Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jakobhellermann/bevy-inspector-egui issues and pull requests
#223 - Add Observer to entity name associations
Pull Request -
State: closed - Opened by mgi388 12 days ago
#223 - Add Observer to entity name associations
Pull Request -
State: open - Opened by mgi388 12 days ago
#222 - Displaying only specific components in component inspector.
Issue -
State: open - Opened by erikhoj 12 days ago
#222 - Displaying only specific components in component inspector.
Issue -
State: open - Opened by erikhoj 12 days ago
#221 - Upgrade to Bevy 0.15
Pull Request -
State: open - Opened by Vrixyz 23 days ago
#220 - Fix associations for lights
Pull Request -
State: closed - Opened by mgi388 about 1 month ago
#219 - Bump `egui` to 0.29 (and `bevy_egui` to 0.30)
Pull Request -
State: closed - Opened by nightkr about 2 months ago
- 1 comment
#218 - [Feature] Search in the hierarchy UI
Issue -
State: open - Opened by thmxv about 2 months ago
#217 - u32 is #[reflect_value], but has no InspectorEguiImpl registered in the TypeRegistry.
Issue -
State: open - Opened by GabiJunkes 2 months ago
#216 - Start minimised
Issue -
State: open - Opened by spacekookie 3 months ago
- 1 comment
#215 - Custom matter UI
Pull Request -
State: closed - Opened by LukeP0WERS 3 months ago
- 1 comment
#214 - Bump `bevy_egui` to 0.29
Pull Request -
State: closed - Opened by no-materials 3 months ago
#213 - Read only fields in resources
Issue -
State: open - Opened by AlexAegis 3 months ago
- 1 comment
#212 - Re-enable `InspectorEguiImpl` registrations for `Handle<Mesh>` and `Handle<Image>`
Pull Request -
State: closed - Opened by MrGVSV 4 months ago
- 1 comment
#211 - "manage-clipboard" feature from bevy_egui dependency breaks wasm32 build
Issue -
State: closed - Opened by pianonate 4 months ago
- 1 comment
#210 - manage_clipboard feature fix
Pull Request -
State: closed - Opened by mgi388 4 months ago
- 1 comment
#209 - Don't set bevy_egui feature manage_clipboard on by default
Issue -
State: closed - Opened by mpwoz 4 months ago
- 1 comment
#208 - examples: Be defensive in set_viewport in egui_dock
Pull Request -
State: closed - Opened by torsteingrindvik 4 months ago
#207 - LinearRGBA should not be clamped to 0.0-1.0
Issue -
State: closed - Opened by Azorlogh 5 months ago
- 1 comment
#206 - Can't display `RangeInclusive<f32>`
Issue -
State: closed - Opened by cactusdualcore 5 months ago
- 3 comments
#205 - Fix render layer inspector
Pull Request -
State: closed - Opened by Azorlogh 5 months ago
- 1 comment
#204 - Added more types for default registration when using without `bevy_render`
Pull Request -
State: closed - Opened by Swoorup 5 months ago
- 1 comment
#203 - Set gizmo mode throws error for GizmoModes
Issue -
State: open - Opened by ASoldo 5 months ago
#202 - Update crates.io version to 0.25
Issue -
State: closed - Opened by futile 5 months ago
- 2 comments
#201 - Add new Schedule for all plugins in quick.rs
Pull Request -
State: closed - Opened by oscrim 5 months ago
- 1 comment
#200 - how do i get entity's value?
Issue -
State: closed - Opened by 5-23 5 months ago
- 1 comment
#200 - how do i get entity's value?
Issue -
State: closed - Opened by 5-23 5 months ago
- 1 comment
#199 - Make bevy-render optional
Pull Request -
State: closed - Opened by Swoorup 5 months ago
- 3 comments
#198 - Make bevy_render optional
Issue -
State: closed - Opened by Swoorup 5 months ago
- 1 comment
#197 - Update to bevy 0.14
Pull Request -
State: closed - Opened by kristoff3r 6 months ago
- 10 comments
#196 - AssetEvent::Modified{...} is being triggered on every frame when showing asset in WorldInspectorPlugin
Issue -
State: open - Opened by stinkytoe 6 months ago
#196 - AssetEvent::Modified{...} is being triggered on every frame when showing asset in WorldInspectorPlugin
Issue -
State: open - Opened by stinkytoe 6 months ago
#195 - Running egui_dock.rs example failed.
