Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / iohao/iogame issues and pull requests
#425 - action 存在同名方法的情况时,没有获取正确的 actionMethodIndex
Issue -
State: open - Opened by iohao 8 days ago
Labels: bug
#424 - 请教下数据包封装
Issue -
State: open - Opened by jamarif-sudo 11 days ago
- 3 comments
Labels: Q&A;提问与交流
#423 - 使用@Autowired注入为null
Issue -
State: open - Opened by jamarif-sudo 12 days ago
- 3 comments
Labels: Q&A;提问与交流
#422 - 找不到模块 "iohao-sdk"
Issue -
State: closed - Opened by fengyang221 15 days ago
- 3 comments
Labels: Q&A;提问与交流
#421 - 动态绑定游戏逻辑服能否支持非玩家Id的绑定
Issue -
State: open - Opened by hejiang123 16 days ago
- 1 comment
Labels: Q&A;提问与交流
#420 - 服务器之间Json通讯偶尔出现解码错误
Issue -
State: closed - Opened by marissagloop 19 days ago
- 6 comments
Labels: Q&A;提问与交流
#419 - 整体如何部署到k8s里面
Issue -
State: open - Opened by cookieka 19 days ago
- 3 comments
Labels: Q&A;提问与交流
#418 - 请问如何在框架外部(普通的java类)中请求拥有路由所有逻辑服或者指定的单个逻辑服
Issue -
State: closed - Opened by 110jiangnan 23 days ago
- 2 comments
Labels: Q&A;提问与交流
#416 - 求个游戏有偿
Issue -
State: closed - Opened by UH-80GhostHawk about 1 month ago
#415 - [有偿悬赏]
Issue -
State: closed - Opened by UH-80GhostHawk about 1 month ago
#414 - protobuf枚举类需要支持自定义value
Issue -
State: open - Opened by KING754 about 2 months ago
- 1 comment
Labels: trick;使用技巧, enhancement;功能增强, future;将要提供
#413 - 增加protobuf枚举类支持自定义value.
Pull Request -
State: closed - Opened by KING754 about 2 months ago
- 1 comment
#412 - ClassRefInfoKit 工具中 反射获取类方法时,如果被反射的方法实现一个泛型的接口,会报错
Issue -
State: open - Opened by cyx291628828 about 2 months ago
- 1 comment
Labels: enhancement;功能增强
#411 - EventSubscribe 注册失败报 emptySubscribe
Issue -
State: closed - Opened by cii-chocolate about 2 months ago
- 6 comments
Labels: Q&A;提问与交流
#410 - TaskKit.runInterval不执行
Issue -
State: closed - Opened by KING754 about 2 months ago
- 3 comments
Labels: Q&A;提问与交流
#409 - 主动关闭逻辑服
Issue -
State: closed - Opened by molin7596 about 2 months ago
- 4 comments
Labels: Q&A;提问与交流
#408 - 建议客户端sdk以源码方式集成方便自行修改
Issue -
State: closed - Opened by jiogao about 2 months ago
- 5 comments
Labels: Q&A;提问与交流
#407 - ClassRefInfoKit 反射执行set方法调用的方法错误
Issue -
State: closed - Opened by cyx291628828 2 months ago
- 2 comments
Labels: bug
#406 - [Document] Update router document
Issue -
State: closed - Opened by duongxinh2003 2 months ago
- 1 comment
Labels: Document;文档补充
#405 - [Sdk, Example, GenerateCode] Angular, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 2 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#404 - [Q&A] Why cmdCode response at client always returns 1?
