Ecosyste.ms: Issues

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GitHub / iohao/iogame issues and pull requests

#424 - 请教下数据包封装

Issue - State: open - Opened by jamarif-sudo 11 days ago - 3 comments
Labels: Q&A;提问与交流

#423 - 使用@Autowired注入为null

Issue - State: open - Opened by jamarif-sudo 12 days ago - 3 comments
Labels: Q&A;提问与交流

#422 - 找不到模块 "iohao-sdk"

Issue - State: closed - Opened by fengyang221 15 days ago - 3 comments
Labels: Q&A;提问与交流

#421 - 动态绑定游戏逻辑服能否支持非玩家Id的绑定

Issue - State: open - Opened by hejiang123 16 days ago - 1 comment
Labels: Q&A;提问与交流

#420 - 服务器之间Json通讯偶尔出现解码错误

Issue - State: closed - Opened by marissagloop 19 days ago - 6 comments
Labels: Q&A;提问与交流

#419 - 整体如何部署到k8s里面

Issue - State: open - Opened by cookieka 19 days ago - 3 comments
Labels: Q&A;提问与交流

#418 - 请问如何在框架外部(普通的java类)中请求拥有路由所有逻辑服或者指定的单个逻辑服

Issue - State: closed - Opened by 110jiangnan 23 days ago - 2 comments
Labels: Q&A;提问与交流

#416 - 求个游戏有偿

Issue - State: closed - Opened by UH-80GhostHawk about 1 month ago

#415 - [有偿悬赏]

Issue - State: closed - Opened by UH-80GhostHawk about 1 month ago

#414 - protobuf枚举类需要支持自定义value

Issue - State: open - Opened by KING754 about 2 months ago - 1 comment
Labels: trick;使用技巧, enhancement;功能增强, future;将要提供

#413 - 增加protobuf枚举类支持自定义value.

Pull Request - State: closed - Opened by KING754 about 2 months ago - 1 comment

#412 - ClassRefInfoKit 工具中 反射获取类方法时,如果被反射的方法实现一个泛型的接口,会报错

Issue - State: open - Opened by cyx291628828 about 2 months ago - 1 comment
Labels: enhancement;功能增强

#411 - EventSubscribe 注册失败报 emptySubscribe

Issue - State: closed - Opened by cii-chocolate about 2 months ago - 6 comments
Labels: Q&A;提问与交流

#410 - TaskKit.runInterval不执行

Issue - State: closed - Opened by KING754 about 2 months ago - 3 comments
Labels: Q&A;提问与交流

#409 - 主动关闭逻辑服

Issue - State: closed - Opened by molin7596 about 2 months ago - 4 comments
Labels: Q&A;提问与交流

#408 - 建议客户端sdk以源码方式集成方便自行修改

Issue - State: closed - Opened by jiogao about 2 months ago - 5 comments
Labels: Q&A;提问与交流

#407 - ClassRefInfoKit 反射执行set方法调用的方法错误

Issue - State: closed - Opened by cyx291628828 2 months ago - 2 comments
Labels: bug

#406 - [Document] Update router document

Issue - State: closed - Opened by duongxinh2003 2 months ago - 1 comment
Labels: Document;文档补充

#405 - [Sdk, Example, GenerateCode] Angular, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 2 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#404 - [Q&A] Why cmdCode response at client always returns 1?

Issue - State: closed - Opened by duongxinh2003 2 months ago - 2 comments
Labels: Q&A;提问与交流

#403 - [Q&A] How to set headers before handshake websocket

Issue - State: closed - Opened by duongxinh2003 3 months ago - 4 comments
Labels: Q&A;提问与交流

#403 - [Q&A] How to set headers before handshake websocket

Issue - State: closed - Opened by duongxinh2003 3 months ago - 4 comments
Labels: Q&A;提问与交流

#402 - 使用JsonDataCodec反序列时内嵌泛型转换错误且无法触发内嵌泛型对象的jsr380校验

Issue - State: closed - Opened by sakimonk 3 months ago - 2 comments
Labels: Q&A;提问与交流

