Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / itb-community/itb-modloader issues and pull requests

#225 - Dialog barks with #ceo_x and #corp ignore modded islands

Issue - State: closed - Opened by tos-x 4 months ago - 1 comment
Labels: bug

#223 - SafeDamage is not safe

Issue - State: open - Opened by Lemonymous 7 months ago
Labels: bug

#222 - Add Debug Mode

Pull Request - State: open - Opened by Lemonymous 7 months ago

#221 - Memdit - Failed to load memedit.dll

Issue - State: open - Opened by dranitski 7 months ago

#220 - Fix Board.SetFire

Pull Request - State: closed - Opened by Lemonymous 10 months ago

#219 - fix RegionData error on missions.lua

Pull Request - State: closed - Opened by Tatuzudo about 1 year ago

#218 - Mod options can't have more than 5 possible values at any given time

Issue - State: closed - Opened by GenericCorporatePilot2005 about 1 year ago - 2 comments
Labels: bug

#217 - Fix onSquadSelectionPage dispatching for weapons

Pull Request - State: open - Opened by Lemonymous over 1 year ago
Labels: bug, enhancement

#216 - onSquadSelectionPageChanged triggers when the in-game inventory is scrollable

Issue - State: open - Opened by Ishigh1 over 1 year ago - 4 comments
Labels: bug

#215 - Create framework for custom environments

Pull Request - State: open - Opened by Lemonymous over 1 year ago
Labels: enhancement

#214 - Add iterateInstanceAndParents and tests

Pull Request - State: closed - Opened by Lemonymous over 1 year ago
Labels: enhancement

#213 - Fix SurfaceFont used by InputField

Pull Request - State: closed - Opened by Lemonymous over 1 year ago
Labels: bug

#212 - Inconsistent Font Rendering Issue: Multiple Fonts and Text Settings Combined

Issue - State: closed - Opened by Lemonymous over 1 year ago - 1 comment
Labels: bug

#211 - Vek Move End Hook has an incorrect endLoc

Issue - State: closed - Opened by FloranDev2 almost 2 years ago - 2 comments

#210 - Fix gameState updating slightly too late

Pull Request - State: closed - Opened by Lemonymous almost 2 years ago
Labels: bug

#209 - Add functions to check userdata type

Pull Request - State: closed - Opened by Lemonymous almost 2 years ago - 2 comments

#208 - Merge `ftldat.dll` and `itb_io.dll` into a single .dll

Pull Request - State: open - Opened by kartoFlane almost 2 years ago
Labels: enhancement

#207 - Fix crash when savedata directory path contains non-ascii characters

Pull Request - State: closed - Opened by kartoFlane almost 2 years ago - 4 comments

#206 - Running the Mod Loader on MacOS

Issue - State: open - Opened by kartoFlane almost 2 years ago
Labels: enhancement

#205 - Events for Board:AddEffect and Board:DamageSpace

Pull Request - State: closed - Opened by tos-x almost 2 years ago - 12 comments
Labels: enhancement

#204 - Use memedit to improve code relying on highlighted tile

Issue - State: open - Opened by Lemonymous almost 2 years ago
Labels: enhancement, help wanted

#203 - Remove SpaceDamage metadata

Pull Request - State: closed - Opened by Lemonymous almost 2 years ago - 5 comments

#202 - Improve reporting of errors that occur in event callbacks

Pull Request - State: closed - Opened by kartoFlane almost 2 years ago - 3 comments

#201 - Add hooks for Board:AddEffect and Environment:GetAttackEffect

Issue - State: closed - Opened by tos-x almost 2 years ago - 4 comments
Labels: enhancement

#200 - Change the busy check for isAllDeployed

Pull Request - State: closed - Opened by WolframParadoxica almost 2 years ago - 1 comment

#198 - Metadata in SpaceDamage objects can pose additional challenges

Issue - State: closed - Opened by Lemonymous almost 2 years ago - 11 comments
Labels: enhancement

#197 - Fix SpaceDamage:HasMetadata()

Issue - State: closed - Opened by tos-x almost 2 years ago - 3 comments
Labels: wontfix

#196 - 2.9.0 Submodules

Pull Request - State: closed - Opened by NamesAreHard6600 almost 2 years ago

#195 - Add Extension icon

Pull Request - State: closed - Opened by tos-x almost 2 years ago

#194 - Add option to separately configure normal and advanced FTL deck

Pull Request - State: closed - Opened by KnightMiner almost 2 years ago
Labels: enhancement

#193 - Take advantage of the new injection point provided by Subset

Pull Request - State: closed - Opened by KnightMiner almost 2 years ago - 1 comment
Labels: cleanup