Issue -
State: closed - Opened by duongxinh2003 2 months ago
- 2 comments
Labels: Q&A;提问与交流
#403 - [Q&A] How to set headers before handshake websocket
Issue -
State: closed - Opened by duongxinh2003 3 months ago
- 4 comments
Labels: Q&A;提问与交流
#403 - [Q&A] How to set headers before handshake websocket
Issue -
State: closed - Opened by duongxinh2003 3 months ago
- 4 comments
Labels: Q&A;提问与交流
#402 - 使用JsonDataCodec反序列时内嵌泛型转换错误且无法触发内嵌泛型对象的jsr380校验
Issue -
State: closed - Opened by sakimonk 3 months ago
- 2 comments
Labels: Q&A;提问与交流
#402 - 使用JsonDataCodec反序列时内嵌泛型转换错误且无法触发内嵌泛型对象的jsr380校验
Issue -
State: closed - Opened by sakimonk 3 months ago
- 2 comments
Labels: Q&A;提问与交流
#401 - [Bug] MsgException not showing error message
Issue -
State: closed - Opened by duongxinh2003 3 months ago
- 2 comments
Labels: Q&A;提问与交流
#401 - [Bug] MsgException not showing error message
Issue -
State: closed - Opened by duongxinh2003 3 months ago
- 2 comments
Labels: Q&A;提问与交流
#400 - [Sdk, Example, GenerateCode] Unity, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#400 - [Sdk, Example, GenerateCode] Unity, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#399 - [Sdk, Example, GenerateCode] Godot, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#398 - [Sdk, Example, GenerateCode] Html, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#397 - [Sdk, Example, GenerateCode] Vue, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#396 - [Sdk, Example, GenerateCode] CocosCreator, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例
Issue -
State: closed - Opened by iohao 3 months ago
- 2 comments
Labels: game engine example;游戏客户端联调示例
#396 - [Sdk, Example, GenerateCode] CocosCreator, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例
Issue -
State: open - Opened by iohao 3 months ago
- 2 comments
Labels: future;将要提供, game engine example;游戏客户端联调示例
#395 - [Feature] Json format data response
Issue -
State: closed - Opened by duongxinh2003 3 months ago
- 2 comments
#394 - 对外服与网关集群连接异常 Create connection failed. The address is
Issue -
State: closed - Opened by k0204 3 months ago
- 1 comment
#393 - 框架架构问题咨询
Issue -
State: closed - Opened by marker-wu 3 months ago
- 1 comment
Labels: Q&A;提问与交流
#392 - 新增Handler
Issue -
State: closed - Opened by molin7596 3 months ago
- 5 comments
Labels: Q&A;提问与交流
#391 - 对外服访问逻辑服数据
Issue -
State: closed - Opened by wangyongzhe1993 3 months ago
- 2 comments
Labels: Q&A;提问与交流
#390 - 关于通信方式的单次请求处理
Issue -
State: closed - Opened by DT-cb 3 months ago
- 3 comments
Labels: Q&A;提问与交流
#389 - 如何实现在逻辑服成功启动后,调用ActionController所在的Component里面一个初始化函数
Issue -
State: closed - Opened by fumengame 3 months ago
- 2 comments
Labels: trick;使用技巧, Q&A;提问与交流
#388 - 为了保证线程安全,默认情况下不支持调用本服 action 的,因为线程已经被当前 action 所占用。建议将被调用的逻辑放到一个 `service` 中,或将被调用方的 action 注入到当前 action 中调用。 能否提供一个伪代码?
Issue -
State: closed - Opened by fumengame 3 months ago
- 2 comments
Labels: trick;使用技巧, Q&A;提问与交流
#387 - 关于分布式事件总线 获取上下文
Issue -
State: closed - Opened by Wang-J 3 months ago
- 1 comment
Labels: Q&A;提问与交流
#386 - [Feature] Action supports constructor injection with parameters in Spring
Issue -
State: closed - Opened by iohao 3 months ago
Labels: enhancement;功能增强
#385 - 没有无参构造器导致无法生成bean
Issue -