#402 - 使用JsonDataCodec反序列时内嵌泛型转换错误且无法触发内嵌泛型对象的jsr380校验

Issue - State: closed - Opened by sakimonk 3 months ago - 2 comments
Labels: Q&A;提问与交流

#401 - [Bug] MsgException not showing error message

Issue - State: closed - Opened by duongxinh2003 3 months ago - 2 comments
Labels: Q&A;提问与交流

#401 - [Bug] MsgException not showing error message

Issue - State: closed - Opened by duongxinh2003 3 months ago - 2 comments
Labels: Q&A;提问与交流

#400 - [Sdk, Example, GenerateCode] Unity, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#400 - [Sdk, Example, GenerateCode] Unity, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#399 - [Sdk, Example, GenerateCode] Godot, WebSocket, Protobuf, C#, Csharp, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#398 - [Sdk, Example, GenerateCode] Html, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#397 - [Sdk, Example, GenerateCode] Vue, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#396 - [Sdk, Example, GenerateCode] CocosCreator, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例

Issue - State: closed - Opened by iohao 3 months ago - 2 comments
Labels: game engine example;游戏客户端联调示例

#396 - [Sdk, Example, GenerateCode] CocosCreator, WebSocket, Protobuf, TypeScript, Netty, ioGame Sdk 连接示例

Issue - State: open - Opened by iohao 3 months ago - 2 comments
Labels: future;将要提供, game engine example;游戏客户端联调示例

#395 - [Feature] Json format data response

Issue - State: closed - Opened by duongxinh2003 3 months ago - 2 comments

#393 - 框架架构问题咨询

Issue - State: closed - Opened by marker-wu 3 months ago - 1 comment
Labels: Q&A;提问与交流

#392 - 新增Handler

Issue - State: closed - Opened by molin7596 3 months ago - 5 comments
Labels: Q&A;提问与交流

#391 - 对外服访问逻辑服数据

Issue - State: closed - Opened by wangyongzhe1993 3 months ago - 2 comments
Labels: Q&A;提问与交流

#390 - 关于通信方式的单次请求处理

Issue - State: closed - Opened by DT-cb 3 months ago - 3 comments
Labels: Q&A;提问与交流

#389 - 如何实现在逻辑服成功启动后,调用ActionController所在的Component里面一个初始化函数

Issue - State: closed - Opened by fumengame 3 months ago - 2 comments
Labels: trick;使用技巧, Q&A;提问与交流

#387 - 关于分布式事件总线 获取上下文

Issue - State: closed - Opened by Wang-J 3 months ago - 1 comment
Labels: Q&A;提问与交流

#386 - [Feature] Action supports constructor injection with parameters in Spring

Issue - State: closed - Opened by iohao 3 months ago
Labels: enhancement;功能增强

#385 - 没有无参构造器导致无法生成bean

Issue - State: closed - Opened by mokself 4 months ago - 8 comments
Labels: Q&A;提问与交流

#384 - 压力测试过程中对外服与网关连接中断

Issue - State: closed - Opened by congcongfu 4 months ago - 2 comments
Labels: trick;使用技巧, Q&A;提问与交流

#383 - Rpc invocation timeout

Issue - State: closed - Opened by 123okdf 4 months ago - 2 comments
Labels: Q&A;提问与交流

#382 - 向单个用户广播(推送)后能否同步等待用户返回的响应数据

Issue - State: closed - Opened by vincentZ-Z 4 months ago - 1 comment
Labels: Q&A;提问与交流

#381 - 我是unity程序,androidstudio如何打开 ioGame 案例项目

Issue - State: closed - Opened by LYGod 4 months ago - 1 comment
Labels: Q&A;提问与交流

#380 - ioGame 后续是否会支持mqtt协议

Issue - State: closed - Opened by cnrainbing 4 months ago - 2 comments
Labels: Q&A;提问与交流

