Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / jacksondunstan/UnityNativeScripting issues and pull requests
#73 - why sometimes transform x, y stops working but z works fine?
Issue -
State: open - Opened by MyelinsheathXD almost 3 years ago
- 1 comment
#72 - Set abstract base method declarations as virtual
Pull Request -
State: closed - Opened by philipcass over 3 years ago
- 1 comment
#71 - Set abstract base method declarations as virtual
Pull Request -
State: closed - Opened by philipcass over 3 years ago
- 1 comment
#70 - Fix CPP event accessors
Pull Request -
State: closed - Opened by philipcass over 3 years ago
- 1 comment
#69 - Fix for standalone builds defaulting to int parameters
Pull Request -
State: closed - Opened by philipcass over 3 years ago
- 1 comment
#68 - Bindings generator does not handle multiple derived types
Issue -
State: open - Opened by philipcass over 3 years ago
- 3 comments
Labels: bug
#67 - Generated bindings cause errors when compiling for il2cpp on OSX Standalone
Issue -
State: closed - Opened by philipcass over 3 years ago
- 3 comments
Labels: bug
#66 - Update README
Pull Request -
State: closed - Opened by majorika almost 4 years ago
- 1 comment
#65 - Some fixes
Pull Request -
State: closed - Opened by Kaladrius2trip almost 4 years ago
- 3 comments
#64 - Declare an enum in NativeScriptTypes.json
Issue -
State: closed - Opened by stonfute about 4 years ago
- 1 comment
Labels: question
#63 - Using 2D arrays
Issue -
State: closed - Opened by stonfute over 4 years ago
- 5 comments
Labels: bug, question
#62 - Binding build error
Issue -
State: closed - Opened by lcals over 4 years ago
- 1 comment
#61 - problem with calling typed method with arguments
Issue -
State: open - Opened by merlin1277 over 4 years ago
- 2 comments
Labels: bug
#60 - Crash in release build when returning a string from a method
Issue -
State: open - Opened by SeleDreams over 4 years ago
- 3 comments
Labels: bug
#59 - Bug preventing the generation of bindings.
Issue -
State: closed - Opened by SeleDreams over 4 years ago
- 1 comment
#58 - Bindings.h contains a definition for the function but not Bindings.cs
Issue -
State: closed - Opened by SeleDreams over 4 years ago
- 1 comment
#57 - Fixed some null references, added a warning in case of forgotten Para…
Pull Request -
State: closed - Opened by SeleDreams over 4 years ago
- 1 comment
#56 - Keeps waiting for compile
Issue -
State: closed - Opened by SeleDreams over 4 years ago
- 1 comment
#55 - Couldn't open Native Library
Issue -
State: closed - Opened by SeleDreams over 4 years ago
- 7 comments
#54 - "Exception: Couldn't open native library" on Linux
Issue -
State: closed - Opened by mikkomcmenamin almost 5 years ago
- 2 comments
Labels: bug
#53 - Workflow improvement - Delete Bindings
Issue -
State: open - Opened by AustinSmith13 almost 5 years ago
- 2 comments
Labels: enhancement
#52 - [#51] Fix performance issue with Object Store
Pull Request -
State: closed - Opened by AustinSmith13 almost 5 years ago
- 5 comments
Labels: performance
#51 - Performance question - Having lots of c++ monobehaviour's is slower than expected.
Issue -
State: closed - Opened by AustinSmith13 almost 5 years ago
- 8 comments
#50 - Generate code failed without any error Log..
Issue -
State: closed - Opened by Zoranner almost 5 years ago
- 2 comments
#49 - Unable to compile for IComparable
Issue -
State: closed - Opened by sekkit about 5 years ago
- 2 comments
#48 - All datatypes' json file as default
Issue -
State: closed - Opened by sekkit about 5 years ago
- 1 comment
Labels: question
#47 - CodeGen Compatibilty breaks
Issue -
State: closed - Opened by sekkit over 5 years ago
- 8 comments
Labels: bug
#46 - How to do Coroutine in c++
Issue -
State: closed - Opened by sekkit over 5 years ago
- 1 comment
Labels: question
#45 - [Need merge back feature]Frequently crash with memory linkedlist
Issue -
State: closed - Opened by sekkit over 5 years ago
- 11 comments
Labels: bug
#44 - Strange iOS Symbol Name(build error)
Issue -
State: closed - Opened by sekkit over 5 years ago
- 1 comment
#43 - Convert System::String to c char string or std::string
Issue -
State: closed - Opened by kitsek over 5 years ago
- 5 comments
Labels: enhancement, question
#42 - How to new GameObject(constructor not correct)
Issue -
State: closed - Opened by sekkit over 5 years ago
- 2 comments
Labels: question
#41 - Define Arrays parameter caused an error
Issue -
State: closed - Opened by sekkit over 5 years ago
- 3 comments
#40 - [Critical] .Net4.x crashes
Issue -
State: open - Opened by sekkit over 5 years ago
- 7 comments
Labels: bug
#39 - No PlacementNew alternative
Issue -
State: closed - Opened by sekkit over 5 years ago
- 10 comments
Labels: enhancement
#38 - MacOS il2cpp build thread problem
Issue -
State: closed - Opened by sekkit over 5 years ago
- 1 comment
#37 - BootScript cannot be disabled
Issue -
State: closed - Opened by sekkit over 5 years ago
- 5 comments
Labels: bug
#36 - Il2cpp build failed with Unity2018.4.5 on MacOS10.14.6
Issue -
State: closed - Opened by sekkit over 5 years ago
- 3 comments
Labels: bug
#35 - Crash upon re-playing with Python plugin
Issue -
State: closed - Opened by sekkit over 5 years ago
- 2 comments
Labels: help wanted
#34 - How to automatic convert C++ types to Managed types?
