Ecosyste.ms: Issues
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GitHub / jakobhellermann/bevy_mod_js_scripting issues and pull requests
#39 - fix: make WASM backend compile again.
Pull Request -
State: closed - Opened by zicklag about 2 years ago
#39 - fix: make WASM backend compile again.
Pull Request -
State: closed - Opened by zicklag about 2 years ago
#38 - relax bevy to 0.9; add resource to jstag
Pull Request -
State: closed - Opened by bayou-brogrammer about 2 years ago
- 1 comment
#37 - Use IndexSet For More Deterministic Execution
Pull Request -
State: closed - Opened by zicklag about 2 years ago
- 1 comment
#36 - Non primitive assign (rebase #28)
Pull Request -
State: closed - Opened by jakobhellermann about 2 years ago
#35 - add input reading to breakout example
Pull Request -
State: closed - Opened by jakobhellermann about 2 years ago
- 1 comment
#34 - What is still missing for bevy and/or this repo to declare new component entirely in dynamic fashion?
Issue -
State: open - Opened by Escapingbug over 2 years ago
- 8 comments
#33 - Clear Value Refs Every Frame
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 1 comment
#32 - Fix Garbage Collection Performance Issues
Issue -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#31 - Allow Running Scripts During Custom Stages
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#30 - Should We Capitalize the World Global?
Issue -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#29 - Add Note About Future Automatic Type Generation
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#28 - `World.spawn()`, Non-primitive Assignments, and Patching
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 9 comments
#27 - Add world.spawn()
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 1 comment
#26 - Add Ability to Create and Insert Components
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 8 comments
#25 - Make Bevy Types Include Work on WASM
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#24 - Missing ValueRef Features
Issue -
State: open - Opened by zicklag over 2 years ago
- 2 comments
#23 - Various Updates For Game Integration
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 6 comments
#22 - Make `OpContext` Public
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#21 - Include default types
Pull Request -
State: closed - Opened by jakobhellermann over 2 years ago
- 2 comments
#20 - Typed query results
Pull Request -
State: closed - Opened by jakobhellermann over 2 years ago
#19 - Create JsRuntimeOp Abstraction and Migrate To It
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 5 comments
#18 - Allow Users to Create Custom Ops
Issue -
State: closed - Opened by zicklag over 2 years ago
- 4 comments
#17 - Make ActiveScripts and JsScript Public
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#16 - Work Out Ref Garbage Collection / Cleanup
Issue -
State: closed - Opened by zicklag over 2 years ago
- 5 comments
#15 - Export TypeScript Definitions For Game Components
Issue -
State: open - Opened by zicklag over 2 years ago
- 11 comments
#14 - Add Cargo.lock to Git
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#13 - Update For Latest bevy_ecs_dynamic
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#12 - Users Should Be Able to Insert a System to Run Scripts at Any Desired Stage
Issue -
State: open - Opened by zicklag over 2 years ago
#11 - Browser Runtime Implementation
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 16 comments
#10 - Minor Clean Up and Updates
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#9 - Include Function Bindings Through a New `ReflectMethods` Solution
Issue -
State: open - Opened by zicklag over 2 years ago
- 7 comments
#8 - Module Loading
Issue -
State: open - Opened by zicklag over 2 years ago
- 4 comments
#7 - Proxy Object for Easily Obtaining Component IDs
Issue -
State: open - Opened by zicklag over 2 years ago
#6 - Thoughts on Seamless Browser Support
Issue -
State: closed - Opened by zicklag over 2 years ago
- 3 comments
#5 - Abstracting Dynamic Query API to It's Own Crate
Issue -
State: closed - Opened by zicklag over 2 years ago
- 5 comments
#4 - Any love for Lua?
Issue -
State: closed - Opened by gamedevsam over 2 years ago
- 7 comments
#3 - Update Dependencies, Fix Warnings, and Make Compile Again
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 1 comment
#2 - Use TryInto Instead of `unsafe` Cast
Pull Request -
State: closed - Opened by zicklag over 2 years ago
#1 - `deno_ast` Might Simplify TypeScript Compilation
Issue -
State: closed - Opened by zicklag over 2 years ago
- 1 comment