GitHub / jeffsieu/coma-dash issues and pull requests
#158 - Enemy: Add StunState
Pull Request -
State: open - Opened by daniellimws about 5 years ago
#157 - MeleeEnemy: Add DeadState so that it does not attack after dying
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#156 - Enemy still attacks when dead
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug, category: enemies
#155 - Make wall on bottom side of room transparent when player is in the room
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 2 comments
Labels: category: level
#154 - Enemies walk into other rooms
Issue -
State: open - Opened by daniellimws about 5 years ago
Labels: category: enemies
#153 - Change all line endings to LF
Issue -
State: open - Opened by daniellimws about 5 years ago
Labels: good first issue
#152 - Make sure polygon tracing has same end point as start point
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#151 - Wall artifact
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug, category: level
#150 - Add Room behaviors, fix camera jerk on level start
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#149 - Read boss position from map and place it in the level
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 1 comment
#148 - Enemy velocity overrides DashSkill knockback effect
Issue -
State: open - Opened by daniellimws about 5 years ago
Labels: bug, category: enemies
#147 - DashSkill cooldown
Issue -
State: open - Opened by daniellimws about 5 years ago
Labels: enhancement, category: attack
#146 - Player: Change collider and adjust DashSkill indicator
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#145 - Fix enemy stuck in wall
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 1 comment
#144 - Change line endings
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#143 - Add countdown timer, Level.GameOver
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#142 - Shader: Fix floor shader misalignment
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 3 comments
#141 - Game countdown
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: category: level
#140 - HealthEntity: Fix nullptr errors
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#139 - Organize tscn files into their folders
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
#138 - Wall obstructs view
Issue -
State: closed - Opened by daniellimws about 5 years ago
#137 - Player animation not working properly
Issue -
State: open - Opened by daniellimws about 5 years ago
- 2 comments
Labels: bug, category: controls
#136 - Enemy stuck in wall
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug, category: enemies
#135 - Change player collision shape to capsule
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug
#134 - Floor shader not aligned
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug, category: shader
#133 - Add MeleeEnemy, HP regeneration
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 4 comments
#132 - Enemy spawner
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#131 - MapLoader: Connect rooms with the doors next to them
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 2 comments
#130 - Player animation blending using AnimationTree
Issue -
State: open - Opened by jeffsieu about 5 years ago
#129 - Player model
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 6 comments
#128 - Parse map image to generate level meshes
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 1 comment
#127 - Speed up bullet explosion, restrict shockwave radius
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 3 comments
#126 - Clean up projectile
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 1 comment
#125 - Convert to Rigidbody physics
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 2 comments
#124 - Add ColLayer class, change marked hp bar to green
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#123 - Refactor Enemy, set col layer for Player and Enemy
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 1 comment
#122 - HealthEntity: Only update healthbars when Health > 0
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug
#121 - Projectile: Destroy object once it collides with something
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 1 comment
Labels: category: attack
#120 - AngstyEnemy: Enemy that charges and knocks back the player
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 3 comments
Labels: new feature, category: enemies
#119 - Basic gameplay requirements
Issue -
State: open - Opened by jeffsieu about 5 years ago
#118 - Add map-sized floor collider
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#117 - Add Apple and Pencil
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 3 comments
Labels: category: enemies
#116 - Outline shader enhance
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
#115 - Use `MoveAndSlide` to move bullet
Issue -
State: closed - Opened by daniellimws about 5 years ago
- 6 comments
Labels: bug, category: attack
#114 - Add books and bookshelves
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 3 comments
#113 - Chair asset
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 1 comment
#112 - Enemy spawner
Issue -
State: closed - Opened by daniellimws about 5 years ago
- 3 comments
Labels: new feature, category: enemies
#111 - Enemy: Add player following and attack
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 1 comment
Labels: new feature, category: enemies
#110 - Optimise floor generation in MapLoader
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 1 comment