Issue -
State: open - Opened by gloridifice 8 months ago
- 1 comment
#194 - WorldInspector Entity Filter
Pull Request -
State: closed - Opened by RobWalt 8 months ago
- 2 comments
#193 - Can't see Resource in WorldInspector
Issue -
State: closed - Opened by DasLixou 8 months ago
- 1 comment
#192 - Upgrade to bevy_egui 0.26
Issue -
State: closed - Opened by spectria-limina 8 months ago
- 4 comments
#190 - Added a dropdown to select loaded images in the inspector for Handle<Image>.
Pull Request -
State: closed - Opened by eupraxia05 9 months ago
- 3 comments
#190 - Added a dropdown to select loaded images in the inspector for Handle<Image>.
Pull Request -
State: closed - Opened by eupraxia05 9 months ago
- 3 comments
#189 - compile wasm in CI
Issue -
State: open - Opened by extrawurst 9 months ago
#188 - does not compile on wasm anymore
Issue -
State: closed - Opened by extrawurst 9 months ago
- 3 comments
#187 - replace `std::time::Instant` with `bevy_utils::Instant`
Pull Request -
State: closed - Opened by Toniman575 9 months ago
- 2 comments
#186 - `AmbientLight` brightness should no longer be normalized
Issue -
State: closed - Opened by ManevilleF 9 months ago
- 1 comment
#185 - Update to bevy 0.13, egui 0.26, and more
Pull Request -
State: closed - Opened by Aztro-dev 9 months ago
- 6 comments
#184 - Bevy 0.13
Issue -
State: closed - Opened by asour8 9 months ago
- 7 comments
#183 - fix change detection in hierarchy ui
Pull Request -
State: closed - Opened by aarthificial 10 months ago
- 1 comment
#182 - bumped egui and bevy_egui versions
Pull Request -
State: closed - Opened by eupraxia05 10 months ago
- 1 comment
#182 - bumped egui and bevy_egui versions
Pull Request -
State: closed - Opened by eupraxia05 10 months ago
- 1 comment
#181 - Also show entity ID besides name in restricted world view
Pull Request -
State: open - Opened by Azorlogh 10 months ago
#181 - Also show entity ID besides name in restricted world view
Pull Request -
State: closed - Opened by Azorlogh 10 months ago
#181 - Also show entity ID besides name in restricted world view
Pull Request -
State: open - Opened by Azorlogh 10 months ago
#180 - [Feature] Search in WorldInspectorPlugin
Issue -
State: open - Opened by bbb651 10 months ago
#179 - improve: Using absolute paths for derive macro quote
Pull Request -
State: closed - Opened by ActuallyHappening 11 months ago
#178 - Running code when a resource is modified
Issue -
State: open - Opened by ThePuzzledDev 11 months ago
- 1 comment
#177 - fix example in readme
Pull Request -
State: closed - Opened by cbrown1234 11 months ago
#176 - running `cargo run --example egui_dock` results in a Segmentation fault
Issue -
State: closed - Opened by josephleblanc 12 months ago
- 1 comment
#175 - Adding `EguiPlugin` plugin before `WorldInspectorPlugin::new()` causes panic
Issue -
State: open - Opened by anton-carlsson 12 months ago
- 1 comment
#174 - Update egui to 0.24
Pull Request -
State: closed - Opened by barsoosayque 12 months ago
- 4 comments
#172 - Show entity ID besides name
Pull Request -
State: closed - Opened by Azorlogh 12 months ago
- 1 comment
#171 - Add a quick plugin to inspect the render world's entities
Pull Request -
State: open - Opened by Davier 12 months ago
#169 - Inspector systems are ambiguous with the entire Update schedule
Issue -
State: open - Opened by nfagerlund about 1 year ago
- 1 comment
#168 - Increasing map size and resolution leads to panic
Issue -
State: closed - Opened by Occuros about 1 year ago
#167 - "Manual UI" entry in README is out-of-date.
Issue -
State: closed - Opened by andriyDev about 1 year ago
- 2 comments
#166 - Two points of UI optimization.
Pull Request -
State: closed - Opened by 823984418 about 1 year ago
- 1 comment
#165 - Getting `Range<f32>` to work?
