Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jessetg/balls issues and pull requests
#76 - Simplify the CMake files
Issue -
State: open - Opened by JesseTG almost 8 years ago
#76 - Simplify the CMake files
Issue -
State: open - Opened by JesseTG almost 8 years ago
#75 - Blog about the trials and tribulations of getting BALLS to run on macOS
Issue -
State: open - Opened by JesseTG almost 8 years ago
#75 - Blog about the trials and tribulations of getting BALLS to run on macOS
Issue -
State: open - Opened by JesseTG almost 8 years ago
#74 - Make the OpenGL context configurable on the command line
Issue -
State: open - Opened by JesseTG almost 8 years ago
#74 - Make the OpenGL context configurable on the command line
Issue -
State: open - Opened by JesseTG almost 8 years ago
#73 - Stop using interleaved VBOs, use a separate one for each attribute type
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#73 - Stop using interleaved VBOs, use a separate one for each attribute type
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#72 - Simplify logging
Issue -
State: open - Opened by JesseTG almost 8 years ago
#72 - Simplify logging
Issue -
State: open - Opened by JesseTG almost 8 years ago
#71 - BALLS crashes on macOS when loading a mesh
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#71 - BALLS crashes on macOS when loading a mesh
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#70 - BALLS crashes on macOS when trying to compile a shader
Issue -
State: closed - Opened by JesseTG almost 8 years ago
- 8 comments
#70 - BALLS crashes on macOS when trying to compile a shader
Issue -
State: closed - Opened by JesseTG almost 8 years ago
- 8 comments
#69 - Add a `make check` target that runs all the tests
Issue -
State: open - Opened by JesseTG almost 8 years ago
#69 - Add a `make check` target that runs all the tests
Issue -
State: open - Opened by JesseTG almost 8 years ago
#68 - Get BALLS to compile on macOS
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#68 - Get BALLS to compile on macOS
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#67 - Write a Findgenerator.cmake
Issue -
State: open - Opened by JesseTG almost 8 years ago
#67 - Write a Findgenerator.cmake
Issue -
State: open - Opened by JesseTG almost 8 years ago
#66 - Write a FindGLM.cmake
Issue -
State: open - Opened by JesseTG almost 8 years ago
#66 - Write a FindGLM.cmake
Issue -
State: open - Opened by JesseTG almost 8 years ago
#65 - Get CMake to set up BALLS on macOS
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#65 - Get CMake to set up BALLS on macOS
Issue -
State: closed - Opened by JesseTG almost 8 years ago
#64 - Pin sudo in the Ubuntu box
Issue -
State: open - Opened by JesseTG about 8 years ago
#64 - Pin sudo in the Ubuntu box
Issue -
State: open - Opened by JesseTG about 8 years ago
#63 - Occasional random crashes
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: bug
#63 - Occasional random crashes
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: bug
#62 - Jtg/opengl object
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
Labels: enhancement
#62 - Jtg/opengl object
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
Labels: enhancement
#61 - Provide ways to name properties in a translatable way
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: enhancement
#61 - Provide ways to name properties in a translatable way
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: enhancement
#60 - Make OpenGL state objects degrade gracefully if some features are not supported
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: enhancement
#60 - Make OpenGL state objects degrade gracefully if some features are not supported
Issue -
State: open - Opened by JesseTG over 8 years ago
Labels: enhancement
#59 - Condense PRE_TARGETDEPS
Issue -
State: closed - Opened by JesseTG over 8 years ago
#59 - Condense PRE_TARGETDEPS
Issue -
State: closed - Opened by JesseTG over 8 years ago
#58 - Format EVERYTHING
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#58 - Format EVERYTHING
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#57 - Condense some property stuff
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#57 - Condense some property stuff
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#56 - Update the Qt 5.5 PPA
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#56 - Update the Qt 5.5 PPA
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#55 - Add more mesh types
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#55 - Add more mesh types
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#54 - Jtg/images
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#54 - Jtg/images
Pull Request -
State: closed - Opened by JesseTG over 8 years ago
#53 - Fix some QVariant conversions
Pull Request -
State: open - Opened by JesseTG almost 9 years ago
#53 - Fix some QVariant conversions
Pull Request -
State: open - Opened by JesseTG almost 9 years ago
#52 - Remove Qtilities from submodules
Pull Request -
State: closed - Opened by JesseTG almost 9 years ago
#52 - Remove Qtilities from submodules
Pull Request -
State: closed - Opened by JesseTG almost 9 years ago
#51 - Try deploying from Travis and Appveyor properly
Pull Request -
State: open - Opened by JesseTG almost 9 years ago
#51 - Try deploying from Travis and Appveyor properly
Pull Request -
State: open - Opened by JesseTG almost 9 years ago
#50 - Look at how Tiled does CI
Issue -
State: open - Opened by JesseTG about 9 years ago
#50 - Look at how Tiled does CI
Issue -
State: open - Opened by JesseTG about 9 years ago
#49 - How should multipass rendering work?
Issue -
State: open - Opened by JesseTG about 9 years ago
#49 - How should multipass rendering work?
