Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / itb-community/itb-modloader issues and pull requests

#99 - Changes to palettes order sometimes don't stick, even despite game restarts

Issue - State: closed - Opened by kartoFlane over 3 years ago - 1 comment
Labels: bug

#98 - Add Global and Secret Achievement Options

Pull Request - State: closed - Opened by tos-x over 3 years ago

#97 - Adds new parameter "options" to mods' init function

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#96 - Ability to specify default on/off state for newly acquired mods

Issue - State: closed - Opened by Lemonymous over 3 years ago - 1 comment
Labels: enhancement

#95 - Crash on startup due to missing settings.lua

Issue - State: closed - Opened by kartoFlane over 3 years ago
Labels: bug

#94 - Fix modded medals from being drawn on top of tooltips

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#93 - Fixes the first created achievement to not revert to its initial state

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#92 - Added missing parameters to onGameVictory event dispatch

Pull Request - State: closed - Opened by kartoFlane over 3 years ago - 1 comment

#91 - Fix toast hover

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#90 - Fixed lock icon being updated when dragging palettes

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#89 - Palette selection UI doesn't show lock icon

Issue - State: closed - Opened by kartoFlane over 3 years ago - 2 comments

#88 - Crash when hovering over achievement toast, while it's about to disappear

Issue - State: closed - Opened by kartoFlane over 3 years ago - 1 comment

#87 - Added methods to personality metatable for adding dialog

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#86 - Added method to Mission to fetch save data associated with mission

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#85 - Added modApi methods to fetch map data

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#84 - Fix current mission

Pull Request - State: closed - Opened by Lemonymous over 3 years ago - 5 comments

#83 - GetCurrentMission can return a mission after the mission has been completed

Issue - State: closed - Opened by Lemonymous over 3 years ago - 1 comment

#82 - Fixed palette migration

Pull Request - State: closed - Opened by Lemonymous over 3 years ago

#81 - Various minor fixes

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#80 - Fix drawing triangles

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#79 - Feature UI input

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago - 3 comments

#78 - Rework UI system

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago - 13 comments

#77 - Fix achievements

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#76 - Made scrolling of UiScrollArea smoother

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#75 - Change focused pawn and tipskill to update before modded ui is drawn

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#74 - Added events for when a unit's Status Tooltip is shown/hidden

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#73 - Differing scancode for enter on keypad

Issue - State: closed - Opened by Lemonymous almost 4 years ago - 1 comment

#72 - Fix profile

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#71 - Fix hangar

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#70 - Fixed window show/hide events from being dispatched one frame too late

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#69 - Added additional lock icons to the palette ui

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#68 - Add events for when opening/closing various windows

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago - 1 comment

#67 - Statistics displaying wins made with modded squads as with vanilla squad names

Issue - State: open - Opened by Lemonymous almost 4 years ago - 1 comment
Labels: enhancement, blocked

#66 - Added events related to initializing and loading mods

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago

#65 - Features achievements

Pull Request - State: closed - Opened by Lemonymous almost 4 years ago - 2 comments

#64 - Update dialog helper functions, rebuild mod content screens

Pull Request - State: closed - Opened by kartoFlane almost 4 years ago

#63 - Fix scrollarea offset not resetting when content size shrinks to the …

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#62 - Fix mod sorting in mod configuration screen

Pull Request - State: closed - Opened by kartoFlane about 4 years ago

#61 - Implement palette support + UI

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#60 - Improvements uitooltip

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#59 - Adding the possibility to define pawn type's moveSkill as a string

Pull Request - State: closed - Opened by Lemonymous about 4 years ago - 1 comment

#58 - Crash related to [Mod Content] -> [Edit Squads] button

Issue - State: closed - Opened by Lemonymous about 4 years ago

#57 - Feature modpack support

Pull Request - State: closed - Opened by Lemonymous about 4 years ago - 1 comment

#55 - Added PawnFocused and PawnUnfocuesed Hooks and logic to fire them

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#54 - Mod loader crash when resource.dat goes missing

Issue - State: closed - Opened by Lemonymous about 4 years ago

#53 - Added Hotkey hooks

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#52 - Fixes/tests

Pull Request - State: closed - Opened by Lemonymous about 4 years ago - 1 comment

#51 - Testing console improvements

Pull Request - State: closed - Opened by kartoFlane about 4 years ago

#50 - Miscellaneous additions and changes

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#49 - Running selected tests in Testing Console

