Ecosyste.ms: Issues

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GitHub / jakobhellermann/bevy_mod_js_scripting issues and pull requests

#39 - fix: make WASM backend compile again.

Pull Request - State: closed - Opened by zicklag about 2 years ago

#39 - fix: make WASM backend compile again.

Pull Request - State: closed - Opened by zicklag about 2 years ago

#38 - relax bevy to 0.9; add resource to jstag

Pull Request - State: closed - Opened by bayou-brogrammer about 2 years ago - 1 comment

#37 - Use IndexSet For More Deterministic Execution

Pull Request - State: closed - Opened by zicklag about 2 years ago - 1 comment

#36 - Non primitive assign (rebase #28)

Pull Request - State: closed - Opened by jakobhellermann about 2 years ago

#35 - add input reading to breakout example

Pull Request - State: closed - Opened by jakobhellermann about 2 years ago - 1 comment

#33 - Clear Value Refs Every Frame

Pull Request - State: closed - Opened by zicklag over 2 years ago - 1 comment

#32 - Fix Garbage Collection Performance Issues

Issue - State: closed - Opened by zicklag over 2 years ago - 2 comments

#31 - Allow Running Scripts During Custom Stages

Pull Request - State: closed - Opened by zicklag over 2 years ago - 2 comments

#30 - Should We Capitalize the World Global?

Issue - State: closed - Opened by zicklag over 2 years ago - 2 comments

#29 - Add Note About Future Automatic Type Generation

Pull Request - State: closed - Opened by zicklag over 2 years ago

#28 - `World.spawn()`, Non-primitive Assignments, and Patching

Pull Request - State: closed - Opened by zicklag over 2 years ago - 9 comments

#27 - Add world.spawn()

Pull Request - State: closed - Opened by zicklag over 2 years ago - 1 comment

#26 - Add Ability to Create and Insert Components

Pull Request - State: closed - Opened by zicklag over 2 years ago - 8 comments

#25 - Make Bevy Types Include Work on WASM

Pull Request - State: closed - Opened by zicklag over 2 years ago

#24 - Missing ValueRef Features

Issue - State: open - Opened by zicklag over 2 years ago - 2 comments

#23 - Various Updates For Game Integration

Pull Request - State: closed - Opened by zicklag over 2 years ago - 6 comments

#22 - Make `OpContext` Public

Pull Request - State: closed - Opened by zicklag over 2 years ago

#21 - Include default types

Pull Request - State: closed - Opened by jakobhellermann over 2 years ago - 2 comments

#20 - Typed query results

Pull Request - State: closed - Opened by jakobhellermann over 2 years ago

#19 - Create JsRuntimeOp Abstraction and Migrate To It

Pull Request - State: closed - Opened by zicklag over 2 years ago - 5 comments

#18 - Allow Users to Create Custom Ops

Issue - State: closed - Opened by zicklag over 2 years ago - 4 comments

#17 - Make ActiveScripts and JsScript Public

Pull Request - State: closed - Opened by zicklag over 2 years ago

#16 - Work Out Ref Garbage Collection / Cleanup

Issue - State: closed - Opened by zicklag over 2 years ago - 5 comments

#15 - Export TypeScript Definitions For Game Components

Issue - State: open - Opened by zicklag over 2 years ago - 11 comments

#14 - Add Cargo.lock to Git

Pull Request - State: closed - Opened by zicklag over 2 years ago - 2 comments

#13 - Update For Latest bevy_ecs_dynamic

Pull Request - State: closed - Opened by zicklag over 2 years ago - 2 comments

#11 - Browser Runtime Implementation

Pull Request - State: closed - Opened by zicklag over 2 years ago - 16 comments

#10 - Minor Clean Up and Updates

Pull Request - State: closed - Opened by zicklag over 2 years ago

#9 - Include Function Bindings Through a New `ReflectMethods` Solution

Issue - State: open - Opened by zicklag over 2 years ago - 7 comments

#8 - Module Loading

Issue - State: open - Opened by zicklag over 2 years ago - 4 comments

#7 - Proxy Object for Easily Obtaining Component IDs

Issue - State: open - Opened by zicklag over 2 years ago

#6 - Thoughts on Seamless Browser Support

Issue - State: closed - Opened by zicklag over 2 years ago - 3 comments

#5 - Abstracting Dynamic Query API to It's Own Crate

Issue - State: closed - Opened by zicklag over 2 years ago - 5 comments

#4 - Any love for Lua?

Issue - State: closed - Opened by gamedevsam over 2 years ago - 7 comments

#3 - Update Dependencies, Fix Warnings, and Make Compile Again

Pull Request - State: closed - Opened by zicklag over 2 years ago - 1 comment

#2 - Use TryInto Instead of `unsafe` Cast

Pull Request - State: closed - Opened by zicklag over 2 years ago

#1 - `deno_ast` Might Simplify TypeScript Compilation

Issue - State: closed - Opened by zicklag over 2 years ago - 1 comment