Issue -
State: open - Opened by JesseTG about 9 years ago
#48 - Investigate subroutines for OpenGL 4.0
Issue -
State: open - Opened by JesseTG about 9 years ago
#48 - Investigate subroutines for OpenGL 4.0
Issue -
State: open - Opened by JesseTG about 9 years ago
#47 - No graphics output on KDE desktop environments
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
Labels: bug
#47 - No graphics output on KDE desktop environments
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
Labels: bug
#46 - Move Qtilities out of the repo
Issue -
State: closed - Opened by JesseTG about 9 years ago
#46 - Move Qtilities out of the repo
Issue -
State: closed - Opened by JesseTG about 9 years ago
#45 - Have gli not build its tests in travis
Issue -
State: closed - Opened by JesseTG about 9 years ago
#45 - Have gli not build its tests in travis
Issue -
State: closed - Opened by JesseTG about 9 years ago
#44 - Support link-time optimization
Issue -
State: open - Opened by JesseTG about 9 years ago
Labels: enhancement
#44 - Support link-time optimization
Issue -
State: open - Opened by JesseTG about 9 years ago
Labels: enhancement
#43 - clang release build error: QPropertyEditor: no archive symbol table (run ranlib)
Issue -
State: open - Opened by JesseTG about 9 years ago
Labels: bug
#42 - Add asan to build
Issue -
State: open - Opened by JesseTG about 9 years ago
Labels: bug
#42 - Add asan to build
Issue -
State: open - Opened by JesseTG about 9 years ago
Labels: bug
#41 - gcc debug builds won't run
Issue -
State: closed - Opened by JesseTG about 9 years ago
Labels: bug
#41 - gcc debug builds won't run
Issue -
State: closed - Opened by JesseTG about 9 years ago
Labels: bug
#40 - Add a debug_cast utility function
Issue -
State: open - Opened by JesseTG about 9 years ago
#40 - Add a debug_cast utility function
Issue -
State: open - Opened by JesseTG about 9 years ago
#39 - Consider using Chlorine for OpenCL
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
#39 - Consider using Chlorine for OpenCL
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
#38 - Consider using glslang to validate shaders
Issue -
State: open - Opened by JesseTG about 9 years ago
#38 - Consider using glslang to validate shaders
Issue -
State: open - Opened by JesseTG about 9 years ago
#37 - Jtg/uniforms tests
Pull Request -
State: closed - Opened by JesseTG about 9 years ago
#37 - Jtg/uniforms tests
Pull Request -
State: closed - Opened by JesseTG about 9 years ago
#36 - Investigate the merits of a NOTIFY for the GLSL type properties
Issue -
State: open - Opened by JesseTG about 9 years ago
#36 - Investigate the merits of a NOTIFY for the GLSL type properties
Issue -
State: open - Opened by JesseTG about 9 years ago
#35 - Simplify UniformCollection
Issue -
State: closed - Opened by JesseTG about 9 years ago
#35 - Simplify UniformCollection
Issue -
State: closed - Opened by JesseTG about 9 years ago
#34 - Set up CI for Mac and Windows
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
#34 - Set up CI for Mac and Windows
Issue -
State: open - Opened by JesseTG about 9 years ago
- 1 comment
#33 - Decide on a deployment strategy
Issue -
State: open - Opened by JesseTG about 9 years ago
#33 - Decide on a deployment strategy
Issue -
State: open - Opened by JesseTG about 9 years ago
#32 - Idea for handling model imports
Issue -
State: open - Opened by JesseTG about 9 years ago
#32 - Idea for handling model imports
Issue -
State: open - Opened by JesseTG about 9 years ago
#31 - Deprecate Mesh/MeshGenerator/etc. in favor of Qt3D's structures
Issue -
State: closed - Opened by JesseTG about 9 years ago
#31 - Deprecate Mesh/MeshGenerator/etc. in favor of Qt3D's structures
Issue -
State: closed - Opened by JesseTG about 9 years ago
#30 - Make a class similar to Uniforms, but with OpenGL state
Issue -
State: closed - Opened by JesseTG about 9 years ago
#30 - Make a class similar to Uniforms, but with OpenGL state
Issue -
State: closed - Opened by JesseTG about 9 years ago
#29 - Adapt the Travis scripts to make it easy for users to run it and get all dependencies
Issue -
State: open - Opened by JesseTG about 9 years ago
#29 - Adapt the Travis scripts to make it easy for users to run it and get all dependencies
Issue -
State: open - Opened by JesseTG about 9 years ago
#28 - Fix Release builds
Issue -
State: closed - Opened by JesseTG about 9 years ago
Labels: bug
#28 - Fix Release builds
Issue -
State: closed - Opened by JesseTG about 9 years ago
Labels: bug
#27 - Jtg/cs tech day prep
Pull Request -
State: closed - Opened by JesseTG about 9 years ago
#27 - Jtg/cs tech day prep
Pull Request -
State: closed - Opened by JesseTG about 9 years ago
#26 - Add CI via Travis
Pull Request -
State: closed - Opened by JesseTG about 9 years ago