Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / itisnajim/SocketIOUnity issues and pull requests
#93 - scoket io, local is run perfect but after hosting build webgl not working
Issue -
State: open - Opened by ankitunada 19 days ago
#93 - scoket io, local is run perfect but after hosting build webgl not working
Issue -
State: open - Opened by ankitunada 19 days ago
#92 - EBUSY: resource busy or locked
Issue -
State: closed - Opened by salihai about 2 months ago
#92 - EBUSY: resource busy or locked
Issue -
State: closed - Opened by salihai about 2 months ago
#91 - Error assembly System.Memory in unity 2020.3
Issue -
State: open - Opened by Thomasdfoz 3 months ago
#91 - Error assembly System.Memory in unity 2020.3
Issue -
State: open - Opened by Thomasdfoz 3 months ago
#90 - Plugin not working in WebGL build
Issue -
State: closed - Opened by LesBonsOeufs 4 months ago
- 1 comment
#90 - Plugin not working in WebGL build
Issue -
State: closed - Opened by LesBonsOeufs 4 months ago
- 1 comment
#89 - error CS0118: 'SocketIO' is a namespace but is used like a type
Issue -
State: closed - Opened by Mathiaszero 5 months ago
#89 - error CS0118: 'SocketIO' is a namespace but is used like a type
Issue -
State: closed - Opened by Mathiaszero 5 months ago
#88 - Adding Volatile Emission
Issue -
State: closed - Opened by Mathiaszero 5 months ago
- 1 comment
#88 - Adding Volatile Emission
Issue -
State: closed - Opened by Mathiaszero 5 months ago
- 1 comment
#87 - Error in webGL Build - Unable to connect socket
Issue -
State: closed - Opened by arunandroapps 5 months ago
- 1 comment
#87 - Error in webGL Build - Unable to connect socket
Issue -
State: closed - Opened by arunandroapps 5 months ago
- 1 comment
#86 - HTTPS/WSS Client Side Setup
Issue -
State: open - Opened by NPPprojects 5 months ago
- 1 comment
#85 - Socket Io Emit not working on Android
Issue -
State: closed - Opened by MuradyanEduard 6 months ago
- 1 comment
#84 - update SocketIOClient to 3.0.8
Pull Request -
State: open - Opened by dave30406 6 months ago
#83 - Request to Update Wrapper for recent socket.io-client-csharp bug fixes
Issue -
State: open - Opened by dave30406 7 months ago
#82 - Does it work without issue on https?
Issue -
State: closed - Opened by hhc703 7 months ago
#81 - errors just after adding the package from git
Issue -
State: closed - Opened by MohammadSyria 8 months ago
#80 - How to install it manually?
Issue -
State: open - Opened by krytoou 8 months ago
- 1 comment
#79 - How to send
Issue -
State: closed - Opened by DairexLord1 9 months ago
- 1 comment
#78 - Emit from different places in code disconnects and reconnects socket
Issue -
State: open - Opened by 64jcl 9 months ago
- 7 comments
#77 - IL2CPP Problem Resolution
Issue -
State: open - Opened by ZhouXinyu001 9 months ago
- 4 comments
#76 - SocketIOResponse could not be found
Issue -
State: open - Opened by frostfire1 10 months ago
- 2 comments
#75 - Not working on Unity Scripting Backend IL2CPP
Issue -
State: open - Opened by Rookie1001hub 10 months ago
- 4 comments
#74 - Impossible to connect to a server without TLS verification
Issue -
State: closed - Opened by joseregpo 10 months ago
- 1 comment
#73 - Not working on android
Issue -
State: open - Opened by ScottasM 11 months ago
- 8 comments
#72 - problem with build to iOS iwth XCode version 14
Issue -
State: open - Opened by deskagebunshin 11 months ago
- 2 comments
#71 - Socket emit not passing data for some seconds
Issue -
State: open - Opened by devalvitec 11 months ago
- 3 comments
#70 - IL2CPP Android connection issue
Issue -
State: closed - Opened by AtulAbhiwan03 12 months ago
- 1 comment
#69 - error CS0012: The type 'ReadOnlyMemory<>' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'.
Issue -
State: open - Opened by sunlighing 12 months ago
- 6 comments
#68 - Won't connect to port 80
Issue -
State: closed - Opened by Abdallah-Alwarawreh about 1 year ago
- 1 comment
#67 - Errors on import
Issue -
State: closed - Opened by Mou1z about 1 year ago
- 2 comments
#66 - emitWithAck missing
Issue -
State: closed - Opened by thephox1982 about 1 year ago
- 5 comments
#65 - No Acknowledgement for the method EmitStringAsJson
Issue -
State: closed - Opened by ragavendranbala about 1 year ago
- 1 comment
#64 - Issues with WebGL Build?