State: closed - Opened by mokself 4 months ago
- 8 comments
Labels: Q&A;提问与交流
#384 - 压力测试过程中对外服与网关连接中断
Issue -
State: closed - Opened by congcongfu 4 months ago
- 2 comments
Labels: trick;使用技巧, Q&A;提问与交流
#383 - Rpc invocation timeout
Issue -
State: closed - Opened by 123okdf 4 months ago
- 2 comments
Labels: Q&A;提问与交流
#382 - 向单个用户广播(推送)后能否同步等待用户返回的响应数据
Issue -
State: closed - Opened by vincentZ-Z 4 months ago
- 1 comment
Labels: Q&A;提问与交流
#381 - 我是unity程序,androidstudio如何打开 ioGame 案例项目
Issue -
State: closed - Opened by LYGod 4 months ago
- 1 comment
Labels: Q&A;提问与交流
#380 - ioGame 后续是否会支持mqtt协议
Issue -
State: closed - Opened by cnrainbing 4 months ago
- 2 comments
Labels: Q&A;提问与交流
#379 - dotnetty连接发送命令后出现异常
Issue -
State: closed - Opened by vincentZ-Z 4 months ago
- 8 comments
Labels: Q&A;提问与交流
#378 - 联机demo-移动同步总是报错无法识别返回值类型
Issue -
State: closed - Opened by which-biscuits 4 months ago
- 1 comment
#377 - 是否由对外服主动发起请求不携带 traceId
Issue -
State: closed - Opened by molin7596 4 months ago
- 3 comments
Labels: trick;使用技巧, Q&A;提问与交流
#376 - Support i18n, such as logs and internal messages
Issue -
State: closed - Opened by iohao 4 months ago
- 2 comments
Labels: enhancement;功能增强, Document;文档补充
#375 - GroupChannelOptionForLinux初始化时EventLoopGroup需增加动态判断
Issue -
State: closed - Opened by sakimonk 4 months ago
- 2 comments
Labels: enhancement;功能增强
#374 - 游戏服偶尔会报 RPC 超时的错误: com.alipay.remoting.rpc.exception.InvokeTimeoutException: Rpc invocation timeout[responseCommand TIMEOUT]!,
Issue -
State: open - Opened by mycorn 4 months ago
- 3 comments
Labels: trick;使用技巧, Q&A;提问与交流
#373 - [Feature] English for logger
Issue -
State: closed - Opened by duongxinh2003 4 months ago
- 2 comments
Labels: enhancement;功能增强, Document;文档补充
#372 - ioGame 后续是否可以扩展支持低延迟金融业务
Issue -
State: closed - Opened by cnrainbing 4 months ago
- 1 comment
#371 - 如何在 ioGame 游戏逻辑服中接入第三方 ai 模块的 websocket 客户端
Issue -
State: closed - Opened by fumengame 4 months ago
- 2 comments
Labels: trick;使用技巧, Q&A;提问与交流
#370 - Upgrade Reactor Netty library
Issue -
State: closed - Opened by duongxinh2003 5 months ago
- 1 comment
#369 - 关于AfterAction接口与MsgException异常处理相关异常的处理
Issue -
State: closed - Opened by wallacefw1987 5 months ago
- 11 comments
Labels: trick;使用技巧, Q&A;提问与交流, misuse;误用
#368 - 用户上线绑定时候出现:com.alipay.remoting.rpc.exception.InvokeTimeoutException: Rpc invocation timeout 报错!
Issue -
State: closed - Opened by wallacefw1987 5 months ago
- 1 comment
Labels: Q&A;提问与交流
#367 - 用户虚拟线程执行器无法保证单个用户业务有序
Issue -
State: closed - Opened by Renegade-NIC 5 months ago
- 1 comment
Labels: 提问与交流
#366 - 关于cluster其他application中绑定broker端口的提问
Issue -
State: closed - Opened by wallacefw1987 5 months ago
- 2 comments
Labels: Q&A;提问与交流
#365 - [对接文档-增强] 支持对接文档生成时,可以根据路由访问权限来控制文档的生成
Issue -
State: closed - Opened by iohao 5 months ago
- 2 comments
Labels: 使用技巧, 功能增强, 可扩展
#364 - [Archive] light-timer-task 相关模块
Issue -
State: closed - Opened by iohao 5 months ago
- 1 comment
Labels: 特殊记号
#363 - [Archive] light-redis-lock 相关模块
Issue -
State: closed - Opened by iohao 5 months ago
- 1 comment
Labels: 特殊记号
#362 - 基于IOGame 框架设计校企java 游戏服务器实战培训课件(常熟理工-计算机科学与技术)
Issue -
State: open - Opened by hadow 5 months ago
- 2 comments
Labels: 提问与交流
#361 - ioGame可以和Unity实现长连接长时间传输字节流数据么?
