
Issue -
State: closed - Opened by jjppof over 2 years ago
- 1 comment
Labels: enhancement, new game feature
#425 - Make low health show as yellow
Issue -
State: closed - Opened by MilesBHuff over 2 years ago
Labels: enhancement
#420 - Pressing "X" (B) should advance dialog
Issue -
State: open - Opened by MilesBHuff over 2 years ago
- 1 comment
Labels: enhancement, next release
#417 - Implement Sand Psynergy
Issue -
State: closed - Opened by jjppof over 2 years ago
Labels: new game feature, next release
#409 - Simple AI improvement
Issue -
State: open - Opened by MilesBHuff over 2 years ago
- 6 comments
Labels: new game feature, next release
#357 - Allow NPC to random walk while in a Game Event
Issue -
State: closed - Opened by jjppof almost 3 years ago
- 2 comments
Labels: enhancement
#350 - Allow to get Retreat data from bounding box Tiled objects
Issue -
State: closed - Opened by jjppof almost 3 years ago
- 1 comment
Labels: new game feature
#338 - Limit to 60 fps in deploy
Issue -
State: closed - Opened by jjppof about 3 years ago
- 3 comments
Labels: bug, enhancement, can be hard/high effort
#319 - Change TileEvent._activation_collision_layers prop to Set type
Issue -
State: closed - Opened by jjppof about 3 years ago
Labels: environment/code refactor
#318 - Check JSON.parse with try/catch
Issue -
State: open - Opened by jjppof about 3 years ago
Labels: environment/code refactor, next release
#296 - Create a shortcut/reference to repeated battle sprites for enemies
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: new game feature
#290 - Remove effect_msg field and set it as a custom field
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: enhancement
#286 - Add weights to parties in order to be chosen with bigger/smaller chances
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: new game feature
#283 - Implement dodge animation
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: new game feature
#282 - Implement flee animation
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: new game feature
#281 - add HUE shift option for enemy battle sprites
Issue -
State: closed - Opened by jjppof over 3 years ago
- 1 comment
Labels: new game feature
#278 - remove kill_all_sprites in utils.ts
Issue -
State: closed - Opened by jjppof over 3 years ago
- 3 comments
Labels: environment/code refactor
#262 - Add class vunerabilities into class_db.json
Issue -
State: closed - Opened by jjppof almost 4 years ago
Labels: enhancement
#260 - Implement "counter_strike" effect type
Issue -
State: open - Opened by jjppof almost 4 years ago
Labels: new game feature, next release
#254 - For teleport events, implement spiral stairs animation
Issue -
State: closed - Opened by jjppof almost 4 years ago
- 1 comment
Labels: new game feature
#243 - Use electron to create a desktop release
Issue -
State: closed - Opened by jjppof almost 4 years ago
- 1 comment
Labels: new game feature, can be hard/high effort
#226 - Missing sound effects
Issue -
State: closed - Opened by bfcferreira almost 4 years ago
- 3 comments
Labels: enhancement
#217 - Allow to control allies sprites in battle animations
Issue -
State: closed - Opened by jjppof almost 4 years ago
- 1 comment
Labels: enhancement, new game feature
#206 - Create battle animations
Issue -
State: open - Opened by jjppof almost 4 years ago
- 1 comment
Labels: new game feature, can be hard/high effort, next release
#193 - Sort effects by operator importance when applying.
Issue -
State: open - Opened by jjppof almost 4 years ago
Labels: enhancement, next release
#192 - Make the battle cursor to work with downed chars when casting revive
Issue -
State: closed - Opened by jjppof almost 4 years ago
Labels: bug
#191 - Make Battle Status Menu use PlayerSprites
Issue -
State: closed - Opened by jjppof almost 4 years ago
Labels: enhancement
#190 - Implement "battle_round_start", "battle_round_end" and "on_take" effects
Issue -
State: closed - Opened by jjppof almost 4 years ago
- 1 comment
Labels: new game feature
#118 - Add attribute in Effects to allow cleaning all effects of a single type in that stack.
Issue -
State: open - Opened by bfcferreira about 4 years ago
- 1 comment
Labels: enhancement, next release
#101 - Implement Mind Read psynergy and window
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature, can be hard/high effort
#100 - Implement Retreat psynergy
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature, can be hard/high effort
#99 - Bundle phaser.js with base/ folder.
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: new game feature
#98 - bug fixes at shop, changed string literals
Pull Request -
State: closed - Opened by bfcferreira about 4 years ago
Labels: bug
#97 - Main Menu buttons not returning properly
Issue -
State: closed - Opened by jjppof about 4 years ago
Labels: bug