Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / itb-community/itb-modloader issues and pull requests
#225 - Dialog barks with #ceo_x and #corp ignore modded islands
Issue -
State: closed - Opened by tos-x 4 months ago
- 1 comment
Labels: bug
#224 - The mods are broken and keep spitting either "exception access violation" errors or "pawn.lua indexing null" errors whenever i try to load.
Issue -
State: open - Opened by Draglorr 6 months ago
- 1 comment
Labels: support
#223 - SafeDamage is not safe
Issue -
State: open - Opened by Lemonymous 7 months ago
Labels: bug
#222 - Add Debug Mode
Pull Request -
State: open - Opened by Lemonymous 7 months ago
#221 - Memdit - Failed to load memedit.dll
Issue -
State: open - Opened by dranitski 7 months ago
#220 - Fix Board.SetFire
Pull Request -
State: closed - Opened by Lemonymous 10 months ago
#219 - fix RegionData error on missions.lua
Pull Request -
State: closed - Opened by Tatuzudo about 1 year ago
#218 - Mod options can't have more than 5 possible values at any given time
Issue -
State: closed - Opened by GenericCorporatePilot2005 about 1 year ago
- 2 comments
Labels: bug
#217 - Fix onSquadSelectionPage dispatching for weapons
Pull Request -
State: open - Opened by Lemonymous over 1 year ago
Labels: bug, enhancement
#216 - onSquadSelectionPageChanged triggers when the in-game inventory is scrollable
Issue -
State: open - Opened by Ishigh1 over 1 year ago
- 4 comments
Labels: bug
#215 - Create framework for custom environments
Pull Request -
State: open - Opened by Lemonymous over 1 year ago
Labels: enhancement
#214 - Add iterateInstanceAndParents and tests
Pull Request -
State: closed - Opened by Lemonymous over 1 year ago
Labels: enhancement
#213 - Fix SurfaceFont used by InputField
Pull Request -
State: closed - Opened by Lemonymous over 1 year ago
Labels: bug
#212 - Inconsistent Font Rendering Issue: Multiple Fonts and Text Settings Combined
Issue -
State: closed - Opened by Lemonymous over 1 year ago
- 1 comment
Labels: bug
#211 - Vek Move End Hook has an incorrect endLoc
Issue -
State: closed - Opened by FloranDev2 almost 2 years ago
- 2 comments
#210 - Fix gameState updating slightly too late
Pull Request -
State: closed - Opened by Lemonymous almost 2 years ago
Labels: bug
#209 - Add functions to check userdata type
Pull Request -
State: closed - Opened by Lemonymous almost 2 years ago
- 2 comments
#208 - Merge `ftldat.dll` and `itb_io.dll` into a single .dll
Pull Request -
State: open - Opened by kartoFlane almost 2 years ago
Labels: enhancement
#207 - Fix crash when savedata directory path contains non-ascii characters
Pull Request -
State: closed - Opened by kartoFlane almost 2 years ago
- 4 comments
#206 - Running the Mod Loader on MacOS
Issue -
State: open - Opened by kartoFlane almost 2 years ago
Labels: enhancement
#205 - Events for Board:AddEffect and Board:DamageSpace
Pull Request -
State: closed - Opened by tos-x almost 2 years ago
- 12 comments
Labels: enhancement
#204 - Use memedit to improve code relying on highlighted tile
Issue -
State: open - Opened by Lemonymous almost 2 years ago
Labels: enhancement, help wanted
#203 - Remove SpaceDamage metadata
Pull Request -
State: closed - Opened by Lemonymous almost 2 years ago
- 5 comments
#202 - Improve reporting of errors that occur in event callbacks
Pull Request -
State: closed - Opened by kartoFlane almost 2 years ago
- 3 comments
#201 - Add hooks for Board:AddEffect and Environment:GetAttackEffect
Issue -
State: closed - Opened by tos-x almost 2 years ago
- 4 comments
Labels: enhancement
#200 - Change the busy check for isAllDeployed
Pull Request -
State: closed - Opened by WolframParadoxica almost 2 years ago
- 1 comment
#199 - Deployment detection system only triggers when the first Mech (Pawn ID 0) has landed, which is incompatible with the randomness of deployment order.
