Ecosyste.ms: Issues

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GitHub / jacksondunstan/UnityNativeScripting issues and pull requests

#74 - bug

Issue - State: closed - Opened by lcals over 2 years ago

#73 - why sometimes transform x, y stops working but z works fine?

Issue - State: open - Opened by MyelinsheathXD almost 3 years ago - 1 comment

#72 - Set abstract base method declarations as virtual

Pull Request - State: closed - Opened by philipcass over 3 years ago - 1 comment

#71 - Set abstract base method declarations as virtual

Pull Request - State: closed - Opened by philipcass over 3 years ago - 1 comment

#70 - Fix CPP event accessors

Pull Request - State: closed - Opened by philipcass over 3 years ago - 1 comment

#69 - Fix for standalone builds defaulting to int parameters

Pull Request - State: closed - Opened by philipcass over 3 years ago - 1 comment

#68 - Bindings generator does not handle multiple derived types

Issue - State: open - Opened by philipcass over 3 years ago - 3 comments
Labels: bug

#67 - Generated bindings cause errors when compiling for il2cpp on OSX Standalone

Issue - State: closed - Opened by philipcass over 3 years ago - 3 comments
Labels: bug

#66 - Update README

Pull Request - State: closed - Opened by majorika almost 4 years ago - 1 comment

#65 - Some fixes

Pull Request - State: closed - Opened by Kaladrius2trip almost 4 years ago - 3 comments

#64 - Declare an enum in NativeScriptTypes.json

Issue - State: closed - Opened by stonfute about 4 years ago - 1 comment
Labels: question

#63 - Using 2D arrays

Issue - State: closed - Opened by stonfute over 4 years ago - 5 comments
Labels: bug, question

#62 - Binding build error

Issue - State: closed - Opened by lcals over 4 years ago - 1 comment

#61 - problem with calling typed method with arguments

Issue - State: open - Opened by merlin1277 over 4 years ago - 2 comments
Labels: bug

#60 - Crash in release build when returning a string from a method

Issue - State: open - Opened by SeleDreams over 4 years ago - 3 comments
Labels: bug

#59 - Bug preventing the generation of bindings.

Issue - State: closed - Opened by SeleDreams over 4 years ago - 1 comment

#58 - Bindings.h contains a definition for the function but not Bindings.cs

Issue - State: closed - Opened by SeleDreams over 4 years ago - 1 comment

#57 - Fixed some null references, added a warning in case of forgotten Para…

Pull Request - State: closed - Opened by SeleDreams over 4 years ago - 1 comment

#56 - Keeps waiting for compile

Issue - State: closed - Opened by SeleDreams over 4 years ago - 1 comment

#55 - Couldn't open Native Library

Issue - State: closed - Opened by SeleDreams over 4 years ago - 7 comments

#54 - "Exception: Couldn't open native library" on Linux

Issue - State: closed - Opened by mikkomcmenamin almost 5 years ago - 2 comments
Labels: bug

#53 - Workflow improvement - Delete Bindings

Issue - State: open - Opened by AustinSmith13 almost 5 years ago - 2 comments
Labels: enhancement

#52 - [#51] Fix performance issue with Object Store

Pull Request - State: closed - Opened by AustinSmith13 almost 5 years ago - 5 comments
Labels: performance

#50 - Generate code failed without any error Log..

Issue - State: closed - Opened by Zoranner almost 5 years ago - 2 comments

#49 - Unable to compile for IComparable

Issue - State: closed - Opened by sekkit about 5 years ago - 2 comments

#48 - All datatypes' json file as default

Issue - State: closed - Opened by sekkit about 5 years ago - 1 comment
Labels: question

#47 - CodeGen Compatibilty breaks

Issue - State: closed - Opened by sekkit over 5 years ago - 8 comments
Labels: bug

#46 - How to do Coroutine in c++

Issue - State: closed - Opened by sekkit over 5 years ago - 1 comment
Labels: question

#45 - [Need merge back feature]Frequently crash with memory linkedlist

Issue - State: closed - Opened by sekkit over 5 years ago - 11 comments
Labels: bug

#44 - Strange iOS Symbol Name(build error)

Issue - State: closed - Opened by sekkit over 5 years ago - 1 comment

#43 - Convert System::String to c char string or std::string

Issue - State: closed - Opened by kitsek over 5 years ago - 5 comments
Labels: enhancement, question

#42 - How to new GameObject(constructor not correct)

Issue - State: closed - Opened by sekkit over 5 years ago - 2 comments
Labels: question

#41 - Define Arrays parameter caused an error

Issue - State: closed - Opened by sekkit over 5 years ago - 3 comments

#40 - [Critical] .Net4.x crashes

Issue - State: open - Opened by sekkit over 5 years ago - 7 comments
Labels: bug

#39 - No PlacementNew alternative

Issue - State: closed - Opened by sekkit over 5 years ago - 10 comments
Labels: enhancement

#38 - MacOS il2cpp build thread problem

Issue - State: closed - Opened by sekkit over 5 years ago - 1 comment

#37 - BootScript cannot be disabled

Issue - State: closed - Opened by sekkit over 5 years ago - 5 comments
Labels: bug

#36 - Il2cpp build failed with Unity2018.4.5 on MacOS10.14.6

Issue - State: closed - Opened by sekkit over 5 years ago - 3 comments
Labels: bug

#35 - Crash upon re-playing with Python plugin

Issue - State: closed - Opened by sekkit over 5 years ago - 2 comments
Labels: help wanted

#34 - How to automatic convert C++ types to Managed types?