#379 - dotnetty连接发送命令后出现异常

Issue - State: closed - Opened by vincentZ-Z 4 months ago - 8 comments
Labels: Q&A;提问与交流

#378 - 联机demo-移动同步总是报错无法识别返回值类型

Issue - State: closed - Opened by which-biscuits 4 months ago - 1 comment

#377 - 是否由对外服主动发起请求不携带 traceId

Issue - State: closed - Opened by molin7596 4 months ago - 3 comments
Labels: trick;使用技巧, Q&A;提问与交流

#376 - Support i18n, such as logs and internal messages

Issue - State: closed - Opened by iohao 4 months ago - 2 comments
Labels: enhancement;功能增强, Document;文档补充

#375 - GroupChannelOptionForLinux初始化时EventLoopGroup需增加动态判断

Issue - State: closed - Opened by sakimonk 4 months ago - 2 comments
Labels: enhancement;功能增强

#373 - [Feature] English for logger

Issue - State: closed - Opened by duongxinh2003 4 months ago - 2 comments
Labels: enhancement;功能增强, Document;文档补充

#372 - ioGame 后续是否可以扩展支持低延迟金融业务

Issue - State: closed - Opened by cnrainbing 4 months ago - 1 comment

#371 - 如何在 ioGame 游戏逻辑服中接入第三方 ai 模块的 websocket 客户端

Issue - State: closed - Opened by fumengame 4 months ago - 2 comments
Labels: trick;使用技巧, Q&A;提问与交流

#370 - Upgrade Reactor Netty library

Issue - State: closed - Opened by duongxinh2003 5 months ago - 1 comment

#369 - 关于AfterAction接口与MsgException异常处理相关异常的处理

Issue - State: closed - Opened by wallacefw1987 5 months ago - 11 comments
Labels: trick;使用技巧, Q&A;提问与交流, misuse;误用

#367 - 用户虚拟线程执行器无法保证单个用户业务有序

Issue - State: closed - Opened by Renegade-NIC 5 months ago - 1 comment
Labels: 提问与交流

#366 - 关于cluster其他application中绑定broker端口的提问

Issue - State: closed - Opened by wallacefw1987 5 months ago - 2 comments
Labels: Q&A;提问与交流

#365 - [对接文档-增强] 支持对接文档生成时,可以根据路由访问权限来控制文档的生成

Issue - State: closed - Opened by iohao 5 months ago - 2 comments
Labels: 使用技巧, 功能增强, 可扩展

#364 - [Archive] light-timer-task 相关模块

Issue - State: closed - Opened by iohao 5 months ago - 1 comment
Labels: 特殊记号

#363 - [Archive] light-redis-lock 相关模块

Issue - State: closed - Opened by iohao 5 months ago - 1 comment
Labels: 特殊记号

#362 - 基于IOGame 框架设计校企java 游戏服务器实战培训课件(常熟理工-计算机科学与技术)

Issue - State: open - Opened by hadow 5 months ago - 2 comments
Labels: 提问与交流

#361 - ioGame可以和Unity实现长连接长时间传输字节流数据么?

Issue - State: closed - Opened by datu221 5 months ago - 1 comment
Labels: 提问与交流

#360 - 关于外服中校验WebSocketVerifyHandler中如何排除指定url

Issue - State: closed - Opened by wallacefw1987 6 months ago - 4 comments
Labels: 提问与交流

#359 - [逻辑服-监听] 增加打印其他进程逻辑服的上线与下线信息

Issue - State: closed - Opened by iohao 6 months ago - 1 comment
Labels: 功能增强, 可扩展

#358 - 多进程多机器启动

Issue - State: closed - Opened by Renegade-NIC 6 months ago - 4 comments
Labels: 提问与交流

#357 - 网关转发失败没看到重试

Issue - State: closed - Opened by Renegade-NIC 6 months ago - 5 comments
Labels: 提问与交流