Labels: enhancement, category: level
#109 - Outline shader
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 2 comments
#108 - Add appleguy as first enemy
Issue -
State: open - Opened by daniellimws about 5 years ago
- 1 comment
Labels: new feature, category: enemies
#107 - Dash: Check if ray intersection with the enemy exists
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
Labels: bug, category: controls
#106 - Bug fixes for Player and DashSkill
Pull Request -
State: closed - Opened by owenl131 about 5 years ago
- 1 comment
#105 - Make camera use velocity-based movement
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
#104 - Refactor Enemy HP to HealthEntity, add health bar
Pull Request -
State: closed - Opened by jeffsieu about 5 years ago
- 4 comments
#103 - Code clean up: Player health, general Entity class
Issue -
State: closed - Opened by jeffsieu about 5 years ago
- 1 comment
Labels: category: game feel, category: enemies
#102 - Level generator
Issue -
State: closed - Opened by daniellimws about 5 years ago
- 6 comments
Labels: new feature, category: level
#101 - Room map generator
Issue -
State: closed - Opened by daniellimws about 5 years ago
Labels: new feature, category: level
#100 - Player can dash out of the wall
Issue -
State: closed - Opened by daniellimws about 5 years ago
- 2 comments
Labels: bug, category: controls
#99 - Camera: Follow player and zoom on dash
Pull Request -
State: closed - Opened by daniellimws about 5 years ago
- 5 comments
#98 - Collectibles
Issue -
State: open - Opened by jeffsieu about 5 years ago
Labels: new feature, category: rewards
#97 - Better enemies
Issue -
State: open - Opened by jeffsieu about 5 years ago
- 1 comment
Labels: new feature, category: enemies
#96 - Camera movement
Issue -
State: open - Opened by daniellimws over 5 years ago
Labels: new feature, category: game feel
#95 - First character
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 1 comment
#94 - MapLoader: Basic implementation
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
- 1 comment
#93 - Movement improvements
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#92 - Fix general aim indicator not passing attributes
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#91 - Add general version of aim indicator
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#90 - Map parsing system
Issue -
State: closed - Opened by daniellimws over 5 years ago
- 3 comments
#89 - First Character
Issue -
State: closed - Opened by jeffsieu over 5 years ago
#88 - Unnatural player movement
Issue -
State: closed - Opened by jeffsieu over 5 years ago
#87 - Level generation
Issue -
State: closed - Opened by jeffsieu over 5 years ago
- 2 comments
Labels: category: level
#86 - Add aim indicators
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#85 - Add floor tiles to RoomGenerator
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 1 comment
#84 - Add get set for wall height and thickness
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#83 - Add get set for wall height and thickness
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#82 - Basic room generator, enable player collision
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 1 comment
#81 - Add player rotation, basic aiming arc
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 5 comments
#80 - Dotnet format
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
- 4 comments
#79 - Add player movement, code analyzers
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#78 - Player attributes
Issue -
State: open - Opened by daniellimws over 5 years ago
- 1 comment
Labels: new feature
#77 - Inventory system
Issue -
State: open - Opened by daniellimws over 5 years ago
Labels: new feature
#76 - Shop system
Issue -
State: open - Opened by daniellimws over 5 years ago
Labels: new feature
#75 - 0.0.2
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#74 - Refactor variables, change transform.origin to translation, etc
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
- 1 comment
#73 - Revise Collectible flying mechanics
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 2 comments
#72 - Refactor Enemy functions, use only find_node on ready
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#71 - Enemy juice
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#70 - Various fixes
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#69 - Add crit and screenshake
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#68 - Add damage numbers, refactor HealthBar to its own scene
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#67 - Damage numbers
Issue -
State: closed - Opened by daniellimws over 5 years ago
#66 - Skybox
Issue -
State: closed - Opened by daniellimws over 5 years ago
#65 - Add custom Zombie mesh and animations
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#64 - Make enemy spawners translucent
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
- 1 comment
#63 - Improve camera init anims, refactor level manager
Pull Request -
State: closed - Opened by jeffsieu over 5 years ago
#62 - Organize files into their own directories
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
#61 - Add README
Issue -
State: open - Opened by jeffsieu over 5 years ago
Labels: documentation
#60 - Use better methods for vectors
Issue -
State: closed - Opened by daniellimws over 5 years ago
#59 - Let all collectibles fly to player when level is cleared
Pull Request -
State: closed - Opened by daniellimws over 5 years ago
- 1 comment