#192 - Add icons for modloader extensions

Issue - State: closed - Opened by tos-x almost 2 years ago
Labels: enhancement

#191 - Fix SetNeutral so it works without memEdit

Pull Request - State: closed - Opened by tos-x almost 2 years ago - 1 comment
Labels: bug

#190 - Add FTL pilots to deck selector

Pull Request - State: closed - Opened by tos-x almost 2 years ago
Labels: enhancement

#189 - Add FTL pilots to deck selector

Pull Request - State: closed - Opened by tos-x almost 2 years ago

#188 - No option to configure the Secret Pods in the pilot deck

Issue - State: closed - Opened by KnightMiner almost 2 years ago
Labels: enhancement, resolved

#187 - Remove MemEdit `Pawn:SetBoosted`

Issue - State: closed - Opened by KnightMiner almost 2 years ago
Labels: cleanup, resolved

#186 - Add Event/Hook Stack Tracing Options

Issue - State: closed - Opened by NamesAreHard6600 almost 2 years ago - 5 comments
Labels: enhancement

#185 - Update default_maps.lua

Pull Request - State: closed - Opened by tos-x about 2 years ago
Labels: bug

#184 - 2.8.3 and 2.8.2 erase all AE map files on launch

Issue - State: closed - Opened by tos-x about 2 years ago - 2 comments
Labels: bug, resolved

#183 - easyEdit: Add a "copy list" button

Issue - State: closed - Opened by tos-x about 2 years ago - 2 comments
Labels: enhancement

#182 - easyEdit: Pinnacle boss list is missing the Bot Leader

Issue - State: closed - Opened by tos-x about 2 years ago
Labels: bug, resolved

#181 - Add `Directory:relativize` and `Directory:is_ancestor`

Pull Request - State: closed - Opened by kartoFlane over 2 years ago - 9 comments
Labels: enhancement

#180 - Feature/custom tooltip

Pull Request - State: closed - Opened by Lemonymous over 2 years ago

#179 - Feature/memedit preparation

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 1 comment

#178 - Feature/hangar squad detection accuracy

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 1 comment

#177 - Refactor code dealing with squad index

Pull Request - State: closed - Opened by Lemonymous over 2 years ago

#176 - Create separation between different usage of squad indices

Issue - State: closed - Opened by Lemonymous over 2 years ago - 1 comment

#175 - Logging starts late

Issue - State: open - Opened by Lemonymous over 2 years ago
Labels: bug

#174 - Fix Medal/Achievement Ui

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 1 comment

#173 - Mod loader's cached settings lags behind real data

Issue - State: closed - Opened by Lemonymous over 2 years ago - 1 comment
Labels: bug

#172 - Pilots added in Advanced Edition do not have `PilotPersonalities` defined

Issue - State: open - Opened by kartoFlane over 2 years ago - 1 comment
Labels: bug

#171 - Add ability to serialize Point

Pull Request - State: closed - Opened by Lemonymous over 2 years ago

#170 - Vanilla squads show modded victories

Issue - State: closed - Opened by KnightMiner over 2 years ago - 1 comment
Labels: bug

#169 - Modded squads can earn vanilla squad achievements

Issue - State: open - Opened by KnightMiner over 2 years ago - 1 comment
Labels: bug, blocked

#168 - Selected squads cause vanilla achievements to look buggy

Issue - State: open - Opened by KnightMiner over 2 years ago - 2 comments
Labels: bug, blocked

#167 - Feature: Show Modloader Achievement UI in the vanilla achievements menu

Issue - State: open - Opened by KnightMiner over 2 years ago
Labels: enhancement

#166 - Misaligned text decorations

Issue - State: open - Opened by Lemonymous over 2 years ago
Labels: cleanup

#165 - Feature memedit

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 1 comment

#164 - Move IO-related operations to a helper .dll

Pull Request - State: closed - Opened by kartoFlane over 2 years ago - 9 comments
Labels: enhancement, cleanup

#163 - Feature failed mod popup

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 3 comments

#162 - Load game events needs looking at

Issue - State: closed - Opened by Lemonymous over 2 years ago - 3 comments
Labels: bug, cleanup

#161 - Crash starting the game

Issue - State: closed - Opened by AndreyCamper over 2 years ago - 5 comments

#160 - Feature events

Pull Request - State: closed - Opened by Lemonymous over 2 years ago
Labels: enhancement

#159 - Audit modloader added functions to make sure none are redundant to new built in functions

Issue - State: open - Opened by KnightMiner over 2 years ago - 4 comments
Labels: cleanup

#158 - Add Default_Move and fix Rosie abilities not being called on custom pawn move skills

Pull Request - State: closed - Opened by KnightMiner over 2 years ago
Labels: bug, enhancement

