Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / irisshaders/docspage issues and pull requests

#100 - sunPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#100 - sunPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#99 - sunAngle

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#99 - sunAngle

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#98 - spriteBounds

Issue - State: open - Opened by WhyFenceCode 6 months ago

#98 - spriteBounds

Issue - State: open - Opened by WhyFenceCode 6 months ago

#97 - skyColor

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#96 - shadowLightPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#95 - shadowAngle

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#95 - shadowAngle

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#94 - screenBrightness

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#94 - screenBrightness

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#93 - renderStage

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#93 - renderStage

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#92 - relativeEyePosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#92 - relativeEyePosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#91 - rainStrength

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#91 - rainStrength

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#90 - rainfall

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#89 - previousCameraPositionInt

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#89 - previousCameraPositionInt

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#88 - previousCameraPositionFract

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#88 - previousCameraPositionFract

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#87 - previousCameraPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#87 - previousCameraPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#86 - playerMood

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#86 - playerMood

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#85 - playerLookVector

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#84 - playerBodyVector

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#83 - nightVision

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#83 - nightVision

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#82 - near

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#82 - near

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#81 - moonPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#81 - moonPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#80 - moonPhase

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#79 - maxPlayerHunger

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#78 - maxPlayerHealth

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#78 - maxPlayerHealth

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#77 - maxPlayerArmour

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#77 - maxPlayerArmour

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#76 - maxPlayerAir

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#75 - logicalHeightLimit

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#74 - lightningBoltPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#74 - lightningBoltPosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#73 - isSpectator

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#73 - isSpectator

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#72 - isRightHanded

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#71 - is_sneaking

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#70 - is_sprinting

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#70 - is_sprinting

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#69 - isEyeInWater

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#69 - isEyeInWater

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#68 - is_on_ground

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#67 - is_invisible

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#67 - is_invisible

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#66 - is_hurt

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#66 - is_hurt

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#65 - is_burning

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#65 - is_burning

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#64 - hideGUI

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#64 - hideGUI

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#63 - heldItemId2

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#63 - heldItemId2

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#62 - heldItemId

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#61 - heldBlockLightValue2

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#61 - heldBlockLightValue2

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#60 - heldBlockLightValue

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#59 - heightLimit

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#58 - hasSkylight

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#57 - hasCeiling

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#57 - hasCeiling

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#56 - frameTimeCounter

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#56 - frameTimeCounter

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#55 - frameTime

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#55 - frameTime

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#54 - frameCounter

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#54 - frameCounter

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#53 - fogMode

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#53 - fogMode

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#52 - fogDensity

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#52 - fogDensity

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#51 - fogColor

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#50 - firstPersonCamera

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#49 - far

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#49 - far

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#48 - eyePosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#48 - eyePosition

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#47 - eyeBrightnessSmooth

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#47 - eyeBrightnessSmooth

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#46 - eyeBrightness

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#46 - eyeBrightness

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#45 - eyeAltitude

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#45 - eyeAltitude

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#44 - entityId

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#44 - entityId

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#43 - entityColor

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#43 - entityColor

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#42 - darknessLightFactor

Issue - State: closed - Opened by WhyFenceCode 6 months ago

#42 - darknessLightFactor

Issue - State: closed - Opened by WhyFenceCode 6 months ago