Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / jerboaburrow/jgl issues and pull requests

#99 - Add line numbers to shader error output

Pull Request - State: closed - Opened by Jerboa-app 3 months ago

#98 - Use common regression sources

Pull Request - State: closed - Opened by Jerboa-app 3 months ago

#97 - Line numbers in shader error output

Issue - State: closed - Opened by Jerboa-app 3 months ago

#96 - GPU Compute

Issue - State: open - Opened by Jerboa-app 4 months ago

#95 - fix

Pull Request - State: closed - Opened by Jerboa-app 4 months ago

#94 - Regressions can use common code

Issue - State: closed - Opened by Jerboa-app 4 months ago

#93 - Fix ci

Pull Request - State: closed - Opened by Jerboa-app 4 months ago

#92 - Sprite and Shape use ptrs

Pull Request - State: closed - Opened by Jerboa-app 5 months ago

#91 - Use PriorityStore in SpriteRenderer

Issue - State: closed - Opened by Jerboa-app 5 months ago

#90 - Add cached priority store, optimise shape/sprite rendering

Pull Request - State: closed - Opened by Jerboa-app 5 months ago

#89 - Sprite-, Shape- renderers should use a common data store template.

Issue - State: closed - Opened by Jerboa-app 6 months ago - 1 comment

#88 - Use stdbyte

Pull Request - State: closed - Opened by Jerboa-app 6 months ago

#87 - Issue #82

Pull Request - State: closed - Opened by Jerboa-app 6 months ago

#86 - Shape(Ren.) has same api as Sprite(Ren.)

Pull Request - State: closed - Opened by Jerboa-app 6 months ago

#85 - Transform now has scale in x and y

Pull Request - State: closed - Opened by Jerboa-app 6 months ago

#84 - Rectangular sprites

Issue - State: closed - Opened by Jerboa-app 6 months ago

#84 - Rectangular sprites

Issue - State: closed - Opened by Jerboa-app 6 months ago

#82 - BoundingBox to Shape

Issue - State: closed - Opened by Jerboa-app 6 months ago

#81 - Adds Sprite world and screen bb, point in bb checking

Pull Request - State: closed - Opened by Jerboa-app 6 months ago

#79 - Regressions should be part of PR workflow

Issue - State: closed - Opened by Jerboa-app 7 months ago

#78 - SpriteRenderer batches over any number of textures

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#78 - SpriteRenderer batches over any number of textures

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#77 - Use integers in TextureOffset?

Issue - State: closed - Opened by Jerboa-app 7 months ago

#77 - Use integers in TextureOffset?

Issue - State: closed - Opened by Jerboa-app 7 months ago

#76 - SpriteRenderer should render in batches over texture slots

Issue - State: closed - Opened by Jerboa-app 7 months ago
Labels: opengl

#76 - SpriteRenderer should render in batches over texture slots

Issue - State: closed - Opened by Jerboa-app 7 months ago
Labels: opengl

#75 - Adds sprite atlasing offsets

Pull Request - State: closed - Opened by Jerboa-app 7 months ago - 1 comment

#75 - Adds sprite atlasing offsets

Pull Request - State: closed - Opened by Jerboa-app 7 months ago - 1 comment

#74 - Add viewport setter, content scale getter

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#73 - std::byte inplace of unsigned char?

Issue - State: closed - Opened by Jerboa-app 7 months ago - 1 comment

#72 - Adds loading images from memory

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#72 - Adds loading images from memory

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#71 - Sprite observes a const Transform &

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#71 - Sprite observes a const Transform &

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#70 - Use steady_clock

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#70 - Use steady_clock

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#69 - Shape pub

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#69 - Shape pub

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#68 - Adds sprite alpha

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#68 - Adds sprite alpha

Pull Request - State: closed - Opened by Jerboa-app 7 months ago

#67 - Sprites should not contain transform

Issue - State: closed - Opened by Jerboa-app 7 months ago

#67 - Sprites should not contain transform

Issue - State: closed - Opened by Jerboa-app 7 months ago

#66 - set/get viewport

Issue - State: closed - Opened by Jerboa-app 9 months ago

#66 - set/get viewport

Issue - State: closed - Opened by Jerboa-app 9 months ago

#65 - Content scale from glfw

Issue - State: closed - Opened by Jerboa-app 9 months ago

#64 - Adds automatic clipping to work/monitor area

Pull Request - State: closed - Opened by Jerboa-app 9 months ago

#64 - Adds automatic clipping to work/monitor area

Pull Request - State: closed - Opened by Jerboa-app 9 months ago

#63 - Fix fps limit and create display clock

Issue - State: closed - Opened by Jerboa-app 9 months ago

#63 - Fix fps limit and create display clock

Issue - State: closed - Opened by Jerboa-app 9 months ago

#62 - Window modes, borderless window, fullscreen etc.