Issue -
State: closed - Opened by sekkit over 5 years ago
- 2 comments
Labels: enhancement
#33 - How to debug in C++?
Issue -
State: closed - Opened by kitsek over 5 years ago
- 1 comment
Labels: question
#32 - Not working good in Windows
Issue -
State: closed - Opened by kitsek over 5 years ago
- 5 comments
Labels: bug
#31 - A small idea to embed Python in C++
Issue -
State: closed - Opened by sekkit over 5 years ago
- 2 comments
Labels: question
#30 - Project needs minor updates for Unity 2019.1.8f1
Issue -
State: closed - Opened by ip over 5 years ago
- 2 comments
#29 - UnityEngineTimePropertyGetDeltaTime's return type is wrong
Issue -
State: closed - Opened by nifh80s over 5 years ago
- 12 comments
Labels: bug
#28 - crash with scripting runtime version: NET 4.x Equivalentm zorks with 3.5NET
Issue -
State: closed - Opened by merlin1277 over 5 years ago
- 1 comment
#27 - I want to say your 'readme' have some mistakes.
Issue -
State: closed - Opened by reitowo almost 6 years ago
#26 - can't use std::string?
Issue -
State: closed - Opened by sonygod almost 6 years ago
- 1 comment
Labels: question
#26 - can't use std::string?
Issue -
State: closed - Opened by sonygod almost 6 years ago
- 1 comment
Labels: question
#25 - Property bug?
Issue -
State: closed - Opened by sonygod almost 6 years ago
- 3 comments
#24 - WebGL support?
Issue -
State: closed - Opened by ZiadJ about 6 years ago
- 1 comment
Labels: question
#23 - How to use pure c not c++
Issue -
State: closed - Opened by mic89 about 6 years ago
- 1 comment
Labels: question
#22 - Compare Strings
Issue -
State: closed - Opened by dajevtic about 6 years ago
- 1 comment
Labels: question
#21 - String Injection Silent Fail
Issue -
State: closed - Opened by mthamer about 6 years ago
- 1 comment
Labels: enhancement
#20 - Assets/Plugins/Editor/NativeScript.dll does not exist
Issue -
State: closed - Opened by 1028405207 over 6 years ago
- 1 comment
#19 - Creating a second MyGame::BaseBallScript in the demo project triggers an assertion failure
Issue -
State: closed - Opened by JmgrArt over 6 years ago
- 1 comment
Labels: bug
#18 - String support/improvements
Issue -
State: closed - Opened by JmgrArt over 6 years ago
- 1 comment
Labels: enhancement
#17 - [Android] Return type within the C# import for the C++ binding function is always void
Issue -
State: closed - Opened by JmgrArt over 6 years ago
- 1 comment
Labels: bug
#16 - Set getter methods to be const
Pull Request -
State: closed - Opened by JmgrArt over 6 years ago
- 4 comments
#15 - Added a const prefix to input parameters (non-ref and non-out)
Pull Request -
State: closed - Opened by JmgrArt over 6 years ago
- 5 comments
#14 - Using smart pointers instead of raw pointers
Pull Request -
State: closed - Opened by JmgrArt over 6 years ago
- 4 comments
#13 - Use C++ headers instead of C headers
Pull Request -
State: closed - Opened by JmgrArt over 6 years ago
- 4 comments
#12 - [Windows] Bindings generator fails injecting because of carriage return
Issue -
State: closed - Opened by JmgrArt over 6 years ago
- 2 comments
#11 - Crashing on some methods
Issue -
State: open - Opened by Jrius over 6 years ago
- 4 comments
Labels: bug
#10 - Source move fix
Pull Request -
State: closed - Opened by Jrius over 6 years ago
- 1 comment
#9 - Build products problem
Issue -
State: closed - Opened by hanbim520 over 6 years ago
- 6 comments
#8 - Cannot compile bindings.cpp after generating bindings
Issue -
State: closed - Opened by epitaque over 6 years ago
- 1 comment
#7 - android build error
Issue -
State: closed - Opened by hanbim520 over 6 years ago
- 4 comments
#6 - Accessing components seems slow
Issue -
State: closed - Opened by Jrius over 6 years ago
- 5 comments
Labels: performance
#5 - Arrays: Generic is not a member of System::Collections
Issue -
State: closed - Opened by Jrius over 6 years ago
- 2 comments
#4 - Hot reloading: Can't build over DLL in place.
Issue -
State: closed - Opened by daseyb over 6 years ago
- 3 comments
#3 - iOS build issue
Issue -
State: closed - Opened by HassanAliAnjum almost 7 years ago
- 1 comment
#1 - Unity Native Scripting vs. Unity native plugin
Issue -
State: closed - Opened by amirea almost 7 years ago
- 1 comment