Issue - State: closed - Opened by sekkit over 5 years ago - 2 comments
Labels: enhancement

#33 - How to debug in C++?

Issue - State: closed - Opened by kitsek over 5 years ago - 1 comment
Labels: question

#32 - Not working good in Windows

Issue - State: closed - Opened by kitsek over 5 years ago - 5 comments
Labels: bug

#31 - A small idea to embed Python in C++

Issue - State: closed - Opened by sekkit over 5 years ago - 2 comments
Labels: question

#30 - Project needs minor updates for Unity 2019.1.8f1

Issue - State: closed - Opened by ip over 5 years ago - 2 comments

#29 - UnityEngineTimePropertyGetDeltaTime's return type is wrong

Issue - State: closed - Opened by nifh80s over 5 years ago - 12 comments
Labels: bug

#28 - crash with scripting runtime version: NET 4.x Equivalentm zorks with 3.5NET

Issue - State: closed - Opened by merlin1277 over 5 years ago - 1 comment

#27 - I want to say your 'readme' have some mistakes.

Issue - State: closed - Opened by reitowo almost 6 years ago

#26 - can't use std::string?

Issue - State: closed - Opened by sonygod almost 6 years ago - 1 comment
Labels: question

#26 - can't use std::string?

Issue - State: closed - Opened by sonygod almost 6 years ago - 1 comment
Labels: question

#25 - Property bug?

Issue - State: closed - Opened by sonygod almost 6 years ago - 3 comments

#24 - WebGL support?

Issue - State: closed - Opened by ZiadJ about 6 years ago - 1 comment
Labels: question

#23 - How to use pure c not c++

Issue - State: closed - Opened by mic89 about 6 years ago - 1 comment
Labels: question

#22 - Compare Strings

Issue - State: closed - Opened by dajevtic about 6 years ago - 1 comment
Labels: question

#21 - String Injection Silent Fail

Issue - State: closed - Opened by mthamer about 6 years ago - 1 comment
Labels: enhancement

#20 - Assets/Plugins/Editor/NativeScript.dll does not exist

Issue - State: closed - Opened by 1028405207 over 6 years ago - 1 comment

#19 - Creating a second MyGame::BaseBallScript in the demo project triggers an assertion failure

Issue - State: closed - Opened by JmgrArt over 6 years ago - 1 comment
Labels: bug

#18 - String support/improvements

Issue - State: closed - Opened by JmgrArt over 6 years ago - 1 comment
Labels: enhancement

#17 - [Android] Return type within the C# import for the C++ binding function is always void

Issue - State: closed - Opened by JmgrArt over 6 years ago - 1 comment
Labels: bug

#16 - Set getter methods to be const

Pull Request - State: closed - Opened by JmgrArt over 6 years ago - 4 comments

#15 - Added a const prefix to input parameters (non-ref and non-out)

Pull Request - State: closed - Opened by JmgrArt over 6 years ago - 5 comments

#14 - Using smart pointers instead of raw pointers

Pull Request - State: closed - Opened by JmgrArt over 6 years ago - 4 comments

#13 - Use C++ headers instead of C headers

Pull Request - State: closed - Opened by JmgrArt over 6 years ago - 4 comments

#12 - [Windows] Bindings generator fails injecting because of carriage return

Issue - State: closed - Opened by JmgrArt over 6 years ago - 2 comments

#11 - Crashing on some methods

Issue - State: open - Opened by Jrius over 6 years ago - 4 comments
Labels: bug

#10 - Source move fix

Pull Request - State: closed - Opened by Jrius over 6 years ago - 1 comment

#9 - Build products problem

Issue - State: closed - Opened by hanbim520 over 6 years ago - 6 comments

#8 - Cannot compile bindings.cpp after generating bindings

Issue - State: closed - Opened by epitaque over 6 years ago - 1 comment

#7 - android build error

Issue - State: closed - Opened by hanbim520 over 6 years ago - 4 comments

#6 - Accessing components seems slow

Issue - State: closed - Opened by Jrius over 6 years ago - 5 comments
Labels: performance

#5 - Arrays: Generic is not a member of System::Collections

Issue - State: closed - Opened by Jrius over 6 years ago - 2 comments

#4 - Hot reloading: Can't build over DLL in place.

Issue - State: closed - Opened by daseyb over 6 years ago - 3 comments

#3 - iOS build issue

Issue - State: closed - Opened by HassanAliAnjum almost 7 years ago - 1 comment

#2 - :)

Issue - State: closed - Opened by hacksalot almost 7 years ago

#1 - Unity Native Scripting vs. Unity native plugin

Issue - State: closed - Opened by amirea almost 7 years ago - 1 comment