Issue - State: open - Opened by Jerboa-app 9 months ago

#62 - Window modes, borderless window, fullscreen etc.

Issue - State: open - Opened by Jerboa-app 9 months ago

#61 - clear and free icon when setting

Pull Request - State: closed - Opened by Jerboa-app 9 months ago

#61 - clear and free icon when setting

Pull Request - State: closed - Opened by Jerboa-app 9 months ago

#59 - Support mip map logo

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#59 - Support mip map logo

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#58 - Fix missing virtual destructors

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#58 - Fix missing virtual destructors

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#57 - Free desktop icon, shader has virt. destr.

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#57 - Free desktop icon, shader has virt. destr.

Pull Request - State: closed - Opened by Jerboa-app 10 months ago

#56 - missmatch object sizes in deallocation and memory leak

Issue - State: closed - Opened by Jerboa-app 10 months ago
Labels: bug

#56 - missmatch object sizes in deallocation and memory leak

Issue - State: closed - Opened by Jerboa-app 10 months ago
Labels: bug

#55 - Window logo mipmaps

Issue - State: closed - Opened by Jerboa-app 10 months ago

#55 - Window logo mipmaps

Issue - State: closed - Opened by Jerboa-app 10 months ago

#54 - Tile renderer

Issue - State: open - Opened by Jerboa-app 11 months ago

#54 - Tile renderer

Issue - State: open - Opened by Jerboa-app 11 months ago

#53 - option to auto-wrap text when out of screens size

Issue - State: open - Opened by Jerboa-app 11 months ago

#53 - option to auto-wrap text when out of screens size

Issue - State: open - Opened by Jerboa-app 11 months ago

#52 - screenspace bounding boxes

Issue - State: closed - Opened by Jerboa-app 11 months ago

#52 - screenspace bounding boxes

Issue - State: closed - Opened by Jerboa-app 11 months ago

#51 - sprite alpha

Issue - State: closed - Opened by Jerboa-app 11 months ago

#51 - sprite alpha

Issue - State: closed - Opened by Jerboa-app 11 months ago

#50 - texture from bytes rather than file

Issue - State: closed - Opened by Jerboa-app 11 months ago

#50 - texture from bytes rather than file

Issue - State: closed - Opened by Jerboa-app 11 months ago

#49 - centre text in x and y

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#49 - centre text in x and y

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#48 - updateable rendering priority, use 64bit

Issue - State: closed - Opened by Jerboa-app about 1 year ago
Labels: enhancement

#48 - updateable rendering priority, use 64bit

Issue - State: closed - Opened by Jerboa-app about 1 year ago
Labels: enhancement

#47 - adds ordered drawing in shape and sprite renderers

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#47 - adds ordered drawing in shape and sprite renderers

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#46 - Shape and Sprite draw order

Issue - State: closed - Opened by Jerboa-app about 1 year ago
Labels: enhancement

#46 - Shape and Sprite draw order

Issue - State: closed - Opened by Jerboa-app about 1 year ago
Labels: enhancement

#45 - optioanlly hint for retina display, else msaa is broken on mac

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#44 - msaa broken on macOS

Issue - State: closed - Opened by Jerboa-app about 1 year ago - 1 comment
Labels: bug, macOS

#43 - Fix headers for releasing, user regression test

Issue - State: closed - Opened by Jerboa-app about 1 year ago
Labels: cross-platform

#42 - Some symbols missing from .a

Issue - State: closed - Opened by Jerboa-app about 1 year ago - 1 comment

#41 - Android example

Issue - State: open - Opened by Jerboa-app about 1 year ago
Labels: android

#40 - fix msaa bug in android (0.0.6)

Issue - State: closed - Opened by Jerboa-app about 1 year ago - 1 comment
Labels: bug, android

#39 - adds removing of sprites and shapes

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#38 - adds ShapeRenderer with opengl support

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#37 - upload screenshot

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#36 - containerise run tests

Issue - State: open - Opened by Jerboa-app about 1 year ago
Labels: cross-platform

#35 - adds run test on linux and wine for pr

Pull Request - State: closed - Opened by Jerboa-app about 1 year ago

#34 - windows has been broke since 620b15b

Issue - State: closed - Opened by Jerboa-app about 1 year ago - 2 comments
Labels: bug, windows, bug-hall-of-fame