Ecosyste.ms: Issues
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GitHub / jappeace/hw-isai issues and pull requests
#7 - neightracker probably does not work when the neighbours of an entity is reqeusted and the entity has moved on a different thread.
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: bug
#7 - neightracker probably does not work when the neighbours of an entity is reqeusted and the entity has moved on a different thread.
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: bug
#6 - Actors should be able to choose their weapons based on the fuzzy module
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: feature
#5 - Actors should be able to attack eachother
Issue -
State: closed - Opened by jappeace over 10 years ago
Labels: feature
#4 - Key input should be handled on the scripting side
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: feature
#3 - Script loading should be done based on a index file that sais which builder is used to load what script in which order
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: feature
#2 - Actors should be divided in team to determin their aggressiveness towards eachother
Issue -
State: closed - Opened by jappeace over 10 years ago
Labels: feature
#1 - I want gravity
Issue -
State: open - Opened by jappeace over 10 years ago
Labels: feature