Issue -
State: closed - Opened by mirhet over 1 year ago
#63 - Unconnected socket cannot be stopped (unless disposed)
Issue -
State: closed - Opened by jeffrson over 1 year ago
- 2 comments
#62 - No events received from socket.io v2
Issue -
State: closed - Opened by jeffrson over 1 year ago
- 2 comments
#61 - The object does not create itself.
Issue -
State: closed - Opened by Ozgurlegelisiyoruz over 1 year ago
- 2 comments
#60 - Socket.EmitAsync() Not working on Android Oculus Build
Issue -
State: closed - Opened by toly-ua over 1 year ago
- 2 comments
#59 - Not work with IL2CPP
Issue -
State: closed - Opened by NguyenAnhDuc over 1 year ago
- 8 comments
#58 - How to update Unity Editor UI after receiving data from server
Issue -
State: open - Opened by FattyQi over 1 year ago
- 1 comment
#57 - Include SocketIOUnity as a dependency in package.json
Issue -
State: open - Opened by royibernthal over 1 year ago
- 3 comments
#56 - onError not called for error return from the server
Issue -
State: closed - Opened by royibernthal over 1 year ago
- 3 comments
#55 - Socket.io client connects but doesn't emit in a Unity project
Issue -
State: closed - Opened by royibernthal over 1 year ago
- 2 comments
#54 - Callback Requests
Pull Request -
State: closed - Opened by alex-suspicious over 1 year ago
#53 - Complete
Pull Request -
State: closed - Opened by alex-suspicious over 1 year ago
#52 - can not find a reference to assembly 'System.Memory'
Issue -
State: closed - Opened by mrbaz1997 over 1 year ago
- 2 comments
#51 - Not connecting to remote server!
Issue -
State: closed - Opened by Abdallah-Alwarawreh over 1 year ago
- 9 comments
#50 - WSS support
Issue -
State: open - Opened by popkingcorn over 1 year ago
- 1 comment
#49 - Can't import package and manual "import" results in errors
Issue -
State: closed - Opened by Kyliathy over 1 year ago
- 2 comments
#48 - Error on serializing response
Issue -
State: open - Opened by Hailiebaby16 over 1 year ago
- 5 comments
#47 - Scenemanager not working.
Issue -
State: open - Opened by Hailiebaby16 over 1 year ago
- 1 comment
#46 - How to use namespaces
Issue -
State: open - Opened by Mobinkarimi1 over 1 year ago
- 8 comments
#45 - issues on Quest 2 headset
Issue -
State: closed - Opened by wout-junius over 1 year ago
- 2 comments
#44 - Socket not connected on IOS device
Issue -
State: closed - Opened by hackafein over 1 year ago
- 3 comments
#43 - its not working on webgl build
Issue -
State: closed - Opened by DalangLy over 1 year ago
- 1 comment
#42 - Issue in unity
Issue -
State: open - Opened by rihno123 over 1 year ago
- 5 comments
#41 - Emits don't work in Windows/Mac/Linux standalone build
Issue -
State: closed - Opened by Blizzarus almost 2 years ago
#40 - CS0433: The type 'Subject<T>' exists in both 'System.Reactive.Linq,
Issue -
State: open - Opened by Aka-Amir almost 2 years ago
- 3 comments
#39 - Socket return value is array
Issue -
State: closed - Opened by wnsvy223 almost 2 years ago
- 3 comments
#38 - Release v1.1.4 not found by package manager
Issue -
State: closed - Opened by GuillaumeCauvet almost 2 years ago
- 1 comment
#37 - fix: Disabled auto reference on precompiled assemblies in order to no…
Pull Request -
State: closed - Opened by atteneder almost 2 years ago
- 2 comments
#36 - SocketIO can't connect on IOS platform in empty project
Issue -
State: closed - Opened by sartubakia almost 2 years ago
- 3 comments
#35 - CORS allowed origin
Issue -
State: closed - Opened by yeexuanwong almost 2 years ago
- 1 comment
#34 - SocketIOUnity conflict problems
Issue -
State: closed - Opened by alessandroperetti almost 2 years ago
- 1 comment
#33 - Not connect to socket io server on android
Issue -
State: open - Opened by DamaSistem almost 2 years ago
- 15 comments
#32 - Emit not working on android
Issue -
State: open - Opened by Kouznetsov almost 2 years ago
- 7 comments
#31 - Fix some typos
Pull Request -
State: closed - Opened by namely-name almost 2 years ago
#30 - Build error of System.Text.Json in il2cpp while using NewtonsoftJsonSerializer
Issue -
State: open - Opened by wout-junius about 2 years ago
- 1 comment
#29 - LoadScene Not working
Issue -
State: closed - Opened by saireddy1514 about 2 years ago
- 1 comment
#28 - Multiple precompiled assemblies with the same name
Issue -
State: closed - Opened by gVguy about 2 years ago
- 4 comments
#27 - Nothing really works when callback is called.