#157 - Use a dedicated `ftldat.dll` to access and modify .dat files

Pull Request - State: closed - Opened by kartoFlane over 2 years ago
Labels: enhancement

#156 - Feature: A way to stop a mod from initializing without an error

Issue - State: closed - Opened by Lemonymous over 2 years ago - 2 comments
Labels: enhancement

#155 - Globalize exclusiveElements in spawner_backend

Pull Request - State: closed - Opened by Lemonymous over 2 years ago - 3 comments
Labels: enhancement

#154 - Alternative method to rework how skill effect metadata is stored to fix #140

Pull Request - State: closed - Opened by KnightMiner over 2 years ago
Labels: bug

#153 - Rework how skill effect metadata is stored to fix #140

Pull Request - State: closed - Opened by KnightMiner over 2 years ago - 1 comment
Labels: bug

#152 - Sort squad units when adding squad

Pull Request - State: closed - Opened by Lemonymous over 2 years ago
Labels: bug

#150 - Lemonymous replace repair is broken. Source might be Board.IsTipImage

Issue - State: closed - Opened by FeIix-E over 2 years ago - 2 comments

#149 - Add pilot deck selector to choose which pilots appear in time pods

Pull Request - State: closed - Opened by KnightMiner over 2 years ago
Labels: enhancement

#148 - Game wont launch getting a nil error message

Issue - State: closed - Opened by TruAle over 2 years ago - 2 comments
Labels: not enough information

#147 - Improved resource.dat backup detection

Issue - State: open - Opened by KnightMiner over 2 years ago
Labels: enhancement

#146 - ITB AE saves the game much less frequent than ITB pre-AE

Issue - State: open - Opened by Lemonymous over 2 years ago
Labels: bug

#145 - Feature input field

Pull Request - State: closed - Opened by Lemonymous over 2 years ago
Labels: enhancement

#144 - In game achievements and ribbons are misalligned for modded squads.

Issue - State: closed - Opened by KnightMiner over 2 years ago
Labels: bug

#143 - Unfair ribbons are larger than regular ribbons, causing a visible border

Issue - State: closed - Opened by KnightMiner over 2 years ago - 1 comment
Labels: bug

#142 - Feature: select pilot deck

Issue - State: closed - Opened by KnightMiner over 2 years ago - 1 comment
Labels: enhancement

#141 - [2.7.1] Feature: Modloader UI for selecting mechs in the custom mech screen

Issue - State: open - Opened by KnightMiner over 2 years ago - 1 comment
Labels: enhancement

#140 - [2.7.1] Cannot earn third Bombermechs achievement with modloader

Issue - State: closed - Opened by KnightMiner over 2 years ago - 1 comment
Labels: bug

#139 - [2.7.1] Modloader lacks ribbons for unfair mode

Issue - State: closed - Opened by KnightMiner over 2 years ago
Labels: enhancement

#138 - [2.7.1] Replacing the secret squad causes visual bugs

Issue - State: closed - Opened by KnightMiner over 2 years ago
Labels: bug

#137 - Add `onModEnumerating` event

Pull Request - State: closed - Opened by kartoFlane over 2 years ago - 1 comment
Labels: enhancement

#136 - GetText for AE units

Issue - State: closed - Opened by Lemonymous over 2 years ago - 2 comments
Labels: wontfix

#135 - Change default logging settings

Issue - State: closed - Opened by Lemonymous over 2 years ago - 3 comments

#134 - Improve `modApi:getGameVersion`

Pull Request - State: closed - Opened by kartoFlane over 2 years ago - 1 comment

#133 - Add compatibility for FURL library & fix the palette offset error it introduces

Pull Request - State: closed - Opened by kartoFlane over 2 years ago - 6 comments

#132 - Improve efficiency of modifying resource.dat file

Pull Request - State: closed - Opened by KnightMiner over 2 years ago - 2 comments

#131 - Change for GetCurrentMission

Pull Request - State: closed - Opened by Lemonymous over 2 years ago

#130 - Advanced Edition Update TODO List

Issue - State: closed - Opened by KnightMiner over 2 years ago - 5 comments

#129 - [RFC] Remove custom difficulty

Pull Request - State: closed - Opened by KnightMiner over 2 years ago - 2 comments

#128 - Fixes misc

Pull Request - State: closed - Opened by Lemonymous almost 3 years ago

#107 - Add squad validation to modApi:addSquad

Pull Request - State: closed - Opened by kartoFlane over 3 years ago

#100 - Difficulty selection UI behaves weirdly / doesn't always work

Issue - State: closed - Opened by kartoFlane over 3 years ago - 3 comments
Labels: bug