Issue -
State: closed - Opened by johanhelsing about 1 year ago
- 2 comments
#164 - [feature] Ability to add `bevy_xpbd` types at runtime using the plus button
Issue -
State: closed - Opened by ActuallyHappening about 1 year ago
- 10 comments
#163 - compile failed while use opt-level=3 after updating to rust 1.74
Issue -
State: closed - Opened by CestcaVision about 1 year ago
- 12 comments
#162 - Unable to build on android target due to `arboard`
Issue -
State: closed - Opened by agjini about 1 year ago
- 3 comments
#161 - World inspector: Show entities IDs even when a name is present
Issue -
State: closed - Opened by Azorlogh about 1 year ago
- 1 comment
#160 - Widget ID clashes
Issue -
State: open - Opened by muhuk about 1 year ago
- 2 comments
#159 - Remove `BoxedConditionHelper`
Pull Request -
State: closed - Opened by st0rmbtw about 1 year ago
- 1 comment
#158 - Cannot add plugins in Bevy 0.12
Issue -
State: closed - Opened by muhuk about 1 year ago
- 4 comments
#158 - Cannot add plugins in Bevy 0.12
Issue -
State: closed - Opened by muhuk about 1 year ago
- 4 comments
#157 - upgrade to bevy 0.12
Pull Request -
State: closed - Opened by raffaeleragni about 1 year ago
- 8 comments
#157 - upgrade to bevy 0.12
Pull Request -
State: closed - Opened by raffaeleragni about 1 year ago
- 8 comments
#156 - Multi-window support in `quick` plugins
Issue -
State: open - Opened by griffenliu about 1 year ago
- 4 comments
#156 - Multi-window support in `quick` plugins
Issue -
State: open - Opened by griffenliu about 1 year ago
- 5 comments
#155 - Add reflected Map controls
Pull Request -
State: closed - Opened by B-Reif about 1 year ago
- 1 comment
#155 - Add reflected Map controls
Pull Request -
State: closed - Opened by B-Reif about 1 year ago
- 1 comment
#154 - egui Update
Issue -
State: closed - Opened by naomijub about 1 year ago
- 1 comment
#153 - internal compiler error: no errors encountered even though `delay_span_bug` issued
Issue -
State: closed - Opened by hintron about 1 year ago
- 8 comments
#152 - Add controls for reflected List UI
Pull Request -
State: closed - Opened by B-Reif about 1 year ago
- 1 comment
#150 - update add_plugin to add_plugins
Pull Request -
State: closed - Opened by imizao about 1 year ago
- 1 comment
#149 - return changed bool from ui_for_asset
Pull Request -
State: closed - Opened by B-Reif about 1 year ago
- 1 comment
#148 - Importing your Mutex and MutexGuard instead of std's Mutex/MutexGuard by accident
Issue -
State: closed - Opened by AnthonyTornetta about 1 year ago
- 1 comment
#147 - Feat: egui mouse check
Pull Request -
State: open - Opened by MOj0 over 1 year ago
- 4 comments
#145 - Panics on Nvidia + Wayland
Issue -
State: open - Opened by dag-h over 1 year ago
- 3 comments
#144 - Make links to docs in README always stay up to date
Pull Request -
State: closed - Opened by alexschrod over 1 year ago
#143 - Update Bevy support table for Bevy 0.11
Pull Request -
State: closed - Opened by DjebbZ over 1 year ago
- 2 comments
#142 - Update README.md
Pull Request -
State: closed - Opened by gajop over 1 year ago
#141 - Update to bevy 0.11
Pull Request -
State: closed - Opened by KMaheshBhat over 1 year ago
- 1 comment
#140 - `bevy` `v0.11` released
Issue -
State: closed - Opened by KMaheshBhat over 1 year ago
- 5 comments
#139 - panicked at 'alloc::borrow::Cow<str> not registered'
Issue -
State: closed - Opened by rajsahae over 1 year ago
- 2 comments
#137 - Update bevy to main
Pull Request -
State: closed - Opened by Vrixyz over 1 year ago
- 1 comment
#136 - "You should register ReflectDefault for all fields" error message is still unclear
Issue -
State: closed - Opened by ProgrammerPeter2 over 1 year ago
- 2 comments
#135 - InspectableRapierPlugin does not work for bevy 0.10
Issue -
State: open - Opened by wilfreddenton over 1 year ago
- 2 comments
#134 - `egui_dock` example draws over UI elements
Issue -
State: open - Opened by Alorel over 1 year ago
- 1 comment
#133 - Filter entries in world inspector
Issue -
State: open - Opened by Shatur over 1 year ago
#132 - Fix world inspector panic due to no PrimaryWindow
Pull Request -
State: closed - Opened by MWFIAE over 1 year ago
- 3 comments
#131 - WorldInspectorGui panics if no PrimaryWindow is present
Issue -
State: closed - Opened by MWFIAE over 1 year ago
#129 - Optional Enum in Struct won't compile
Issue -
State: closed - Opened by teken over 1 year ago
- 3 comments