Ecosyste.ms: Issues

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GitHub / jeaye/q3 issues and pull requests

#59 - Still active?

Issue - State: open - Opened by poperigby over 5 years ago - 9 comments

#58 - ./configure failure on linux x86_64

Issue - State: open - Opened by blak3mill3r over 6 years ago - 1 comment

#57 - Can't build; submodule references non-existent commit

Issue - State: open - Opened by bmcorser over 8 years ago - 4 comments

#56 - Update travis script

Pull Request - State: closed - Opened by GuillaumeGomez almost 10 years ago - 3 comments

#55 - Fail to configure

Issue - State: open - Opened by johnjelinek over 10 years ago - 1 comment

#54 - Build failed due to rust-opengles

Issue - State: closed - Opened by jaredly almost 11 years ago - 3 comments
Labels: build

#53 - Out of source builds are busted

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement, build

#52 - Port to gl-rs

Issue - State: open - Opened by jeaye over 11 years ago
Labels: enhancement, opengl

#51 - Lower GL requirements to 3.1 core for better Mesa support

Issue - State: closed - Opened by jeaye over 11 years ago - 2 comments
Labels: enhancement, opengl

#50 - Basic networking

Issue - State: open - Opened by jeaye over 11 years ago
Labels: enhancement

#49 - Duplicate voxels are stored in VRAM

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement, opengl

#48 - More robust animation system

Issue - State: open - Opened by jeaye over 11 years ago - 2 comments
Labels: enhancement, opengl

#47 - Non-voxel renderer

Issue - State: open - Opened by jeaye over 11 years ago
Labels: enhancement, opengl

#46 - Build separate modules

Issue - State: open - Opened by jeaye over 11 years ago - 2 comments
Labels: enhancement, build

#45 - Clean up ./configure

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#44 - VAO property management is redundant?

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement, opengl, perf

#43 - States are not unloaded when the Director dies

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: bug

#42 - Add log_assert and log_fail

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#41 - Segmentation fault in update_visibility

Issue - State: open - Opened by squiddy over 11 years ago - 10 comments
Labels: bug, crash, opengl

#40 - Add type safety to console properties

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#39 - Unicode text

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#38 - Get rid of @mut with shaders

Issue - State: open - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#37 - Text formatting

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#36 - Console command to quit the game

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#35 - API to run console commands from code

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#34 - Loading state needed

Issue - State: open - Opened by jeaye over 11 years ago
Labels: enhancement

#33 - Console property for vsync

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#32 - Game state director doesn't manage states well

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#31 - Ability to load arbitrary maps from console

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#30 - Toggling between renderers hard crashes

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#29 - Console needs word wrapping and scrolling

Issue - State: open - Opened by jeaye over 11 years ago - 2 comments
Labels: enhancement

#28 - A proper logger

Issue - State: closed - Opened by jeaye over 11 years ago - 6 comments
Labels: enhancement

#27 - GL names are not being cleaned up properly

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: bug, opengl

#26 - Windows build not tested

Issue - State: open - Opened by jeaye over 11 years ago
Labels: bug, windows

#25 - Have all uses of gl::Camera go through the new accessor

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#24 - Colorized Makefile output

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#23 - Build fails on Mac

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#22 - Make fails on random systems with shell errors

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#21 - Delta time is in nano seconds

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#20 - GL names could come back invalid

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#19 - Load and animate MD5 models

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#18 - Cursor is visible and moves all around the desktop -- OS X

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#17 - Voxel colors are not properly interpolated

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#16 - State/module based game components

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#15 - Console for debugging and tweaking

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#14 - Stack based UI system

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#13 - Arbitrary texture loading

Issue - State: closed - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#12 - Arbitrary mesh voxelizer

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#11 - Bare bones (decently generic) linear algebra library

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#10 - Abstract GL shaders into something dynamic and reusable

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#9 - Implement basic Freetype font rendering

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#8 - Get a basic FPS camera working

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: enhancement

#7 - Proper BSP loading and rendering

Issue - State: open - Opened by jeaye over 11 years ago - 1 comment
Labels: enhancement

#6 - Entire map is rendered without voxel culling

Issue - State: closed - Opened by jeaye over 11 years ago - 4 comments
Labels: enhancement

#5 - Invalid set/get in console is a hard crash

Issue - State: closed - Opened by jeaye over 11 years ago
Labels: bug

#4 - UNIX-like input in console

Issue - State: open - Opened by jeaye over 11 years ago
Labels: enhancement

#3 - Fixed incompatibilities with latest incoming

Pull Request - State: closed - Opened by mstewartgallus over 11 years ago - 1 comment

#2 - Does not support out of tree builds

Issue - State: closed - Opened by mstewartgallus over 11 years ago - 5 comments

#1 - What version of Rust is this meant to build with?

Issue - State: closed - Opened by colemickens almost 12 years ago - 2 comments
Labels: question