Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jarjin/LuaFramework_UGUI issues and pull requests
#69 - pbc ios encode error
Issue -
State: open - Opened by 099 almost 4 years ago
#68 - 资源打包问题
Issue -
State: open - Opened by YN1314 about 4 years ago
#67 - export dictionary error in unity 2018.4.14f1
Issue -
State: open - Opened by zhouzh1800 almost 5 years ago
#66 - 2019最新版本,luabundle模式 设置为false 报错
Issue -
State: open - Opened by hqalmn8287 over 5 years ago
#65 - Google要求在 2019 年 8 月 1 日或之前构建应用的 64 位版本,能否支持一下Android64位
Issue -
State: open - Opened by zuoyanshun over 5 years ago
- 1 comment
#64 - 新toluaRuntime地址添加
Pull Request -
State: closed - Opened by MeniscusLight over 5 years ago
#63 - 对Unity 2019.1.2f1进行了适配
Pull Request -
State: open - Opened by CraneInForest over 5 years ago
#62 - unity2018.2.4f1打Bundle失败
Issue -
State: open - Opened by GITHUB243884919 over 5 years ago
- 1 comment
#61 - Unity2018.3拉取master最新代码build resouce报了2个错
Issue -
State: open - Opened by tooodooo almost 6 years ago
- 2 comments
#60 - 运行时内存泄露严重无法回收
Issue -
State: closed - Opened by DiamantaHan almost 6 years ago
- 1 comment
#59 - ThreadManager下载问题
Issue -
State: open - Opened by ghost almost 6 years ago
#58 - 2018版本 打开游戏报错
Issue -
State: closed - Opened by ImWaitingForU almost 6 years ago
- 1 comment
#57 - Update Util.cs
Pull Request -
State: open - Opened by liruishenga about 6 years ago
#56 - 修复下载空文件无响应的BUG.
Pull Request -
State: open - Opened by liuhaopen about 6 years ago
#55 - Unity 2018.2 LI2CPP 安卓机 无法正常加载lua代码
Issue -
State: closed - Opened by DogsLike about 6 years ago
#54 - Unity 2018 build Windows Resource Error
Issue -
State: open - Opened by franklzt about 6 years ago
- 4 comments
#53 - unity2018.2.6上无法打出资源文件
Issue -
State: closed - Opened by chenchanLau about 6 years ago
- 3 comments
#52 - 版本的两个错误的地方
Issue -
State: open - Opened by KervenGame over 6 years ago
#51 - Submit to App Store Connect issues: ERROR ITMS-90240
Issue -
State: open - Opened by HiEdison over 6 years ago
- 1 comment
#50 - ThreadManager.cs中的线程下载未添加下载完成的回调代理
Issue -
State: open - Opened by BoloYoung over 6 years ago
#49 - 平台拓展
Issue -
State: open - Opened by DelyForJava over 6 years ago
- 1 comment
#48 - 最新的版本测试过吗 怎么感觉我把5.0到2017版本都试了 各种报错
Issue -
State: closed - Opened by zhangdong987 over 6 years ago
#47 - 想知道require怎么用
Issue -
State: open - Opened by sidney9111 over 6 years ago
#46 - 新版本修改LuaBundleMode=false报错
Issue -
State: open - Opened by jsjjkqb over 6 years ago
- 1 comment
#45 - 如何添加lua第三方扩展?
Issue -
State: open - Opened by lizijie over 6 years ago
#44 - LuaCoroutine.cs中,StartCoroutine应支持带有参数的协程函数
Issue -
State: open - Opened by hongyuanlai over 6 years ago
#43 - GameManager中的www.error != null 问题
Issue -
State: open - Opened by Severn17 over 6 years ago
#42 - Couldn't move cache data
Issue -
State: open - Opened by mar-sir over 6 years ago
#41 - 无法在 Unity 2017.3.0 上使用
Issue -
State: closed - Opened by TristenChenTao almost 7 years ago
- 1 comment
#40 - 当AppConst.LuaByteMode = true & LuaBundleMode = true时,报数据越界
Issue -
State: closed - Opened by wangzongyi almost 7 years ago
- 5 comments
#39 - Unity 2017.2.1 兼容问题
Issue -
State: closed - Opened by optimisez almost 7 years ago
- 1 comment
#38 - IOS打包能跑,但是动画就是不起作用
Issue -
State: closed - Opened by jsjjkqb almost 7 years ago
- 2 comments
#37 - Android 第一次进入加载资源慢
Issue -
State: closed - Opened by ysyu4152 almost 7 years ago
#36 - 创建panel出现图片资源missing结果
Issue -
State: open - Opened by jsjjkqb almost 7 years ago
- 5 comments
#35 - 加载打包的场景时会报错
Issue -
State: open - Opened by dzq almost 7 years ago
#34 - 关于这个错误: field or property GetPlayer does not exist
Issue -
State: closed - Opened by softwareyangsong about 7 years ago
#33 - 关于ByteBuffer的WriteString方法的一些疑问,如果看到请解答下,谢谢。
Issue -
State: closed - Opened by klkucan about 7 years ago
- 3 comments
#32 - luaframework的百度网盘分享视频链接失效
Issue -
State: closed - Opened by kentkwan about 7 years ago
- 1 comment
#31 - tolua.lua: cannot load incompatible bytecode
Issue -
State: closed - Opened by fantao963 over 7 years ago
- 2 comments
#30 - 请问如何取得shared_asset里的图片
Issue -
State: open - Opened by rekcah1986 over 7 years ago
#29 - 使用LuaByteMode时,在Mac OS中打包Android资源,lua脚本在Android手机上报错
Issue -
State: open - Opened by torry over 7 years ago
- 4 comments
#28 - strict.lua没有效果
Issue -
State: closed - Opened by rekcah1986 over 7 years ago
- 2 comments
#27 - test
Pull Request -
State: closed - Opened by 85964596 over 7 years ago
#26 - 从jarjin更新版本
Pull Request -
State: closed - Opened by 85964596 over 7 years ago
#25 - Sproto疑问
Issue -
State: closed - Opened by zxhot007 over 7 years ago
- 2 comments
#24 - 在macOS系统上打包iPhone资源为空
Issue -
State: open - Opened by huangxianhui001 over 7 years ago
#23 - RemoveClick 疑问
Issue -
State: closed - Opened by zxhot007 over 7 years ago
- 1 comment
#22 - 能更新一下Sproto吗
Issue -
State: closed - Opened by zxhot007 over 7 years ago
- 1 comment
#21 - sproto更新
Issue -
State: closed - Opened by zxhot007 over 7 years ago
- 1 comment
#20 - 能不能更新一下最新的sproto第三方插件?