Issue -
State: closed - Opened by cheneliezer about 2 years ago
- 2 comments
#26 - Not working with IL2CPP build on android
Issue -
State: closed - Opened by Awais6 about 2 years ago
- 14 comments
#25 - Nodejs Server is not working in heroku
Issue -
State: closed - Opened by mohandeep2002 about 2 years ago
- 3 comments
#24 - Doesn't work with socket io servers v3.x.x
Issue -
State: closed - Opened by hrabkin about 2 years ago
- 3 comments
#23 - Private Rooms
Issue -
State: closed - Opened by mohandeep2002 about 2 years ago
- 3 comments
#22 - only work local
Issue -
State: closed - Opened by meytotr about 2 years ago
- 17 comments
#21 - [Question] How to make sure socket.EmitAsync("MySocketMessage", response, params) is done properly
Issue -
State: closed - Opened by ThimoDEV about 2 years ago
- 4 comments
#20 - Authentication technique
Issue -
State: closed - Opened by SincereSuraj about 2 years ago
- 2 comments
#19 - Android Build: .Net Framework, IL2CPP, Not Connect Socket.io Server
Issue -
State: closed - Opened by ncherra about 2 years ago
- 1 comment
#18 - Fix issue where Newtonsoft conflicts with default packages.
Pull Request -
State: closed - Opened by Spillmaker over 2 years ago
- 5 comments
#17 - [Question] Reason for socket.JsonSerializer = new NewtonsoftJsonSerializer(); removal in the latest release
Issue -
State: closed - Opened by ThimoDEV over 2 years ago
- 2 comments
#16 - Double connection
Issue -
State: closed - Opened by tho1294 over 2 years ago
- 9 comments
#15 - [BUG] V1.1.1 System.Reactive not found import errors
Issue -
State: closed - Opened by ThimoDEV over 2 years ago
- 3 comments
#14 - Install error
Issue -
State: closed - Opened by WeroCode over 2 years ago
- 4 comments
#13 - Can we get support for socket.io-client-csharp 3.0.6?
Issue -
State: closed - Opened by DaveKap over 2 years ago
- 8 comments
#12 - Emit not work on Android and IOS
Issue -
State: closed - Opened by dongnhdongnh over 2 years ago
- 6 comments
#11 - Socket.io process keeps running despite Unity editor being stopped.
Issue -
State: closed - Opened by DaveKap over 2 years ago
- 2 comments
#10 - v3/4 Auth isn't supported?
Issue -
State: closed - Opened by DaveKap over 2 years ago
- 2 comments
#9 - Lots of Errors appeared as soon as I installed the package
Issue -
State: closed - Opened by JoyX2 over 2 years ago
- 4 comments
#8 - how to maintain the connection (Ping-pong/heartbeat)
Issue -
State: closed - Opened by JoyX2 over 2 years ago
- 2 comments
#7 - OnUnityThread data can't convert to list.
Issue -
State: closed - Opened by DamaSistem over 2 years ago
- 2 comments
#6 - Hololens 2 Socket IO connection not working
Issue -
State: closed - Opened by ThimoDEV over 2 years ago
- 2 comments
#5 - Auto reconnection keeps running after exit play mode in Unity editor
Issue -
State: closed - Opened by jingfu-wei over 2 years ago
- 3 comments
#4 - Not working for android
Issue -
State: closed - Opened by justinduynguyen over 2 years ago
- 2 comments
#3 - Support for WebGL builds
Issue -
State: closed - Opened by justinduynguyen over 2 years ago
- 10 comments
#2 - Import Errors
Issue -
State: closed - Opened by Sarfraz-droid almost 3 years ago
- 12 comments
#1 - Unity 2020.3.14f Import errors
Issue -
State: closed - Opened by mkwozniak almost 3 years ago
- 2 comments