Issue -
State: closed - Opened by WolframParadoxica almost 2 years ago
- 3 comments
Labels: bug
#198 - Metadata in SpaceDamage objects can pose additional challenges
Issue -
State: closed - Opened by Lemonymous almost 2 years ago
- 11 comments
Labels: enhancement
#197 - Fix SpaceDamage:HasMetadata()
Issue -
State: closed - Opened by tos-x almost 2 years ago
- 3 comments
Labels: wontfix
#196 - 2.9.0 Submodules
Pull Request -
State: closed - Opened by NamesAreHard6600 almost 2 years ago
#195 - Add Extension icon
Pull Request -
State: closed - Opened by tos-x almost 2 years ago
#194 - Add option to separately configure normal and advanced FTL deck
Pull Request -
State: closed - Opened by KnightMiner almost 2 years ago
Labels: enhancement
#193 - Take advantage of the new injection point provided by Subset
Pull Request -
State: closed - Opened by KnightMiner almost 2 years ago
- 1 comment
Labels: cleanup
#192 - Add icons for modloader extensions
Issue -
State: closed - Opened by tos-x almost 2 years ago
Labels: enhancement
#191 - Fix SetNeutral so it works without memEdit
Pull Request -
State: closed - Opened by tos-x almost 2 years ago
- 1 comment
Labels: bug
#190 - Add FTL pilots to deck selector
Pull Request -
State: closed - Opened by tos-x almost 2 years ago
Labels: enhancement
#189 - Add FTL pilots to deck selector
Pull Request -
State: closed - Opened by tos-x almost 2 years ago
#188 - No option to configure the Secret Pods in the pilot deck
Issue -
State: closed - Opened by KnightMiner almost 2 years ago
Labels: enhancement, resolved
#187 - Remove MemEdit `Pawn:SetBoosted`
Issue -
State: closed - Opened by KnightMiner almost 2 years ago
Labels: cleanup, resolved
#186 - Add Event/Hook Stack Tracing Options
Issue -
State: closed - Opened by NamesAreHard6600 almost 2 years ago
- 5 comments
Labels: enhancement
#185 - Update default_maps.lua
Pull Request -
State: closed - Opened by tos-x about 2 years ago
Labels: bug
#184 - 2.8.3 and 2.8.2 erase all AE map files on launch
Issue -
State: closed - Opened by tos-x about 2 years ago
- 2 comments
Labels: bug, resolved
#183 - easyEdit: Add a "copy list" button
Issue -
State: closed - Opened by tos-x about 2 years ago
- 2 comments
Labels: enhancement
#182 - easyEdit: Pinnacle boss list is missing the Bot Leader
Issue -
State: closed - Opened by tos-x about 2 years ago
Labels: bug, resolved
#181 - Add `Directory:relativize` and `Directory:is_ancestor`
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
- 9 comments
Labels: enhancement
#180 - Feature/custom tooltip
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
#179 - Feature/memedit preparation
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
#178 - Feature/hangar squad detection accuracy
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
#177 - Refactor code dealing with squad index
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
#176 - Create separation between different usage of squad indices
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
#175 - Logging starts late
Issue -
State: open - Opened by Lemonymous over 2 years ago
Labels: bug
#174 - Fix Medal/Achievement Ui
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
#173 - Mod loader's cached settings lags behind real data
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
Labels: bug
#172 - Pilots added in Advanced Edition do not have `PilotPersonalities` defined
Issue -
State: open - Opened by kartoFlane over 2 years ago
- 1 comment
Labels: bug
#171 - Add ability to serialize Point
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
#170 - Vanilla squads show modded victories
Issue -
State: closed - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: bug
#169 - Modded squads can earn vanilla squad achievements
Issue -
State: open - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: bug, blocked
#168 - Selected squads cause vanilla achievements to look buggy
Issue -
State: open - Opened by KnightMiner over 2 years ago
- 2 comments
Labels: bug, blocked
#167 - Feature: Show Modloader Achievement UI in the vanilla achievements menu
Issue -
State: open - Opened by KnightMiner over 2 years ago
Labels: enhancement
#166 - Misaligned text decorations
Issue -
State: open - Opened by Lemonymous over 2 years ago
Labels: cleanup
#165 - Feature memedit
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 1 comment
#164 - Move IO-related operations to a helper .dll
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
- 9 comments
Labels: enhancement, cleanup
#163 - Feature failed mod popup
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 3 comments
#162 - Load game events needs looking at
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 3 comments
Labels: bug, cleanup
#161 - Crash starting the game
Issue -
State: closed - Opened by AndreyCamper over 2 years ago
- 5 comments
#160 - Feature events
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
Labels: enhancement
#159 - Audit modloader added functions to make sure none are redundant to new built in functions
Issue -
State: open - Opened by KnightMiner over 2 years ago
- 4 comments
Labels: cleanup
#158 - Add Default_Move and fix Rosie abilities not being called on custom pawn move skills
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
Labels: bug, enhancement
#157 - Use a dedicated `ftldat.dll` to access and modify .dat files
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
Labels: enhancement
#156 - Feature: A way to stop a mod from initializing without an error
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 2 comments
Labels: enhancement
#155 - Globalize exclusiveElements in spawner_backend
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
- 3 comments
Labels: enhancement
#154 - Alternative method to rework how skill effect metadata is stored to fix #140
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
Labels: bug
#153 - Rework how skill effect metadata is stored to fix #140
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: bug
#152 - Sort squad units when adding squad
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
Labels: bug
#151 - New Advanced Edition pilot abilities show "NOT FOUND" when getting the "Info Overlay" in game.
