Ecosyste.ms: Issues
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GitHub / jakecataford/unity-tinkerbox issues and pull requests
#19 - Different texture on borders of generated mesh
Issue -
State: open - Opened by JakeCataford almost 11 years ago
- 1 comment
#18 - Procedural tilemap system
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Want
#17 - All Enemies should be on the same layer so we can use a layermask for raycasting
Issue -
State: open - Opened by JakeCataford almost 11 years ago
- 1 comment
Labels: bug, Want
#16 - Add method for agents to determine if a wall is nearby
Issue -
State: open - Opened by JakeCataford almost 11 years ago
- 1 comment
Labels: Want
#15 - Singleton should be able to handle the main level elements such as level time, reference to the players and the level.
Issue -
State: open - Opened by JakeCataford almost 11 years ago
#14 - Level Generator Should Handle more spawning
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#13 - Explosion Base Class
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#12 - Weapon Base Class
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#11 - Better Top Down Movement Script
Issue -
State: open - Opened by JakeCataford almost 11 years ago
#10 - Default Agents for common AI Types
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Want
#9 - Projectile Class
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#8 - Level Generation has an unnecessary increase in n for one of its algorithms
Issue -
State: closed - Opened by JakeCataford almost 11 years ago
Labels: bug
#7 - Level Generation Causes Errors for some cases
Issue -
State: closed - Opened by JakeCataford almost 11 years ago
Labels: bug
#6 - Base AI Class
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#5 - Port Raytrace Lighting from Outsider to tinkerbox.
Issue -
State: closed - Opened by JakeCataford almost 11 years ago
#4 - Level Generator would look snazzier if we walked through a voronoi diagram instead ;)
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Want
#3 - Camera Should Lead In the Direction the Player Is Facing
Issue -
State: open - Opened by JakeCataford almost 11 years ago
Labels: Need
#2 - Camera Behaviour Should be able to focus multiple points at once
Issue -
State: open - Opened by JakeCataford almost 11 years ago
- 1 comment
Labels: Need
#1 - tampering.......
Issue -
State: closed - Opened by JakeCataford almost 11 years ago
- 1 comment