Issue -
State: closed - Opened by gitfancode over 7 years ago
- 1 comment
#19 - support ipv6 only.
Pull Request -
State: closed - Opened by ilylia over 7 years ago
- 1 comment
#18 - Uniyt5.6.0 LuaFramwork/Build xxx Resource 有这个错误,无法接着往下运行。
Issue -
State: closed - Opened by zhousong3333 over 7 years ago
- 3 comments
#18 - Uniyt5.6.0 LuaFramwork/Build xxx Resource 有这个错误,无法接着往下运行。
Issue -
State: closed - Opened by zhousong3333 over 7 years ago
- 3 comments
#17 - 如果切换场景,该如何操作
Issue -
State: closed - Opened by zhjunlang over 7 years ago
- 1 comment
#16 - 默默等你更新新的tolua
Issue -
State: closed - Opened by SamuelZon258 over 7 years ago
- 1 comment
#15 - there are some errors in unity5.5.1f1(64bit) when i use it
Issue -
State: closed - Opened by Lofert over 7 years ago
- 2 comments
#14 - update
Pull Request -
State: closed - Opened by zuig over 7 years ago
#14 - update
Pull Request -
State: closed - Opened by zuig over 7 years ago
#13 - unity update
Issue -
State: closed - Opened by DelyForJava over 7 years ago
- 1 comment
#12 - 新版会报错
Issue -
State: closed - Opened by q626389190 over 7 years ago
- 3 comments
#11 - 更新到基准库最新
Pull Request -
State: closed - Opened by 2801659445 over 7 years ago
- 1 comment
#11 - 更新到基准库最新
Pull Request -
State: closed - Opened by 2801659445 over 7 years ago
- 1 comment
#10 - 修正了ResourceManager同时加载含有相同依赖的AssetBundle时会报错的BUG
Pull Request -
State: open - Opened by ldcf4 almost 8 years ago
#9 - Merge update
Pull Request -
State: closed - Opened by sNaticY about 8 years ago
#9 - Merge update
Pull Request -
State: closed - Opened by sNaticY about 8 years ago
#8 - merge pull request from jarjin/master
Pull Request -
State: open - Opened by liuyuerr about 8 years ago
#7 - Update ResourceManager.cs
Pull Request -
State: closed - Opened by yksalun about 8 years ago
#7 - Update ResourceManager.cs
Pull Request -
State: closed - Opened by yksalun about 8 years ago
#6 - Merge pull request #1 from jarjin/master
Pull Request -
State: open - Opened by 13magician over 8 years ago
#5 - Assets\LuaFramework\Lua\Logic\Game.lua里有个错误
Issue -
State: closed - Opened by deviljz over 8 years ago
#5 - Assets\LuaFramework\Lua\Logic\Game.lua里有个错误
Issue -
State: closed - Opened by deviljz over 8 years ago
#4 - 同时打开 LuaByteMode 和 LuaBundleMode 会报错:
Issue -
State: closed - Opened by IcePower over 8 years ago
- 1 comment
#4 - 同时打开 LuaByteMode 和 LuaBundleMode 会报错:
Issue -
State: closed - Opened by IcePower over 8 years ago
- 1 comment
#3 - PanelManager未实现ClosePanel函数,Close报错
Issue -
State: closed - Opened by zhuoyikang over 8 years ago
- 1 comment
#2 - ignore不需要的文件和api自动更新
Pull Request -
State: closed - Opened by zhuoyikang over 8 years ago
- 1 comment
#1 - 1 修复路径错误 2 修正文件ToLua/Lua/System 中文件与ToLua的不同
Pull Request -
State: closed - Opened by li5414 over 8 years ago
- 1 comment
#1 - 1 修复路径错误 2 修正文件ToLua/Lua/System 中文件与ToLua的不同
Pull Request -
State: closed - Opened by li5414 over 8 years ago
- 1 comment