Issue -
State: closed - Opened by NamesAreHard6600 over 2 years ago
- 1 comment
Labels: bug
#150 - Lemonymous replace repair is broken. Source might be Board.IsTipImage
Issue -
State: closed - Opened by FeIix-E over 2 years ago
- 2 comments
#149 - Add pilot deck selector to choose which pilots appear in time pods
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
Labels: enhancement
#148 - Game wont launch getting a nil error message
Issue -
State: closed - Opened by TruAle over 2 years ago
- 2 comments
Labels: not enough information
#147 - Improved resource.dat backup detection
Issue -
State: open - Opened by KnightMiner over 2 years ago
Labels: enhancement
#146 - ITB AE saves the game much less frequent than ITB pre-AE
Issue -
State: open - Opened by Lemonymous over 2 years ago
Labels: bug
#145 - Feature input field
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
Labels: enhancement
#144 - In game achievements and ribbons are misalligned for modded squads.
Issue -
State: closed - Opened by KnightMiner over 2 years ago
Labels: bug
#143 - Unfair ribbons are larger than regular ribbons, causing a visible border
Issue -
State: closed - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: bug
#142 - Feature: select pilot deck
Issue -
State: closed - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: enhancement
#141 - [2.7.1] Feature: Modloader UI for selecting mechs in the custom mech screen
Issue -
State: open - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: enhancement
#140 - [2.7.1] Cannot earn third Bombermechs achievement with modloader
Issue -
State: closed - Opened by KnightMiner over 2 years ago
- 1 comment
Labels: bug
#139 - [2.7.1] Modloader lacks ribbons for unfair mode
Issue -
State: closed - Opened by KnightMiner over 2 years ago
Labels: enhancement
#138 - [2.7.1] Replacing the secret squad causes visual bugs
Issue -
State: closed - Opened by KnightMiner over 2 years ago
Labels: bug
#137 - Add `onModEnumerating` event
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
- 1 comment
Labels: enhancement
#136 - GetText for AE units
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 2 comments
Labels: wontfix
#135 - Change default logging settings
Issue -
State: closed - Opened by Lemonymous over 2 years ago
- 3 comments
#134 - Improve `modApi:getGameVersion`
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
- 1 comment
#133 - Add compatibility for FURL library & fix the palette offset error it introduces
Pull Request -
State: closed - Opened by kartoFlane over 2 years ago
- 6 comments
#132 - Improve efficiency of modifying resource.dat file
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
- 2 comments
#131 - Change for GetCurrentMission
Pull Request -
State: closed - Opened by Lemonymous over 2 years ago
#130 - Advanced Edition Update TODO List
Issue -
State: closed - Opened by KnightMiner over 2 years ago
- 5 comments
#129 - [RFC] Remove custom difficulty
Pull Request -
State: closed - Opened by KnightMiner over 2 years ago
- 2 comments
#128 - Fixes misc
Pull Request -
State: closed - Opened by Lemonymous almost 3 years ago
#107 - Add squad validation to modApi:addSquad
Pull Request -
State: closed - Opened by kartoFlane over 3 years ago
#100 - Difficulty selection UI behaves weirdly / doesn't always work
Issue -
State: closed - Opened by kartoFlane over 3 years ago
- 3 comments
Labels: bug