Issue - State: closed - Opened by Lemonymous about 4 years ago - 4 comments

#48 - Implemented loading of mods in nested directories

Pull Request - State: closed - Opened by kartoFlane about 4 years ago

#47 - Misc

Pull Request - State: closed - Opened by Lemonymous about 4 years ago - 2 comments

#46 - Assert

Pull Request - State: closed - Opened by Lemonymous about 4 years ago

#45 - Added sorting to mod configuration

Pull Request - State: closed - Opened by Lemonymous over 4 years ago

#44 - Modified mod_loader.enumerateMods and added mod_loader.mod_list

Pull Request - State: closed - Opened by Lemonymous over 4 years ago

#43 - Update SkillEffect overrides to account for new signatures

Pull Request - State: closed - Opened by Lemonymous over 4 years ago - 3 comments

#42 - Epic Games Modding

Issue - State: closed - Opened by penguoi over 4 years ago - 1 comment

#41 - Improve pilot arrange UI and SDL2 update

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago - 3 comments

#40 - Fix pilots not being unlockable

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago

#39 - Fix wrong variable name in localization ID fetch

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago

#38 - Add support for a weapon selector UI and mods adding weapons directly

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago - 1 comment

#37 - Allow rearranging pilots after hitting new game

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago

#36 - Added backwards compatibility code to GetText for modded weapon ugprades

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago - 2 comments

#35 - Fix invalid language indexes crashing the modloader

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago

#34 - Feature/cutils tests

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago - 1 comment

#33 - Requirements for Cutils branch to be merged into master

Issue - State: closed - Opened by Lemonymous almost 5 years ago - 1 comment

#32 - Globalize FinalEnemyList

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#31 - Fix bug in SpaceDamage.IsMetadata

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#30 - Add default and randomize buttons to the squad selection screen

Pull Request - State: closed - Opened by KnightMiner almost 5 years ago

#29 - Add buttons to randomize pilots and restore their default order

Pull Request - State: closed - Opened by tos-x almost 5 years ago

#28 - Events

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#27 - Removes Pilots and Statistics errors.

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago - 1 comment

#26 - Add dll which adds multiple new features via memory manipulation

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago - 2 comments

#25 - Misc

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#24 - Pilot Arrange UI - add background "hangar" slot image

Pull Request - State: closed - Opened by tos-x almost 5 years ago

#23 - Extra Difficulty

Pull Request - State: closed - Opened by R30hedron almost 5 years ago

#22 - PilotList fix

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#21 - Truncated PilotList in hangar

Pull Request - State: closed - Opened by Lemonymous almost 5 years ago

#20 - how to load mod on mac?

Issue - State: closed - Opened by Ronnoc about 5 years ago - 1 comment

#19 - Game crash (master branch 572 commits)

Issue - State: closed - Opened by Lemonymous about 5 years ago - 1 comment

#18 - modUI does not update when changing resolution.

Issue - State: closed - Opened by Lemonymous about 5 years ago - 1 comment

#17 - function Mission.EnumerateSpawns in altered.lua can crash the game.

Issue - State: closed - Opened by Lemonymous over 5 years ago - 1 comment

#16 - Various fixes.

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#15 - Generalized custom difficulty compatibility

Pull Request - State: closed - Opened by Lemonymous over 5 years ago - 3 comments

#14 - Fixed HangarGetSelectedMechs

Pull Request - State: closed - Opened by Lemonymous over 5 years ago - 2 comments

#13 - Added Board functions

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#12 - Added Pawn functions.

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#11 - Generalized method of adding hooks

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#10 - Changed when modApi.current_mission gets updated.

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#9 - Added Board.IsTipImage and fixed Board.IsMissionBoard

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#8 - Fixed Board.IsMissionBoard and added Board.IsTipImage

Pull Request - State: closed - Opened by Lemonymous over 5 years ago - 1 comment

#7 - Improvement to GetCurrentMission

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#6 - Added pawn functions for Mutations, Armor and Queued attack.

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#5 - SpaceDamage serialization and sdl.surface caching.

Pull Request - State: closed - Opened by Lemonymous over 5 years ago - 1 comment

#4 - Added saveDataUpdatedHook

Pull Request - State: closed - Opened by Lemonymous over 5 years ago

#3 - "attempt to index a nil global-"

Issue - State: closed - Opened by Shtevlogs almost 6 years ago - 2 comments

#2 - ModLoader superimposed

Issue - State: closed - Opened by c-sanchez over 6 years ago - 3 comments

#1 - Refactor LOG() into logger.lua.

Pull Request - State: closed - Opened by redseiko almost 7 years ago