Issue -
State: closed - Opened by datu221 5 months ago
- 1 comment
Labels: 提问与交流
#360 - 关于外服中校验WebSocketVerifyHandler中如何排除指定url
Issue -
State: closed - Opened by wallacefw1987 6 months ago
- 4 comments
Labels: 提问与交流
#359 - [逻辑服-监听] 增加打印其他进程逻辑服的上线与下线信息
Issue -
State: closed - Opened by iohao 6 months ago
- 1 comment
Labels: 功能增强, 可扩展
#358 - 多进程多机器启动
Issue -
State: closed - Opened by Renegade-NIC 6 months ago
- 4 comments
Labels: 提问与交流
#357 - 网关转发失败没看到重试
Issue -
State: closed - Opened by Renegade-NIC 6 months ago
- 5 comments
Labels: 提问与交流
#356 - 在消息密集且网关集群情况下,关闭其中一个网关,导致消息丢失
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 3 comments
#355 - 断线重连绑定问题
Issue -
State: closed - Opened by Renegade-NIC 6 months ago
- 3 comments
Labels: 提问与交流
#354 - 对外服和逻辑服启动时网关连接数量问题
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 3 comments
Labels: 功能增强
#353 - 文档生成框架错误码的问题
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 3 comments
Labels: 功能增强
#352 - 在接收到客户端请求时protobuf报错
Issue -
State: closed - Opened by Linorman 6 months ago
- 4 comments
Labels: 提问与交流
#351 - 增加 UserProcessor 线程执行器的选择策略扩展
Issue -
State: closed - Opened by iohao 6 months ago
- 2 comments
Labels: 功能增强, 可扩展, 性能提升
#350 - 客户端发送消息,逻辑服收到消息顺序问题
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 6 comments
Labels: bug
#349 - 分布式事件总线订阅者是否跟用户绑定的逻辑服有关
Issue -
State: closed - Opened by molin7596 6 months ago
- 2 comments
Labels: 提问与交流
#348 - List<枚举>要求 must has default constructor method with no parameters
Issue -
State: closed - Opened by SaltedFishKnight 6 months ago
- 3 comments
Labels: 提问与交流
#347 - 将项目打包成 fat jar 并启动,框架会无法识别 action 所在位置的行数
Issue -
State: closed - Opened by SaltedFishKnight 6 months ago
- 1 comment
Labels: 提问与交流
#346 - [业务框架-插件管理] InOutManager 提供扩展点
Issue -
State: closed - Opened by iohao 6 months ago
- 1 comment
Labels: 功能增强, 可扩展
#345 - 多个ActionMethodInOut执行顺序问题
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 8 comments
Labels: 功能增强, 提问与交流
#344 - 多次调用UserIdSettingKit.settingUserId,会出现逻辑服请求网关服超时的情况
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 10 comments
Labels: 使用技巧, 功能增强
#343 - 升级到21.13后,EventBusSubscriber 中调用 invokeModuleMessage 出现超时
Issue -
State: closed - Opened by luosong 6 months ago
- 2 comments
Labels: trick;使用技巧, Q&A;提问与交流
#342 - ExternalTopic.channelRead0(SocketRequestBrokerHandler.java:66) Cannot invoke "com.iohao.game.bolt.broker.core.client.BrokerClientItem.oneway(Object)" because "nextClient" is null
Issue -
State: closed - Opened by dx1ngy 6 months ago
- 7 comments
Labels: bug
#341 - 多服多进程项目部署问题
Issue -
State: closed - Opened by HAZYUHE 6 months ago
- 7 comments
Labels: 提问与交流
#340 - 本地启动逻辑服务摘除 ActionMethod 注解的方法都流量
Issue -
State: closed - Opened by simple-Jian-tw 6 months ago
- 2 comments
#339 - 游戏对外服与游戏网关的断线容错机制
Issue -
State: closed - Opened by lacorey 6 months ago
- 1 comment
#338 - 客户端接收碎片协议数据结果不正确
Issue -
State: closed - Opened by gotosleep7 6 months ago
- 8 comments
Labels: Q&A;提问与交流, misuse;误用
#337 - 获取活跃机器
Issue -
State: closed - Opened by molin7596 7 months ago
- 3 comments
Labels: 使用技巧, 提问与交流
#336 - 获取所有活跃用户
Issue -
State: closed - Opened by molin7596 7 months ago
- 4 comments
Labels: 使用技巧, 提问与交流
#335 - 关于 StatActionInOut.TimeRange 的 inRange(long time) 方法的准确性
Issue -
State: closed - Opened by SaltedFishKnight 7 months ago
- 5 comments
#334 - 顶号操作疑似bug
Issue -
State: closed - Opened by xujiaw 7 months ago
- 7 comments
Labels: bug
#333 - 对外服高频率报错: io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed: Connection reset by peer 17:18:08.579 [iohao.com:external-netty-server-worker-7] WARN io.netty.channel.DefaultChannelPipeline -- An exceptionCaught() event was fired, and it reached at the tail of the pipeline. It usually means the last handler in the pipeline did not handle the exception.
Issue -
State: closed - Opened by xujiaw 7 months ago
- 2 comments
#332 - 对外服高频率报错
Issue -
State: closed - Opened by xujiaw 7 months ago
- 2 comments
#331 - 测试用例跑不通
Issue -
State: closed - Opened by lookather 7 months ago
- 3 comments
#330 - [对接文档] 增强,支持对接文档生成与扩展,包括文本文档生成、联调代码生成 ...等
Issue -
State: closed - Opened by iohao 7 months ago
- 1 comment
Labels: 使用技巧, 功能增强, 可扩展