#355 - 断线重连绑定问题

Issue - State: closed - Opened by Renegade-NIC 6 months ago - 3 comments
Labels: 提问与交流

#354 - 对外服和逻辑服启动时网关连接数量问题

Issue - State: closed - Opened by dx1ngy 6 months ago - 3 comments
Labels: 功能增强

#353 - 文档生成框架错误码的问题

Issue - State: closed - Opened by dx1ngy 6 months ago - 3 comments
Labels: 功能增强

#352 - 在接收到客户端请求时protobuf报错

Issue - State: closed - Opened by Linorman 6 months ago - 4 comments
Labels: 提问与交流

#351 - 增加 UserProcessor 线程执行器的选择策略扩展

Issue - State: closed - Opened by iohao 6 months ago - 2 comments
Labels: 功能增强, 可扩展, 性能提升

#350 - 客户端发送消息,逻辑服收到消息顺序问题

Issue - State: closed - Opened by dx1ngy 6 months ago - 6 comments
Labels: bug

#349 - 分布式事件总线订阅者是否跟用户绑定的逻辑服有关

Issue - State: closed - Opened by molin7596 6 months ago - 2 comments
Labels: 提问与交流

#348 - List<枚举>要求 must has default constructor method with no parameters

Issue - State: closed - Opened by SaltedFishKnight 6 months ago - 3 comments
Labels: 提问与交流

#347 - 将项目打包成 fat jar 并启动,框架会无法识别 action 所在位置的行数

Issue - State: closed - Opened by SaltedFishKnight 6 months ago - 1 comment
Labels: 提问与交流

#346 - [业务框架-插件管理] InOutManager 提供扩展点

Issue - State: closed - Opened by iohao 6 months ago - 1 comment
Labels: 功能增强, 可扩展

#345 - 多个ActionMethodInOut执行顺序问题

Issue - State: closed - Opened by dx1ngy 6 months ago - 8 comments
Labels: 功能增强, 提问与交流

#344 - 多次调用UserIdSettingKit.settingUserId,会出现逻辑服请求网关服超时的情况

Issue - State: closed - Opened by dx1ngy 6 months ago - 10 comments
Labels: 使用技巧, 功能增强

#343 - 升级到21.13后,EventBusSubscriber 中调用 invokeModuleMessage 出现超时

Issue - State: closed - Opened by luosong 6 months ago - 2 comments
Labels: trick;使用技巧, Q&A;提问与交流

#341 - 多服多进程项目部署问题

Issue - State: closed - Opened by HAZYUHE 6 months ago - 7 comments
Labels: 提问与交流

#340 - 本地启动逻辑服务摘除 ActionMethod 注解的方法都流量

Issue - State: closed - Opened by simple-Jian-tw 6 months ago - 2 comments

#339 - 游戏对外服与游戏网关的断线容错机制

Issue - State: closed - Opened by lacorey 6 months ago - 1 comment

#338 - 客户端接收碎片协议数据结果不正确

Issue - State: closed - Opened by gotosleep7 6 months ago - 8 comments
Labels: Q&A;提问与交流, misuse;误用

#337 - 获取活跃机器

Issue - State: closed - Opened by molin7596 7 months ago - 3 comments
Labels: 使用技巧, 提问与交流

#336 - 获取所有活跃用户

Issue - State: closed - Opened by molin7596 7 months ago - 4 comments
Labels: 使用技巧, 提问与交流

#334 - 顶号操作疑似bug

Issue - State: closed - Opened by xujiaw 7 months ago - 7 comments
Labels: bug

#332 - 对外服高频率报错

Issue - State: closed - Opened by xujiaw 7 months ago - 2 comments

#331 - 测试用例跑不通

Issue - State: closed - Opened by lookather 7 months ago - 3 comments

#330 - [对接文档] 增强,支持对接文档生成与扩展,包括文本文档生成、联调代码生成 ...等

Issue - State: closed - Opened by iohao 7 months ago - 1 comment
Labels: 使用技巧, 功能增强, 可扩展